rodsin 7 Posted September 26, 2014 Weapons: Paintball guns, water ballons, slingshoots, spears, pre historical clubs, and other stuff like that (we dont need more guns, there's ppl getting shoot everywhere) cloths: swimsuits (so we can enjoy chernarus long coast), BDSM sets (imagine that you kidnapp a rival clan member, make him dress a BDSM set, take a picture, send it to the rival clan and ask for a ransom) Share this post Link to post Share on other sites
DocWolf 146 Posted September 26, 2014 (edited) I want my US Army digitl ACUs, FLC, and Assault pack... There are a lot of players that keep asking M14, Marpat BDUs and whatnot. Why should the game have so many western clothes and weapons? Chernarus is supposesd to be an ex-warsaw pact country, and considering what we can see around the playable areas it's supposed to be a poor one, too. I understand that in the backstory there was some kind of western intervention in the Chernarus outbreak (New Zealand military berets, UN gear, M4s and windbreaker jacktes with US flag patches) but having too much western stuff is...well, meh. DayZ setting is an eastern, rural country: probably for the first time in ages we're not playing some bland adaptation of the "urban america overrun by zombies" cliché. Let's try to avoid it, if we can. A final consideration: the very last thing we need is more military stuff. Don't get me wrong, I like it and I understand that in-game it's really useful....but come on, this shouldn't be The Expendables: Fashion School. More civilian clothes and more civilian weapons as a first priority. If we want more military stuff (IF) let it be something like 80% eastern stuff (both modern and ex-soviet), 15% european (modern) and 5% from north america (modern) My two centsDocWolf Edited September 26, 2014 by DocWolf 1 Share this post Link to post Share on other sites
Ceallach 56 Posted September 26, 2014 (edited) There are a lot of players that keep asking M14, Marpat BDUs and whatnot. Why should the game have so many western clothes and weapons? Chernarus is supposesd to be an ex-warsaw pact country, and considering what we can see around the playable areas it's supposed to be a poor one, too. I understand that in the backstory there was some kind of western intervention in the Chernarus outbreak (New Zealand military berets, UN gear, M4s and windbreaker jacktes with US flag patches) but having too much western stuff is...well, meh. DayZ setting is an eastern, rural country: probably for the first time in ages we're not playing some bland adaptation of the "urban america overrun by zombies" cliché. Let's try to avoid it, if we can. A final consideration: the very last thing we need is more military stuff. Don't get me wrong, I like it and I understand that in-game it's really useful....but come on, this shouldn't be The Expendables: Fashion School. More civilian clothes and more civilian weapons as a first priority. If we want more military stuff (IF) let it be something like 80% eastern stuff (both modern and ex-soviet), 15% european (modern) and 5% from north america (modern) My two centsDocWolf Oh dear, wait till Katana sees this post. :P Edited September 26, 2014 by Ceallach Share this post Link to post Share on other sites
PFC 5 Posted September 26, 2014 (edited) There are a lot of players that keep asking M14, Marpat BDUs and whatnot. Why should the game have so many western clothes and weapons? Chernarus is supposesd to be an ex-warsaw pact country, and considering what we can see around the playable areas it's supposed to be a poor one, too. I understand that in the backstory there was some kind of western intervention in the Chernarus outbreak (New Zealand military berets, UN gear, M4s and windbreaker jacktes with US flag patches) but having too much western stuff is...well, meh. DayZ setting is an eastern, rural country: probably for the first time in ages we're not playing some bland adaptation of the "urban america overrun by zombies" cliché. Let's try to avoid it, if we can. A final consideration: the very last thing we need is more military stuff. Don't get me wrong, I like it and I understand that in-game it's really useful....but come on, this shouldn't be The Expendables: Fashion School. More civilian clothes and more civilian weapons as a first priority. If we want more military stuff (IF) let it be something like 80% eastern stuff (both modern and ex-soviet), 15% european (modern) and 5% from north america (modern) My two centsDocWolf I understand what youre saying. But why not have western loot near the helicopter crashes? I'm not saying place American military gear in a Russian barracks, but I don't see a problem with it spawning near a downed blackhawk. The FLC for example is something every American soldier has, so it wouldn't bat an eye at it spawning with an M4 and a chopper site. Edited September 26, 2014 by PFC Share this post Link to post Share on other sites
gibonez 3633 Posted September 26, 2014 I'm just going to say it, I'd love a lootable straight bolt for the Mosin. I don't use optics on mine and I'd love to have the classic straight bolt handle look. :P I'd prefer if it came with a straight bolt and you had to loot or craft the bent one but I can understand why they did it that way. This man gets it. Loo-table straight bolt = only takes bayonets Bent bolt mosin made rare and takes the pu scope. Share this post Link to post Share on other sites
Katana67 2907 Posted September 26, 2014 (edited) There are a lot of players that keep asking M14, Marpat BDUs and whatnot. Why should the game have so many western clothes and weapons? Chernarus is supposesd to be an ex-warsaw pact country, and considering what we can see around the playable areas it's supposed to be a poor one, too. I understand that in the backstory there was some kind of western intervention in the Chernarus outbreak (New Zealand military berets, UN gear, M4s and windbreaker jacktes with US flag patches) but having too much western stuff is...well, meh. DayZ setting is an eastern, rural country: probably for the first time in ages we're not playing some bland adaptation of the "urban america overrun by zombies" cliché. Let's try to avoid it, if we can. A final consideration: the very last thing we need is more military stuff. Don't get me wrong, I like it and I understand that in-game it's really useful....but come on, this shouldn't be The Expendables: Fashion School. More civilian clothes and more civilian weapons as a first priority. If we want more military stuff (IF) let it be something like 80% eastern stuff (both modern and ex-soviet), 15% european (modern) and 5% from north america (modern) I mean, the "Soviet Russia post-apocalyptic" genre is pretty damn cliche in and of itself. See the Metro franchise. See STALKER. Two well-established franchises, adhering (with great, great, leniency) to a depiction of an "Eastern European" and/or "Russian" environment. I mean, an "Eastern European" post-apocalyptic aesthetic has even crept into other games, like Destiny as well (which only features a ruined Russia as a location on Earth). So, I ask, why should be be playing just another "bland" Soviet apocalypse cliche? I swear to god, if I hear a "something something something Chernobyl/Pripyat" reference, I might lose my mind. Because that is the ultimate in post-apocalyptic cliches, in the real-world. Whenever folks think of an abandoned, ruined broken down area... where to they think of? Pripyat. The litany of "Top 10 Abandoned Places" lists on the internet alone are a testament to that. Nevermind that, surprise, these countries exist in the 21st century. And that they now partake in a global economy, in which small arms from all over change hands every day (see my pictures that I've posted on this thread). These countries, including Russia, use western gear with an ever-growing frequency. Take a look at any ten images from the Ukrainian conflict, and you'll see Multicam gear all over the place. I'm not saying that it should be this way, but you can't really assert that they're somehow betraying an aesthetic... when the realistic aesthetic isn't what you think it is in the first place. Simply because a country is relatively poor, does not mean military-grade (and even "Western") hardware is not commonplace. These countries are often times incredibly unstable (see the conflict occurring in 2009 in Chernarus) and can be militarized as a consequence. The true misconception/dissonance is in the assumption that we still live in the Cold War, where one side uses X and the other uses Y. We don't. There is overlap, significant, blatant, overlap. Never mind the robust civilian market (legitimate and illegitimate) in so-called "military" weapons. NATO/Western gear should be rare. Eastern European gear should be uncommon. Civilian gear should be common. I don't think anyone would suggest otherwise, because we all know (hopefully) that merely suggesting something... doesn't mean you think it should be common. Edited September 26, 2014 by Katana67 Share this post Link to post Share on other sites
DocWolf 146 Posted September 29, 2014 I'll answer your post purposefully cutting out the rants - your reply seemed a lot more angry than necessary TBH. I mean, the "Soviet Russia post-apocalyptic" genre is pretty damn cliche in and of itself. See the Metro franchise. See STALKER. Two well-established franchises, adhering (with great, great, leniency) to a depiction of an "Eastern European" and/or "Russian" environment. I mean, an "Eastern European" post-apocalyptic aesthetic has even crept into other games, like Destiny as well (which only features a ruined Russia as a location on Earth)Well, you managed to list...what, two post-apocalyptic game franchises and a multiplayer map of a game without actual zombies? I seriously can't see how that equals to "eastern european horror is a cliché". Especially if we compare those examples to basically every other horror videogame ever. Nevermind that, surprise, these countries exist in the 21st century. And that they now partake in a global economy, in which small arms from all over change hands every day (see my pictures that I've posted on this thread). These countries, including Russia, use western gear with an ever-growing frequency. Take a look at any ten images from the Ukrainian conflict, and you'll see Multicam gear all over the place. I'm not saying that it should be this way, but you can't really assert that they're somehow betraying an aesthetic... when the realistic aesthetic isn't what you think it is in the first placeSorry, but I assumed we were discussing about a game - not real world journalism. As far as I know when someone create a game the only way to make it work is NOT striving for realism, but for authenticity. That means even if it's obvious that real-world ex soviet republics use western gear, in a game where you want to convey the idea of being stranded in a foreign place you have to represent the fictional setting differently from reality.An example could be using old-style bus and cars models in your eastern european videogame even if in reality such vehicles are a lot less common. Another example could (should?) be western military weapons and clothes - in reality you can find USMC desert boots everywhere: I own a pair, and I'm definitely not a Marine or even an American citizen. But should you find them everywhere in a game set in a fictional eastern country? No, at least not in my opinion. Not if you want to visually convey the idea of being in a fictional, eastern country.No one here is suggesting cutting out wester weapon and/or gear from the game contents. But in this game where you're supposed to be stranded in a fictional eastern country, what should be far more common? ACU/Multicam/Marpat gear of civilian/russian military clothes? Steyr AUGs and TAVORs or eastern weapons? If you want to convey the idea, I bet the answers are the second ones. NATO/Western gear should be rare. Eastern European gear should be uncommon. Civilian gear should be common. I don't think anyone would suggest otherwiseDon't tell me you're agreeing with me now :) Share this post Link to post Share on other sites
UltimateGentleman 355 Posted September 29, 2014 I'd love a Winchester or just any kind of cool lever action rifle, modified to use the same ammo as the Mosin maybe not sure what'd be the best fit. It'd just be great fun to wander around with a kind of novelty weapon like that, cowboy hat, Clint Eastwood set. Even if they were really shitty weapons the challenge would be welcomed.A bullet belt too, that would be great and it wouldn't be that overpowered it'd only be useful for weapons like that with no clip to load in. Share this post Link to post Share on other sites
Katana67 2907 Posted September 29, 2014 (edited) Well, you managed to list...what, two post-apocalyptic game franchises and a multiplayer map of a game without actual zombies? I seriously can't see how that equals to "eastern european horror is a cliché". Especially if we compare those examples to basically every other horror videogame ever.Sorry, but I assumed we were discussing about a game - not real world journalism. As far as I know when someone create a game the only way to make it work is NOT striving for realism, but for authenticity. That means even if it's obvious that real-world ex soviet republics use western gear, in a game where you want to convey the idea of being stranded in a foreign place you have to represent the fictional setting differently from reality. Not if you want to visually convey the idea of being in a fictional, eastern country.No one here is suggesting cutting out wester weapon and/or gear from the game contents. But in this game where you're supposed to be stranded in a fictional eastern country, what should be far more common? ACU/Multicam/Marpat gear of civilian/russian military clothes? Steyr AUGs and TAVORs or eastern weapons? If you want to convey the idea, I bet the answers are the second ones.Don't tell me you're agreeing with me now :) Sarcastic, sure, but that's to be expected when I've been defending reason (i.e. a recognition of Chernarus itself as fictional and a recognition of real-world geopolitical/economic paradigmatic change) for over two years, against swathes of folks who vehemently don't want things like a humble AR-15 in their ideal post-Soviet apocalypse. And, if you read what I actually said (I don't recall ever mentioning "horror" at all, genre or otherwise), I was referring to the pure stereotypical post-Soviet and/or "Eastern European" aesthetic for which you were advocating. I don't set up binaries. Likewise, this aesthetic that you're advancing... is ostensibly based on reality. As the notion of a post-Soviet country is a concept born out of real-world circumstance, rather than completely dreamed up in fiction. I don't recall mentioning journalism at all, either. I used two franchises, yes. That are pretty seminal. I also used a so-called "AAA" game to demonstrate that this aesthetic creeps into other genres (thereby becoming cliche). I also listed a detached popular culture reference, in the "10 Abandoned Places" anecdote. I could list other things, like Call of Duty's heavy emphasis on Pripyat as a plot device. I also listed a real-world example, one which is etched into a broader global consciousness, about what an apocalyptic landscape would look like. So, I feel I've got all my bases covered when I assert that a "post-Soviet" apocalyptic aesthetic, is every bit as cliche as a "Western" apocalyptic aesthetic. Not to mention the error in the assumption that foreign = fixed. I'm also not sure where you're getting the idea that DayZ is meant to convey something "foreign." Not only is the status of "foreign" completely relative, but DayZ is fictional. It's foreign to everyone, because it's made up. Would a rural Russian find DayZ's aesthetic foreign? Doubtful. I don't even find it terribly foreign, given that I grew up in rural New England. Which brings me to the final point I'll make. You say that Steyr AUGs and Tavors are "Western" weapons? Perhaps you should tell that to RPC Fort in Ukraine, the most prolific manufacturer of Tavor-platform weapons outside of Israel. Perhaps you should do a cursory Google search for Steyr AUGs or FN 2000s in countries like Syria, Palestine, and Libya. They're "Western" right? You say that Multicam is rare in Eastern Europe? Tell that to the military servicemen from countries like Poland, Russia, Ukraine, Latvia, Estonia, and Georgia who use Multicam pattern gear. And you might want to include the other swathes of irregular forces fighting in Ukraine, which regularly use Multicam (likely purchased from military surplus stores, brought in from external powers, or looted from military facilities). You're dismissing "realism" while wanting it at the same time (because you're calling things like the Steyr AUG, M14 [which was sold in quantity, and is still stored in the tens of thousands by former Pact countries] and Tavor "western," which is a consideration deeply rooted in reality). And for the record, I was taking issue with the fact that you view merely advocating for the inclusion of things like M14s as somehow detrimental. Not the fact that you want them to be rare. Edited September 29, 2014 by Katana67 Share this post Link to post Share on other sites
Deathlove 2286 Posted September 29, 2014 (edited) SWAT outfit, so i can look policed out.Well really the helmet would be pretty much already in game just give the ability to turn the Gorka Helmet black and theres your riot helmet. Unless your wanting one of these varieties Edited September 29, 2014 by Deathlove Share this post Link to post Share on other sites
gibonez 3633 Posted September 29, 2014 Which brings me to the final point I'll make. You say that Steyr AUGs and Tavors are "Western" weapons? Perhaps you should tell that to RPC Fort in Ukraine, the most prolific manufacturer of Tavor-platform weapons outside of Israel. Perhaps you should do a cursory Google search for Steyr AUGs or FN 2000s in countries like Syria, Palestine, and Libya. They're "Western" right? All that are probably in numbers so insignificant that they are probably not statistically relevant. Take the Ukraine how many tavors do they even own ? 12, 24,100 even 1000 at those numbers it's insignificant compared to the rest of their stockpile. Not to mention they all exist in a completely functioning society with a global market. Take away those 2 like in dayz and how likely would you truly think those weapon systems are likely to be found ? If I had to guess Share this post Link to post Share on other sites
St. Jimmy 1631 Posted September 29, 2014 Lots of civilian clothes:- business suits- doctor's coat- leather and fur clothing- skirts/dresses- warning vests- belts- leggings, tights- different types of underwear/swimwear- sports clothes- more variation of shirts (e.g. sleeveless)- more variation of jackets- scarfs etc. Maybe there could be additional slots for some of them:- underwear (can only be replaced)- neck (scarfs, items etc.)- hip (skirts and belts)And CZ-805 BREN for this list and I'm happy. Share this post Link to post Share on other sites
TheHighwayman 1 Posted September 30, 2014 Shemaghs/headwraps, improvised explosives/molotovs, bear traps and so on.And a pump action shotty.But mostly shemaghs. Share this post Link to post Share on other sites
Deathlove 2286 Posted September 30, 2014 Shemaghs/headwraps, improvised explosives/molotovs, bear traps and so on.And a pump action shotty.But mostly shemaghs.The pump action shotgun is on its way. Share this post Link to post Share on other sites
SomeCallMeNomad (DayZ) 89 Posted September 30, 2014 I absolutely agree. We need much more civilian clothing! I wouldn't wear military/hunting style all the time, if there were more good looking combinations (pants/jacket) of civilian clothing. :-)I agree with that agreement! Share this post Link to post Share on other sites
MountGreen 20 Posted September 30, 2014 A snapback that literally said: 'CU*T' Share this post Link to post Share on other sites
kimmaz 63 Posted September 30, 2014 Add this magazine and a crafting recipe for this!! Share this post Link to post Share on other sites
Whyherro123 2283 Posted October 10, 2014 I would love to see some more improvised weaponry, including firearms.I was just playing Metro 2033, and I am in love with the Uboinik automatic shotgun. It is a shotgun, that revolves :thumbsup: , and has a functional bayonet. When you absolutely have to kill every motherfucker in the room, accept no substitutes. Plus, the open nature of the cylinder of the shotgun could add a great deal of functionality to the weapon: easy switching of shells for different purposes: load up some buckshot for room-clearing, take em out and mount some slugs for range, load up some flares or beanbags, etc. Plus, the bayonet is a right nasty piece of work, too. :lol: Share this post Link to post Share on other sites
sneakydudes 278 Posted March 3, 2015 I want, black mountain backpacks, black @ white camo backpacks, full line of winter cloths, Back shirts that have 8 slots -10, black pants 8-10slots, black winter caps,black smirsh type vests, backpacks. Since it could be possible winter season might come. It would be great to have a full lineup of gear for that season. Share this post Link to post Share on other sites
stielhandgranate 480 Posted March 4, 2015 More uniform types for sure. Perhaps medical vests like what EMTs wear that would allow a healthy amount of medical items. As for weapons, the MG3 and that FN FAL we were promised awhile back. Share this post Link to post Share on other sites
Bastien (DayZ) 1 Posted March 12, 2015 (edited) Add NIGHT GOOGLES and FLIR (thermal) GOOGLES : in helicpters crash sites The difference between both of them: https://www.youtube.com/watch?v=rAvnMYqj2c0So: FLIR = detecting humans and living animals but zombies are invisible (because they should be dead so cold) and night vision would make it easier to see zombies during nights. EARLY RUSSIAN ARMOR: in castles (great vs zombies but very noisy !) LATE RUSSIAN ARMOR: in castles too (more resisting to blows in hands to hands combat than the earlier one !) OLD MILITARY UNIFORM : in museum ANTIQUE PISTOL AND MUSKET : in museum and houses in the country (needs black powder that you can make yourself and bullets than can craft too) IMPROVISED AXE (crafted with wooden shaft + big stone+ rope/metal wire) IMPROVISED JAVELIN : Ashwood stick + rope/metal wire + improvised knife BOILED LEATHER: Pig pelt + cooking pot + water + fireplace (more resistive against blows) WARBOW: improvised bow + sickle + making it boiled in water + fireplace + cooking pot (very powerful bow that can shoot on long distance: 200 meters) IMPROVISED SHIELD: wooden shafts + Cow pelt (good against zombie blows, arrows and bolts, hand to hand weapons) MAQUAHUILT: Firewood log + Hacksaw + multiple improvised knifes (good for causing bleedings) STUNT WAR CLUB: Dear woods + stone + rope (good for breaking bones but few chances to cause bleedings) Edited March 13, 2015 by Bastien Share this post Link to post Share on other sites
Knight_Solaire 4 Posted March 12, 2015 (edited) This forum is pretty old, and most of the things I want have already been mentioned. Proper current U.S.Military uniforms, if we have NATO choppers, we should have NATO Uniforms. Woodland MARPAT digi camo would do pretty good in chenaurus, in my opinion.Matching backpacks!Hydration systems integrated into backpacks Facepaint! The ability to USE SPRAYPAINT ON ANYTHING. If I have a giant green hiking backpack, why cant I use my can of black spraypaint to make it SOMEWHAT TACTICAL? Of course these items SHOULD be rare, as any normal civilian wouldn't own these sort of things. As mentioned before, a clothing layers/customization option should be added. If I can find a military-grade poncho, why cant I wear it over my gear to prevent it from getting wet when it is raining? Why cant I wear a cotton shirt underneath my Ghorka jacket? Why can't I roll the sleeves of my camo blouse? A lot of this is simply for looks/customization. But if they could add these things eventually, i'd be stoked! Edited March 12, 2015 by Knight_Solaire 1 Share this post Link to post Share on other sites
star-lord252 83 Posted March 13, 2015 Since the thread was bumped.....tuxedo outfit w a fedora and a thompson smg. Share this post Link to post Share on other sites
ColdAtrophy 1850 Posted March 13, 2015 (edited) I'd like to see some heavy duty, riot, and/or SWAT Police gear: http://i.imgur.com/VsNquWM.jpg Perhaps it's the BF enthusiast in me mixed with my early gaming experiences in RPGs, but I'd like to see a lot more guns and way more mods for them. Maybe that's unrealistic given the setting of the game, but aren't there......I dunno.....gun shops around? Places where a person could go and know that there are likely to be weapons around other than military bases? That leads to another point bouncing around in my head. I'd like to see more logic involved in looting. If I was in the zombie apocalypse, I wouldn't be rooting around your tool shed for a banana and a can of baked beans that you keep out there alongside your wool shirts, hard hats, and pliers. Especially not when you have a perfectly good kitchen 20 feet away.Sometimes I feel like the loot spawns are comically random. Perhaps that's off topic. If I could have only one thing added to this game and that would be it other than bug fixes until release, it would be this weapon platform: http://i.imgur.com/1EkYJnx.jpg The SCAR is the sexiest gun mankind has ever made, IMO. There is a CQB variant, an AR variant, and a DMR variant. Any of them will satisfy my need to wield this weapon, the pinnacle of modern engineering and design aesthetics. I can not over state how much I want this gun to be a default inclusion in any game wherein the player wields a firearm as if it were like mouse sensitivity settings or brightness. Edited March 13, 2015 by ColdAtrophy Share this post Link to post Share on other sites
Munson_fry (DayZ) 312 Posted March 13, 2015 this! 1 Share this post Link to post Share on other sites