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About liquidcactus

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    VFX Man Bear Pig

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    I'm studying to be a Visual FX artist.. i love using after effects and NUKE compositing programs. Love matte painting and film vfx and sfx aswell !

    Gearing up to make my 1st short film soon.. a zombie/horror/ survival teaser called "The Survivor"

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  1. Experimental Update 0.63149374

    Has anyone actually experienced any kind of sickness ? I see rain doesnt really seem to do much along with leading to a low temp from being exposed to the elements for extended periods. I'm still hoarding rain coates tho ;D The germ meter sometimes has a number like 8/12 but I'm not really sure what that means let alone if it does anything ?
  2. Increase durability?

    Yes, duct tape to repair an axe and other tools i beleive. Sewing kit for clothes. Leather sewing kit for more durable items like back packs etc. Gun cleaning kit etc. I think one day the work bench will be used to repair weapon attachments, image that ^_^
  3. Experimental Update 0.63149374

    I was trying to bury a seachest but it wouldnt work. It could have been a server issue perhaps but i did the same method as burying a cooking pot and it didnt work. Any ideas ? anyone else had issues like this ? ALSO- Rolf doesnt like balaclavas
  4. Addressing the most pressing issues

    Do you mind if i ask why that is ? I think alot would agree indoor lighting is a pretty crucial immersion aspect. I mean isnt it a left over issue from the old arma days ? World lighting not registering the geometry ?
  5. Experimental Update 0.63.149358

    So i found a combo lock. I tried to use it on a house door and thought it was doing something but the white "crafting icon" just seem to loop. Even when not at the door and holding the button down. I assume its only for fort building. :( Found this bitchin hockey mask too... oooh masks! so pumped to find more items. semms to bit alot of variation on civilian clothing also. Very nice
  6. Experimental Update 0.63.149358

    Black, you may have missed the bit where i said heavy rain ^_^ even then i just jumped on to test, quickly might jump on again soon. What a big day. I hope too see more posts about the items people are finding too.
  7. Experimental Update 0.63.149358

    Wow its feeling pretty GREAT. I Spawned into AUS 1-1. Pissing down rain. It went to night time. Dark as SHIT ! Lit a flare, ran outside thinking flares are water proof in heavy rain.. flare becomes ruined. Ran into a big shed. lit a glow stick.. just enough light to see the ground.. 2 zombies attack me and im punching in the dark with just enough light to see there cold, mean faces. IN 10 mins that was pretty great. Found vitamins - do they do anything ? Found some denim shorts It was raining very heavy on AUS 1-1 Seems clothing wetness doesnt really seem to matter entirely. I had a drenched hoody and it went to damp in 10-15 sec wen standing in building after being in hardcore sideways rain. Holding an item in your hand while outside gets wet in the rain also which is a nice touch (not sure if thats new or not). Will test more when day time comes on the server but wow man the atmosphere was great. Hope it all goes smoothly.
  8. Stress Test vol.56

    So any word about being able to fortify houses ? I'm very surprised we havent heard or seen anything recently as i follow status reports pretty closely. To be honest i always thought we would see barricading a house as the first iteration of creating a base but i spose then there is the spawning issues with servers connected to the same hive(s) and its a work in progress.. hmmm
  9. Stress Test vol.51

    thats not what the problem was.
  10. Stress Test vol.51

    Oh man i seen that happen too. I assumed it was an unconcious player on the ground and he was going to wake up
  11. Stress Test vol.51

    can anyone confirm if the weather or sickness is working ? i have a 0/12 on my germ vector icon. I have been running around in the rainn to see what happens
  12. Stress Test vol.51

    Yes thanks wolf i worked it out about 10 mins ago. Man this patch is so good there is so much stuff.. even interacting with zombies is alot better.. blood squirts when u shoot them.. new vocal sounds.. they respond alot better to gun shots also. Wounding them and they crawl. There is defs new rag dolls too i would say. I seem to get a glitch of when i have been in a car i cant open regular doors on houses. This patch is impressive. Other than the beard flaoting above my head and some minor issues id say its a major success (from what i can see) ALSO my car de spawned after maybe 15-20 mins of me not using it. Weird
  13. Stress Test vol.51

    How to change gears in a car ?? Are people finding items spawning outside of the airfeild ? I would leave but cant change gears in a car Has anyone used any base building supplies ? ALSO weapon (usg ump?) doesnt seem to want to shoot in 1pp
  14. Stress Test vol.50

    This was on the experimental server I've been playing on and i must say i dont really like it. Maybe a 50% penalty to running while holding a barrel but not walking pace, i think thats extreme. I'm sure we will be able to place them in cars, if this is the case I think the feature should wait a while. Are the stress tests still up ? i cant find servers ?
  15. Yes! ^ Oooh yes the notes. Such a small concept with such spectacular potential.. I remember leaving notes back in the day but i think they dissapered with server restarts, I mean how should they work ? Obviously we all want to leave them out on a floor or table rather than a world container so they are more easily found but i guess making them persistent like a tent doesnt make alot of sense in a role play scenario. Same with bear traps, i mean we would want to protect a potential safe house we barricade with items like this also.