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About madmaxm

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  1. Exp Update 0.61.137116

    Exploit report: You can pick unlimited apples from the trees.
  2. Since there will be wipe and 0.61, gives me good reasons to play pve. I'm looking for EU PVE private server with minor minor rp (whitelisted only). I am old dude with ts3 and streaming every evening :). Can use mic. ingame, not interested to spend time on ts3. Not interested in RP only or pve pvp server.
  3. Exp Update 0.61.136770

    Feedback: - Coyote and alice packs are defently to big :).
  4. Exp Update 0.61.136737

    Damn.... Re-loged back into server, no damage done to me. Status bar not updating at all.
  5. Exp Update 0.61.136737

    I'm geting hited by zombies, 0 damage. Also re-loging into server, "if" it works.
  6. Exp Update 0.61.136737

    Feedback: - 0 zombie damage, for real. - No zombies sounds at all - I pissed my pants and my heart went to my ass. So much i got scared when zombie hit me :D.
  7. Exp Update 0.61.136670

    Fedback: =/ - 25 damage per zombie is to low damage. - Zombies cannot hear, see you. Not fun anymore at all. Zombies do not re-present any treath at all.
  8. Exp Update 0.61.136670

    X64 update feedback: - No slutering, no cliping, no fps lag (expect for my own HDD and when i enter towns). - Now uses 3.2Gb ram, which is awesome. - No idea about GPU ram. // Everthing high,, clouds disabled, shadows wery high. Fx 8370 - R9380x 4Gb. Edit: Same critical error shows which i posted in this topic, when i exit the via ingame menu.
  9. Exp Update 0.61.136670

    http://imgur.com/a/0eliD x64 crash, yestarday it was dead lock. But today on this position, exe died.
  10. Exp Update 0.61.136642

    Feedback: - To small window to hide zombie or player.
  11. Exp Update 0.61.136642

    Feedback: x64 version. Just had a 2 min~ fps deadlock / client did not crash.
  12. Exp Update 0.61.136593

    I don't agree with your opinion. Wolf's are "end game", same as bear will "probaly" 1 hit you as in real life. This is survival game. The more pve aspect is growing to "mature" status, the more we are going away from "easy" gameplay and pvp to survival aspect. Once 0.61 will hit on stable, masses of kids will cry their shit out, becouse pvp has been killed on large scale and survival aspect has been re-introduced. Steam forums will burn ^^
  13. Exp Update 0.61.136593

    Feedback: Server browser is for like 5 previus and this build is still on 1 fps for me (AMD fx 8370 + R9 380X). After search is done for all possible servers, fps goes to normal numbers.
  14. Exp Update 0.61.136593

    Feedback: - Crawling zombie has speed reduced, but he still pushes you around instead: crawling to you and start hiting you. - Damage is now per hit 25~, before this build was 50. I find this to low damage :(. Atleast 100 per hit, should give zombie more "fear" status. Damage breakdown: - Normal civilian zombie: 100~ damage per hit. 4-5 hits with best axe. - Army zombie: 250-300~ damage per hit: 5-9 hits with best axe. // This would add to fear factor by x5~ for zombies and take away pvp ascept. Player would start worrying about zombies. - Well done on zombie AI! Awesome! I coudnt get away from the zombie at all. Some game mechanics to to aviod the zombie from dayz mod would be welcomed. - Male Deer in pack, should defend hes heard and attack you as this is the case in real life. Some hunters even died in real life becouse of this. Same with "wild" male bull. - Introduction of Beta wolf, when Alpha dies: "Beta animals often act as second-in-command to the reigning alpha or alphas and will act as new alpha animals if an alpha dies or is otherwise no longer considered an alpha. In some species of birds, males pair up in twos when courting, the beta male aiding the alpha male. It has been found that the social context of the animals has a significant impact on courtship behavior and the overall reproductive success of that animal." x64 feedback: - I can only get 2.5Gb ram out of it. It does never ever got over that number (got more then 20Gb ram). - Some (ultra) minor slutering, there and there. Everthing else works ok. - Before bushes where pink when i reported the bug. Now tree stumps are blinking yellow and they get normal when i come close to them.
  15. Exp Update 0.61.136541

    Feedback: - When i killed the zombie, it desnyc me (i run for like 500m~ and didnt helped). I fixed the desnyc by laying on ground and stand up (only happened in this build). - When i re-armed my axe, there was desnyc for a sec (only happened in this build). - Zombie and wolf damage are way to low (promototion of pvp instead survival). screenshot gallery of 3 bugs. 1st. picture: leaf texture bug. This happened thru several builds. 2nd. Black head appered after 3.5 hours gameplay on x32 version. I fixed the bug by re-loging the complete game. 3rd. Pinky tree textures. When i get close, texture is back to normal texture tree. x64 feedback: - Previus build game felt really fast and great in responses. Previus build, frames rates where up 30-50fps++++ and 0 slutering or crashes. - In this build: x64 is slutering, crashing, fps issues. My dxdiag for dev's: http://pastebin.com/fV0r0NgV