Dudester100 448 Posted September 17, 2014 (edited) Its on steam guys? or trolls saying it is Up already? :(I think the people saying they got the patch at the moment are trolling so dont listen to those guys <_< Edited September 17, 2014 by Dudester100 Share this post Link to post Share on other sites
MrBigD 9 Posted September 17, 2014 simply check DayZTV.com 0.49 "news" show that there's no update live on stable...Just 5 of them on Exp lmao Share this post Link to post Share on other sites
benedictus 160 Posted September 17, 2014 CHANGELOG: Stable - 0.49.124971 From steam. 1 Share this post Link to post Share on other sites
blunce 991 Posted September 17, 2014 Same question here man... Along with normal where is the patch question? lolzthey will eventually implement a weight system that may limit what you can carry at the same time. Will most likely work with vehicle parts so your not sprinting from Cherno to Stary with a car door in your backpack. I figured that much. Just seems a little odd they only specified 7.62x39 rounds to now have weight. & being under "FIXED" without the mechanic itself being in-game yet. lol Share this post Link to post Share on other sites
Atnas666 6 Posted September 17, 2014 CHANGELOG: Stable - 0.49.124971 From steam. hmm useful Share this post Link to post Share on other sites
ChainReactor 922 Posted September 17, 2014 (edited) Exp servers went down shortly too when i've seen it right, then the forum, and /r/DayZ also had hiccups, everything at the same time. Edited September 17, 2014 by ChainReactor Share this post Link to post Share on other sites
Dennus (DayZ) 123 Posted September 17, 2014 Exp servers went down shortly too when i've seen it right, then the forum, and /r/DayZ also had hiccups, everything at the same time. H1Z1 attack? Share this post Link to post Share on other sites
Atnas666 6 Posted September 17, 2014 Just got this from my server provider "Dear Clients Apologies for the extended maintenance today, this is a big update, also hive wipe, test servers are close to be finalised as passed and all your services will start coming back online in due course we expect it to be in the next hour or so regards GamingDeluxe" Share this post Link to post Share on other sites
Deathlove 2286 Posted September 17, 2014 H1Z1 attack?Im pretty sure the company behind H1Z1 is a little more respectable than that. 1 Share this post Link to post Share on other sites
Dennus (DayZ) 123 Posted September 17, 2014 Im pretty sure the company behind H1Z1 is a little more respectable than that. The company maybe... not so sure about the fans Share this post Link to post Share on other sites
Deathlove 2286 Posted September 17, 2014 The company maybe... not so sure about the fansyep Share this post Link to post Share on other sites
DeepEuphoria 69 Posted September 17, 2014 anyone getting an update download on steam? It's not live yet. 2 "Prep" updates have been made, but the full 0.49 update has not. You can check for when it does, here: http://steamdb.info/app/221100/history/ 2 Share this post Link to post Share on other sites
Newt (DayZ) 2 Posted September 17, 2014 -Zombies are unable to get into some of the buildings. That's not a bug, that's a feature! Share this post Link to post Share on other sites
Atnas666 6 Posted September 17, 2014 (edited) Eugen Harton @eugenharton 4mLast checks done, should be online soon. Edited September 17, 2014 by Atnas666 Share this post Link to post Share on other sites
Scarcifer 102 Posted September 17, 2014 That's not a bug, that's a feature! Lol...your hilarious they should always be able to get into buildings; Just not glitch into them.That way the barricading system makes sense when it is finally incorporated into this game....Great work Development team, keep it up. Remember wherever you go there will be haters, but they truly don't understand what it takes to make a masterpiece. It will and shall be appreciated and played for generations. I really appreciate The team giving us the experience to test and give our input about bugs and ideas. That help fix and enhance game play for how the community would like to see it. Thanks again you guys for the amazing work and over the top PR. 2 Share this post Link to post Share on other sites
blackberrygoo 1416 Posted September 17, 2014 Dirty ddos'ers , let's all pray that these little league hackers get squashed right quick. 1 Share this post Link to post Share on other sites
SoundWave (DayZ) 1 Posted September 17, 2014 That's not a bug, that's a feature! I agree lets start shutting them in houses when u fresh spawn and no weapons Share this post Link to post Share on other sites
Atnas666 6 Posted September 17, 2014 (edited) Brian Hicks @Hicks_206 3m That said, we'll be issuing a small update to stable next week to nerf Balota a bit more than what we have now. (You'll see) Edited September 17, 2014 by Atnas666 Share this post Link to post Share on other sites
Scarcifer 102 Posted September 17, 2014 (edited) I have a question I noticed the water proof clothing did not include Canvas style clothing. Isn't most standard canvas waterproof? Edited September 17, 2014 by Scarcifer 1 Share this post Link to post Share on other sites
Newt (DayZ) 2 Posted September 17, 2014 Lol...your hilarious they should always be able to get into buildings; Just not glitch into them.That way the barricading system makes sense when it is finally incorporated into this game....Great work Development team, keep it up. Remember wherever you go there will be haters, but they truly don't understand what it takes to make a masterpiece. It will and shall be appreciated and played for generations. I really appreciate The team giving us the experience to test and give our input about bugs and ideas. That help fix and enhance game play for how the community would like to see it. Thanks again you guys for the amazing work and over the top PR. In the current state of the game I will take it as a feature. I would rather them not be able to get into buildings at all than just glitch through walls and doors. Agreed that once the barricade feature is in that they should be able to enter buildings and players have a way to stop or slow them with barricades. But realistically even a closed unlocked door should at least slow them down. They should not be able to think like a player, turning a door knob should not be something a zombie should know how to do. They should be slowed as they pound on the door to get through in. At least in my opinion that's how it should work. Like a wild animal chasing you, a human should be able to outsmart it to slow or stop it in some way and at least have a chance of getting away. 2 Share this post Link to post Share on other sites
WhiteZero 72 Posted September 17, 2014 http://steamdb.info/app/221100/history/ No update until "manifests/public" is updated Share this post Link to post Share on other sites
raynor009 204 Posted September 17, 2014 No servers up, time to get drunk and go to sleep. Share this post Link to post Share on other sites
Scarcifer 102 Posted September 17, 2014 In the current state of the game I will take it as a feature. I would rather them not be able to get into buildings at all than just glitch through walls and doors. Agreed that once the barricade feature is in that they should be able to enter buildings and players have a way to stop or slow them with barricades. But realistically even a closed unlocked door should at least slow them down. They should not be able to think like a player, turning a door knob should not be something a zombie should know how to do. They should be slowed as they pound on the door to get through in. At least in my opinion that's how it should work. Like a wild animal chasing you, a human should be able to outsmart it to slow or stop it in some way and at least have a chance of getting away. Yes i see where you coming from. Or having one break the window trying to climb through. Pretty intense to think about. I'm looking forward to watching this game's progress to completion and beyond and the future projects of the studio. Yeah take it granted they take their time,but perfection and great things do take time. I personally am a devoted Day Z fan boy and will not give other franchises. Not mentioning any names or anything to discredit anyone,for their imitations or attempts of recreating a so called "improved" models anyone discrediting this game does not realize the true concept of what the team is creating and designing here.l I love the realistic approach on everything.I'm sure by the time they are don't everyone will be like Holy **** I didn't see that coming.....I Can not wait for horticulture technique to be implemented. Will there ever be seasons was one question I had for the development team i know its a little early to be asking but i was curious if there was any thought or insight/foresight giving into this matter.... Share this post Link to post Share on other sites
EnclaveSquirrel 1 Posted September 17, 2014 holy cow this update is taking a long time been waiting for like 4 hours now QQ im just wondering whats like causing the update to take so long I meani dont understand how it all works so i cant complain :P Share this post Link to post Share on other sites
Tatanko 5591 Posted September 17, 2014 (edited) Brian Hicks @Hicks_206 3mThat said, we'll be issuing a small update to stable next week to nerf Balota a bit more than what we have now. (You'll see)Interesting. I did notice that in 124959 (experimental) they had already removed loot spawns from Balota. Edited September 17, 2014 by Tatanko 1 Share this post Link to post Share on other sites