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cristiano

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About cristiano

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  1. cristiano

    Status Report - 13 February 2018

    In conversations with friends of the Dayz community of my country, some have the feeling that they are delaying the PC version to be able to accelerate the console version and make the simultaneous launch, since they always said that when switching to Enfusion, things would move faster, only this has happened to 8 months and no update we had from there to here. According to you, everything would be much faster since they do not use SQL anymore. I am sad with this feeling that apparently they are given priority to the simultaneous launch, after years of community giving PC feedback, bugs, errors, crashes, lags, delays, among many other things, having to wait for the console version to be ready to only then have the finished game delivered. We hope it really is not that.
  2. cristiano

    Rags with your hands.

    Hi guys, I would like to hear from you about the need to have sharp objects to make rags. I think it is unnecessary since in an emergency, a bleeding, anyone can tear a shirt without needing a sharp object. I would like to suggest this to the Developers, that it is possible to tear shirts without having a knife, an ax, something of the kind, using only the hands. Thankful.
  3. cristiano

    My Future DayZ

    I liked the suggestions. When on the boats, I think we could have small rowboats on the coast (since Dayz does not have great rivers). These boats could also be made with wood, nails, hammer, and crowbar. It would be interesting. Also give the possibility to take the boat sea in and to be able to fish there, in the solitude of the ocean.
  4. cristiano

    Exp Update 0.62.139835

    Changes are always welcome. Loved the new ambient sounds. I hope you remembered to make the sound of the fire (the fire does not make a sound). I take it to ask, is there any change even at 0.62 going to Stable? Still have corrections? Hugs!
  5. cristiano

    Exp Update 0.62.139653

    Excellent. Some doubts: 1) Is there a possibility that the night becomes darker? I still find it very clear. 2) The forests are much less dense ... will there be any changes in the future?
  6. cristiano

    Lockable objects.

    Okay, disagreement aside. I understand all preferences. I personally prefer indestructible bases, or at least with great difficulty to be broken into, if not so, there will be no interest in wasting time building a safe place, if any tool, found everywhere, can open it. Sorry if I was not correct in my question, in fact beyond wanting to know if they would have the items locked, I wanted to know a forecast. But as I know this does not happen in Dayz, it's to wait. Thank you all.
  7. cristiano

    Lockable objects.

    Yes, the idea is perfect. As well as the construction of walls and barrels. I just think that breaking them should not be an easy task, and having to demand a lot of work from the thief. But I repeat my question, WHEN is this at stake? Anybody know? 0.62, 0.63? When?
  8. cristiano

    Lockable objects.

    Are there any plans to put lockable objects, chests, tents, safes, or boxes? For anyone who plays Role Play or anyone who wants to create a safe place, this is essential.
  9. cristiano

    Q&A with Lead Animator Viktor Kostik

    Hello ... I have a question ... Infected skipping wall, is there any prediction that players will also jump? Any animation planned in this regard?
  10. cristiano

    Performance - FPS

    Hello survivors. I'd like to know anyone has any information on DayZ Performance Improvement (FPS). After the implementation of the new render (0.60), there was no further talk. Despite the improvement, Dayz's performance is still very tight. I have a PC with the settings higher than those recommended, but in cities, even with the setting in normal, it is always below 40 fps, if I improve the graphic then it drops to 30. Entering vehicle in the city due to speed, the fps drops to 20, sometimes 15 ... unplayable. Does anyone know if there are still new rendering steps to be implemented that will improve fps and finally raise Dayz's fps to acceptable levels (over 60 fps)?
  11. cristiano

    Exp Update 0.61.137076

    Yes, the infected ones must be lethal. However, their perception of the players must be kept within the reality. Do not be blind or deaf, but at the same time do not have super vision and canine hearing. I always argue that those infected should be the biggest threat in the game, making people fear them.
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