mattlightfoot 2463 Posted April 26, 2013 (edited) Hello Everyone,Right so we have two different updates of a kind this week, we have our video blog from PAX in Boston you can find that on our Tumblr - http://dayzdev.tumblr.comThe other thing we have to show you are some screenshots from our latest "building" our artists have created.This shipwreck has a vast amount of enter-able space inside and we haven't decided exactly where it is going to be placed on Chernarus yet either so some of the pictures are taken from our test map which is bland/featureless and which we use for testing new buildings. Edited April 26, 2013 by smasht_AU Fixed your link 119 Share this post Link to post Share on other sites
applejaxc 2500 Posted April 26, 2013 (edited) Put it off shore, but not too far.FIRSTIt should be a short swim, with some easy way of going from driven-boat to wrecked-boat? Edited April 26, 2013 by Applejaxc 11 Share this post Link to post Share on other sites
Mconnor 0 Posted April 26, 2013 Ah well, back to breaking point for now.This waiting in killing me slowly. Share this post Link to post Share on other sites
Moth (DayZ) 10 Posted April 26, 2013 Incredible Matt, this is awesome.Great work DayZ Team! :) 2 Share this post Link to post Share on other sites
Sozinho 58 Posted April 26, 2013 (edited) Seems like a sick place to set up a base. Get some helis on their and you're setby the way the tumbler link is wrong Edited April 26, 2013 by Sozinho Share this post Link to post Share on other sites
Statik (DayZ) 2695 Posted April 26, 2013 Looks amazing,P.S.It's www.dayzdev.tumblr.comNOTwww.dayzdev.tumble.com 2 Share this post Link to post Share on other sites
Skullsmacher 3 Posted April 26, 2013 Looks amazing!!! Cant wait. Share this post Link to post Share on other sites
xDIx Revenge 51 Posted April 26, 2013 Link has "tumble" instead of "tumblr" Share this post Link to post Share on other sites
metaminer 28 Posted April 26, 2013 Awesome, guys :thumbsup: ! As for a location, I feel like there's only a couple places it would really work. One option would be to put it near the crane docks in one of the large cities.. If it was put in say Cherno or Elektro, it may be a bit too instrusive. I'm thinking Berezino because that side of the map isn't visited all too often and it would be like a hidden gem on the map. Another option would be to have it be beached on some shore. Judging by its dilapidated state, this would probably make the most sense as survivors would want to salvage and jack some of the metal off it. 2 Share this post Link to post Share on other sites
applejaxc 2500 Posted April 26, 2013 Tumbler.com is a very different website. :)ANyway: Looks like moving through doors is less of a pain in the ass! Share this post Link to post Share on other sites
-Gews- 7443 Posted April 26, 2013 That ship looks fantastic! I love it, very atmospheric.I wonder where it's going to be placed... can't be too far offshore because then it would be underwater. :D In Kaiolohia Bay, Hawaii, there's a rusting ship fairly far off the shore and upright, too. 8 Share this post Link to post Share on other sites
mattlightfoot 2463 Posted April 26, 2013 Looks amazing,P.S.It's www.dayzdev.tumblr.comNOTwww.dayzdev.tumble.comThis is what happens when you stay up till 4am to finish the dev blog :) sorry 11 Share this post Link to post Share on other sites
dulix11 731 Posted April 26, 2013 The SA can't come fast engough. giggity keep it up guys! 1 Share this post Link to post Share on other sites
Statik (DayZ) 2695 Posted April 26, 2013 This is what happens when you stay up till 4am to finish the dev blog :) sorryStop acting like you're Matt Lightfoot.Forgiveness is not an option.inb4graveyard 2 Share this post Link to post Share on other sites
LoweRider 0 Posted April 26, 2013 Bandits Bandits Bandits.. everyone is going to get sniped if they get even 500 meters away from it.Challenge Accepted Share this post Link to post Share on other sites
Epsilon 349 33 Posted April 26, 2013 Name it "The Skadovsk" and you will have tenfold the love and support you already receive 6 Share this post Link to post Share on other sites
lawlessbaron 3 Posted April 26, 2013 .tumble -.- ;P Share this post Link to post Share on other sites
Talibambi 119 Posted April 26, 2013 (edited) Have it near kamenka. Maybe then people will quit complaining about spawning in that general vicinity. Edited April 26, 2013 by Talibambi 3 Share this post Link to post Share on other sites
gummy52 57 Posted April 26, 2013 (edited) Hello Matt Lightfoot, thank you for the update. In a previous thread you commented that there will be no vehicles in the game at release because the client/server architecture takes precedence. Has there been any progress on that note?In addition, I have another important question. Several months ago I read that Bohemia Interactive would not be hosting dedicated servers for the standalone and that, instead, BI would be renting servers out to clans or anyone else who wants one like DayZMod originally was. I believe that model contradicts the "MMO client/server" architecture. Would you comment on this?I raise this question because ArmA 3 has demonstrated a lack of security at Bohemia Interactive and allowing the server software to be used by third parties is the worst possible move in the interest of security and integrity of fair game play. Edited April 26, 2013 by gummy52 Share this post Link to post Share on other sites
riva01@hotmail.com 0 Posted April 26, 2013 I cant see the images, as I can do? Share this post Link to post Share on other sites
guisho 258 Posted April 26, 2013 (edited) It can be placed on the same spot that the non-enterable wrecked ship at northeast of the map is by now. Edited April 26, 2013 by Guisho Share this post Link to post Share on other sites
Allyourbase51 38 Posted April 26, 2013 A "Lovingly Crafted" intro indeed. Makes me want to watch MacGuyver. Share this post Link to post Share on other sites
beastoverlord 574 Posted April 26, 2013 Thank you Matt! :D Share this post Link to post Share on other sites
attorney1977 311 Posted April 26, 2013 Thank you Matt, your strokes are sublime (keystrokes that is) ;) Share this post Link to post Share on other sites