Hetstaine 10852 Posted July 29, 2014 MOA = Minute of arc ? Share this post Link to post Share on other sites
gibonez 3633 Posted July 29, 2014 I am a little confused as to why the made the scopes increase the weapons accuracy :/ Share this post Link to post Share on other sites
-Gews- 7443 Posted July 29, 2014 On 7/29/2014 at 4:50 AM, Hetstaine said: MOA = Minute of arc ? Yes π/10800 rad On 7/29/2014 at 4:54 AM, gibonez said: I am a little confused as to why the made the scopes increase the weapons accuracy :/ Prolly 'cos people usually shoot smaller groups with optics. But it could be argued they'd already shoot more accurately without needing to change the dispersion on account of the better precision. Share this post Link to post Share on other sites
Hetstaine 10852 Posted July 29, 2014 On 7/29/2014 at 5:12 AM, Gews said: Yes π/10800 rad I suspect that means 'shoot until target is dead or oneself is dead disregarding fair or unbalanced dispersion and or ballistics' 3 Share this post Link to post Share on other sites
gibonez 3633 Posted July 29, 2014 On 7/29/2014 at 5:12 AM, Gews said: Prolly 'cos people usually shoot smaller groups with optics. But it could be argued they'd already shoot more accurately without needing to change the dispersion on account of the better precision. That make sense I do notice smaller groups when I am shooting with a magnified optic. What about the BS attachments that affect dispersion are they still around such as the mosins compensator ? Share this post Link to post Share on other sites
crazykage 1063 Posted July 29, 2014 Just wanted to stop here say two things before I retreat from my monster I created and go to bed. First: Gews, you bronie bastard you! You ROCK! Nice work with the quick reaction time in finding that intell. And second: WWWWOOOOOOOOOOOHOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Share this post Link to post Share on other sites
crazykage 1063 Posted July 29, 2014 On 7/29/2014 at 4:37 AM, gibonez said: Sadly some tacticool mosins can mount m203s. but are they laser guided M203's??? Share this post Link to post Share on other sites
-Gews- 7443 Posted July 29, 2014 (edited) On 7/29/2014 at 5:16 AM, gibonez said: What about the BS attachments that affect dispersion are they still around such as the mosins compensator ? Mosin compensator is still around, reduces dispersion diameter by 33% compared to Mosin that only has LRS - should be changed - makes this a kinda useless attachment but, hey... All the other stuff still exists but the effects are now much smaller. Apart from Mosin compensator AK plastic and railed furniture is the other main thing IMO, using AK-101 polymer furniture instead of laminated AKM furniture reduces AKM dispersion to 3.78 MOA from 4.47 MOA (error in first post, AKM is less accurate than standard M4A1, AK101 is more accurate). Edited July 29, 2014 by Gews 1 Share this post Link to post Share on other sites
DeatHTaX 1217 Posted July 29, 2014 On 7/28/2014 at 10:31 PM, Katana67 said: Bear in mind, balance could mean multiple things. Could be in reference to weapon performance. Could just be in reference to rarity/commonality tweaks with regard to weapons/magazines/ammunition. Could be both. I grow weary of the "Update treasure hunts" for what they've implemented...lol. I guess it's just me, but I would prefer to actually be told what they have adjusted so I can liberally experiment and test each one individually. But nope. 4 Share this post Link to post Share on other sites
Bororm 1156 Posted July 29, 2014 Got numbers for all the pistols Gews? Share this post Link to post Share on other sites
gibonez 3633 Posted July 29, 2014 I like the step they took but I would love it even more if in one of the future patches instead of releasing a firearms balance patch they simply stated. "We decided to give each of the weapons their real life attributes and values, also attachments no longer work on weapons that you would not ordinarily see on in real life nor weapons that require excessive machining to fit on. Attachments no longer affect the dispersion in any shape or form and any further balancing will be done by controlling the loot tables" 1 Share this post Link to post Share on other sites
-Gews- 7443 Posted July 29, 2014 On 7/29/2014 at 6:14 AM, Bororm said: Got numbers for all the pistols Gews? All 5.4" at 25 yd = 20.63 MOA T/C Encore = 6.88 MOA 1 Share this post Link to post Share on other sites
xalienax 621 Posted July 29, 2014 On 7/29/2014 at 5:12 AM, Gews said: Prolly 'cos people usually shoot smaller groups with optics. But it could be argued they'd already shoot more accurately without needing to change the dispersion on account of the better precision.still my #1 hatelist item for SA. Optics effecting the actual ballistics is 100% un-acceptable. you should not be penalised with reduced mechanical accuracy when using irons over an optic for ANY REASON EVER. 8 Share this post Link to post Share on other sites
Bororm 1156 Posted July 29, 2014 On 7/29/2014 at 6:32 AM, Gews said: All 5.4" at 25 yd = 20.63 MOAT/C Encore = 6.88 MOAThanks man. Share this post Link to post Share on other sites
foxdie_01 121 Posted July 29, 2014 I imagine there will be a huge number of attachments to the CZ to help reduce the dispersion. Share this post Link to post Share on other sites
Calvin Candie 189 Posted July 29, 2014 On 7/28/2014 at 8:18 PM, Deathlove said: Well gotta play to find out. Ether its going to be REALLY good or a really bad change. That about sums it up.Idiotic. Can't the developement team state the freaking changes...just...lol 2 Share this post Link to post Share on other sites
Exorade 214 Posted July 29, 2014 On 7/29/2014 at 10:20 AM, Calvin Candie said: Idiotic. Can't the developement team state the freaking changes...just...lol The development team only states the freaking changes when there's a stable release. 1 Share this post Link to post Share on other sites
OrLoK 16186 Posted July 29, 2014 Hello there Im not sure if we will ever see attachments affect statistics, we have to remember this is a game not a hardcore milsim. Yes, its more of a survival sim but I think the emphasis will be more on survival than combat. I too would love all the weapons to equal their real life counterparts as much as possible and for attachments to as useful as they are in real life but I can see why the devs would go with a small buff. Lets be thankful and relieved that the weapons are being tweaked and for the better. Rgds LoK 2 Share this post Link to post Share on other sites
taco86 156 Posted July 29, 2014 On 7/29/2014 at 1:43 AM, Gews said: Reduced dispersion for one thingSKS = 5.16 MOAM4A1 CQB = 4.30 MOAM4A1 = 4.13 MOAM4A1 RIS, standard = 4.04 MOAM4A1 Magpul = 3.78 MOACZ527 = 5.16 MOAMosin = 3.44 MOABlaser = 3.44 MOA10/22 = 3.44 MOA1911 = 5.4" @ 25 yd Not bad for a first run... I'd like to see a few changes though. Mosin and cz527 should have their moas swapped. Blaser should be reduced to sub 2.5 moa, and 10/22 should be at least 5. Thanks for the info btw gews. Share this post Link to post Share on other sites
Ultimoses 110 Posted July 29, 2014 I have to admit that I don't really know what those MOA numbers say. Does it mean that the CR527 is less accurate than the M4A1? Is it because of the caliber? Share this post Link to post Share on other sites
taco86 156 Posted July 29, 2014 It's essentially the "natural" deviation of the firearm. Smaller number = better. Share this post Link to post Share on other sites
hotcakes 348 Posted July 29, 2014 Ids habbening. the great rebalancing of our time 1 Share this post Link to post Share on other sites
Evil Minion 943 Posted July 29, 2014 On 7/29/2014 at 10:20 AM, Calvin Candie said: Idiotic. Can't the developement team state the freaking changes...just...lolThey stated they won't publish detailed mechanics because of potential abuse. Also not providing the changes gives a greater motivation for testing and leads to less predisposed testers. Share this post Link to post Share on other sites
Calvin Candie 189 Posted July 29, 2014 On 7/29/2014 at 1:22 PM, Evil Minion said: They stated they won't publish detailed mechanics because of potential abuse. Also not providing the changes gives a greater motivation for testing and leads to less predisposed testers.Ah whatever...im tired of the dev team and their fan boys xdIf they said the water was purple some people would say "ahem..i agree!"... Lol 1 Share this post Link to post Share on other sites
hombrecz 832 Posted July 29, 2014 On 7/29/2014 at 1:40 PM, Calvin Candie said: Ah whatever...im tired of the dev team and their fan boys xdIf they said the water was purple some people would say "ahem..i agree!"... Lol Some people are equally tired of haters *wink* *wink*. Share this post Link to post Share on other sites