Jump to content
Baty Alquawen

Stable Update 0.62.140099

Recommended Posts

Hello Survivors,

We are pushing to Stable branch a new update from Experimental branch (including 12 previous Experimental updates):


Fixes:

  • inability to bind additional mouse keys
  • ironsight mode getting cancelled
  • some tree collisions
  • Q/E causing character to stutter during movement
  • tips of trees/branches splitting in the wind
  • many issues related to the map object placement (still wip)
  • incorrect object outlines when viewed against the sky
  • ghillie shaders
  • tanning pelts is possible again
  • pelts can be colored in a barrel again
  • some ladders killing players
  • collision geometries of castle objects
  • trippy/colorful clouds glitch
  • incorrect V3S spawning location
  • important memory management issue
  • bus collisions to lessen the chance of it getting stuck on uneven terrain
  • hotfix for one of the most common server crashes
  • items should no longer stretch when being rotated in inspect
  • clutter texture and configuration:
    Pq1zdHR.jpg

 

Tweaks:

  • Chernarus lighting
  • brightness of railway tracks
  • colors of few solitary trees (such as apple tree)
  • ambient sound volumes
  • the visual of stars
  • mid level detail texture for Chernarus
  • vehicle physics
  • ground, road texture
  • effect of wind on some vegetation
  • breath particle effects
  • alert values for AIs when it comes to shot reaction
  • Sky shader
  • Navmesh

Some updated objects on the map:

  • many improvements to the object placement around Pushtoshka, Lopatino, hills between Stary Sobor, Kabanino, Grishino and western border, Gorka, Altar, Black Forrest, Kamensk village and hill, Solnichniy, Three valleys, Msta, Staroye, Guglovo, Zub castle
  • revision of deerstand locations across the Chernarus (including the addition of new ones and removal of some existing)

More changes:

  • some dev-side stuff for our internal analysis
  • committed changes that should help with both server performance and client fps drop/freeze in order to monitor its behavior in public environment
  • changed look/functionality of server browser to differentiate between official and community servers.
  • additional server side logs to help us diagnose reported situations in which players get kicked from servers
  • matchbox can be used to destroy a vehicle via an action (it is just a hotfix):

      PlZDgYA.jpg

 

CHARACTER AND PERSISTENCE NEED TO BE WIPED IN THIS UPDATE. I am sorry for your tents,barrels and gear, but it is needed because of a crash hotfix.

Please, report any game crash you had - we would appreciate if you could send your crash dump files from the folder C:\Users\YourPCName\AppData\Local\DayZ to our Feedback Tracker.

 

Thank you for playing DayZ!

 

  • Like 37

Share this post


Link to post
Share on other sites

Awesome thanks for this great update! Let's go get geared! :D

  • Like 5

Share this post


Link to post
Share on other sites
5 minutes ago, DayZisMySandboX said:

Wish I had more beanz...

There you go ;)
Thanks for the update :D

Share this post


Link to post
Share on other sites
3 minutes ago, Gobbokirk said:

There you go ;)
Thanks for the update :D

lol, good one.

Share this post


Link to post
Share on other sites

RIP my pristine kiwi collection. :-(  gotta go farm more deans.

  • Like 5

Share this post


Link to post
Share on other sites
11 minutes ago, Sashik said:

No more ironsight mode? It won't get back?

She means the bug where your gun lowers automatically after a few seconds.

  • Like 1

Share this post


Link to post
Share on other sites

Thank you for the updates and the good work!
Keep it up! :D

Share this post


Link to post
Share on other sites

Nice!! 

Finally fixes for those stupid memory errors that occur when tabbing out and during mid-fire fights!! Yayaaya!

Hihihi, I'm surprised that you's also fixed the infamous ladder glitch... finally I won't be scared to climb up ladders no more :) 

 

Ty DayZ Devs!! 

Share this post


Link to post
Share on other sites

Some really good stuff I read in this latest update to stable. From ambient sound volumes adjustments to making destroying broken vehicles a lot more easier with just using a matchbox!

 

Thank you devs :D

Share this post


Link to post
Share on other sites
1 hour ago, AmazingAussie said:

Private servers are appearing in official tab instead of community tab... I hope that this isn't intentional.

Also some official are in the community tabs too

  • Like 3

Share this post


Link to post
Share on other sites
3 hours ago, Baty Alquawen said:

 

  • the visual of stars

 

giphy.gif

  • Like 4

Share this post


Link to post
Share on other sites

More beans only makes you fart XD

 

Thanks for pushing to stable, this is gonna be awesome........i hope!

  • Like 1

Share this post


Link to post
Share on other sites
5 hours ago, Baty Alquawen said:
  • alert values for AIs when it comes to shot reaction

 

 

@Baty AlquawenWhat can we expect from this tweak? Does it mean infected are more/less alert to gunshot sounds? And what about their alertness to silenced gunshots?

Share this post


Link to post
Share on other sites
5 hours ago, Baty Alquawen said:

Fixes:

  • important memory management issue

 

Still memory crashing Baty :( once an hour. Back to queue 22 we go.

Share this post


Link to post
Share on other sites

Just played for 90 mins and it definitely felt smoother, was playing on X64 and no memory crashes, kind of felt weird to finish without that sound "ping" then the error message lol :D

Edited by MadMcardle

Share this post


Link to post
Share on other sites

3 crashes so far this morning.  that's 2 more than in all of .62 before today...

 

[edit]  make that 4

Edited by Red_Ensign

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×