scriptfactory 620 Posted September 4, 2014 I didn't think they wanted to do a faction identification system. When was that ever talked about?Rocket talked about it in his roadmap. I don't care what form it comes in (probably customizable armbands...) but I would really love to see the A3 hex indicators implemented as a server option. Share this post Link to post Share on other sites
blunce 991 Posted September 4, 2014 I hope you're wrong. What you just wrote is so upsetting if we were in game I'd attack you like a spider monkey and ruin all your gear (no offense, you're cool). But man, I sure hope max run speed doesn't get nerfed... http://forums.dayzgame.com/index.php?/topic/201314-twitter-ctorchia-l-ashwalker-yep-work-has-started-on-vehicles-but-you-dont-need-a-bikecurrent-sprint-speed-iis-as-fast-as-an-average-tour/?hl=%2Brun+%2Bspeed http://forums.dayzgame.com/index.php?/topic/200307-twitter-ctorchia-jesse-randr-lolyou-know-top-sprinting-speed-is-almost-30kmh-right-now-in-game-that-like-average-speed-for-a-tour-de-france/?hl=%2Brun+%2Bspeed Only 2 links I could find at the moment. Sorry to rain on your parade. :( if we were in game I'd attack you like a spider monkey and ruin all your gear & if I had wheels I'd be a wagon :D Share this post Link to post Share on other sites
Deathlove 2286 Posted September 4, 2014 Rocket talked about it in his roadmap. I don't care what form it comes in (probably customizable armbands...) but I would really love to see the A3 hex indicators implemented as a server option.Sounds cool Im hoping its skins but armbands would be an interesting change to the dynamics. Share this post Link to post Share on other sites
hothtimeblues 128 Posted September 4, 2014 Sorry to ask but when does that mean we can see or do with the "A3 hex indicators". Does this mean we can make our own tags or skins or just means the game will have new skins to chose from? Share this post Link to post Share on other sites
scriptfactory 620 Posted September 4, 2014 (edited) Sorry to ask but when does that mean we can see or do with the "A3 hex indicators". Does this mean we can make our own tags or skins or just means the game will have new skins to chose from?I meant these hex indicators from Arma 3: They added them because it is obviously easier to recognize friendlies in real life. Rocket and many fans are against them but I will keep petitioning for them to be a private shard option. XDEdit: I just mean the little hexagons and only when a friendly is visible. I don't really care for the HUD. Edited September 4, 2014 by scriptfactory Share this post Link to post Share on other sites
hothtimeblues 128 Posted September 4, 2014 Ok. I can't see the photo because my webfilter at work blocks it. I'll check it out when I get home. 1 Share this post Link to post Share on other sites
Caboose187 (DayZ) 3036 Posted September 4, 2014 Ok. I can't see the photo because my webfilter at work blocks it. I'll check it out when I get home.It's a video. Basically he wants to be able to see peoples targets on the map and hud. Like spotting in BF4. Share this post Link to post Share on other sites
igor-vk 909 Posted September 4, 2014 More zombies and no desync. Vehicles, but more curious to see how will they work, then need to travel faster. And I hope that vehicles will be needed for transport of building materials. Share this post Link to post Share on other sites
Irish. 4886 Posted September 4, 2014 I stopped by mainly for the negative comments. :) Also: I want ZERO wall glitching, ZERO looking through walls, and ZERO server ghosting. I basically want the SA to be DayZero.. highly optimized, almost no bugs, and damn near zero cheating. 3 Share this post Link to post Share on other sites
scriptfactory 620 Posted September 4, 2014 (edited) It's a video. Basically he wants to be able to see peoples targets on the map and hud. Like spotting in BF4.Please stop putting words in my mouth. I mean exactly what I said. :)I put a smiley to be positive. Edited September 4, 2014 by scriptfactory Share this post Link to post Share on other sites
ebrim 998 Posted September 4, 2014 (edited) In the interests of the environment; I was told that food doesn't burn on a gas stove if you use a frying pan to cook the food in. I haven't tried it so I can't confirm if there's any truth to it. Huh... last time I tried it (0.49 exp) I used a pot, maybe I'll give the frying pan a go again. Edited September 4, 2014 by Ebrim Share this post Link to post Share on other sites
chodeofwar 145 Posted September 4, 2014 (edited) A (reasonable) server hopping penalty that punishes excessive switching without being too harsh to ordinary players. The end of stupid ideas like this Can I ask you why you think that an (improved) server hopping penalty is a stupid idea? Edited September 4, 2014 by chodeofwar Share this post Link to post Share on other sites
Khanarac 252 Posted September 4, 2014 Weapon balancing, fixing acog, making FoV unusuable while scoped in, change ironsights/reddot perspective to pre 0.41 and fixing desync with bullets. Share this post Link to post Share on other sites
scriptfactory 620 Posted September 4, 2014 Can I ask you why you think that an (improved) server hopping penalty is a stupid idea? It probably won't be necessary when loot respawn and the global loot economy are added. Share this post Link to post Share on other sites
chodeofwar 145 Posted September 4, 2014 Barricading/door locks You should not be able to barricade\lock anything so that another player can not gain access to it. The idea is flawed and obviously would not work on the public hive because you could just server hop to gain entry to locked building. Even on private shard\hive this would be a bad idea; imagine players locking themselves in houses, they would be very hard and in some cases impossible to kill them. Share this post Link to post Share on other sites
chodeofwar 145 Posted September 4, 2014 It probably won't be necessary when loot respawn and the global loot economy are added. That takes care of server hopping for loot. What about server hopping for kills? Share this post Link to post Share on other sites
a_ruttle 199 Posted September 4, 2014 Anything that changes dayz from being a game where you get geared up and go PVP, a ballistics system and medical/wounding system that makes PVP as exciting as ArmA2 ACE firefights, something to change the current meta of pretty much only 10 meter firefights to long 100-300 meter firefights in which one side don't just run away in panic. Share this post Link to post Share on other sites
tuthmes 49 Posted September 4, 2014 Himmmmm We can dream right? Assuming they fix the glitch's and looking far down the path of this game... I would love to see more immersion, random / seasonal environmental effects. Tornados, Snow, Blizzards, Heavy Fog, High Winds ect ect. More ways of making fires,diverse hunting methods, more types of animals, snares, traps (for human and animal) Trade Post for Barter / NPC traders and or Player Barter or both =) a safe zone to trade / meet up swap story's. (perhaps a small town with a pub / bar) Drinking alcohol and its effects on you, assorted types of alcohol for barter / trade / wound care / fire making Gold and Silver / Gems in the form of coins / bars / jewelry ect Night Vision optics (super rare) for most weps and or goggles. Thermal / light enhancing... Jesus I could go on and on LOL :D Anyway, like I said We can dream right? TuT Share this post Link to post Share on other sites
Mostly Harmless 28 Posted September 4, 2014 Lol looks whos talking. I think they need to be able to grow there hair as long as they want. Just as long as beards. Mine goes down almost all the way down my back.That´s right. The longer your char is alive, the longer the hair and beard should grow. A truly skillful or lucky survivor would look like this guy: http://cloud-4.steampowered.com/ugc/487827004043046445/5B6B6CA30DC858AA9C7C02D416D18C887FA5D504/ ...at least kind of...maybe... ;o) Share this post Link to post Share on other sites
pizuicas 82 Posted September 4, 2014 My wish list: 1. Hostile enviroment (storms, Hurricanes, etc).....2. Less loot.....much less. This way you need to really struggle to survive3. More Zeds. Cheers! Share this post Link to post Share on other sites
spartacusrex 88 Posted September 4, 2014 (edited) Aside from bug fixes?:1. Persistence and barricading/base building.2. Vehicles Right now I'd settle for a bike and my tent persisting on my clan's server. You should not be able to barricade\lock anything so that another player can not gain access to it. The idea is flawed and obviously would not work on the public hive because you could just server hop to gain entry to locked building. Even on private shard\hive this would be a bad idea; imagine players locking themselves in houses, they would be very hard and in some cases impossible to kill them. Have you played the mod? Epoch or Overpoch in particular? You can break down barricades, cut them down with chainsaws, drive through walls with a tank, or just shoot up the house (bullets penetrate.) Edited September 4, 2014 by Spartacus Rex Share this post Link to post Share on other sites
Evil Minion 943 Posted September 4, 2014 It probably won't be necessary when loot respawn and the global loot economy are added.It probably will as otherwise the path between two instances of the same place (e.g. Vybor military base) would be much shorter than the path between two similar places on the same server (e.g. Vybor military base and Zelenogorsk) and also less risky. If guys like this:The end of stupid ideas like thiswould be annoyed by this as their cheap way of getting geared gets a well needed cost attached to it - they won't be missed. The game is better off without them. Share this post Link to post Share on other sites
Rags! 1966 Posted September 4, 2014 Jeremiah Johnson player model. 2 Share this post Link to post Share on other sites
GhostDivision (DayZ) 22 Posted September 4, 2014 1. Performance up to par with modern games2. Server stability resolved3. Zombies4. Vehicles5. Bugs fixed6. New studio Share this post Link to post Share on other sites
St. Jimmy 1631 Posted September 4, 2014 Unforgiving stamina system to say goodbye for sprinting everywhere and welcome the real size of the Chernarus. Share this post Link to post Share on other sites