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December Round-up: ༼ つ ◕_◕ ༽つ GIVE SA

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I don't...see any...evidence for a release here....

 

The horror... the horror...

Edited by Max Planck
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It will release when everybody is happy and the game is ready, which could happen any time from now. :o

Seems like they are testing the fixes for the last showstoppers?

Perhaps, if it all goes well, it will release without a warning?

 

EDIT: Tuesday, 10th December 2013 will happen in Czekoslowakia in 35 minutes...

Edited by Grabarz

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I see the picture of the guy taking a dump and on the bottom left it says "your mouth feels dry". I want rocket to add a "smell" feature where you are given a certain message when someone is taking a dump or has recently taken a dump near your location and the message should say "you can smell shit". Just so you can go upstairs and shoot the guy whilst hes taking a dump or tie his hands and rob him making sure to take the toilet roll with you! agreed ?

Edited by Massicor

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I called it last month...Late Dec release. What do I win if I am right??

a lifetime supply of Marmite

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I see the picture of the guy taking a dump and on the bottom left it says "your mouth feels dry". I want rocket to add a "smell" feature where you are given a certain message when someone is taking a dump or has recently taken a dump near your location and the message should say "you can smell shit". Just so you can go upstairs and shoot the guy whilst hes taking a dump or tie his hands and rob him making sure to take the toilet roll with you! agreed ?

 

OR.... whisper, "I'm watching you sh$t".

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a lifetime supply of Marmite

Wouldn't even eat Marmite if it meant immediate release. :D

 

 

BTW  Steam updates EVERYWHERE

Hell yeah, they are working hard:

 

  • 7 minutes ago Changed changenumber350480350500
  • 43 minutes ago Changed changenumber350431350480
  • about an hour ago Changed changenumber350429350431
  • about 2 hours ago Changed changenumber350413350429
  • about 2 hours ago Changed changenumber350353350413
  • about 3 hours ago Changed changenumber350348350353
  • about 4 hours ago Changed changenumber350082350348
  • about 8 hours ago Changed changenumber350054350082
  • about 9 hours ago Changed changenumber350017350054
  • about 10 hours ago Changed changenumber349463350017
  • 2 days ago Changed changenumber349447349463

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Hopefully we hear some news from Rocket later

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I really don't like Tom Petty much at all but I just think that should underscore the excruciating nature of......

 

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I called it last month...Late Dec release. What do I win if I am right??

 

I can tie you up.

 

 

 

Couldn't do that in the mod, could I?

 

 

In one of the most recent pictures, Rocket's character has two eyes and is holding up one finger. I think it's safe to assume that this is a hint at a release on the 21st, or the 12th, if you inverse the image. I hope he doesn't just dismiss that obvious hint when those two dates pass; I hate it when that son of a bitch leads us all on like that. 

Edited by Very Ape

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So rocket went on a posting spree over at 4-Chan, and some of us guys (MrGuy92 on steam)  Picked up some of it, since it was kind of jumbled I quickly reformatted it and figured I'd leave it here for everyone that missed it (or is incapable of reading 4-chan such as myself).  Some of the questions may be off, I can't really figure out how to work 4-Chan so I am going to try and inference from what the answer is.

Any question with a (?) is basically I am not sure if that was the question being asked, so as always, take everything with a grain of salt.

As more questions and answers come in, I'll be sure to post them.

 

Q: Can you clear areas of Zombies?
    yes, you can clear areas. the zombies are very WIP. we need to go truly multi-threaded on the server before we get too advanced, and shift zombies off onto their own core. then we will get more advanced with respawn.

 

Q: What happened today?
    A lot of bug fixing but still cloning. but we're on the way with it. I'll try post an update on the forums later with some info.

Q: WHEN WILL ALHPER BE OUT?!?!
    I have a good idea when but you just never know and if I said, it could just end up disappointing. If you saw the stream you would have seen major things that had to be fixed.

Q: WHY ISN'T ALPHER OUT?!?!
    Well I mean its been a crazy tough mess of a year. we'd take one thing apart, and realize we needed to redo other whole bits. its not that the engine is bad, it's pretty good - its just that what we were doing was not what it was designed to do. 

And scripts.... they are way to slow. so we need to move everything into engine. that takes time.
We're not quite at "cool new stuff" again yet, but we will be soon. Hiring some new people will help with that.
The alpha is going to be a shock, for us because it will focus us on fixing the billions of simple bugs found... and for everyone else when they realize this is not a game but a platform for the future.

Q: When does the new sound guy start?
    He's signed the contract but i'm not sure when he starts. hicks will know, could tweet him and ask. but realistically, even if he started today he wouldn't be very productive for december.

Also, we need to pair him with a programmer and rewrite how we handle some of the sounds, to improve the ambiance etc... esp indoors.

Q: Any planned changes to the inventory/loot? (?)
    We'll review how inventory works (and what items we have) once we have permanent world economy working, still a ways away.

 

Q: Any news on the new hires?
    One of the new map guys (an american, community guy who does amazing work) has been adding streams and things. they are amazing. but its not all great, in the stream I run onto the edge of the map and the forest was pretty typical there. but overall the map is really something I think they did a good job with.
 

Q: Will there be drugs in SA?
    Yes, we believe it is quite important. i'll be pissed if we have to cut it for australia or something though.

 

Q: How does loot spawning work/how is it handled/how balanced is loot in SA? (?)
    Loot tables are all over the place at the moment, its extremely hard to balance (currently, there are over 900,000 individual spots a loot item can spawn). We're having a HELL of a time with that. Expect it to be revised heavily, probably redeveloped entirely with the database issued spawning when it comes later.

 

Q: It seems like you died too quickly of hunger/thirst in the steams (?) What is the most common cause of Death?
    Hunger and thirst is a bit OP for now in the standalone. and the text indicators (my idea) ended up being really stupid in practice. we will do something better later.

most people are bleeding to death currently. the rest tend to die of infection.
 

Q: FOV is funny...   

    Someone pointed out the fov looks like it's zooming. I've bugged this up, hopefully it gets fixed. so i dont really trust what the engine is telling me for default fov.

 

Q: Any plans for a Stamina system?
    Stamina is probably going to be important for us to implement now we are allowing players to strap stuff to backpacks, otherwise you will be able to have like six different weapons and stuff.

Q: So how about that talk of getting streamsers and YT'ers to help test the pre-alpher?
     If it becomes very important (getting a lot more testers) we will do it. today we smashed the central server by ddosing it with our hosted servers. seemed fine, least of our problems.

Q: So Australia is going to hate this game right? (?)
     Agreed, drugs and suicide are quite important because of their prominence in the setting. but, much like vehicles, they need to be done right
 

Q: Less Than Lethal combat?    

    Currently you can punch someone in the head to knock them out. you can also knock out zombies! (my fav thing right now).

 

Q: Resting/Skills
    in some ways I wish we were making a sp game. we'd be done by now and it would be awesome. how we do resting in a mp game is hard to figure.

 

Q: Thirdperson?   

     I have to confess, I go into third occasionally simply to look at my character

 

Q: Do people still want to buy DayZ?

    I dont know. honestly, it's a little terrifying in some ways because you wonder how people will really enjoy it. I know we've worked hard, but sometimes you can work hard and something is still shit.
Our CEO has a good attitude, he just wants us to make a good game and not worry about sales. I guess we will find when the alpha releases.

 

Q: How will different diseases work/systems they work on?

    I'm kinda proud of the modifiers system we have. its allowing us to do all sorts of cool stuff (buffs, debuffs, diseases). Peter (one of designers) has been using it to good effect. It's most script based now so I'm limiting its use until it's moved into native engine. then you can expect more interesting stuff.
 

Q: Dafuq you doin on 4-Chan Rocket?

    dayz first appeared on 4chan before anywhere else. the green text stories were the best in the early days. i hope we can get close to that again. but its tough to say.

 

Q: Is Dayz going to be in (Insert random language here)

    I don't know full details, but the main UI (not item names etc..) has already been translated by some volunteers for a whole bunch of languages. we have a community translation tool that allows volunteers to translate the game for their area. so I expect pretty quickly we should have a heap of languages. we can also support special character languages.

 

Q: Will Zombies ever be good?

    I would expect them to be bad to average until we get multithreading on the server working fully, I think

 

Q: I want to defaecate in my enemies water supply rocket!

    tabled until later, focus has been on core architecture + bugs.

 

Q: Will we see any maps besides Chernarus?

    I think adding some variation to maps would be good. exactly what variation that is, we need to see what will be possible first I guess
 

Q: Will Melee ever be good?

    sometimes it can be pretty good. its mainly the engine side of the animations that needs to be cleaned. the detection is good when server performance is good, and your ping is below 100. so I think we'll be okay after some time.

 

Q: Where is Fido Rocket?

     yeah dogs are planned, but the work to redo the engine was far bigger than I expected. maybe I should have expected it but yeah

 

Q: Will there ever be something like birds in the game, say there's noise and you can hear/see birds leaving the area being a sign that someone might be near, be it a player, animal or a zombie

     First we have to overhaul the ambient animal system which doesn't work in MP. we've gone some way with that, but then we have to make it work for birds. but these kinds of sound event cues would be really awesome.

 

Q: Ragdoll Zombies?

     Ragdoll is done but turned off. we have enough drama and problems without introducing real physics. once we have confirmed existing bugs we'll turn it on. it's made from whats called "bullet physics sdk" which is pretty cool, we can do all sorts with it.

 

 

Q: Ragdoll Zombies?

     Ragdoll is done but turned off. we have enough drama and problems without introducing real physics. once we have confirmed existing bugs we'll turn it on. it's made from whats called "bullet physics sdk" which is pretty cool, we can do all sorts with it.

 

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Christ, every time I see the idiotic "Will we see any maps other than Chernarus?" question, I die a little inside.

Edited by Katana67
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It wont be out this year.

 

Also, Dean seems to forget what an alpha actually is lol.

Edited by nicefish

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Christ, every time I see the idiotic "Will we see any maps other than Chernarus?" question, I die a little inside.

 

 

An interesting thought I just had.   

 

What if Rocket and Team gave the map creating tools to content creators so they could start working on their maps now.  This would mean that modders can add new maps sooner.  

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