Shiva_O 10 Posted August 15, 2015 I see other people can hit me at great ease with single shot rifles, auto weapons etc, when im on the move, zig-zagging or whatever. Every single 1 on 1 fight i've been in i lost. Regardless of server or ping, hits never seem to register, people slide around a lot of the time, movements arent smooth and a lot of people are impossible to hit. Just got fired on by some bandit in cherno, he hit me twice and i got into a house. i heard him come in behind me, i was waiting for him and got the first shots off as he walked through the door about 8ft in front of me. Unloaded about 10 rounds from a cr75 into his head, he never even flinched, sort of slid towards me a bit and unloaded a couple of rounds of AK into me killing me straight outright. I have similar issues when sniping. Anyone else? 2 Share this post Link to post Share on other sites
hekeetsu 86 Posted August 15, 2015 I was about 5 meters from a guy, shot him 6 times with a magnum, at least 3 bullets should have hit him. I even got it recorded and watched it many times and I should have killed him. But nope. Oh well we can only wait until server performance is better. Or look for a good server with less desync. 1 Share this post Link to post Share on other sites
ZomboWTF 527 Posted August 15, 2015 It's desync, it was always in the game, the devs are working on it Share this post Link to post Share on other sites
Syphonz 64 Posted August 15, 2015 This game IS in alpha, remember that. Therefore, there will be issues, bugs, and all sorts of things wrong. To quote a great person.....Patience, my young padawan learner. Share this post Link to post Share on other sites
Shiva_O 10 Posted August 15, 2015 Is there a way I can check which servers have the best desync rates before i join them? Share this post Link to post Share on other sites
Senodog 96 Posted August 15, 2015 I see other people can hit me at great ease with single shot rifles, auto weapons etc, when im on the move, zig-zagging or whatever. Every single 1 on 1 fight i've been in i lost. Regardless of server or ping, hits never seem to register, people slide around a lot of the time, movements arent smooth and a lot of people are impossible to hit. Just got fired on by some bandit in cherno, he hit me twice and i got into a house. i heard him come in behind me, i was waiting for him and got the first shots off as he walked through the door about 8ft in front of me. Unloaded about 10 rounds from a cr75 into his head, he never even flinched, sort of slid towards me a bit and unloaded a couple of rounds of AK into me killing me straight outright. I have similar issues when sniping. Anyone else?Get good learn to shoot this aint a cute and colourful rainbow land with COD type aim assist learn to aim train in Arma 2 Share this post Link to post Share on other sites
CornProducts 315 Posted August 15, 2015 (edited) Get good learn to shoot this aint a cute and colourful rainbow land with COD type aim assist learn to aim train in Arma That is most certainly true, but you have to admit that all his problems come from desync, not from a lack of CoD style combat. My experiences with combat have been similar. Any server with ten people and above start to make combat iffy. We're talking sliding characters, confirmed hits with blood not causing any damage, what appears to be teleportation because of severe desync etc. Edited August 15, 2015 by CornProducts Share this post Link to post Share on other sites
gannon46 788 Posted August 15, 2015 whats your ping you should try and always stay under 100 anything over that it seems theres a chance for more weird things like you mentioned. i'm always on the same server ping in never over 70 for me i've been in quite a few fights and never experience these things, not saying they don't happen i know they do but you should try to see if you can to find a low ping server. Share this post Link to post Share on other sites
blacklabel79 949 Posted August 15, 2015 (edited) there is this stats bug in .57 where technicly your oponent died but the game dosent update this. When he relogs he will find himself atr the coast most likely. Happend to me too. Killed someone where i was sure i dident survive it. Was all good not even broken legs ( wich i should have had ) than i relogged and was ded. Edited August 15, 2015 by {Core}BlackLabel 1 Share this post Link to post Share on other sites
ZomboWTF 527 Posted August 15, 2015 That is most certainly true, but you have to admit that all his problems come from desync, not from a lack of CoD style combat. My experiences with combat have been similar. Any server with ten people and above start to make combat iffy. We're talking sliding characters, confirmed hits with blood not causing any damage, what appears to be teleportation because of severe desync etc. well maybe he has a problem with bullet travel time and bullet raise/fall? i don't personally play CoD but i think they don't represent the bullets in their physicaly correct manner, or are they? Share this post Link to post Share on other sites
CornProducts 315 Posted August 15, 2015 Those games have such tiny engagement ranges, its hard to say. Share this post Link to post Share on other sites
anderswhk 23 Posted August 15, 2015 (edited) Desync is a big factor. Stable is unplayable for me. It's too unreliable to be fun. Probably several issues are at fault. Status not updating on your character, so some shock and health damage is not registrered, general desync, bullet travel etc. The hitbox of the other player is not where you think it is, which explains why it's easy to kill somene running straight at you, or standing still, but if it's someone running vertically it's a different matter. I've lost count of how many times i've had the same experience as the OP. Someone enters building unaware of you, you empty a mag into them and they just turn around, spots you sitting in a corner and shoots you 2 times, then you die. I've just completely stopped using automatic weapons, and try to avoid close combat situations. In the past I would be excited when finding an AKM, now, not so much. 0.58 exp is better, I should add, but not perfect. Edited August 15, 2015 by anderswhk Share this post Link to post Share on other sites
Mookie (original) 799 Posted August 15, 2015 Someone enters building unaware of you, you empty a mag into them and they just turn around, spots you sitting in a corner and shoots you 2 times, then you die. Absolutely this. I tend to avoid CQB, so it's only happened a few times, but annoying as hell when it does. That said, I find it pretty easy to avoid shooters at longer ranges 1 Share this post Link to post Share on other sites
Bonappetit 117 Posted August 15, 2015 (edited) I also had an unfortunate time last night on exp. The guy was running towards me with a gun and my character decided to remove the gun from my hands 5 times in a row :) Edited August 15, 2015 by Miracool Share this post Link to post Share on other sites
anderswhk 23 Posted August 15, 2015 (edited) I also had an unfortunate time last night on exp. The guy was running towards me with a gun and my character decided to remove the gun from my hands 5 times in a row :)Yeah that's a new bug, and it makes double carrying weapons unviable. I lost an M4 I had just found at the Myshkino base earlier today that way. Was not about to search the entire forest. Ain't nobody got time for dat.. I think it's terrain related, because it happens to other players as well at the same spot. If you move somewhere else it stops. Usually 10-20 meters. Edited August 15, 2015 by anderswhk Share this post Link to post Share on other sites
freethink 984 Posted August 15, 2015 (edited) close quarters combat is a crap shoot. you are better off getting a bit of range between you and your opponent Edited August 15, 2015 by freethink 1 Share this post Link to post Share on other sites
eno 1049 Posted August 15, 2015 there is this stats bug in .57 where technicly your oponent died but the game dosent update this. When he relogs he will find himself atr the coast most likely. Happend to me too. Killed someone where i was sure i dident survive it. Was all good not even broken legs ( wich i should have had ) than i relogged and was ded. This is very interesting... I think it happened to a buddy of mine the other day. He got shot up pretty badly and ended up healing up enough to carry on. Next time he logged in he died almost instantly (if not instantly- I don't remember exactly). 1 Share this post Link to post Share on other sites
Sperglord 76 Posted August 15, 2015 Get good learn to shoot this aint a cute and colourful rainbow land with COD type aim assist learn to aim train in Arma I shot a non moving person in the chest from 2 meters away and the bullets went through his body and hit the wall behind him but didn't injure him as if he was a ghost so its not a bug, it's just military simulator? Share this post Link to post Share on other sites
Senodog 96 Posted August 15, 2015 (edited) I shot a non moving person in the chest from 2 meters away and the bullets went through his body and hit the wall behind him but didn't injure him as if he was a ghost so its not a bug, it's just military simulator?That is a hacker not a bug I have experienced this even without desync if you think its desync leave the server find servers with 40MS or lower.Also on a side note your avatar looks sexy as fuck Edited August 15, 2015 by Senodog Share this post Link to post Share on other sites
Killawife 599 Posted August 16, 2015 Its just hit and miss basically. If the game is on your side the person you shoot will die, If its against you your shots will do no or minimal damage and you will die. Its different on every server and varies depending on server status. One thing I've noticed is that if you have the bug where your statuses aren't updating you can take a shitload of hits before you die. I've had a few funny situations happen where someone asks me to kill them and I fire at them point blank and miss because of this. Once even with a sawn-off shotgun when the guy was laying on the ground in front of me with broken legs. Share this post Link to post Share on other sites
Weyland Yutani (DayZ) 1159 Posted August 16, 2015 (edited) I see other people can hit me at great ease with single shot rifles, auto weapons etc, when im on the move, zig-zagging or whatever. Every single 1 on 1 fight i've been in i lost. Regardless of server or ping, hits never seem to register, people slide around a lot of the time, movements arent smooth and a lot of people are impossible to hit. Just got fired on by some bandit in cherno, he hit me twice and i got into a house. i heard him come in behind me, i was waiting for him and got the first shots off as he walked through the door about 8ft in front of me. Unloaded about 10 rounds from a cr75 into his head, he never even flinched, sort of slid towards me a bit and unloaded a couple of rounds of AK into me killing me straight outright. I have similar issues when sniping. Anyone else?How far away in meters are you when zig-zagging? If you're too close (under 30 meters imho) zig-zagging doesn't work. What do you mean by "never seem to register?" Never this build, never in any build, stable, experiment, etc? Your encounter, the net-code is pretty bad in SA. There is about a 3 second delay on when bullets hit and they're effect happens in my experience. I would wager you got him, but you died first. We see this a lot in troubleshooting issues in my community. Could have bounced bubbles too. Being in the vicinity of certain players makes me lag in combat situations. Sniping is fine on my end. I do hear there is a ballistics issue in EXP. Instant hit or 2 second delay for the hit. Edited August 16, 2015 by Weyland Yutani Share this post Link to post Share on other sites
harteman 155 Posted August 16, 2015 If you lose all your firefights, it is more than just desync that is your problem. Desync IS a problem, but it is equal in screwing us over. You should be winning firefights with or without that issue. You may very well be horrible at first person shooters. 1 Share this post Link to post Share on other sites
Dagwood 680 Posted August 16, 2015 I've been playing on an English server from Oregon USA with over 200 ping and have been experiencing great performance, both close range and long. Not so sure that ping is the causing factor in desync Share this post Link to post Share on other sites
ZomboWTF 527 Posted August 18, 2015 (edited) ping has very little to do with desync afaik, the main problem is with public srvers having to sync with the hive constantly, this was also a problem in the mod, stats like hunger/thirst/blood all got synced through the hive which is basically a databaseif you have big issues with this, try a private hive server, maybe there it will be betteri noticed that desync is pretty bad on eu servers, while on american servers and private hive servers its not as bad, maybe the piblic hives are located in the us and take longer to update stats on eu public servers Edited August 18, 2015 by Zombo Share this post Link to post Share on other sites
tofur 16 Posted August 18, 2015 Yeah the desync is so bad for me it's making the game unplayable. It will run fine for a few minutes then I'll get hit with desync for 30 seconds, can't move, randomly looking up at the sky/down at the ground, floating 10-15 feet in every direction, spinning around.... Super frustrating. Share this post Link to post Share on other sites