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ImpulZ

Stable Update 1.09

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9 hours ago, JoeyB123 said:

I'm thinking what he's trying to get at is the hotfix has not "fixed" anything from a building point of view.

Case in point at piano houses you used to be able to build upstairs, and outside the doors of the house. Since v1.09 you could no longer build upstairs nor on most of the raised tarmac area that covers half of the exterior of the property, this means the North door cannot be built in front of exterior wise, and the east door is a bit iffy. This hotfix has made no difference to these nor can I seem to build fences any closer to each other than before. I have also been told that actually base building is even more restrictive since the hotfix, some in apartments telling me they can't actually build fences in the interior in the locations they could before the hotfix.

I'm quite baffled as to why the devs even changed anything from v1.07 as tbh the placement of structures seemed fine. Yes there was a bit of clipping at times but since we have no way to choose between lengths or heights of fences, can't barricade windows/doors etc, it was the best option. It seems they're intent on causing frustration for the player base and more work for themselves, I can't see any logical reason tbh.

 

 

What they should really do is not make it even easier to build fences inside walls or burying poles in bloody concrete (using a shovel! At least make us use the pickaxe when raising a pole indoors), but add actually plausible fortifications and barricades usable in existing buildings. There are simple mods adding that kind of functionality, and contrary to popular belief they are not causing servers to melt down from an overload of barricades. When that happens it tends to have more to do with fences and watchtowers clipping in walls and being stacked on each other (using BuildAnywhere mods) to create moronic and impossible mega-bases. From a server owner's perspective I'd rather see a player building three or four window barricades and a couple of doors than surrounding the whole building with walls, fences and watchtowers, half of which are impossibly clipped inside the building..

Edited by Derleth
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2 minutes ago, Derleth said:

What they should really do is not make it even easier to build fences inside walls or burying poles in bloody concrete (using a shovel!), but add actually plausible fortifications and barricades usable in existing buildings. There are simple mods adding that kind of functionality, and contrary to popular belief they are not causing servers to melt down from an overload of barricades. When that happens it tends to have more to do with fences and watchtowers clipping in walls and being stacked on each other (using BuildAnywhere mods) to create moronic and impossible mega-bases. From a server owner's perspective I'd rather see a player building three or four window barricades and a couple of doors than surrounding the whole building with walls, fences and watchtowers, half of which are impossibly clipped inside the building..

I play on console these days but surely it wouldn’t be hard to change the houses so if you walk upto the windows you get the options like on fences, put the planks and nails down then just plank those windows up.

Same should apply to doors, no different to the gates just saves all that unnecessary clutter that makes it lag like crazy. Cleaner, more realistic and just a more simple style that’ll suit the “atmosphere” of the game.

Can keep the durability roughy the same for doors and gates but makes the windows a lot weaker that can be taken down with a couple well placed Mosin shots(Not like you can get in that way anyway, just means you won’t be invincible as grenades and tactics will become more proficient)

Chances are unlikely but I don’t see why it shouldn’t be worth a shot as all people do is moan(I’m not included as I don’t mind the current state) about how it is and how unintuitive the entire process is.

Just an opinion anyhow.

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15 hours ago, Uncle Zed said:

The stable and experimental versions are only different when they are testing an experimental version. Right now the last experimental version was pushed to stable so they are the same. In other words, there's no experimental right now.

Gotcha, so its "you just think you know something", like a theoretician with a complete ignorance for empirical evidence. What you write is true in theory.
After the latest experimental update hit stable it brought the fencekit bug, without first testing the fix on experimental this bug was quickly fixed on stable and since, for no apparent reason, the fix hasn't been applied to the experimental branch.
It's that simple.
Based on your location there is a high chance your 1st language is english, so you should be able to skim through the threads and understand this.

20 hours ago, KajMak64Bit2 said:

wtf? looks like you're the one who's trolling here

These are strange times, with corona lockdown/isolation.
I would advice you to get out in the fresh air, get some oxygen to your brain and get your head straight.

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2 minutes ago, my_nick_was_taken said:

Gotcha, so its "you just think you know something", like a theoretician with a complete ignorance for empirical evidence. What you write is true in theory.
After the latest experimental update hit stable it brought the fencekit bug, without first testing the fix on experimental this bug was quickly fixed on stable and since, for no apparent reason, the fix hasn't been applied to the experimental branch.
It's that simple.
Based on your location there is a high chance your 1st language is english, so you should be able to skim through the threads and understand this.

These are strange times, with corona lockdown/isolation.
I would advice you to get out in the fresh air, get some oxygen to your brain and get your head straight.

It’s not them who seems to be the problem, you speak like you’re a prophet when the only profit you’ve gave is to Bohemia.

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48 minutes ago, my_nick_was_taken said:

Gotcha, so its "you just think you know something", like a theoretician with a complete ignorance for empirical evidence. What you write is true in theory.
After the latest experimental update hit stable it brought the fencekit bug, without first testing the fix on experimental this bug was quickly fixed on stable and since, for no apparent reason, the fix hasn't been applied to the experimental branch.
It's that simple.
Based on your location there is a high chance your 1st language is english, so you should be able to skim through the threads and understand this.

These are strange times, with corona lockdown/isolation.
I would advice you to get out in the fresh air, get some oxygen to your brain and get your head straight.

They are not updating Experimental right now because the latest version is on Stable. The next experimental version will probably come when they are ready to start testing 1.10.

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8 minutes ago, Uncle Zed said:

They are not updating Experimental right now because the latest version is on Stable. The next experimental version will probably come when they are ready to start testing 1.10.

He’s already been told that so don’t be surprised if he’s right and you’re wrong man.

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7 hours ago, Derleth said:

What they should really do is not make it even easier to build fences inside walls or burying poles in bloody concrete (using a shovel! At least make us use the pickaxe when raising a pole indoors), but add actually plausible fortifications and barricades usable in existing buildings. There are simple mods adding that kind of functionality, and contrary to popular belief they are not causing servers to melt down from an overload of barricades. When that happens it tends to have more to do with fences and watchtowers clipping in walls and being stacked on each other (using BuildAnywhere mods) to create moronic and impossible mega-bases. From a server owner's perspective I'd rather see a player building three or four window barricades and a couple of doors than surrounding the whole building with walls, fences and watchtowers, half of which are impossibly clipped inside the building..

yes, yes. IMO,  BuildAnywhere is one of the worst mods you can add to your server.  Right up there with NoStamina+Trader, but I digress. 

As a server owner+player I'm torn on the idea of boarding up houses. It fits the meta-game perfectly since you'd be more inclined to board up a house than chop trees and make a fort, but the last thing new players want to see is every house on the coast boarded up. OK, Not a popular opinion, but I think it would be better to not allow building inside structures at all. The closest I could see is being able to stick a gate/tower right in front of a building, as long as it doesn't clip into an overhang or such.  

The discussions of balancing base-building have been going on side a2:dayzmod and there are people there that still think it should never have been added.

Edited by helpthedeadwalk

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1 hour ago, lJamesHalel1 said:

It’s not them who seems to be the problem, you speak like you’re a prophet when the only profit you’ve gave is to Bohemia.

I've worked as a bouncer, in law enforcement and telemarketing and I thought, I had been called all at least twice, but I've have never been called a prophet before. I don't know if its an insult or a cheer, nevertheless I think its cool so ty.
I would be happy to give bohemia 2-3 times the profit I already have, if it meant a better game.
In a game with this amount of bugs, hidden/strange features, situations where the moon, sun and planets need to be aligned in a certain way to perform an action; the last thing you need is for unknowing ppl. to start 'helping' others.

1 hour ago, Uncle Zed said:

They are not updating Experimental right now because the latest version is on Stable. The next experimental version will probably come when they are ready to start testing 1.10.

So after your 2 latest answers were debunked, you now answer something else. We could start over with the "Do you actually know something... etc.", but tbh you're starting to bore me and I already learned enough about you from your previous answers, my curiosity is satisfied, so lets not.

52 minutes ago, lJamesHalel1 said:

He’s already been told that so don’t be surprised if he’s right and you’re wrong man.

Could you be so kind to let me know when I was told this. I think you are a funny guy/girl, so to help you here is the replies I got since i asked impulz.
"Both stable and experimental are the same version, no difference between them right now."
"wtf? looks like you're the one who's trolling here"
"The stable and experimental versions are only different when they are testing an experimental version. Right now the last experimental version was pushed to stable so they are the same. In other words, there's no experimental right now."

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4 minutes ago, my_nick_was_taken said:

So after your 2 latest answers were debunked, you now answer something else. We could start over with the "Do you actually know something... etc.", but tbh you're starting to bore me and I already learned enough about you from your previous answers, my curiosity is satisfied, so lets not.

Experimental is not being updated. Stable has the latest update. The next Experimental will probably be 1.10.

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46 minutes ago, Uncle Zed said:

Experimental is not being updated. Stable has the latest update. The next Experimental will probably be 1.10.

there must be an echo in here, I could have sworn I just heard the same thing twice.
In my country we have this joke, when someone ask to help you and the help is not of the quality you need, you politely reply "no ty I don't have time for that"
So if you see me ask questions in the forums, you don't have to 'help' me, I will politely let you know now I don't have time for it.

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On 9/21/2020 at 7:23 AM, zBS-788d5ef71cd43a71 said:

You can't shoot without opening the sight or shooting straight from the waist

I can. But then again, I do not play on 300 ping servers as any person. Either get on a good server or find some twitch shooter.

Edited by amadieus

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18 minutes ago, my_nick_was_taken said:

there must be an echo in here, I could have sworn I just heard the same thing twice.
In my country we have this joke, when someone ask to help you and the help is not of the quality you need, you politely reply "no ty I don't have time for that"
So if you see me ask questions in the forums, you don't have to 'help' me, I will politely let you know now I don't have time for it.

When people don't listen, others tend to repeat themselves.

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2 minutes ago, Uncle Zed said:

When people don't listen, others tend to repeat themselves.

"We could start over with the "Do you actually know something... etc.", but tbh you're starting to bore me and I already learned enough about you from your previous answers, my curiosity is satisfied, so lets not. "

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On 9/22/2020 at 2:13 AM, my_nick_was_taken said:

Hi ImpulZ

On a scale from 1 to 10, where 1 is really bad and 10 is really good, how good an idea do you think it would be to also add this fix to your paying customers on the experimental branch?

It should be quite easy, since the fix is already developed.

Brgds Nick

There is no Experimental version right now. The latest version is on Stable. If a fix is needed for Stable, BI will get to it eventually.

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3 minutes ago, Uncle Zed said:

There is no Experimental version right now. The latest version is on Stable. If a fix is needed for Stable, BI will get to it eventually.

just load up the exp branch and open the game, there is both official servers and community. See for yourself.

If you're in denial of the reality, then I can't help you.

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7 minutes ago, my_nick_was_taken said:

just load up the exp branch and open the game, there is both official servers and community. See for yourself.

If you're in denial of the reality, then I can't help you.

It's the old version. Stable is the newest version. There's no reason to play Experimental right now. 

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On 9/22/2020 at 12:35 PM, Uncle Zed said:

Both stable and experimental are the same version, no difference between them right now.  

 

18 hours ago, Uncle Zed said:

The stable and experimental versions are only different when they are testing an experimental version. Right now the last experimental version was pushed to stable so they are the same. In other words, there's no experimental right now. 

 

17 minutes ago, Uncle Zed said:

There is no Experimental version right now. The latest version is on Stable. If a fix is needed for Stable, BI will get to it eventually.

 

3 minutes ago, Uncle Zed said:

It's the old version. Stable is the newest version. There's no reason to play Experimental right now. 

your answers are all over the place; both are the same version, there is no experimental version, stable is the newest version

At least you got it right once, good for you, you have certainly impressed me today 🙂

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7 minutes ago, my_nick_was_taken said:

your answers are all over the place; both are the same version, there is no experimental version, stable is the newest version

At least you got it right once, good for you, you have certainly impressed me today 🙂

 "Update 1.09.153407 - Release on 16.09.2020"

"Update 1.09.153402 - Release on 10.09.2020"

Stable is the most recent version. There's no reason to play Experimental as it's not going to be updated until 1.10.

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3 minutes ago, Uncle Zed said:

 "Update 1.09.153407 - Release on 16.09.2020"

"Update 1.09.153402 - Release on 10.09.2020"

Stable is the most recent version. There's no reason to play Experimental as it's not going to be updated until 1.10.

you're posting links to this thread and another thread I'm also posting in for whatever reason. "you never can tell with bees"

From my latest post, its clear you're wrong more often than you're right.

To put it blunt, I want correct information, because you can't provide this, I don't value your 'help', its that simple.

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10 minutes ago, my_nick_was_taken said:

you're posting links to this thread and another thread I'm also posting in for whatever reason. "you never can tell with bees"

From my latest post, its clear you're wrong more often than you're right.

To put it blunt, I want correct information, because you can't provide this, I don't value your 'help', its that simple.

You want to know if they are going to take a fix from the stable version and put it in the experimental version. The answer is no. They don't update Experimental from Stable, they update Stable from Experimental. Expect Experimental to be updated when they are ready to test 1.10.

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6 minutes ago, Uncle Zed said:

You want to know if they are going to take a fix from the stable version and put it in the experimental version. The answer is no. They don't update Experimental from Stable, they update Stable from Experimental. Expect Experimental to be updated when they are ready to test 1.10.

You want to know if I value information from you. The answer is no. You don't have a good track-record when it comes to providing correct information, you are wrong more often than you are right. Expect me to disregard whatever information you provide.

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1 hour ago, my_nick_was_taken said:

there must be an echo in here, I could have sworn I just heard the same thing twice.
In my country we have this joke, when someone ask to help you and the help is not of the quality you need, you politely reply "no ty I don't have time for that"
So if you see me ask questions in the forums, you don't have to 'help' me, I will politely let you know now I don't have time for it.

Three times actually.

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6 minutes ago, Uncle Zed said:

You want to know if they are going to take a fix from the stable version and put it in the experimental version. The answer is no. They don't update Experimental from Stable, they update Stable from Experimental. Expect Experimental to be updated when they are ready to test 1.10.

You've been trying to help him and he's returned the favor with third rate trolling.  Man, I thought *I* was an asshole.

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3 minutes ago, my_nick_was_taken said:

You want to know if I value information from you. The answer is no. You don't have a good track-record when it comes to providing correct information, you are wrong more often than you are right. Expect me to disregard whatever information you provide.

If you are looking only for an answer from Impulz, maybe you should contact him directly.

Oh, and congrats on getting 2 dozen posts on the forums. Welcome to the community.

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3 hours ago, Uncle Zed said:

They are not updating Experimental right now because the latest version is on Stable. The next experimental version will probably come when they are ready to start testing 1.10.

 

2 hours ago, Uncle Zed said:

Experimental is not being updated. Stable has the latest update. The next Experimental will probably be 1.10.

 

1 hour ago, Uncle Zed said:

There is no Experimental version right now. The latest version is on Stable. If a fix is needed for Stable, BI will get to it eventually.

 

55 minutes ago, Uncle Zed said:

It's the old version. Stable is the newest version. There's no reason to play Experimental right now. 

There’s one on the previous page too, think you’ve been told more than enough times now personally.

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