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Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

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  6. MiniDayZ

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  • Recent Posts

    • NOTES In case of problems, please check the Bohemia Interactive support F.A.Q., DayZ F.A.Q., or BattlEye F.A.Q. You can help us to further improve the game by posting your feedback on the Feedback Tracker. If your game is not updating from the previous version, please restart the console. GENERAL GAME ADDED Dedicated Xbox Series game build Notification when attempting to join controller-only server while using mouse and keyboard CHANGED Increased crafted and blunt melee weapon damage. Increased melee weapon damage transfer to infected and animal. Disabled Introduction video Default user must be selected to launch the game Choose Account button removed from main menu It is no longer possible to switch Xbox account while in-game  Vicinity cargo section is now adjusting its size depending on the amount of visible items in the vicinity. FIXED Dragging and dropping items into the inventories vicinity area was not possible on certain sections within vicinity area. Issue where barrels could be placed inside each other Possible crashes/uninitialized memory writing with magazines and ammo piles Textures were not being freed after they were used Some door sound positions would be set to building origin Items could disappear when swapping them from equipment to inventory Items in containers were dropped on reconnect (T197471. T197513) Customized character was not saved after game restart Animation of taking items from and back to shoulders/belt was broken in MP (T188349, T188469, T188454, T188536, T189283, T188523, T191268) Leg pain indicators were not showing properly  Heat buffer indication was not updating properly with HUD disabled (T191347) Items can now be dropped during sprint (194849, T197721) Torches no longer dry clothes faster than fireplaces Indoor shots were muted when camera was close to weapon Server crash exploited by users (T195100 - private) Animation of taking items from the shoulder and belt could glitch (T188349, T188469, T188454, T188536, T189283, T188523, T191268) Vehicles were missing attach/detach sounds for battery, spark plug and radiator Manipulating a fire barrel could result in desync for other players Indoor shots could sound silenced to the shooter Chelating Tablets could cure wound infection and influenza (T194353) Rain was falling upwards when you run in the direction of the rain Items that were very wide would not scale up properly when inspected Players could get teleported when exiting vehicles Infected movement was stuttering at low server FPS Splitting animation was not working for long wooden sticks Airfield bunkers had badly placed loot spawns (T193452) A ladder at the Rify ship wreck was not functional (T193170) Position of moving vehicles could be severely desynchronized for a character not in the vehicle Console icons were present while using mouse and keyboard in character creation menu, in-game menu and options menu Heat buffer sigs were not visible in Inventory UI representation when in-game HUD was disabled (T191347) Zeroing was not working for certain scopes/optics when in optics mode (T192573, T192729) An issue where the player was still flagged as swimming in water when climbing into a boat from the swimming state.  An issue where it was not possible to wring out clothing items when climbing into a boat from any water type.   KNOWN ISSUES Some loading and menu screens are too bright Stamina threshold is sometimes not updated after item is dropped from character Reloading Derringer is not possible via holding R Some herbivore animals lack "roaring" audio
    • Hey Survivors, Nitrado will perform maintenance affecting capacity in all regions. During this maintenance pending Windows updates will be applied. Date: Monday, 15th of June 2026 (CEST) Time: AUSY 09:00 (CEST) JPTO 09:45 (CEST) APHK 10:00 (CEST) EU 10:30 (CEST) USNY 11:15 (CEST) USMI 12:00 (CEST) BRSP 13:15 (CEST) USLA 14:00 (CEST) Impact: During that time range servers will be unavailable between 15 - 45 minutes. Thank you for understanding.
    • Xbox/MSS Stable 1.29 Update 2 - Version 1.29.163047 (Release on 01.06.2026) NOTES In case of problems, please check the Bohemia Interactive support F.A.Q. or DayZ F.A.Q. You can help us to further improve the game by posting your feedback on the Feedback Tracker. GENERAL GAME FIXED Several cases of incorrect status icons being displayed (T195949, T197575, T197799, T198054) Items in containers were dropped to ground on reconnect (T197471, T197513) Character was killed when unconscious at the moment of server restart while being attacked by infected (T198288) Wooden sticks in containers produced undesired sound for nearby players (T198465) Addressed issue with mouse and keyboard users being able to access controller-only servers Customized character was not saved after game restart Multiple UI issues that were present on Microsoft Store version Default graphics settings were not correctly applied on Microsoft Store client Issue with doubled display when using specific resolution with Microsoft Store client KNOWN ISSUES Some loading and menu screens are too bright Stamina threshold is sometimes not updated after item is dropped from character Reloading Derringer is not possible via holding R Some herbivore animals lack "roaring" audio Reloading animation of break-action weapons can be laggy Some locations on Chernarus have surface issues manifesting as black spots from distance
    • PlayStation Stable 1.29 Update 2 - Version 1.29.163047 (Release on 01.06.2026) NOTES In case of problems, please check the Bohemia Interactive support F.A.Q. or DayZ F.A.Q. You can help us to further improve the game by posting your feedback on the Feedback Tracker. GENERAL GAME FIXED Several cases of incorrect status icons being displayed (T195949, T197575, T197799, T198054) Items in containers were dropped to ground on reconnect (T197471, T197513) Character was killed when unconscious at the moment of server restart while being attacked by infected (T198288) Wooden sticks in containers produced undesired sound for nearby players (T198465) Customized character was not saved after game restart KNOWN ISSUES Some loading and menu screens are too bright Stamina threshold is sometimes not updated after item is dropped from character Reloading Derringer is not possible via holding R Some herbivore animals lack "roaring" audio Reloading animation of break-action weapons can be laggy Some locations on Chernarus have surface issues manifesting as black spots from distance
    • PC Stable 1.29 Update 2 - Version 1.29.163047 (Release on 01.06.2026) NOTES Consider using the Steam client option to verify the integrity of the local game cache to avoid corrupted data after downloading this update. Consider de-fragmenting your HDD after downloading large updates. In case of problems, please check the Bohemia Interactive support F.A.Q., DayZ F.A.Q., or BattlEye F.A.Q. You can help us to further improve the game by posting your feedback on the Feedback Tracker. GENERAL GAME FIXED Several cases of incorrect status icons being displayed (T195949, T197575, T197799, T198054) Items in containers were dropped to ground on reconnect (T197471, T197513) Character was killed when unconscious at the moment of server restart while being attacked by infected (T198288) Wooden sticks in containers produced undesired sound for nearby players (T198465) Default graphics settings were not correctly applied MODDING Fixed: Animated parts of objects had no collisions KNOWN ISSUES Some loading and menu screens are too bright Stamina threshold is sometimes not updated after item is dropped from character Reloading Derringer is not possible via holding R Some herbivore animals lack "roaring" audio Reloading animation of break-action weapons can be laggy Some locations on Chernarus have surface issues manifesting as black spots from distance
    • Steam Experimental 1.29 Update 5 - Version 1.29.163047 (Release on 14.05.2026) NOTES Consider using the Steam client option to verify the integrity of the local game cache to avoid corrupted data after downloading this update. Consider de-fragmenting your HDD after downloading large updates. In case of problems, please check the Bohemia Interactive support F.A.Q., DayZ F.A.Q., or BattlEye F.A.Q. You can help us to further improve the game by posting your feedback on the Feedback Tracker. GENERAL GAME FIXED Several cases of incorrect status icons being displayed (T195949, T197575, T197799, T198054) Items in containers were dropped to ground on reconnect (T197471. T197513) Character was killed when unconscious at the moment of server restart while being attacked by infected (T198288) Wooden sticks in containers produced undesired sound for nearby players (T198465) Default graphics settings were not correctly applied Torches dried clothes faster than fireplaces MODDING Fixed: Animated parts of objects had no collisions KNOWN ISSUES Some loading and menu screens are too bright Stamina threshold is sometimes not updated after item is dropped from character Reloading Derringer is not possible via holding R Some herbivore animals lack "roaring" audio
    • Hey Survivors, Due to increased player capacity, we are deploying more servers in specific Xbox and PC regions

      Find the servers being deployed here:

      Xbox Brazil servers Xbox New York servers PC Brazil servers  
    • Hey Survivors, A planned shutdown of several PlayStation temporary servers will be conducted on April 29th at 17:00 CEST (3PM UTC). 
      List of servers: North America: South America:  
    • Survivors, Nitrado will conduct maintenance affecting capacity in all regions. During this maintenance, Nitrado will apply pending Windows updates.
      Date: Monday, 27th of April 2026

      Times: AUSY 09:00 (CEST) JPTO 09:45 (CEST) EU 10:30 (CEST) USNY 11:15 (CEST) USMI 12:00 (CEST) BRSP 13:15 (CEST) USLA 14:00 (CEST) Impact: During that time range servers will be unavailable between 15 -45 minutes. Thank you for understanding.
    • NOTES In case of problems, please check the Bohemia Interactive support F.A.Q. or DayZ F.A.Q. You can help us to further improve the game by posting your feedback on the Feedback Tracker. FROSTLINE EXPANSION  ADDED New section of the underground bunker on Burukan island Sakhal flag and armband Pilot jacket Winter Military Coat FIXED Bodies on Sakhal could decay and attract flies despite the cold environment  MICH helmet not spawning in locked Sakhal containers GENERAL GAME ADDED Bear headdress Heavy labor jacket Military sweater Fox headdress Military winter boots Fur boots Long haul backpack CHANGED Assault rifles gunshot sound reworked Pistol gunshot sounds reworked The Server Browser now opens the "Official" tab by default if the player has no favorite servers; otherwise, it opens the "Favorites" tab General server performance optimizations Adjusted player spawnpoints to be more random. The game is now more likely to spawn players in different areas of the map on repeated deaths. Increased crafted and blunt melee weapon damage Increased melee weapon damage transfer to infected and animal Disabled Introduction video FIXED Character could glitch and clip through objects when taking vaultable items in hands (T192558, T193315, T193320, T193316) Inventory could be accessed in Surrender pose Issues with displaying items in Vicinity tab and being able to access them through objects Reconnecting removed blinding effect of Burlap sack on head Vehicles twitched when driving on concrete panels (T191309) AIs could clip through closed door of specific garage building Specific boat wreck model became invisible at too short view distance  Unpacking a headlight had no audio (T192384) Plums disappeared at too short view distance Aiming with M79 removed night vision (T193230) Part of bear attacking audio sample was incorrect (T192086) Fixed multiple locations allowing to look through structures (T191053) Windows in specific garage building were missing collisions Humvee was missing getting in/out sound (T167764) Placement items deployed through activate widget were missing sound Illness symptom sounds (e.g., coughing or laughing) continued to play even after the player has fallen unconscious Various clipping issues Cars could crash without apparent reason due to unexpected collisions with terrain (T191200, T192926) Under unstable or low FPS, the selected vehicle gear could be skipped over unintentionally Players could see moving cars and boats glitch after reconnecting Players reconnecting above the ground could be teleported outside the world (T191843, T191945, T191215, T191664, T192504)  Deployed tripwire was not functional (T193431) Start engine sound is played when player leaves started vehicle Incorrect sound could be played when loading the crossbow (T191119) Incorrect sound could be played when disarming Explosive with a different detonator Items dropped near some specific assets could be inaccessible afterwards (T189382) Certain assets would have incorrect collisions Cars could crash on even roads and launch players into near-death situations (T191200, T192926) Exploit where players were able to duplicate items Exploit allowing players to enter vehicles while holding heavy items RAK was not spawning chambered when equipped with a magazine Players could spawn random items in their inventory (T192644, T192643) Players could see dynamic contaminated zones become invisible over time (T192492) Players could launch themselves into the air by going prone on a car roof edge (T192699) Players could freeze the client by some cargo operations (T192460) Players could hit invisible barriers on some fence and wall objects Item swapping functionality wasn't working in some cases Server crash exploited by users (T195100 - private) Animation of taking items from the shoulder and belt could glitch (T188349, T188469, T188454, T188536, T189283, T188523, T191268) Vehicles were missing attach/detach sounds for battery, spark plug and radiator Manipulating a fire barrel could result in desync for other players Indoor shots could sound silenced to the shooter Chelating Tablets could cure wound infection and influenza (T194353) Rain was falling upwards when you run in the direction of the rain Items that were very wide would not scale up properly when inspected Players could get teleported when exiting vehicles Infected movement was stuttering at low server FPS Splitting animation was not working for long wooden sticks Airfield bunkers had badly placed loot spawns (T193452) A ladder at the Rify ship wreck was not functional (T193170) Position of moving vehicles could be severely desynchronized for a character not in the vehicle Console icons were present while using mouse and keyboard in character creation menu, in-game menu and options menu Heat buffer sigs were not visible in Inventory UI representation when in-game HUD was disabled (T191347) Issue where players would spawn in same spot as other player when there were other free spawn spots available  Zeroing was not working for certain scopes/optics when in optics mode (T192573, T192729) Vicinity cargo section was not adjusting its size depending on the amount of visible items in the vicinity (T191752) An issue where the player was still flagged as swimming in water when climbing into a boat from the swimming state An issue where it was not possible to wring out clothing items when climbing into a boat from any water type Torches no longer dry clothes faster than fireplaces Shots would sometimes deviate from the intended path (T194242, T194148, T192953, T192505, T192953, T194265, T194251) CHERNARUS Player could see through specific wall by squeezing between it and a container (T191053)  Specific trees were floating in air (T190606, T191125) Fallen tree was clipping through other trees (T190606)  LIVONIA Some items and widgets could be inaccessible in swampy locations with reeds   Incorrect sizing of contaminated zones in Pavlovo and Radunin SERVER Added: Player location to connection and disconnection logs (T176899) Fixed: Items in the ignore list would still spawn when they were part of cfgspawnabletypes.xml Fixed: Items that were part of the ignore list would still spawn if they were in the player inventory (T190555) Fixed: Some weapons had chance to spawn with incompatible attachments, resulting in errors (T192338, T192311 - private) Changed: Enabled multithreading support for Bullet Physics library KNOWN ISSUES Reloading animation of break-action weapons can be laggy Character status icons can incorrectly display as red (visual issue only) Animation and audio for swapping item in hands play twice Some locations on Chernarus have surface issues manifesting as black spots from distance Items can be dropped from some containers upon reconnect and potentially lost if reconnecting to different server Image widgets such as the loading screen are too bright
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