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Derleth

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About Derleth

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    Survivor

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  1. Derleth

    Invisible zombies

    I just pasted in the link, and server logs confirmed I was actually killed by an infected. Investigation is ongoing, more players have been attacked by this evil bugger tonight...
  2. Derleth

    Invisible zombies

    One occasion caught on film 🙂
  3. Derleth

    Dead by Dawn | Hardcore 1pp

    I will post feedback next time I've been on long enough to have an adventure. Lately I've only had time to play about an hour in the morning before work, doesn't allow for much to happen...
  4. Derleth

    Two dedicated servers

    Thanks, I did that too in the end I just wasn't sure it was necessary.
  5. Derleth

    Two dedicated servers

    Off topic but kinda related (noob question) when I try to run a dedicated server on a second computer, Steam kicks me out from my gaming rig. So, do I really need a separate Steam account for the dedicated server or am I doing something wrong?
  6. Derleth

    Stable Update 1.0150627

    Again with the DLC. Anything that was in original roadmaps and plans for 1.0 will not go into DLC:s, that's why it is called "backlog". I have no doubts there will be DLC:s eventually - with new maps, military vehicles and so on, anything never announced for DayZ 1.0. For example it wouldn't surprise me if eventually Namalsk ends up being a DLC with official servers running it.
  7. Derleth

    the real hardcore survival server

    Yeah, I was thinking along the lines of personal statistics for the player's personal enjoyment. Time alive, distance travelled and such things are what I'm most interested in, but I know many others would want kills etcetera.
  8. Derleth

    the real hardcore survival server

    To be fair, on hardcore(ish) servers I don't give a flying toss if I'm totally alone, when the game puts up enough of a fight that is what I focus on, player interactions becomes something of marginal interest. @Guy Smiley Glad to see that Dead by Dawn is back btw, will hop in later tonight. I've spent some time on OSG the last couple of days, among lots of loot fluff and other more or less unneeded mods they have tons of zeds and - first and foremost - reduced health and blood regeneration rates. This really turned the game around. He's still working on balancing loot, but the rich pickings didn't really matter since every scuffle with a zed sent my heart racing - because health was still yellow since my previous encounter. Pockets full of loot matters little when you've hidden in a shed with fifteen infected outside, screaming for your blood... In the Workshop I found a Hypo- and Hyperthermia mod that seems to be broken judging by the comments, but surely someone can make one that works? Hopefully the devs will get their act together soon and fix some of the survival issues, it's depressing when we need to look to mods to get a survival experience resembling what we had in 0.62. Below I list the stuff I would personally like to see fixed/added back before more guns and vehicles: Food poisoning Hypo- and hyperthermia (when fixing this I hope to gawd they fix rain coats etc too so they actually work...) Health and blood regeneration Fractures Bows As for "quests" I don't really care for scripted missions and whatnot, I came to DayZ for the sandbox, there are tons of other games out there telling stories. Here, I'm just trying to survive as long as possible. Which brings me to the only thing I want along these lines: Survivor statistics! I want to see statistics pertaining to the currently selected character - time alive, distance traveled, food eaten, weapons looted, rounds fired, infected killed, animals killed, players killed, players skinned, players bandaged, players restrained etcetera etcetera. Basically any action that can be counted. That would be fun to see, and upon death my next objective would be to survive longer than my current record.
  9. Derleth

    Dead by Dawn | Hardcore 1pp

    Exactly! I managed to get to the tents between Novoselky and Chapaevsk by shooting a few rounds with my Makarov from the woods and then run. Could quickly dash in and loot the tents while the angry horde was tearing about the underbrush. They did come back sooner than I thought though, so loitering is a bad idea...
  10. Derleth

    Dead by Dawn | Hardcore 1pp

    Been playing a little more on the server and I love the increased infected numbers and that night is long. Loot is probably okay, I'm finding everything I need easily but I think that's more due to the low population than there being too much. The chance of zeds dropping food should probably be reduced though, with the amount of infected I kill my bags were quickly bursting with cans... I'll try to spread the word and get more people to the server.
  11. Derleth

    Dead by Dawn | Hardcore 1pp

    Spent around 2-3 hours on the server tonight and I'm loving it. It became properly scary after dark, so easy to get swarmed that I went house to house, taking care of any aggroed infected before moving on to the next. Wouldn't be possible to survive any other way. Lovely! Didn't react to the loot, it seems about fine. I found working pistols and an MP5 with some ammo, but still no ammo for the BK-18 or shotgun to go with the shells...
  12. Derleth

    Dead by Dawn | Hardcore 1pp

    Going to hop on and try this place tonight (central European time that is), sounds like just the kind of server I desperately want! I already see some suggestions regarding mods, and although I like the game vanilla I agree GoreZ is a nice one that would work well with the increased infected numbers. It seems to be working fine on the servers I've been playing on.
  13. Derleth

    Who actually build bases and repair cars?

    Sounds like exactly the kind of place I want, thanks! As for 1PP I've gotten used to it, I still prefer to be able to shift back and forth as I please but I don't get that claustrophobic sensation in 1PP anymore.
  14. Derleth

    Who actually build bases and repair cars?

    You got me, I'll try it when I get back home, cross-atlantic ping bothers me not (been playing After Zero recently, but it is always full with a nasty queue when I try to hop on). Is it modded or can I join it as is?
  15. Derleth

    [Recipe] Steamed Stuffed Peppers

    YES! Empty cans are in the game files, just not spawning at the moment. At least they were before 1.0 since I found several on Dwarden's experimental server he had up for a while (didn't get them when eating canned food, but found empty cans as loot here and there). So I'm assuming this will be a thing again at some point. And @Sqeezorz: I agree, drying stuff should be returned. I'm still not sure if it has been taken out on purpose or if the mechanic is just broken (heating anything in cooking pot without grease/water ruins it instantly instead of drying it). I've asked the devs a few times in different channels but never got a response. Also, boiling rice and mixing dry milk powder with water to get milk milk are things long overdue. Additional things like coffee, pasta, chocolate, crisps and indeed more advanced cooking are not necessary or critical at the moment, but having them in-game along with a slightly more advanced nutritional system system would go a long way to put the "S" back in survival. The way I see it, players should be able to survive solely on fallen fruit and canned food, but it should give less energy per unit consumed than "proper" food and make them more susceptible to disease than players eating a better balanced diet. That way, taking the time to cook food properly would have some form of reward. This would also increase the value of those multi-vitamin pills that are mostly a waste of space right now.
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