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Pokerguy12

64bit and multicore/threading

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The servers have had this for months now. don't recall them ever saying when the clients would get it. you got a link?

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The servers have had this for months now. don't recall them ever saying when the clients would get it. you got a link?

Shhhh...... let him stew on it for a while

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1. Those were for the server (Which like Fluxley mentioned, they have had for a long while now) .2. Roadmaps are just guidelines.

Edited by DJ SGTHornet
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What an odd thing to rage post about. A rage post about hacking (whilst annoying) can at least be understood since the OP would have most likely just come fresh off an encounter with one. But this is puzzling, not sure if OP just opens the task manager and rages that only one core is pigged or what.

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I'm goin to start to rant now not at you Pokerguy10, you're cool.. this is a rant in general, started by the topic ( sorry folks + sorry Bakermensch, you cool too).. those who must.. turn away your ears.

 

what you really need is lower ping

what all gamers need is lower ping

 

the whole [***] internet is moving towards higher bandwidth for better streaming

so millions of [happy morons] can watch 30 TV channels all night - football or straight non-stop porno (jesus, or - reality TV...!!!)

 

and none of them care or realize that what they see is 1 or 2 seconds old when it gets to their screen, as long as it keeps streaming.. and the internet providers are more and more pushing that crap, doesn't matter if it takes 300 ms or 1500ms to reach you as long as it keeps coming at the same rate.. right? you internet server TV distribution watchers (sorry, I'm using bad words.. I'll calm my language)

 

so if you're a real life network gamer and you want a REALTIME ping of 40, or 20, or ...WOW... even 10 

.. then you might get the feeling someone is putting a banana in your [***] and they think you won't notice

because there are TWO things - there is Bandwidth and there is Ping... and we GAMERS are the ONLY people who need PING. AND it's the only thing we DO need.

 

You could say - for instance:

Your Provider's local server only has bandwidth for 3000 subscribers, and 2893 of them are watching the football match or the reality TV show now at 7pm... so you 127 gameplayers, your ping is going to drop to 1000 or maybe 1700 every dozen seconds.. because the provider is overloaded, and the Provider is sharing equally , so you get shunted around and you get delayed from time to time, every 5 seconds and maybe they'll switch you to some old backup server network they haven't thrown away yet, every couple of minutes, or just for ..all night to the time the TV viewers flake out at midnight ... whatever.. they do the same to the other subscribers but those other subscribers don't even notice. A difference of 40 or 100 or 170 milliseconds to them is ... Nothing.

 

.. but all those TV watchers are getting 60 frames of - how many bits per second ?? Add it up, its a lot of bits being processed and sent down to them - and I'm getting just a few hundred bits per second TOPS...  it's all I need to play the game...

 

It would be relatively EASY to prioritize low bandwidth end users, so their ping would get there and back fast... and the high bandwidth end users just dont care how many milliseconds it takes for a frame to reach their buffers, as long as its fairly constant streaming - they wont even notice a whole dropped frame (or 2 . or 3)  scattered through their 60 frames per second viewing. as long as it runs at the same rate, they don't care and don't know how long it takes to reach them.

 

and THIS is far more important than 64 bit or 128  or 256- bit... A lot of the time you cant tell which bit-width you're running just by looking at the game on your screen (as long as your hardware can keep up with it).. your pc generates all that lovely detail right in your box and those images never travel the web.. what you see on screen don't need no ping... you only need the ping for that little-bitty data stream telling your pc what is happening in your corner of the gameserver .. and your pc makes up all the lovely graphics and banging noises and screams right there and then.. completely NOT like watching a TV show.. though it might seem  'the same' to look at it.

 

so what GAMERS need is low ping.. and what the internet is doing is ignoring Ping and concentrating on Bandwidth, because that's where the big money is right now. The IP can SELL you 30-40 channels of TV but it can't sell you access to a little minority game .. a game that would be really even-more totally neat if everyone could play it with a ping of ... hmm.. say 25 ??  would ping 25 be ok for you dudes?? Same for everyone?.. anyone object to that ?

 

So what gamers need is low ping, and look out, people, the Internet Service Providers are NOT aiming to provide low ping to anybody, its not profitable, they are simply aiming for HIGH bandwidth for streaming.. as soon as a faster server turns up, it just means .. more subscribers per server, same service.. and for gameplayers that means your ping is maybe going to get worse.. the technology is being used against you.

 

OK - you saw it here first.. that's the end of the rant (sorry Pokerguy10)and I feel kinda better now, even if no one else does.

 

xx pilgrim

Edited by pilgrim
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We were supposed to get these features by 2014, where are they?

 

 

Do you understand what they mean ? The Server architecture suposingly allready moved there.

 

As for the Client i suppose we might see improovments after the new renderer is implemented to stable.

Edited by {Core}BlackLabel

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I know a guy that has 1 ping > :(

 

And you are still mad about it. :ph34r:

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And you are still mad about it. :ph34r:

You bet I am, normal people have 50/70, the lucky ones have 17, only cable snatchers have less >:(

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I know a guy that has 1 ping > :(

 

AFAIK, to get a ping of 1 you need to be connected to the same network with the server.

Edited by Yazar8
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Bah, 20-50 ping is a pipe dream...i often play on servers with a ping 200-300.

 

Play on a +300 server for a while and you start to feel like Nostradamus, reading the future of where the zombie will be so you can axe him.

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Bah, 20-50 ping is a pipe dream...i often play on servers with a ping 200-300.

 

Play on a +300 server for a while and you start to feel like Nostradamus, reading the future of where the zombie will be so you can axe him.

 

Lmao, Aussie internet sucks, or well, I can say the routing ISP's watch for that country sucks.

 

You guys should start using satellites instead of using cables going through the ocean.

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I'm goin to start to rant now not at you Pokerguy10, you're cool.. this is a rant in general, started by the topic ( sorry folks + sorry Bakermensch, you cool too).. those who must.. turn away your ears.

 

what you really need is lower ping

what all gamers need is lower ping

 

the whole [***] internet is moving towards higher bandwidth for better streaming

so millions of [happy morons] can watch 30 TV channels all night - football or straight non-stop porno (jesus, or - reality TV...!!!)

 

and none of them care or realize that what they see is 1 or 2 seconds old when it gets to their screen, as long as it keeps streaming.. and the internet providers are more and more pushing that crap, doesn't matter if it takes 300 ms or 1500ms to reach you as long as it keeps coming at the same rate.. right? you internet server TV distribution watchers (sorry, I'm using bad words.. I'll calm my language)

 

so if you're a real life network gamer and you want a REALTIME ping of 40, or 20, or ...WOW... even 10 

.. then you might get the feeling someone is putting a banana in your [***] and they think you won't notice

because there are TWO things - there is Bandwidth and there is Ping... and we GAMERS are the ONLY people who need PING. AND it's the only thing we DO need.

 

You could say - for instance:

Your Provider's local server only has bandwidth for 3000 subscribers, and 2893 of them are watching the football match or the reality TV show now at 7pm... so you 127 gameplayers, your ping is going to drop to 1000 or maybe 1700 every dozen seconds.. because the provider is overloaded, and the Provider is sharing equally , so you get shunted around and you get delayed from time to time, every 5 seconds and maybe they'll switch you to some old backup server network they haven't thrown away yet, every couple of minutes, or just for ..all night to the time the TV viewers flake out at midnight ... whatever.. they do the same to the other subscribers but those other subscribers don't even notice. A difference of 40 or 100 or 170 milliseconds to them is ... Nothing.

 

.. but all those TV watchers are getting 60 frames of - how many bits per second ?? Add it up, its a lot of bits being processed and sent down to them - and I'm getting just a few hundred bits per second TOPS...  it's all I need to play the game...

 

It would be relatively EASY to prioritize low bandwidth end users, so their ping would get there and back fast... and the high bandwidth end users just dont care how many milliseconds it takes for a frame to reach their buffers, as long as its fairly constant streaming - they wont even notice a whole dropped frame (or 2 . or 3)  scattered through their 60 frames per second viewing. as long as it runs at the same rate, they don't care and don't know how long it takes to reach them.

 

and THIS is far more important than 64 bit or 128  or 256- bit... A lot of the time you cant tell which bit-width you're running just by looking at the game on your screen (as long as your hardware can keep up with it).. your pc generates all that lovely detail right in your box and those images never travel the web.. what you see on screen don't need no ping... you only need the ping for that little-bitty data stream telling your pc what is happening in your corner of the gameserver .. and your pc makes up all the lovely graphics and banging noises and screams right there and then.. completely NOT like watching a TV show.. though it might seem  'the same' to look at it.

 

so what GAMERS need is low ping.. and what the internet is doing is ignoring Ping and concentrating on Bandwidth, because that's where the big money is right now. The IP can SELL you 30-40 channels of TV but it can't sell you access to a little minority game .. a game that would be really even-more totally neat if everyone could play it with a ping of ... hmm.. say 25 ??  would ping 25 be ok for you dudes?? Same for everyone?.. anyone object to that ?

 

So what gamers need is low ping, and look out, people, the Internet Service Providers are NOT aiming to provide low ping to anybody, its not profitable, they are simply aiming for HIGH bandwidth for streaming.. as soon as a faster server turns up, it just means .. more subscribers per server, same service.. and for gameplayers that means your ping is maybe going to get worse.. the technology is being used against you.

 

OK - you saw it here first.. that's the end of the rant (sorry Pokerguy10)and I feel kinda better now, even if no one else does.

 

xx pilgrim

That chinese word i don't think you know what it means.

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So what gamers need is low ping, and look out, people, the Internet Service Providers are NOT aiming to provide low ping to anybody, its not profitable, they are simply aiming for HIGH bandwidth for streaming.. as soon as a faster server turns up, it just means .. more subscribers per server, same service.. and for gameplayers that means your ping is maybe going to get worse.. the technology is being used against you.

 

 

Ping isn't something ISPs hand out to you...

 

Ping is a measure of delay. Why would an ISP be interested in delaying anything. Ping is just as important to streaming as it is to gaming.

Edited by Euphobia

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Lmao, Aussie internet sucks, or well, I can say the routing ISP's watch for that country sucks.

 

You guys should start using satellites instead of using cables going through the ocean.

Yeah the internet here isnt the best thats for sure but not sure why demongrovers ping is so bad . I live in regional WA outside of the most isolated capital city in the world and my pings for perth servers is 30 to 40 my ping for eastern states servers is 70 to 120 with 140 to 160 for NZ servers so it aint that bad.

 

I have to ask demongrover are you playing on the free wireless at Macdonalds or something??

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*wall of insanity snipped to save room*

 

111580176.png

 

3944552924.png

 

So I should almost be in online gaming heaven, right? I disagree and I am not quite sure what in the hell you smoked before that wall-o-shit but I would like some, please. 

 

A persons internet connection doesn't mean anything when the client and server utilizing the connection is not up to par. 

 

Geez.. I have a headache now. Thanks.

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Geez.. I have a headache now. Thanks.

 

You and me both. Still trying to comprehend that huge wall of text.

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New render coming q1 2015.  There better be some significant 64 bit support with that else people going to get pissy.

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111580176.png

 

3944552924.png

 

So I should almost be in online gaming heaven, right? I disagree and I am not quite sure what in the hell you smoked before that wall-o-shit but I would like some, please. 

 

A persons internet connection doesn't mean anything when the client and server utilizing the connection is not up to par. 

 

Geez.. I have a headache now. Thanks.

 

 

 

I think people don't get the point of speed test.

 

 

Guys, please, you seriously don't know how does speedtests work, if you actually ping the closest server to you, you'll surely get a very high internet speed and a very low ping, because the routing your modem watches to reach the server you are pinging will be very less, the less hops, the easier you contact that server, not to mention you are most probably on the same network as the server.

 

Speaking off, if you really want to make a speed test, you must ping  an EU server, because almost all servers are at EU.

 

For example, you can ping one of the OVH S.A.S. servers at France, OVH is currently one of the biggest datacenters out in the world, France is the motherland of internet servers and Netherlands is the mother of internet speed. 

 

I'll see you pinging  France and Netherlands, now that is the real internet speed you have, not some real close server you have.

Edited by Yazar8

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I think people don't get the point of speed test.

 

 

Guys, please, you seriously don't know how does speedtests work, if you actually ping the closest server to you, you'll surely get a very high internet speed and a very low ping, because the routing your modem watches to reach the server you are pinging will be very less, the less hops, the easier you contact that server, not to mention you are most probably on the same network as the server.

 

Speaking off, if you really want to make a speed test, you must ping  an EU server, because almost all servers are at EU.

 

For example, you can ping one of the OVH S.A.S. servers at France, OVH is currently one of the biggest datacenters out in the world, France is the motherland of internet servers and Netherlands is the mother of internet speed. 

 

I'll see you pinging  France and Netherlands, now that is the real internet speed you have, not some real close server you have.

 

I get what you are saying and I did not ping and speedtest the closest servers to me. Had I done that the results would have been even better. There are many DayZ servers that are hosted from Dallas, TX (USA) Which are the ones I used in these examples. I am in Oklahoma City, OK.

 

And just for shits and grins here is a speedtest and pingtest from across the "pond". Which while the latency is as expected a bit worse, it is still adequate for light gaming. 

 

111581881.png

 

3944628212.png

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You could also just ping the gameserver itself. Just get the servers IP and use windows' ping command via cmd.exe

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I get what you are saying and I did not ping and speedtest the closest servers to me. Had I done that the results would have been even better. There are many DayZ servers that are hosted from Dallas, TX (USA) Which are the ones I used in these examples. I am in Oklahoma City, OK.

 

And just for shits and grins here is a speedtest and pingtest from across the "pond". Which while the latency is as expected a bit worse, it is still adequate for light gaming. 

 

111581881.png

 

3944628212.png

 

Yeah your net speed is good enough.

 

3944653412.png

 

Mine sucks, right?

 

How much do you pay for your internet monthly?

 

I pay $40 landline included. 9mb/s they say, I think the fair usage limit they provide me is like 25GB, after that I go down to 3mb/s

Edited by Yazar8

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Yeah your net speed is good enough.

 

3944653412.png

 

Mine sucks, right?

 

How much do you pay for your internet monthly?

 

I pay $40 landline included. 9mb/s they say, I think the fair usage limit they provide me is like 25GB, after that I go down to 3mb/s

 

I pay $70 usd a month with no data usage limits or throttling. 

 

I live in a densely populated area as well and they have never over sold their connection. I could not be happier.

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