Hicks_206 (DayZ) 4297 Posted December 12, 2016 A new week, a new Exp/Unstable update! - Adjustment of Military Loot Tags - Audio changes for RAK and CZ61 - Changes to issues allowing duplication exploit - Predator related server crash potential fix - Adjustment to quality of rounds when unpacked from box We'll have some of the servers with persistence off for some back end testing we're doing, and we'll be messing with AI population for the purposes of profiling. Other than that, not too much different with this build. As always, when a build is on Exp/Unstable it is there for testing - so the aim is to find out if these changes were effective. Please file tickets on any issues you find at feedback.dayz.com. Expect character wipes for every exp update moving forward folks! We're still working on improving server performance, which when poor can cause the following issues: - Infected reaction speed may be reduced - Character modifiers/status can become stuck or not update properly - Infected can push characters through/into model geometry causing movement issues (unable to move in a given direction) - Collision/Navigation in some complex structures can push your character around - Issues with door states can occur - Damage being delayed Other issues include but are not limited to: - Infected vocal sounds being too quiet - Some gear not showing for all players when dropped - Infected response to firearm types is uniform (aka suppressed weapons do not have the proper impact on them) - Infected can push characters through/into model geometry - VOIP volume too loud 7 Share this post Link to post Share on other sites
IMT 3190 Posted December 12, 2016 If all goes well, I'll be done eating dinner before the new build comes out. 5 minutes ago, Hicks_206 (DayZ) said: We'll have some of the servers with persistence off for some back end testing we're doing, and we'll be messing with AI population for the purposes of profiling. Other than that, not too much different with this build. Which servers have persistence off? Or is that a surprise? :P 4 Share this post Link to post Share on other sites
gekker 13 Posted December 12, 2016 Is it important to detail the server you played on when giving feedback? I had the impression most server have different configurations than others so that could help identifying issues we experienced. Additionally I wanted to point out that it would be nice if we could have an option to filter the server browser for persistence on/off as this is a really important feature. Share this post Link to post Share on other sites
Cerbium 0 Posted December 12, 2016 9 minutes ago, Hicks_206 (DayZ) said: - Adjustment of Military Loot Tags Does this mean we'll be able to find more high tier military gear in the tents near the coast? Share this post Link to post Share on other sites
BCBasher 2465 Posted December 12, 2016 8 minutes ago, IMT said: If all goes well, I'll be done eating dinner before the new build comes out. Which servers have persistence off? Or is that a surprise? :P Yeah, that's good information to have. Share this post Link to post Share on other sites
MadMcardle 175 Posted December 12, 2016 Mad reporting for duty! Let's test the hell out of this WOOP WOOP! Share this post Link to post Share on other sites
jappegaming 57 Posted December 12, 2016 4 minutes ago, Cerbium said: Does this mean we'll be able to find more high tier military gear in the tents near the coast? Probably smaller count. Share this post Link to post Share on other sites
Hicks_206 (DayZ) 4297 Posted December 12, 2016 6 minutes ago, Cerbium said: Does this mean we'll be able to find more high tier military gear in the tents near the coast? No. 3 Share this post Link to post Share on other sites
Hicks_206 (DayZ) 4297 Posted December 12, 2016 7 minutes ago, gekker said: Is it important to detail the server you played on when giving feedback? Most definitely. 1 Share this post Link to post Share on other sites
The_Kaindl_AT 6 Posted December 12, 2016 Already made a very good experience on exp the last days. No crashes and bugs. Just the geometry dsyncs with zombies and the invisible items are a problem for me atm. Can't wait to test. 1 Share this post Link to post Share on other sites
koffeekage 322 Posted December 12, 2016 107 mb incoming Share this post Link to post Share on other sites
maxajcd 0 Posted December 12, 2016 near tisy, there is a tree floating in the sky on stable at least, not sure if its still there on experimental, also seen a few tree floating a few feet above the ground around there. Overall, ive been enjoying experimental. Share this post Link to post Share on other sites
koffeekage 322 Posted December 12, 2016 Im going in deep..... Share this post Link to post Share on other sites
Diablo2.0 9 Posted December 12, 2016 23 minutes ago, Hicks_206 (DayZ) said: - Changes to issues allowing duplication exploit NICE!!! Share this post Link to post Share on other sites
Diablo2.0 9 Posted December 12, 2016 14 minutes ago, Hicks_206 (DayZ) said: No. :( Share this post Link to post Share on other sites
koffeekage 322 Posted December 12, 2016 i like my characters like i like my butthole, WIPED.... 5 Share this post Link to post Share on other sites
☣BioHaze☣ 7337 Posted December 12, 2016 90 second respawn timer is back. *thumbs up* 1 Share this post Link to post Share on other sites
The_Kaindl_AT 6 Posted December 12, 2016 5 minutes ago, ☣BioHaze☣ said: 90 second respawn timer is back. *thumbs up* was so chilly with the smaller one :/ Share this post Link to post Share on other sites
madmaxm 26 Posted December 12, 2016 Feedback: x64 version. Just had a 2 min~ fps deadlock / client did not crash. Share this post Link to post Share on other sites
koffeekage 322 Posted December 12, 2016 so sick of these PVP KOS nerds on EXP man, im trying to shit go on stable, the gear is persistent and the servers dont crash 2 Share this post Link to post Share on other sites
Nebulae3 422 Posted December 12, 2016 1 hour ago, Cerbium said: Does this mean we'll be able to find more high tier military gear in the tents near the coast? Coast in dayz is huge - most new spawns are all east of Cherno now. I don`t mind good loot far west of Cherno for example near the coast. 1 Share this post Link to post Share on other sites
rafaeldbr 9 Posted December 12, 2016 (edited) Hi, For this patch today... Any improvement for: 1)Are the zombies still agro and running for half map ? 2)Are the weapons on hands still invisible for other players ? 3)Desync still getting worse every new exp patch ? (it was much better on firsts 0,61 patches) 4)Does the Unconscious´s bug still in ?? (if you go to unconscious state you are not able to wake up anymore sometimes) 5)Black faces ? (no face) 6)Does weapons break very quick after some shots ? 7)Or for any other issues that Hicks had already mentioned on this topic. Edited December 12, 2016 by rafaeldbr Share this post Link to post Share on other sites
zin0 17 Posted December 12, 2016 Nice get rid of the dupers! Share this post Link to post Share on other sites
madmaxm 26 Posted December 12, 2016 Feedback: - To small window to hide zombie or player. Share this post Link to post Share on other sites