Zeds_Undead_baby 8 Posted August 11, 2012 (edited) Good news, but I'm still reluctant to say it is gone.There was a post before saying it was still there. I need lots of feedback on this before I can confirm it, and we'll post on twitter. SU won't go live for a few hours at least to give server hosting companies time to update.Good news, but I'm still reluctant to say it is gone.There was a post before saying it was still there. I need lots of feedback on this before I can confirm it, and we'll post on twitter. SU won't go live for a few hours at least to give server hosting companies time to update.I am still seeing this at Starey mil tents, seems worse than before (I didn't get close enough to them to see exactly what was causing it). A flush cleared it though. I definitely updated all files. Also vehicles are not saving properly, they change into other types or disappear completely on server restarts. Edited August 11, 2012 by Zeds_Undead_baby Share this post Link to post Share on other sites
kicktd 42 Posted August 11, 2012 (edited) Just my experience so far with this patch (FEEDBACK FOR ROCKET):Experiencing longer load times to get in servers - Servers I didn't get stuck on "Loading" in 1.7.2.4 I now do in .2.5Unknown about the graphical glitch fix (haven't played much due to the long load times) - usually fixed it with the vsync on/off trick or texture quality trick in .2.4Unknown about ammo count, but I noticed in .2.4 it WAS keeping track of used ammo since one of the latest betas came out (not the current one, maybe 2 before the current one?)I'll update with more info as I can when I get more play time and not get hung on loading screens. Edited August 11, 2012 by kicktd Share this post Link to post Share on other sites
Fantus69 3 Posted August 11, 2012 Still got the graphical glitches coming from dead soldiers. I never had them from barbed wire and that doesn't seem to have changed.No ammo issues.Seems to be harder to join a server, like it was back in the 1.6 days. Running 1.7.2.5 with beta 95883Cheers, keep up the good work :thumbsup: :) Share this post Link to post Share on other sites
FreshmeatDK 22 Posted August 11, 2012 I am getting graphics errors on 95883, but downgrading to 95819 made them go away? Running ATI HD 6990 on win7 64 bit enterprise Share this post Link to post Share on other sites
jetao2008@hotmail.com 175 Posted August 11, 2012 (edited) Zombies are moving a lot smoother now.Was this introduced in this patch? Can't find it on the changelogs.They're still zig-zagging but it's much better now. Edited August 11, 2012 by Fenrig 1 Share this post Link to post Share on other sites
elec 5 Posted August 11, 2012 Any fix for the tents, vehicles and helicopters included? They still aren't saving items no matter if saved or not. And the chopper just respawns unrepaired after server restart. Just asking so far.. Bugs are still present and the server is always up to date.PLEASE FIX DAT! 2 Share this post Link to post Share on other sites
albanyfx 0 Posted August 11, 2012 If you updated to 1.7.2.5. Right now you need to only join updated servers. 1.7.3.5 / arma 819 or higher. If you join a server with 1.7.2.4 you will stuck in loading. When u alt-f4 out or end task out. Next server you join you will respawn on the beach!Regarding graphic and artifacts, with nvidia cards, you can alt-tab out into windows and go back in. It should fix all the graphic glitches and artifacts. It's a common arma 2 direct x 9 issue.I hope this help some of you.My game is running flawlessly on 1.7.2.5 servers. Loading is down 30%Keep up the good work. Share this post Link to post Share on other sites
zyfer.nyholm@gmail.com 131 Posted August 11, 2012 Hi Rocket, the consensus is that the Graphical Artifact issue is not fixed. It also does not seem linked to any specific ARMA 2 Beta Builds. Users are still getting the problem in 1.7.2.5 on builds from 1.62.95248, 1.62.95310, 1.62.95389, 1.62.95417, 1.62.95660, 1.62.95724, 1.62.95777, 1.62.95819, 1.62.95883.Some even are getting them in Cherno itself.This info was collected from 40 people whom submitted some details on a quick Google Web Form I stuck up.Cheers!keep up the good work, can you also ask them how they installed? manually or with six? and also if possible for those 40 ppl, check out some servers, NL36 which is my home server does not give me the artifacting, went to cherno and balota and all clear, only problem is barb wire, but after having artifacting from dead soldiers i can damn well live with the barbed wire for now :)beans from me to you. Share this post Link to post Share on other sites
kicktd 42 Posted August 11, 2012 I know this wasn't in the patch notes but still randomly being spawned on the coast instead of where I last quit the game, a tad annoying. Share this post Link to post Share on other sites
Jhan 0 Posted August 11, 2012 Well, I still having the glitch problem. I've already tried with the default video settings, seems it works at the first time but I changed something later and bye. Maybe my fault. I will try the next time without change anything.Can more people test if with default video settings it fixes the problem? And write here the result.About the suggestions of vsync off, doesn't works for me, same with AA.Thank you all. I open for any test or any suggestion. Share this post Link to post Share on other sites
Epic117 (DayZ) 1 Posted August 11, 2012 (edited) I got artifacts on Stary and close to NW Airfield as well so far...**EDIT**Here are some screenshots :*Note It seemed like the wires are the problem in this case, as soon as i passed them I could see the whole airfield clearly.1. http://imageshack.us/f/833/arma2oa2012081200234539.jpg/2. http://imageshack.us/f/534/arma2oa2012081200112986.jpg/3. http://img32.imageshack.us/img32/6629/arma2oa2012081200123037.jpg4. http://img109.imageshack.us/img109/3863/arma2oa2012081200234915.jpg Edited August 11, 2012 by Epic117 Share this post Link to post Share on other sites
denkart 198 Posted August 11, 2012 I can confirm that the artifacts are still an issue. I didn't have any issues with artifacts in 1.7.2.4 so this patch actually introduced them to the game for me personally. Also, a little feedback about the slower zeds, I like that they don't run like crazy mofos on crack anymore, but I think they're way too easy to deal with now for a person thats played day z for more than a day. It'll help the noobs out a lot but vet players like myself aren't ever going to have troubles with zeds now. You can out run them while crouch running. I think the compensate for their slower speeds, you should add more zeds. That'd be a little more fun I think. Zombies in most movies/comics/books etc. aren't ever really threatening due to their speed, they're threatening due to their sheer numbers. I think it'd be cool to have huge mobs of zombies swarming around. Share this post Link to post Share on other sites
belzibhaal 21 Posted August 11, 2012 Any feedback on graphical glitches being gone or not would be very greatly appreciated. If we can confirm they are gone I will announce the update on twitter and we will release on SU.NOT gone. Encountered the bug at the barn / fuel tank ~500m north of the north barracks at NWAF. The one near the deer stand. Also coming from somewhere towards the fire station at NWAF when I was standing next to the north barracks. 1 Share this post Link to post Share on other sites
alan.dougherty@ntlworld.com 24 Posted August 11, 2012 (edited) 1st log in with 1275, and I can't look at the horizon, without big ass triangles.. done a maual flush ( shift and double tap - twice on the keypad, then release shift and quickly type 'flush')... no glitches sinceReset your gfx options to force a flush, or do a manual flush.. seems to have sorted it out for me anyway.. Edited August 11, 2012 by Skinman Share this post Link to post Share on other sites
serioussam909 15 Posted August 11, 2012 Yes - I have artifacts too.Near stary sobor these are fucking horrible - I almost considered alt-f4 (I never do that) while running from zeds there.Why can't the devs simply remove these models from game until it is 100% certain that the issue is fixed. Share this post Link to post Share on other sites
Allimania 1 Posted August 11, 2012 artifacts still there, update was shit..:/just giving feedback... Share this post Link to post Share on other sites
snipes (DayZ) 12 Posted August 11, 2012 All those saying that sixlauncher is broken and not updating, you need to re read the first post. The update has NOT been pushed to sixlauncher until enough feedback has been gotten on the graphic glitches.By the looks of it the update won't be pushed to it anytime soon either. Share this post Link to post Share on other sites
lynaugh 0 Posted August 11, 2012 I agree. They should just be removed until 100% fixed. Share this post Link to post Share on other sites
aoshi 32 Posted August 11, 2012 nice hotfix, .. fix nothing =D Share this post Link to post Share on other sites
Nateroxx99 0 Posted August 11, 2012 HI, ive had a 2 problemsOne where i get logged in and can see the white dots tht show u where zeds etc are all over the screen, i can see zeds through walls and stuffand i am constantly getting spawned at the coast as if starting a fresh game but with all my stuff, really frustrating as i cant do anything cause the next time i log in im miles away!! this happened twice within 3 hrs or so!can safely say no artifacts tho!and yes, everything is updated correctly Share this post Link to post Share on other sites
addleses 6 Posted August 11, 2012 Graphical issues are as bad as ever. Rolled my server back to 1.7.2.4 Share this post Link to post Share on other sites
CommanderBoiled 1 Posted August 11, 2012 (edited) Log in issue.About midday (gmt +2) I managed log in many serversNow time is 23.00 and I cant log any servers. Loading window just stay forever.I have1.7.2.5 and beta 95883 and I try log in servers with same versions.I replaced all the files in the DayZ folder with the new ones from the torrent. I can get past the server screen that lists the players, but get a loading message after that. Loading.... but I never get into the game. I've tried several servers.I am pretty sure that this has to do with the latest beta patch 95883. when i have this one installed I get stuck at loading screen almost every time. when i roll back to 95819 I never got stuck yet. but there are many servers running 95883 already, so thats problematic. anyway I think that hardly anybody will read this. questions or suggestions are hardly read or replied to here. but maybe it helps that about 950 people said that they still have graphics issues? (to make my irony explicit ----> I am sure that rocket NOW knows that the graphics issue still exists) Edited August 11, 2012 by CommanderBoiled Share this post Link to post Share on other sites
popkin 2 Posted August 11, 2012 [FIXED] Excessive logging of player data in server logs (Disabled https://dev-heaven.net/issues/38784 )Is this the thing were if you are "server hopping" you will respawn on the coast? Just wandering because a few people have been making posts on the forums about it....Also[broken] Broken the AS50 because people keep whining about it.This better not be true i will be super pissed. Share this post Link to post Share on other sites
Travst 8 Posted August 11, 2012 As an update to my eternal load message problem, I have tried v4 and v5 servers. It makes no difference, I cannot get into the game no matter which patch the server is running. Share this post Link to post Share on other sites
popkin 2 Posted August 11, 2012 One where i get logged in and can see the white dots tht show u where zeds etc are all over the screen, i can see zeds through walls and stuffThat means you are playing on a recruit or regular server (one of the two). Share this post Link to post Share on other sites