Greensek 349 Posted November 25, 2019 Hello Survivors, The new Update 1.06 introduces the long-awaited Bear and brings fishing into the game. New weapons were added, like the Vaiga and BK-43 shotguns, the Blaze rifle, and the Kolt 1911. We also implemented White-Listing, meaning that server owners will have control over who plays on their server using the add/remove functionality. Anyone who owns the Livonia DLC, will be able to freely switch between Chernarus and Livonia servers, with the same character. Get all the details and full patch notes below! NOTES Consider using the Steam client option to verify the integrity of the local game cache to avoid corrupted data after downloading this update. Consider de-fragmenting your HDD after downloading large updates. In case of problems, please check the Bohemia Interactive support F.A.Q., DayZ F.A.Q., or BattlEye F.A.Q. You can help us to further improve the game by posting your feedback on the Feedback Tracker. GAME Update 1.06.152885 (14.01.2020) FIXED Fixed: A client crash Fixed: Character stats would not properly synchronise and update in the main menu SERVER Fixed: Servers could get stuck in a loop trying to disconnect players GAME Update 1.06.152859 (19.12.2019) FIXED Fixed: potential crashes related to object placement and manipulation GAME Update 1.06.152859 (12.12.2019) GAME FIXED Fixed: Swapping within cargo Fixed: The right side far resolution LODs of the Gunter 2 were only changing their color when damaged Fixed: Items would not attach to the correct attachment slot during base building Fixed: Base building/cars dragging attachments Fixed: Movement inputs would be obstructed while using radial menus Fixed: The boletus mushroom would spawn with a wrong rotation Fixed: When the weapon in hand was hidden during certain actions, loaded cartridges would float in the air Fixed: A server error when picking up items Fixed: Two exploits that could break the character animations Fixed: Head of the character was not healing from damage Fixed: Base building items would be assigned to the wrong slot TWEAKED Tweaked: Fireplace fuel consumption lowered (doubled the burning time) Tweaked: Increased the damage dealt by 9x39 projectile Tweaked: Increased the damage from projectiles to the zombie head (damage zone) SERVER Tweaked: Updated the offline database GAME ADDED Added: Vaiga Shotgun Added: Blaze rifle Added: BK-43 with sawed-off version Added: Kolt 1911 with its magazine Added: Magazine variants for existing weapons (drum mags, high capacity mags, etc.) Added: Bears Added: Fishing Added: Item attachments can now be damaged Added: Ability to harvest sticks from bushes with bare hands Added: Ability to break long-sticks into small sticks with bare hands Added: Cars have now a chance to spawn with a certain amount of fuel Added: Distinguished color when swapping in the inventory where the target item will have a different location than the source item Added: Throwing in crouched and prone stance Added: Items are spawning in greenhouses Added: Ejecting rounds from firearms Added: GUI visualization of reserved attachments FIXED Fixed: Climbing over an object would break the holding animation Fixed: Footstep sounds were missing Fixed: Missing textures on the Tactical goggles Fixed: Picking an item with a battery attached would cause the battery to be detached Fixed: Damaged and destroyed textures of Night Vision Goggles Fixed: Toolbar of the console gestures menu was showing on PC - https://feedback.bistudio.com/T144907 Fixed: Swap indicator in the inventory wasn't always correct Fixed: The players were unable to place land mines or bear traps on streets and side-walks Fixed: It was possible to drive a car when it was submerged underwater Fixed: An issue that could lead to a blocked hand-slot Fixed: Dropping a magazine or ammo during the reload action while moving would drop the item at the starting point of the action Fixed: Attaching items would be forced to follow a hierarchy (e.g., when assigning a battery to one of multiple attachments) Fixed: Object placement fixes to the Chernarusplus terrain Fixed: God rays were not visible with lower overcast values Fixed: Lightning density wasn't properly synchronized in multiplayer Fixed: Several incorrect collision geometries that could be abused Fixed: White outlines on the tourist signs when in the shadow Fixed: The prison castle object was disappearing in the distance Fixed: Missing shadow on Roadblock_Bags_Curve Fixed: UV mapping of the opened map item Fixed: House_1W04 disappearing in the distance Fixed: VSD had its muzzle flashes going through an attached suppressor Fixed: Some commonly abused glitches on buildings Fixed: Clipping issues with notification system - https://feedback.bistudio.com/T144939 Fixed: Players weren't able to open the chat Fixed: An issue with entering/leaving vehicles Fixed: An exploit that allowed to peek through walls Fixed: Character's feet weren't visible during the character creation Fixed: Punching walls with bare hands was emitting particle effects (dust, sparks, etc.) Fixed: Display of several of items in the inventory Fixed: Spawning orientation of several items Fixed: Added a missing spark plug proxy for the Sarka 120 Fixed: Animals were fleeing towards the player in some instances Fixed: When swapping certain items in the inventory, they could overlap Fixed: Zeroing didn't properly adjust the ballistics Fixed: The gesture menu would open in sub-sections, depending on the previous selection Fixed: Melee range against objects was too high Fixed: The player could see his old corpse while the respawn was in progress Fixed: Item spawn points on several buildings (deer stands, buildings under construction, etc.) Fixed: Weapon trembling during reload (mostly visible on weapons such as the Mosin or SK) Fixed: The sprint melee attack could be executed with a firearm Fixed: Various GUI bugs connected with attachments Fixed: Wrong sound while crafting rags with a hatchet Fixed: Removing a burlap sack from a players head would restore its condition to pristine - https://feedback.bistudio.com/T124004 Fixed: Certain weapons were missing their sound events in prone Fixed: Wrong sound was played when putting a knife into a sheath - https://feedback.bistudio.com/T143745, https://feedback.bistudio.com/T143624 Fixed: Several minor building issues (textures not being displayed, text changes, ladders blocked, etc.) Fixed: Text overlapped in the tutorial screens in certain languages Fixed: The player could not open seed packs Fixed: Tents did not protect players from rain Fixed: Wellies could not be repaired Fixed: Cholera agents in a container could be removed by using disinfectant Fixed: Characters with beards were forced to shave before being able to dig for worms with knifes Fixed: The speed of the wind was applied to the drying process even when being in an interior space Fixed: An exploit allowing players to see through walls Fixed: Shoulder attachments could block the view through the PSO-1 scope in prone Fixed: The player could get stuck when drinking too far from a river Fixed: The Tactical Helmet could get wet Fixed: A server crash connected to flying vehicles Fixed: Players could get launched off buildings just after leaving a ladder Fixed: Animals would slide during certain animations Fixed: An exploit abusing a building occlude Fixed: Clipping camera when using the BK-133 shotgun in iron sights Fixed: A server error related to the swapping of item attachments Fixed: NBC clothing was not repairable Fixed: The Prison castle object was disappearing in the distance TWEAKED Tweaked: Balanced item health - This will affect your active items, so they might change their condition to the better or worse Tweaked: Lowered the chance to find food on infected Tweaked: Updated the loot group positions Tweaked: Damage to items within cargo items is no longer guaranteed Tweaked: Slightly increased the melee damage of the infected Tweaked: The bandage dressing can be used four times (instead of two) Tweaked: Lowered blood regeneration rate Tweaked: The fireplace in the Krasnostav airfield building is now usable Tweaked: The village of Guglovo now has a Public Announcement System Tweaked: The roadway faces of the trail objects have been made wider to cut more grass around trails Tweaked: Global lighting configuration (darker overcast, less blue in the sky during high sun angles and clear skies) Tweaked: Ovens made from a fireplace now last 7 days (instead of 2 hrs) Tweaked: Teddy bears are no longer spawning with items in their cargo Tweaked: The CR-61 Scorpion now spawns with a pistol suppressor instead of a normalized suppressor Tweaked: There now is less rain during "medium overcast" on Chernarus Tweaked: The NBC suit is now completely water-proof Tweaked: Inventory view of the plate carrier pouches Tweaked: Health penalty from low heat comfort only active when severely freezing Tweaked: Increased energy consumption while being in low heat comfort Tweaked: Decreased rate in which items could dry Tweaked: Worn clothes should dry up faster near a fireplace Tweaked: Slightly increased the night-time temperature on Chernarus Tweaked: The bleeding tick rate is now applied every three seconds (overall loss is still the same) Changed: The default colour of the ADA 4x4 is now green instead of blue Changed: The Chernarus weather is more rainy, with occasional lightning Changed: The behaviour of swapping in the inventory Changed: Revamped tree and bush harvesting (varying resource yield depending on the bush or tree type, resource stacking tweaked) Changed: Improved shipping container textures Changed: Closed shipping containers now have visible locks and the doors open in twin mode Changed: The duration of the bandaging action is affected by the type of item used (bandage dressing being the fastest) Changed: The amount of blood loss from a bleeding source is affected by the total amount of blood left Changed: Increased the capacity of the water bottle from 50 to 100 Changed: Reduced the inventory size of the canteen by 50% (now 2x2) Changed: Melee weapons are gradually getting damaged when executing attacks Changed: Ruined melee weapons will be dropped when trying to attack with them Changed: The amount of meat harvested from the animals is affected by the damage done to the animal damage zones Changed: Players are spawning with more initial hydration Changed: Water consumption was decreased, and energy consumption increased while moving Changed: Lowered the chance of paper spawning in other items Changed: Spawn points of the Sarka 120, Gunter 2 and Olga 42 on Chernarus Removed: Glasses spawning on infected Removed: Obsolete vehicle parts Removed: Magazine attachment icon for weapons that aren't fed from a detachable magazine Removed: Unnecessary consume action for purification tablets Removed: Hardly reachable item-spawn points on car wrecks MODDING Added: isDigable and isFertile parameters for config class CfgSurfaces (See the documentation for more information) Added: ScriptAPI: array.resize, array.sort Added: Ability to control the base height for the height-based fog using volFogOffset parameter into CfgWorlds (value is in meters) Added: Ability to utilize the OnBeforeChange functionality for the weather events, on custom terrains (see the constructor of the MissionBase class for more info) Added: swayModifier to weapon Added: Support for cURL headers Added: Sending ChatMessageEvent when a chat message is received on the server - https://feedback.bistudio.com/T143957 Fixed: Round models linked in config for weapons (spawn rounds when ejected from weapon, used for proxy bullets) Fixed: Default buttons looked incorrect in specific resolutions - https://feedback.bistudio.com/T144856 Changed: Refactoring of unused singleton Changed: m_WeaponSwayModifier in DayZPlayerCameraIronsights.c to make sway difference between cameras less significant (easier to fine-tune) Changed: The environment temperature definition has been moved from configs (cfgworlds weather class) into the appropriate script worldData classes (see 4_World\Classes\Worlds) KNOWN ISSUES The team is currently investigating issues with the inventory that might result in trouble picking up items or sorting them in the inventory 8 8 Share this post Link to post Share on other sites
ApexDayZ 0 Posted December 3, 2019 Very nice indeed! Thanks so much for the early Christmas present ❤️ Share this post Link to post Share on other sites
Shane Dotarachii 4 Posted December 3, 2019 Yo you guys serious right now? 20$ for the DLC yeah right ain't no way I ain't paying 20$ just to play a new map fuck that 3 2 Share this post Link to post Share on other sites
Bob.E.Dazzler 13 Posted December 3, 2019 10 minutes ago, Shane Dotarachii said: Yo you guys serious right now? 20$ for the DLC yeah right ain't no way I ain't paying 20$ just to play a new map fuck that Fortunatly it's not $20 for a new map , it's $20 for a recycled map 😉 Share this post Link to post Share on other sites
FaIlenEmpire 3 Posted December 3, 2019 3 minutes ago, Bob.E.Dazzler said: Fortunatly it's not $20 for a new map , it's $20 for a recycled map 😉 Then dont buy it, its that simple 🤡 3 Share this post Link to post Share on other sites
kampa120 2 Posted December 3, 2019 :| are you serius? are you passing the 1.06 to stable with the bigger bug in dayz ever?! The inventory problem make the game unplayable and frustrating. Try to imagine... You have a granade in your hands, you change to your primary weapon. You see the weapon in your hands in your clien but in the server you still which the granade... Try to imagine what is next you you try to shoot... In the 1.05 I was really surprise about the bug that you can loot the weapon in the hands of a dead body but you have overcome. I know that there are a lot of hater in the foro but for first time I belive that you deserve it. You didn´t fix the weapon loot problem, you also add a bigger problem. 1 Share this post Link to post Share on other sites
Parazight 1599 Posted December 3, 2019 Welcome to the planet earth, guys. We have capitalism here. Nice work BI! 1 Share this post Link to post Share on other sites
RuffZ 7 Posted December 3, 2019 Thank-you! Bought Livonia just now and looking to add the map onto my server. 1 Share this post Link to post Share on other sites
soeren123 2 Posted December 3, 2019 What is the word on the discount for the ones of us that have Arma 3 Contact, is it still a thing? Share this post Link to post Share on other sites
VVarhead 185 Posted December 3, 2019 Thank you, some of the fixes regarding the blood and weather and heat/cold systems are great! I wish you would work on broken bones (and limb damage) and re-implementing ballistics though. But I'm very satisfied by this update, will probably be buying Livonia soon. 1 Share this post Link to post Share on other sites
Corovus 2 Posted December 3, 2019 When trying to connect to any official server (non Livonia), I get the following error message "File not found bliss\addons\ai_bliss.pbo". Anyone got an idea how to fix this? 1 Share this post Link to post Share on other sites
Smokeydapot 2 Posted December 3, 2019 18 minutes ago, RuffZ said: Thank-you! Bought Livonia just now and looking to add the map onto my server. Change template= in the serverDZ.cfg to the name of the DLC folder, so for my server template= is this: template="dayzOffline.enoch"; Share this post Link to post Share on other sites
Robby678 2 Posted December 3, 2019 Please tell me as a ps4 nitrado Admin, how do I get the new map on my nitrado server. Share this post Link to post Share on other sites
Alex Younger 2 Posted December 3, 2019 can't even join a server, getting a message "warning you were kicked off the game. (file not found: bliss\addons\ai_bliss.pbo" 2 Share this post Link to post Share on other sites
Corovus 2 Posted December 3, 2019 2 minutes ago, Alex Younger said: can't even join a server, getting a message "warning you were kicked off the game. (file not found: bliss\addons\ai_bliss.pbo" Same here... 1 Share this post Link to post Share on other sites
hps 1 Posted December 3, 2019 (edited) Same here ... 6 minutes ago, Alex Younger said: can't even join a server, getting a message "warning you were kicked off the game. (file not found: bliss\addons\ai_bliss.pbo" Havent purchased the DLC but played the Beta of Livonia Edited December 3, 2019 by hps Added Info 1 Share this post Link to post Share on other sites
justice5150 13 Posted December 3, 2019 So... No fix for no ARs spawning on PC? Why would anyone want to run north just to get the same weapons (sks, ak74u) ? This is surely an issue, when I spend all my time north in the last 3-4 months (200+ hours) and I find 1 AR the whole time. Also, no fix for inventory bugging, where you can't put anything into your hands, and you h ave to leave server to fix? No fix for pistol suppressed gunfire being heard for much longer than you should hear it? Damn. Disappointing as always lol. But thanks for the recycled map + new car colors ig. 1 1 Share this post Link to post Share on other sites
snakeplissken 0 Posted December 3, 2019 15 minutes ago, soeren123 said: What is the word on the discount for the ones of us that have Arma 3 Contact, is it still a thing? I would also like to know about this, since I read in some forums that DLC Contact owners would have a discount on this DLC. Share this post Link to post Share on other sites
Am1r 0 Posted December 3, 2019 12 minutes ago, Alex Younger said: can't even join a server, getting a message "warning you were kicked off the game. (file not found: bliss\addons\ai_bliss.pbo" same is there any fix ? Share this post Link to post Share on other sites
soeren123 2 Posted December 3, 2019 12 minutes ago, snakeplissken said: I would also like to know about this, since I read in some forums that DLC Contact owners would have a discount on this DLC. https://store.steampowered.com/bundle/12653/Livonia_Bundle/ 😄 Share this post Link to post Share on other sites
SonTyp 0 Posted December 3, 2019 26 minutes ago, Alex Younger said: can't even join a server, getting a message "warning you were kicked off the game. (file not found: bliss\addons\ai_bliss.pbo" same Share this post Link to post Share on other sites
themightylc 56 Posted December 3, 2019 31 minutes ago, Alex Younger said: can't even join a server, getting a message "warning you were kicked off the game. (file not found: bliss\addons\ai_bliss.pbo" this, too Share this post Link to post Share on other sites
snakeplissken 0 Posted December 3, 2019 14 minutes ago, soeren123 said: https://store.steampowered.com/bundle/12653/Livonia_Bundle/ 😄 In this case, it is for those who do not already have ArmA 3 DLC. In my case, I already have DLC ArmA 3, I've seen in forums and videos that these people who already have DLC ArmA 3 would get a discount on DLC DayZ. Share this post Link to post Share on other sites
Yuriboyka1988 0 Posted December 3, 2019 So nice like every update in Dayz : Nothing... oh yes a new map and we need to buy this DLC :D And on twitter you wrote NEW WEAPON but it's not new weapon and you need to stop writting shiit you deleted so many weapons and then in every update when you had OLD weapons you said its NEW BUT ITS NOT STOP SHIIT I want ThunderStorm BACK ! i want all you promised between 0.63 to 1.0 = plane, bike, motorcycle, helicopter... you rushed 1.0 still broken game and every update you're just fixing some shit adding OLD weapons and doing nothing new oh yes A BEAR ! Do all things you promised stop recycling MAP to sell us that after and stop lying with old things you deleted. Share this post Link to post Share on other sites