therandomredstone 432 Posted April 6, 2015 I'm not saying the loot is perfect at the moment, but you're throwing a tantrum here. This is what I've managed to gather in the past two days: Thanks to persistence being mandatory I don't have to worry about my second backpack getting wiped! I am exactly like you! It took awhile but I found some goodies. then more.. then more... now I have two hunting backpacks and a mountain backpack stashed away filled with food and supplies and clothing and weapons.. and zombies are FINALLY harder!! I needed this. Share this post Link to post Share on other sites
Kirov (DayZ) 585 Posted April 7, 2015 I suspect that while we can imagine a whole lot of different scenarios, I think this particular issue is a statistician's dream. Basically, using a sliding scale, you can place military loot with a higher percentage at military locations, and the further away from the base, the less likely you are to see military loot. The same applies for medical loot and hospitals, and things like fire fighter and police gear. The further away from the stations, the less likely to find loot. I think that would be the most logical way, as it would seem the most likely in an actual event. Yeah, that's kinda what I meant. "I suspect", "I think", "it would seem". Look, I even understand you in the way that maybe that would be my thinking if I were a dev. It looks reasonable enough on the surface, something you could expect. But look at it closer and you'll realize it is based on a wild, never-actually-proven assumption. Why on earth medical supplies would have a higher chance of spawning 2 blocks compared to 4 blocks away from the hospital? At least in a world with cars, where the staff can live in a different district? How can your first aid stash be in any way related to the distance to your local hospital? Do you think people are more likely to buy painkillers when they move close to a health care facility? I live in such an area and fail to see any correlation. Off the top of my head about seemingly absurd spawns - I wouldn't mind to find a military uniform and other gear in each and every civilian house in Tulga. Well, that's where the NEAF officers lived with their families, is what I would say to myself. Where's your system now? Of course total randomness will never represent this, but your system would not allow for this, either. I know, I know, people expect a lot. Rifles should be in barracks, because what soldier would take his rifle when sent to a mission. On a seemingly unrelated note, people expect to roll a 6 on d6 if they haven't rolled a 6 for a long time. That's what I think about people's expectations. 1 Share this post Link to post Share on other sites
IgnobleBasterd 161 Posted April 7, 2015 Found an ammo box in an outhouse <3 Share this post Link to post Share on other sites
randomspawn 215 Posted April 7, 2015 Off the top of my head about seemingly absurd spawns - I wouldn't mind to find a military uniform and other gear in each and every civilian house in Tulga. Well, that's where the NEAF officers lived with their families, is what I would say to myself. Where's your system now? Of course total randomness will never represent this, but your system would not allow for this, either. I know, I know, people expect a lot. Rifles should be in barracks, because what soldier would take his rifle when sent to a mission. On a seemingly unrelated note, people expect to roll a 6 on d6 if they haven't rolled a 6 for a long time. That's what I think about people's expectations.Actually, an 'officers' area would be the same rules. Items typically carried by officers appear in greater likelihood around their quarters. It fits the system perfectly. Your example with pain killers seemed a bit off. If you are talking home medicine, it should be random across regular homes. If it's IV kits and blood bags, it should have a higher chance at a hospital. While we talk realism, we also know veggies can't be grown from seed in 15 minutes, but planting a veggie garden and keeping it persistent for 4 months to get 10 pumpkins seems a bit absurd. We allow certain 'un-real' type scenarios for better gameplay. Finding a sword around a boat dock, and finding a fishing net at a devils castle makes zero sense. Yes, cars might change the dynamic some, but it is just an 'assumption' really. The virus might have been very instant, and the infected were all at full sickness in just a few hours from the release of the contagion. We have no idea if it started with 1 person, or was a biological weapon. I don't want instant M4's and AK's at military bases, but I would like a higher chance than at a police station, where I want to find a higher chance of MP5. Share this post Link to post Share on other sites
Kirov (DayZ) 585 Posted April 7, 2015 Actually, an 'officers' area would be the same rules. Items typically carried by officers appear in greater likelihood around their quarters. [snip] My entire point was that it's kinda moot to discuss what would lie where in the aftermath of a zombie apo until we actually live through one. I can very easily describe a scenario where blood bags are anywhere but at hospitals. The same definitely goes for military gear. As for nettings at castles - throughout my close 500 hrs in Chernarus I learnt one thing for sure - absolutely any kind of situation can take place at any time with a non-zero chance. You say it makes zero sense? I say it probably happened dozens of times that a survivor was in the mid of ghillie making, got called for a rendez vous at the Devil's Castle, and subsequently got ambushed upon arrival. Hell, probably at least once this scenario happened two times on the same server within the same restart, leaving you a full ghillie set upstairs the Castle. Things of similar probability (i.e. ridiculously low) happened to me. But I didn't want to discuss the odds of finding nets at castles, which I just don't know. What I mean is the loot system must work properly in terms of gameplay, not meet anyone's layman, "methinks I know how apocalypses work", expectations. If the devs put military gears at military sites, that's fine by me. But if later they discover that this gives too much leverage to certain groups of players (or moves the heat too much to the West), feel free to put rifles in random farm buildings. Then let's pretend these used to be stashes for anti-government rebels. What's the problem with that? 1 Share this post Link to post Share on other sites
Jex 1104 Posted April 7, 2015 Well when it's impossible to find food and impossible to hunt because you can't find guns and ammo and impossible to fish because you can't find hooks then guess what; it doesn't matter if there's a bunch of shirts and teddy bears that could be useful to someone, you'll starve to death. And then you'll respawn and repeat the process and keep respawning until you find a lucky can of beans. And then you'll die because you can't find any weapons to defend yourself from players or zombies.I'm fine with making zombies harder, but the loot mechanics of 0.55 are troubling to say the least, considering that the lack of food and ability to get food make it extremely difficult to get anywhere.Surviving at the moment is more about dumb luck then managing your food supplies or hunting, since food rarely spawns and when it does it's in weird places. Stone knife, Ash stick, sticks, feathers..... can you make rope yet? if so = WIN! Share this post Link to post Share on other sites
Herkyl Puuro 52 Posted April 7, 2015 I play on many diffrent servers. Full and low pop, and I find loot on everyone so far. I find good loot but I cant find any other gun then MP5 and rak, police cars are insane. Found 2 MP5 and 2 Rak on one and 5 clips to each diffrent gun. I dont know if Im really lucky or you are really unlucky. I guess both lol The server Boneboys mentioned in earlier post seems to be working well. I played like 5-6 hours there, and have now a repeater with cpl boxes of ammo, a Rak with three clips for it, can opener, and hey: SMERSH backpack+vest combo! In that server I also found 22 sporter and some ammo for it in less than 30 minutes, after I started there. But what seems to be in all servers that in military areas there is not much military loot. Police stations and some prisons seems to work well in some servers, and in some servers they are empty even you go there after a fresh restart. Police cars are good. Heli crash sites I hear are good, but haven't ran into one yet. Share this post Link to post Share on other sites
Tac0qvy 6 Posted April 7, 2015 I had just finished rage quiting like a week ago after returning to DayZ. Zombies teleported around and their OP line of sight made it impossible to stealth.The next day my friend told me about update .55 and FINALLY DayZ is playable. I've been enjoying it more than I have since the mod.The loot system is not broke. Actually search new places for supplies. They even put an updated loot map on the twitter feed. Use it if you are having so much trouble. Buildings don't have the same loot profile. You can enter one building that has something, then enter the same building in the next town and find a mosin and a high capacity vest. The only thing I can't find is netting. :(Currenlty I have a tortilla pack, smersh vest, mosin w/ long range scope and range finder, fire axe, m65 field jacket, firefighter pants, 2 grenades, 1 flashbang, 3 bottles of water, Mp5-k suppressed with over 200 rounds of 9mm (3 mags with an ammo box), 3 protector cases, a bag of rice, and a crz75 suppressed (no mags) + some misc stuff. I would post a photo, but I'm on my laptop at the moment.This took me about a day to collect. If you are having trouble then you must not be doing something right. I've never had this much loot. Share this post Link to post Share on other sites
elaintahra 4 Posted April 8, 2015 Whether the loot distribution was intentional or not, I'm very much enjoying this patch. Sparse food/loot and the zombie ai makes everything a bit more difficult, and finding stuff in unexpected places is rewarding. It's feeling more like a survival game to me. Now all we need is aggressive wildlife, hornets nests, venomous snakes, earthquakes, random city-wide air strikes, lethal thunderstorms, slippery leg-breaky surfaces, random booby trapped doors and generally more random things that are out to kill you, injure you and make you sick! What DayZ needs is a damn overhaul on graphics engine and a new UI. After they're added in few months hopefully (may for graphics engine?) I'll check the game again. Share this post Link to post Share on other sites
elaintahra 4 Posted April 8, 2015 That doesn't change the fact that it removes the skill and risk aspects of looting, and how do you know that the apocalypse would be like that? I find it funny when people try to paste realism onto something that isn't real, hasn't happened, and probably never will. -_-Besides, if your theory is correct, and that 99.9% are gone, then I'm guessing most of those 99.9% didn't get very far with what they had, and .1% of a population is hardly enough to change the average loot of an area, especially with all the zombies everywhere. Yes, MOST of the loot should be left just laying instead of being moved to church stairs; kitchen knives in kitchen, medicine in hospitals, rifles in hunting lodges, AK in military bases, food in houses and restaurants. Also those are places where items should spawn, rarely or not so rarely I don't care but you should have at least some predictability on looting? Just instead of having 0.54 amount or 0.55 amount, why not have 35% of what we had in 0.54 version? Share this post Link to post Share on other sites
elaintahra 4 Posted April 8, 2015 If it helps, you can come up with stories behind the loot, as I believe that's what the randomness is trying to mimic. An AK mag in a shitter in Dubrovka - we've got a sloppy deserter. A broom at the NWAF - maybe it belonged to the 'cleaning lady' who just tried to claw your eyes off a moment ago? I hate this 0.55 update, starved 3 times and quit. I even thought everything should be in their "own places": knives in kitchen, AK in barrack, however you thought a pretty good explanation for this randomness and I like it. I can imagine a trailer (short movie that is) for Dayz showing these kind of events - someone leaving an AK to a toilet, cleaning lady dropping a broom etc Share this post Link to post Share on other sites
elaintahra 4 Posted April 8, 2015 I found 3 cans of food in that 3 room house that always used to be empty.... I was so happy and I don't even like tuna! Who doesn't like tuna? Share this post Link to post Share on other sites
Syphonz 64 Posted April 8, 2015 *eats popcorn while watching flame war* Keep going, this is interesting. Share this post Link to post Share on other sites
elaintahra 4 Posted April 9, 2015 Sprinting everywhere in what looks to be Mid-Late Autumn, while eating berries, apples, and shitty processed canned food? Cut it down to 2 weeks at best, 1 1/2 weeks at worst. Yes, but not in one day like currently in the game Share this post Link to post Share on other sites
xalienax 621 Posted April 9, 2015 Actually, an 'officers' area would be the same rules. Items typically carried by officers appear in greater likelihood around their quarters. It fits the system perfectly. Your example with pain killers seemed a bit off. If you are talking home medicine, it should be random across regular homes. If it's IV kits and blood bags, it should have a higher chance at a hospital. While we talk realism, we also know veggies can't be grown from seed in 15 minutes, but planting a veggie garden and keeping it persistent for 4 months to get 10 pumpkins seems a bit absurd. We allow certain 'un-real' type scenarios for better gameplay. Finding a sword around a boat dock, and finding a fishing net at a devils castle makes zero sense. Yes, cars might change the dynamic some, but it is just an 'assumption' really. The virus might have been very instant, and the infected were all at full sickness in just a few hours from the release of the contagion. We have no idea if it started with 1 person, or was a biological weapon. I don't want instant M4's and AK's at military bases, but I would like a higher chance than at a police station, where I want to find a higher chance of MP5. Pretty much this Loot should not be exclusive to certain buildings, but likelyhood of a given item should follow logic. I don't want pre-patch loot bonanza's but if your looking for a specific item you should be able to use logical reasoning to determine where its most likely to be, not a total crap-shoot. Share this post Link to post Share on other sites
xlXZeroXlx 2 Posted April 9, 2015 At the moment I learned how to go trough a villiage stealthy, I started to love to update. Its much more thrilling . Now I plan my way through the villiages, or sit behind a barn for minutes to see, where the zombies are walking. And if you don't sprint all the time, you wont get hungry so fast. 1 Share this post Link to post Share on other sites
Sebidee 167 Posted April 9, 2015 (edited) No, the loot is not fine. Fix it. Getting so irritated with this hardcore smugness. Servers are emptying, people don't like it. At the moment I learned how to go trough a villiage stealthy, I started to love to update. Its much more thrilling . Now I plan my way through the villiages, or sit behind a barn for minutes to see, where the zombies are walking. And if you don't sprint all the time, you wont get hungry so fast. Yeah, everyone's idea of fun is sitting behind a barn for minutes on end. How do you even have time for that? You've only 40 minutes to play before you starve to death. Edited April 9, 2015 by Sebidee 1 Share this post Link to post Share on other sites
BCBasher 2465 Posted April 9, 2015 No, the loot is not fine. Fix it.Getting so irritated with this hardcore smugness. Servers are emptying, people don't like it.Yeah, everyone's idea of fun is sitting behind a barn for minutes on end. How do you even have time for that? You've only 40 minutes to play before you starve to death.So you don't like it, no one does or should?Talk about smug. I was burning out on easy mode .54 now I'm having fun being challenged. Share this post Link to post Share on other sites
HarryPotter (DayZ) 172 Posted April 9, 2015 No, the loot is not fine. Fix it.Getting so irritated with this hardcore smugness. Servers are emptying, people don't like it.Yeah, everyone's idea of fun is sitting behind a barn for minutes on end. How do you even have time for that? You've only 40 minutes to play before you starve to death.Hey man, I promise if you eat a few apples (just enough to get out if hunger) then walk inland you will find food and guns. No one really thinks the loot system is finished, not even the devs! It's like the 1st implementation of a new system.. But really just play it, it's not that hard mate!! I'm rubbish at dayz and even I have a shit tone of stuff and healthy, hydrated/energised. 1 Share this post Link to post Share on other sites
randomspawn 215 Posted April 9, 2015 So you don't like it, no one does or should?Talk about smug.I was burning out on easy mode .54 now I'm having fun being challenged.I'm not a fan of the current loot system, but like most games, it's easy to recognize patterns and I have a pretty cool loot route that has gotten me some nice stuff. I have my first land-mine, but I haven't set it yet. That should be fun...I like the grenades and M4 and all that jazz. I do avoid the coast though. Middle of the map works, with short trips up to old hot zones. They aren't that hot nowadays. Share this post Link to post Share on other sites
jubeidok 495 Posted April 9, 2015 I'm not a fan of the current loot system, but like most games, it's easy to recognize patterns and I have a pretty cool loot route that has gotten me some nice stuff. I have my first land-mine, but I haven't set it yet. That should be fun...I like the grenades and M4 and all that jazz. I do avoid the coast though. Middle of the map works, with short trips up to old hot zones. They aren't that hot nowadays. Land mines are a blast. =) Good luck. Share this post Link to post Share on other sites
Sebidee 167 Posted April 9, 2015 So you don't like it, no one does or should?Talk about smug.I was burning out on easy mode .54 now I'm having fun being challenged. Is that even what I said? No. I said I didn't like it and neither do a lot of others, most likely the people not on the forums. Just sharing my opinion man, same as you. Hey man, I promise if you eat a few apples (just enough to get out if hunger) then walk inland you will find food and guns. No one really thinks the loot system is finished, not even the devs! It's like the 1st implementation of a new system.. But really just play it, it's not that hard mate!! I'm rubbish at dayz and even I have a shit tone of stuff and healthy, hydrated/energised. Tried that plenty of times. I've died of starvation 4 times in a row, it really is incredibly frustrating. Even when I'm living on apples the game isn't fun since picking apples is like 90% of what I do. Will probably wait until the next update before playing again. 1 Share this post Link to post Share on other sites
PlasticAssasin8 (DayZ) 78 Posted April 9, 2015 At the moment I learned how to go trough a villiage stealthy, I started to love to update. Its much more thrilling . Now I plan my way through the villiages, or sit behind a barn for minutes to see, where the zombies are walking. And if you don't sprint all the time, you wont get hungry so fast.Been there done that.I used to be able to leave supplies for others but now i have to take most because i cant for sure say i will find it elsewhere.I used to find it rather thrilling trying to get through a big town avoiding and sighting the KOS players and taking them out before they took out a new spawned player.Zombies are easy, they cant keep up with you if you run. Plus you can sit not far from them and they wander away in their zombie stooper I have more food and drink than i can use and can only wear so much blue clothing , geez, no point me even trying to kill an animal, cant fit the food in.Ive been looking for two things for three days now and they are not there.For me now its kinda, meh, so so between boring and easy. 1 Share this post Link to post Share on other sites
Sebidee 167 Posted April 9, 2015 Been there done that.I used to be able to leave supplies for others but now i have to take most because i cant for sure say i will find it elsewhere.I used to find it rather thrilling trying to get through a big town avoiding and sighting the KOS players and taking them out before they took out a new spawned player.Zombies are easy, they cant keep up with you if you run. Plus you can sit not far from them and they wander away in their zombie stooper I have more food and drink than i can use and can only wear so much blue clothing , geez, no point me even trying to kill an animal, cant fit the food in.Ive been looking for two things for three days now and they are not there.For me now its kinda, meh, so so between boring and easy. Where did you get all the food and drink? Share this post Link to post Share on other sites
PlasticAssasin8 (DayZ) 78 Posted April 9, 2015 (edited) Where did you get all the food and drink?With the drink i have it when i see it, but i grab a couple of PET bottles and a canteen, or 2 canteens and a bottle, then you find water purifying tabs and you can refill from a water hole, plus i drink at every well.Food is another thing.Not sure if i could get on the same server as you and have it work with me being in Aus, but id be quite happy to give you 4 or 5 cans and take you there and show you what i do. Edited April 9, 2015 by PlasticAssasin8 1 Share this post Link to post Share on other sites