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Jex

Vehicle Windows WTF?

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Are these ever going to be fixed? Yes I know it's an alpha but we had the same shit in Arma 2.

 

For some insane reason, BIS think that all cars make their side windows so low that when you look out of them, your eyes are level with the top of the window making them SHIT to look out of.

 

This error is so fucking obvious that to miss it just speaks volumes.

 

Lower the damn seat height already!

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Vehicale Windows Attempt Number 2

This is NOT a bug, it's sloppy modelling on behalf of BIS which has persisted since OFP. This is a discussion to make sure BIS 1) Fix the idiotic positioning of the driver height and 2) to make sure they don't copying the idiotic modelling to every other vehicle they introduce.
 
Even in an alpha state, the animations have been set for the height in the game meaning some rework is going to be needed. Is that going to ever go to be changed or can we expect our side windows to be useless like they were in OFP, Arma, Arma 2 and DayZ Mod?
 
Most people when they turn their head can see out of the window and up as well. Maybe we could have the same for DayZ vehicles too, please?
 
PS. I PM'd Bones to unlock my thread and have heard nothing though he was almost instant to lock it. If that one gets unlocked can you merge them please and in future, maybe not be so quick to lock them?

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Test Left Ctrl+Mouse movement. That way you can move your head position inside vehicles in Arma. Maybe it's also still in Enfusion. That could help until the problem is solved.

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Test Left Ctrl+Mouse movement. That way you can move your head position inside vehicles in Arma. Maybe it's also still in Enfusion. That could help until the problem is solved.

 

I use track IR, my head turns fine, it's the height of your head. Your eyes are almost just above the top of the window pain meaning you can't really see out the window enough out the sides. The view is restricting and nobody makes car windows this way though I wish I could give you a screen shot.

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Not sure this aspect comes very high on the priority list right now, nor do i believe it should. Ability to adjust the driver height through some kind of seat adjustment control would be a nice finishing touch once literally everything else is dealt with tho.

 

EDIT : Your other thread was likely closed because you can't communicate like a grown up. Try swearing less and sounding a bit less like a child throwing his toys out of the pram and your threads might have more chance to succeed. Butt-Hurt much?

Edited by KenoSkir88

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If you don't release a hotfix for this critical issue by the next 3 days I will call gaben first thing on sunday morning and demand this game to be removed from steam along with all past BI titles.

Fuck this shit I want my money back.

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I'm curious because I've never done it, but how do people reverse on first person servers?

 

working mirrors would probably be nice like arma 3?

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I'm curious because I've never done it, but how do people reverse on first person servers?

 

working mirrors would probably be nice like arma 3?

 

That's a really good question, this is definitely going to be an issue on First Person servers. It would be awesome if we could stick our heads out of the window, like in (Euro) Truck Simulator 2. 

 

The reason mirrors are broken is, because they cost rendertime, as they render another camera view with a little less resolution onto the "mirror". So instead of just rendering the environment you have to render it 2-3 times depending on the amount of mirrors. It's possible there are other solutions to this by now, but this is what I learned in the past. 

Edited by S3V3N

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Hello there

 

Im going to close this as its essentially a duplicate of a locked post.

 

I will notify Boney to have a peek though.

 

What I will say is that whilst your OP has a point, it could be worded far better as if it were directed at me, I wouldn't acknowledge it if I were a dev.

 

I too have noticed odd camera heights in certain vehicle in Arma, ive not driven in DAYZ.

 

Dont make another thread on the issue until you hear back from one of us, thanks!

 

Rdgs

 

LoK

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