ImpulZ 2491 Posted November 22, 2018 Hello Survivors, We have a new update coming to the Stable branch. :) This update will also be available for the Server Files and Modding Tools. Please be aware that some official and community servers might take longer to update their server to the new version. If you are experiencing a compile error, please go to the DayZ folder in your documents and delete the XML files you find there. Patchnotes: ADDED: Added: Reworked vehicle physics Added: Improvements to vehicles simulation Added: Minor improvement to IK poses Added: Minor improvements to heavy hit animations Added: Animations for drop item in different stances Added: Upon reconnect items with changed size (design tweaks) are now dropped on the ground if not enough space in the inventory FIXED: Fixed: Invisible items after being dropped during gestures Fixed: VOIP directional sounds not working properly on 5.1 and 7.1 setups Fixed: Character falling from tilted ladders Fixed: Infected getting stuck in crouch animation Fixed: Engines not shutting down after being destroyed Fixed: Multitude of environmental issues (missing collisions, sudden LOD changes, models adjustments) Fixed: Various client/server errors related to in-game actions Fixed: Tachometer (rpm gauge) displayed incorrectly while gear in neutral position Fixed: Missing cooking sounds Fixed: Smoke from indoor fireplace not escaping through chimney Fixed: Restrained character not dying after disconnecting Fixed: Fixed a VME message, that could pop up on some clients upon launch and crash them. TWEAKED: Tweaked: Vehicles sounds Tweaked: Ambient sounds Tweaked: Sounds of jammed weapons Tweaked: Sound of eating pills action Tweaked: Changes to input system (not yet ready) Tweaked: Changes to chem-light models when activated Launcher Fixed: Crash when the author of a subscribe mod wasn't correctly retrieved Fixed: The URL of the workshop was incorrect in some places Removed: skipIntro startup parameter (no longer supported) Known Issues: guns losing their shot sounds melee attacks always heavy, unless stamina is depleted players are able to walk through bases built before the update, and have no access to manipulating them 7 Share this post Link to post Share on other sites
Diesel_42o 3 Posted November 22, 2018 No Persistence fixes? 2 4 Share this post Link to post Share on other sites
NonovUrbizniz (DayZ) 137 Posted November 22, 2018 I'm confused, the experimental branch was patched and it introduced more bugs... but now instead of getting that stable then pushing it to Stable Branch... you're patching the Stable Branch with different patches than the ones on Experimental?? Am I totally misunderstanding what's happening here? or do you guys just not do standard patch/test/validate/publish work flow? What's the point of an experimental branch if you're not using it to validate patches for stable? What's the point of patching stable with untested patches?? 1 2 Share this post Link to post Share on other sites
Lt.Master 78 Posted November 22, 2018 https://i.imgur.com/xFGnse1.jpg And I did the verify game integrety thing (sorry don't know the name in english)... I Will be back if I see a way to fix that ! Share this post Link to post Share on other sites
RealShu 0 Posted November 22, 2018 (edited) same thing for me. ^ Edited November 22, 2018 by RealShu Share this post Link to post Share on other sites
Gizda 3 Posted November 22, 2018 1 minute ago, Lt.Master said: https://i.imgur.com/xFGnse1.jpg And I did the verify game integrety thing (sorry don't know the name in english)... I Will be back if I see a way to fix that ! delete all xml files in folder my documents\dayz 1 Share this post Link to post Share on other sites
RealShu 0 Posted November 22, 2018 1 minute ago, Gizda said: delete all xml files in folder my documents\dayz this happens when i launch my server. not client Share this post Link to post Share on other sites
Orravan 6 Posted November 22, 2018 1 minute ago, Lt.Master said: https://i.imgur.com/xFGnse1.jpg And I did the verify game integrety thing (sorry don't know the name in english)... I Will be back if I see a way to fix that ! 1 hour ago, ImpulZ said: If you are experiencing a compile error, please go to the DayZ folder in your documents and delete the XML files you find there. Share this post Link to post Share on other sites
Sqeezorz 839 Posted November 22, 2018 (edited) 3 minutes ago, RealShu said: this happens when i launch my server. not client Are your server Vanilla ? (If no, try to set at default..without mods). @NonovUrbizniz (DayZ) DayZ stay on Beta (Alpha++)... this means Bug fixing... step by step by step .... Edited November 22, 2018 by Sqeezorz Share this post Link to post Share on other sites
DayZ Broken 0 Posted November 22, 2018 Totally useless update, none of the things listed above it's worth it… Share this post Link to post Share on other sites
kopo79 426 Posted November 22, 2018 No tweaks on diseases or coldness? Any fixes on persistence or headtorches? One question:what is purpose on rags?... It feels like my character never bleeding? Share this post Link to post Share on other sites
wartzilla 182 Posted November 22, 2018 Players now clip through the stairs on basebuilding watchtowers and cannot get to any of the upper levels. Share this post Link to post Share on other sites
Rammit (DayZ) 153 Posted November 22, 2018 (edited) Well, I had an empty backpack and some pieces of paper laying around on the ground just before the patch. Patched my client, logged back into server (after it went offline prior to my patching) and the backpack and paper was still there. That is encouraging for persistence, at least. Placed items seem to have survived a client and server patch and restart. EDIT: I've had packs survive server restarts; however, I just came back to the empty pack (later, with some paper and a suppressor in it). It is gone after about 8 hours. Edited November 23, 2018 by Rammit (DayZ) Share this post Link to post Share on other sites
eldimarzioxp 8 Posted November 22, 2018 Now players can go through the walls created by people. Share this post Link to post Share on other sites
leowoosh 0 Posted November 22, 2018 Can't build bases now. All materials in their correct base slot, hammer equipped in the hand. I'm prompted to build the wall, but when I hold RMB, nothing happens. Can't remove AK or M4 mags (didn't test other ARs) from the weapon, can only switch them for other mags using COMBINE. Switching pistol mags seem to be working fine. It's now possible to clip through player-made walls. Removed a camonet from a previously built wall, and the wall went back to it's inicial deployed fence kit state. Placed some materials in it and it instantly went back to the final built state, not using any of the materials. Share this post Link to post Share on other sites
Aidan2332 0 Posted November 22, 2018 Is there going to be any just day time servers because I love playing the game until it turns into night time then I can’t stand it because it’s impossible to see Share this post Link to post Share on other sites
Rev. Jive 0 Posted November 22, 2018 Water pumps are also missing from the map, specifically the one in Nadezhindo, the one to the south of Nadezhindo and the water pump on the western coast of Elektrozavodsk. Share this post Link to post Share on other sites
nowak18827@gmail.com 0 Posted November 22, 2018 1 hour ago, NonovUrbizniz (DayZ) said: I'm confused, the experimental branch was patched and it introduced more bugs... but now instead of getting that stable then pushing it to Stable Branch... you're patching the Stable Branch with different patches than the ones on Experimental?? Am I totally misunderstanding what's happening here? or do you guys just not do standard patch/test/validate/publish work flow? What's the point of an experimental branch if you're not using it to validate patches for stable? What's the point of patching stable with untested patches?? Yea me 2 wtf? dont be patching stable with random untested patched all willy nilly wtf...your going to introduce a game breaking bug and its going to kill the population of this game again...this is why i cant recommend my friend buy this game. Share this post Link to post Share on other sites
DagiWeh 34 Posted November 22, 2018 All 3 water pumps in Gorka are gone as well Share this post Link to post Share on other sites
IAMspEeDex 0 Posted November 22, 2018 i think the base building system in the stable branch servers are messed up. i can "destroy" the walls and everything from outside and not inside... so i guess you need to place the walls in the wrong direction now? and if they fix it you have to destroy the whole base and build it again? Share this post Link to post Share on other sites
BattleChief 2 Posted November 22, 2018 Quite a hassle, now any security measure is basically useless, seems like the game isn't really rendering the fact that the walls exist, as you just get stuck, and then the game puts you about where you should be if there wasn't a wall...can't phase through the fences if there is something solid behind it, such as a door, or a wall.. Share this post Link to post Share on other sites
Amy Ann 0 Posted November 22, 2018 https://gyazo.com/7ccc55f3e4466af949f55c05308cc20a So are bases built after the update fine? Share this post Link to post Share on other sites
amadieus 315 Posted November 22, 2018 (edited) Maybe the removal of some water pumps is intended? I would not be against to remove some actually. There quite a lot around, especially when you know where to find them. On another note: I know it is game development, but it is pretty annoying to see new bugs every patch, especially with December coming closer and closer. Because, I do really hope we get a nice stable 1.0 release. Edited November 22, 2018 by amadieus Share this post Link to post Share on other sites
radamantyz 83 Posted November 22, 2018 (edited) I do not see much sense to have an experimental branch if all the bugs that appear there remain in the stable patch, it seems that we will have another week with gunsound issue and when there is no information if the persistence was fixed, I do not see any sense in trying to repair a car that will be gone in a few minutes, even with the great improvement of physics, I have not even tried to make a base for the same reason, I'm dying to have a car and a base, but with each patch those important things seem to stay the same, anyway I'll keep playing when you release a patch to try to help find bugs :( I love you guyZ Edited November 22, 2018 by radamantyz 2 Share this post Link to post Share on other sites
Shockley 0 Posted November 22, 2018 (edited) Can confirm base building broken, current watch tower stairs are broken... also when cutting bushes no sticks drop and cutting trees is in a endless loop... Edited November 22, 2018 by Shockley add in 2 Share this post Link to post Share on other sites