Jump to content

WhiteZero

Members
  • Content Count

    119
  • Joined

  • Last visited

Community Reputation

72 Good

About WhiteZero

  • Rank
    Survivor

Profile Information

  • Gender
    Male
  • Location
    Illinois, USA
  1. WhiteZero

    Status Report - 26 Nov 2015

    Hicks, I gotta ask, when did it go from "at least 10 years" of continued development to "at least 5 years?" http://youtu.be/vtG5xaUKSy0?t=26m30s https://www.youtube.com/watch?feature=&v=9EMBbge8fMk#t=16m18s
  2. WhiteZero

    Zombie Hoards?

    Might be possible when server performance gets a boost, probably mainly once the new Sensors module is implimented. Eugen has said Sensors are the crux of the matter when it comes to zombie numbers.
  3. WhiteZero

    Stable - 0.51 Discussion

    Huh, the DayZ executable got renamed from DayZ.exe to DayZ_BE.exe? https://steamdb.info/app/221100/history/
  4. WhiteZero

    DayZ 2015 roadmap

    Where is their source on this? Did BI exclusively release this info to Eurogamer? I guess they are waiting for today's Status Update to release it on Dayz.com
  5. I probably assumed too much from your verbiage. Retracted.
  6. There are plenty of reasons people have that they stop playing this game. ChainReactor just asked for more information, and not in any kind of offensive manner.
  7. * ****************spammylinkremoved************** This review makes a lot of wild claims about unfair banning and wrongful review flagging. A "review" like this might not be such an issue, if it weren't for the fact it's the top review with a disproportionate amount of votes ("4,553 of 5,356 people (85%) found this review helpful"). The visibility and prominence of this review only acts to damage the credibility of the project. I'm thinking the claims need to be publicly addressed and clarified in very visible way in order to quell any assumptions of wrong-doing by the DayZ Staff. Note : * (not OP's fault).
  8. WhiteZero

    Stable - 0.49 Discussion

    Hoo! 50 player server testing on Stable branch today. Wonder if they've fixed the persistence/loot spawn issue yet http://steamcommunity.com/games/221100/announcements/detail/144437682212278877
  9. WhiteZero

    Status Report - Week of 29 Sept 14

    Eugen was talking about Sensors quite a bit on Reddit lately. Exciting stuff: http://www.reddit.com/r/dayz/comments/2hwfye/75_player_server_online/ckx8fse http://www.reddit.com/r/dayz/comments/2hwfye/75_player_server_online/ckxasnt?context=3 http://www.reddit.com/r/dayz/comments/2hwfye/75_player_server_online/ckx0163
  10. WhiteZero

    The Great Shardening

    Thats gonna have to wait for modding support, which is different from shards.
  11. WhiteZero

    Stable - 0.49 Discussion

    http://steamdb.info/app/221100/history/ No update until "manifests/public" is updated
  12. WhiteZero

    Stable - 0.49 Discussion

    That "Issues" section is "Known Issues," correct? Just to be clear
  13. WhiteZero

    Experimental Branch: 0.49 Discussion

    Think you guys could requisition a few hundred dollars from the $52+ million in DayZ sales for a Forum upgrade? ;)
  14. http://dayz.com/dev-hub Seriously, today's Twitch Stream isn't listed, still says "No Events Planned" and the Known Issues section still lists 0.47 Mockup of how it should look:
  15. You guys should maybe adopt /r/DayZ's hacking discussion rules Just provide a sticky explaining this and instructions on how to properly report them. Dean even agreed with this. Done deal.
×