Baty Alquawen 3688 Posted January 10, 2017 Hello guys. We are sending version from Experimental branch to Stable branch now. What is new: Fix for the most common server crashes Fix for apparently reocurred missing body parts Fixes for proper persistence of tents Tweaked infected seeing/hearing, should be slightly nerfed Fireplaces can be placed in houses. Thunder and lightning should not be appearing randomly on the sky anymore. I will be grateful for any feedback. It could help a lot. Thank you. 8 Share this post Link to post Share on other sites
ColdAtrophy 1850 Posted January 10, 2017 (edited) Will this patch fix the fireplaces in buildings as well? Edited January 10, 2017 by ColdAtrophy 1 Share this post Link to post Share on other sites
Baty Alquawen 3688 Posted January 10, 2017 11 minutes ago, ColdAtrophy said: Will this patch fix the fireplaces in buildings as well? Yes. I forgot, thank you. 3 Share this post Link to post Share on other sites
Mr X (DayZ) 2 Posted January 10, 2017 (edited) 32 minutes ago, Baty Alquawen said: Hello guys. We are sending version from Experimental branch to Stable branch now. What is new: Fixes for proper persistence of tents, vehicles Just a little confused why persistence for Vehicle has been implemented whilst no Vehicles spawn? Edited January 10, 2017 by Mr X (DayZ) 1 Share this post Link to post Share on other sites
mithrawndo 166 Posted January 10, 2017 40 minutes ago, Baty Alquawen said: Fixes for proper persistence of tents, vehicles Vehicles are enabled on this stable patch? 1 Share this post Link to post Share on other sites
Baty Alquawen 3688 Posted January 10, 2017 I am sorry guys. My fault again. Vehicles are disabled on Stable servers. 2 Share this post Link to post Share on other sites
blackberrygoo 1416 Posted January 10, 2017 I'm not gonna lie , this is starting to become like pulling teeth. Why do we still have no vehicles on stable , at this point helicopters are still a half a year off or more .... still on a long break due to boring circumstances In game , I just want the damn vehicles back lol experimental is so damn empty it's just boring . 2 Share this post Link to post Share on other sites
corestatic 0 Posted January 10, 2017 Making bases with tents at safe spots without vehicles is just such a pain in the ass. We need those Vehicles, even if they're still a bit buggy. Share this post Link to post Share on other sites
djshauny1 222 Posted January 10, 2017 How long has this game been in development? And you take cars etc out? You are taking away what made dayz great to begin with with each and every update. People will pull the alpha card but no, we paid for this. Sort it out at an acceptable rate for christ sake. Share this post Link to post Share on other sites
Mr X (DayZ) 2 Posted January 10, 2017 24 minutes ago, Baty Alquawen said: I am sorry guys. My fault again. Vehicles are disabled on Stable servers. Thanks for the confirmation. 1 Share this post Link to post Share on other sites
xXxH3LP3RxXx 0 Posted January 10, 2017 (edited) 19 minutes ago, Gregor Liebisch said: Making bases with tents at safe spots without vehicles is just such a pain in the ass. We need those Vehicles, even if they're still a bit buggy. +1 ..just give us the Vehicles back...DayZ need vehicles! So we can choose if we want drive whit buggy cars or not :( Edited January 10, 2017 by xXxH3LP3RxXx Share this post Link to post Share on other sites
OliverPlotTwist 458 Posted January 10, 2017 5 minutes ago, djshauny1 said: How long has this game been in development? And you take cars etc out? You are taking away what made dayz great to begin with with each and every update. People will pull the alpha card but no, we paid for this. Sort it out at an acceptable rate for christ sake. 1 - This game has been in early access for 3 years and 1 month. 2 - They took cars out because they are not in a state in which the devs find acceptable. If you want to test the cars out, they are still on experimental branch. 3 - They are not. They only removed cars temporarily. The "alpha card" is still valid. It will always be valid until the game is no longer in alpha. And yes, you paid for an early access game. Lastly, this is an acceptable rate. Might not be for you, but to anyone that has been in game development it is. 4 Share this post Link to post Share on other sites
ClaireOpen 116 Posted January 10, 2017 (edited) 1 hour ago, Baty Alquawen said: Fireplaces can be placed in houses. Thank you, thank you, thank you. Can we use cooking pots in the fireplaces? I'll just check. Edited January 10, 2017 by ClaireOpen Just thought of something... Share this post Link to post Share on other sites
KraftLawrence 1 Posted January 10, 2017 Please bring back cars and also please fix invisible zombies. 1 Share this post Link to post Share on other sites
carlhdez 0 Posted January 10, 2017 1 hour ago, Baty Alquawen said: Hello guys. We are sending version from Experimental branch to Stable branch now. What is new: Fix for the most common server crashes Fix for apparently reocurred missing body parts Fixes for proper persistence of tents Tweaked infected seeing/hearing, should be slightly nerfed Fireplaces can be placed in houses. Thunder and lightning should not be appearing randomly on the sky anymore. I will be grateful for any feedback. It could help a lot. Thank you. When Mosin will have a long range scope? PU scope is good for medium distances, but we miss Long Range Scope. At least, adapt Hunting Scope to Mosin, please. Share this post Link to post Share on other sites
corestatic 0 Posted January 10, 2017 10 minutes ago, OliverPlotTwist said: They took cars out because they are not in a state in which the devs find acceptable. Well, Weapons tend to despawn at random occasions, so we should temporarily remove them too? I can see your point, but there is a lot in the game to find at a 'not acceptable state' due to it being in the alpha. Cars could easily be there, nobody would complain. DayZ at this point makes you get used to loose stuff at a regular basis due to bugs, so I'd say nothing wrong with giving us car spawns. Share this post Link to post Share on other sites
CONFy- 5 Posted January 10, 2017 30 minutes ago, Gregor Liebisch said: Making bases with tents at safe spots without vehicles is just such a pain in the ass. We need those Vehicles, even if they're still a bit buggy. Tents are useless until we got proper thing to make a base wich i believe will be implemented soon or in a near future. You guys asking for vehicles when they didnt even removed all related bugs in game and there are plenty , so i think that should be priority first not vehicles. Share this post Link to post Share on other sites
OliverPlotTwist 458 Posted January 10, 2017 6 minutes ago, carlhdez said: When Mosin will have a long range scope? PU scope is good for medium distances, but we miss Long Range Scope. At least, adapt Hunting Scope to Mosin, please. It won't be back. Traditionally the mosin is use with the iron sights. The long range scope does not fit on the mosin. If it ever will in the future, it will because of the advanced crafting the devs talked about in the past. Share this post Link to post Share on other sites
corestatic 0 Posted January 10, 2017 5 minutes ago, CONFy- said: Tents are useless until we got proper thing to make a base wich i believe will be implemented soon or in a near future. Base building set apart. Would be great to see this around in the near future :) Share this post Link to post Share on other sites
OliverPlotTwist 458 Posted January 10, 2017 7 minutes ago, Gregor Liebisch said: Well, Weapons tend to despawn at random occasions, so we should temporarily remove them too? I can see your point, but there is a lot in the game to find at a 'not acceptable state' due to it being in the alpha. Cars could easily be there, nobody would complain. DayZ at this point makes you get used to loose stuff at a regular basis due to bugs, so I'd say nothing wrong with giving us car spawns. I don't know the specifics. But the devs don't just remove things for no reason. If the cars are not in stable, there is a reason for it. Share this post Link to post Share on other sites
dethorhyne 52 Posted January 10, 2017 I hope the infected nerfing will also influence their chance to make someone bleed.. Because I'm already at the edge of my seat being angry and pissed off that, I am not kidding here, 95% of time times I get hit once (mostly when zombie isn't even facing me or is still far away) I start bleeding, my shit gets ruined or even worse, I end up with a chipped leg. Like, they're angry people, I've never seen some whack job claw his way through someone's 3 layers of clothing to make him bleed.. it's stupid that we wear jackets vests shirts and what not and get tapped once and it's time for us to replace our tampons. I'm this close to filling in a request to rename rags to maxi pads right now. Of course, I'm not trying to shitpost here, just express something that I consider an unbalanced issue in a more humorous way. 2 Share this post Link to post Share on other sites
kgino1045 2 Posted January 10, 2017 Thanks for the hard work. 2 Share this post Link to post Share on other sites
TikTactical 61 Posted January 10, 2017 (edited) 30 minutes ago, djshauny1 said: How long has this game been in development? And you take cars etc out? You are taking away what made dayz great to begin with with each and every update. People will pull the alpha card but no, we paid for this. Sort it out at an acceptable rate for christ sake. Can you tell me why it's not acceptable to pull the alpha card? Do you think 3 years and 1 month of development time on a big game is enough? Simply put; it's not! And the devs are not only making a game, they're also creating a new game-engine for the game at the same time. YOU... My friend.... Is the the one that have misread/not understood the statement on the store page when you sat down and wanted to buy the game. YOU are the one that has misunderstood the term "Early Access". Now sit down. Edited January 10, 2017 by TikTactical 4 Share this post Link to post Share on other sites
TheOnlyHistoric 0 Posted January 10, 2017 Any idea when voip will be fixed? Share this post Link to post Share on other sites
Galromin 0 Posted January 10, 2017 I really love this game and playing for 4 months, I bought a pc to play Dayz. But patches still including "infected issues" is quite like a joke. This game is devoloping for 2 years or more and still not decided how infected should act, hear, see or run. Yesterday an infected crawled to me like in light speed and pushed me back like 50 meters. I want to ask when the vehicles will be back, when the black hole swallowed faces will be ok, when dying after 10 mins of rainwill will be fixed, when will the devs will be agreed on their final decisions about infected acts. As I said, I love this game and I am about to enter a server atm, but sometimes it just takes our hope :/ Share this post Link to post Share on other sites