LetsplayMrHack 2 Posted February 7, 2017 Will you add an animation while searching your inventory? It's just not very immersive without it. 2 Share this post Link to post Share on other sites
Mabepedu 0 Posted February 8, 2017 Hi! As of right now playing 0.61 I've noticed the spinning attack animation for the infected and how when they do this animation it's like there's an invisible wall between you and the infected which doesn't allows you to move forward and attack him, do you plan on making later on things more smooth, like being able to attack him-mid animation and kill him/stop him? Because it's kind of annoying when you are fighting a few of them at the same time... Sorry for the bad english, Argentina survivor here, keep up the good work guys!! Ps: Do you have any word on new melee animations? Share this post Link to post Share on other sites
cristiano 3 Posted February 8, 2017 Hello ... I have a question ... Infected skipping wall, is there any prediction that players will also jump? Any animation planned in this regard? Share this post Link to post Share on other sites
TimF 79 Posted February 8, 2017 Are there any plans to add a sit on object feature/animation? If not, would you like to see this added? I reckon it would be so great to be able to sit on benches or at tables in houses. 1 Share this post Link to post Share on other sites
Gadget_97 28 Posted February 12, 2017 Last day to post some questions :) -How do you decide what animations produce? Design team decide of all or do you have any influence? -Do you have animations that you regret not being able to make? Share this post Link to post Share on other sites
Baty Alquawen 3688 Posted March 24, 2017 First part of the Q&A Video with Viktor Kostik is out! This time from our motion capture studio: 6 Share this post Link to post Share on other sites
OliverPlotTwist 458 Posted March 24, 2017 Wow! Lots of great information. Thank you! :) Share this post Link to post Share on other sites
Espa 711 Posted March 24, 2017 Ooooh interesting! :D I love the new animations I spied! Fist fighting looks great! Hopefully there are kicks too! 1 Share this post Link to post Share on other sites
kopo79 426 Posted March 25, 2017 infected should have falling animations when go over fences and obstacles.... Share this post Link to post Share on other sites
Arthur Dubrovka 376 Posted March 30, 2017 With new melee system will bayonet attachments be an option again? Will it be possible? Share this post Link to post Share on other sites
DannyDog 532 Posted March 31, 2017 7 hours ago, Arthur Dubrovka said: With new melee system will bayonet attachments be an option again? Will it be possible? Yes im pretty sure they talked about this being something that they want to do with the new player controller. 2 Share this post Link to post Share on other sites
Baty Alquawen 3688 Posted April 7, 2017 Second part of Victor's Q&A: Next will be Adam Franců - map designer. Stay tuned! 3 Share this post Link to post Share on other sites