punkvegita 44 Posted February 6, 2014 Systems: Falling now causes dynamic damage (roughly, fall of >5m break legs depending on equipment, >15m probably death)oh did i just read this right? so by depending on equipment does that mean a weight system was put in for how much stuff your carrying or is it most likely talking about the shoes your wearing? Share this post Link to post Share on other sites
joe_mcentire 2074 Posted February 6, 2014 gews you son of gun! 1 Share this post Link to post Share on other sites
autoloon 285 Posted February 6, 2014 I remember when all the bitches thought it was offensive that Rocket was having Christmas dinner instead of full steam development for DayZ. Enjoy hindsight, guys. 1 Share this post Link to post Share on other sites
kapnobatai 42 Posted February 6, 2014 please don t forget the wall glitch and the loop animation sometimes the player gets stucked in (but can only be seen by other players). Share this post Link to post Share on other sites
pman13 0 Posted February 6, 2014 Hello! Thank Roket team and fraternally from the heart! Will test. I already took the hat, now go check balistiku Mosin and the following additions) http://steamcommunity.com/sharedfiles/filedetails/?id=225089938 That is the first screenshot I've seen from one of my favorite spots on the map. Keep waiting to see a soccer game break out below. Share this post Link to post Share on other sites
joe_mcentire 2074 Posted February 6, 2014 That is the first screenshot I've seen from one of my favorite spots on the map. Keep waiting to see a soccer game break out below.you mean the array of about 400 garages? with the football pitch down below on the left? a nice region Share this post Link to post Share on other sites
Dr. Goner 661 Posted February 6, 2014 I'm guessing the 762 speedloader is for Mosin or SKS, but what is B95? 762 Speedloader is for the over under hunting rifle I just found. Nice intricate metal work, pretty sweet. I had seen a picture of it a while back before standalone came out but I didn't expect it to be added on this patch. Haven't seen the 22 yet. Share this post Link to post Share on other sites
autoloon 285 Posted February 6, 2014 That is the first screenshot I've seen from one of my favorite spots on the map. Keep waiting to see a soccer game break out below. I think team sports should be implemented as a means of combating KoS and increasing sports gambling related gun violence. Share this post Link to post Share on other sites
jedimfp 231 Posted February 6, 2014 There is already sks speedloader guys so 762 will be for mosin,Couple of bugs not fixed in changelog:Bodies dissapear after a minute if player respawnsSometimes ammo box ammo goes to 0I know im being hopeful but please fix invisible zombies762 loader not work for mosin :-) and MAGNUM have normal sound now Share this post Link to post Share on other sites
Dr. Goner 661 Posted February 6, 2014 Sorry for the double post. Just to be clear the "hunting rifle" doesn't have a description in game yet but it does take the same ammo as the mosin. That's why I figured the 762 speedloader would be for it as it only holds two rounds. Share this post Link to post Share on other sites
dirby12 33 Posted February 6, 2014 your so fast at updating wow Share this post Link to post Share on other sites
Dr. Goner 661 Posted February 6, 2014 762 loader not work for mosin :-) and MAGNUM have normal sound now That't because the 762 speedloader is for the hunting rifle. OK I give up. The 762 speedloader is for the hunting rifle. Share this post Link to post Share on other sites
ilikeguns 12 Posted February 6, 2014 Isn't that over under rifle supposed to have two different caliber barrels? Like smooth bore on top and rifled on the bottom? So it should take one shotgun round and one rifle round? Share this post Link to post Share on other sites
360Nation 60 Posted February 6, 2014 PLEASE NOTE: THIS IS A LIVING DOCUMENT AND CHANGES VERY OFTEN. AS NEW ITEMS ARE FIXED THEY WILL BE ADDED. ETA to Experimental: 2 builds likely, one Thursday 6 Feb, another on Friday 7 Feb. Possibly another on Monday 10 Feb.ETA to Stable: We will most likely do an update to stable on Wednesday 12 February during the scheduled maintenance period.An important feature of this update is logic changes to how the player character is processed on connection and disconnection. Some serious errors were identified by the new penalty timeout system relating to how the character is processed when they are not in control of their character. This included a serious bug with the respawn button on an unconscious player. Additionally, more bugfixing is included in this update. Known Issues: New:Animations: Ruger 10/22 hand poseAnimations: It's now possible to blend directly between various gesticulation states (pointing,finger,greeting...)Crafting: Can repair clothes, weapons, and items using specialist items (such as sewing kit)Gear: Configured sewing kit and its recipesGear: Added configuration for durable riders jacketGear: Added Cowboy hats to the loot spawns (multiple colors)Gear: Added Sewing kit to the loot spawns Gear: Added B95 and 762 speedloader to loot spawnsGear: Added configuration for durable riders jacketGear: Added durable leather jacket to loot spawnsGestures: Thumbs Up gesture added with default F7 key bindingServer: Optimization of synchronization of textures/materials (minor improvement to server FPS)Systems: Falling now causes dynamic damage (roughly, fall of >5m break legs depending on equipment, >15m probably death)Fixed:Actions: Could not cover another players head with a burlap sackActions: No longer spawns clones of sack after Remove Head Cover actionActions: Removing Head Cover (burlap sack) while inventory is full won't leave you blind and without burlap sack anymoreArt: Duplicate geometry in lower resolution LODs of flannel shirt resulted in visual bug at distance.Animations: Fixed an issue where the player would stay zoomed-in in sights for reload while aiming in proneAnimations: Player should now be force-disarmed when clapping while holding a single-handed weapon.Animations: Pointing and clapping now works even when initiated from aimed statesAnimations: Fixed an issue where the left hand would stay glued to the FNX45 for aimed prone reloadAnimations: Default rifle aim stance (stand and crouch) slightly changed to better fit different gunsCrafting: Cannot combine ruined stacked objects (such as ammo, rags)Crafting: Cannot chamber/load magazine with ruined ammunitionCrafting: Motorbike helmet visors didn't retain their type when spray-painting the helmetMedical: Cleaning wounds with alcohol tincture doesn't add last stage of infected woundsCrash: Game Crash when using FLUSH commandSpawns: Lowered probability of Weapon cleaning kit spawnsSystems: Healing system was double processing for blood regenerationSystems: Notifier messages were not being cleared/reset on within-state changesSystems: Players position was not saving on disconnectSystems: Players could get continually stuck in a dead character during load from central serverSystems: Players would not receive any falling damageWeapons: Ballistic parameters of all projectiles tweaked for more realism (special thanks to Gews for his great analysis on weapon characteristics) Nice! Share this post Link to post Share on other sites
emenius (DayZ) 4 Posted February 6, 2014 Can you please add duct tape abilities, especially taping flashlight to guns?? 4 Share this post Link to post Share on other sites
Dr. Goner 661 Posted February 6, 2014 Isn't that over under rifle supposed to have two different caliber barrels? Like smooth bore on top and rifled on the bottom? So it should take one shotgun round and one rifle round? There are hundreds of different over under style guns. The most common in the US are shotguns that take the same caliber in both barrels. Share this post Link to post Share on other sites
vacalouca 86 Posted February 6, 2014 How does everyone in the DayZ universe know how to sew clithing, breakdown and clean weapons, use debibrillators, fly helicopters. None of those things are known when born. I didnt learn how to properly clean an M4 untill I joined the military. I still couldnt properly sew clothing back together.This is an opportunity for a good mechanic to add to the worth of a character. Find books that teach this to each character you have. Make it so if you spend so much time next to someone who already read that skill book you can learn it too. I love it! Share this post Link to post Share on other sites
ilikeguns 12 Posted February 6, 2014 There are hundreds of different over under style guns. The most common in the US are shotguns that take the same caliber in both barrels. I know, but googling 'B95 rifle' gives me the impression that this particular rifle should be a combination rifle (there is a mention of B95 in the patchnotes). I personally think it would be great to have a combination rifle, I just don't see how it would work in the current system as there is no switching of any kind, not even fire mode selection on M4. Share this post Link to post Share on other sites
shortydle 4 Posted February 6, 2014 i was starwing, eaten one berry, get sick, after ~ 20 minutes vomited and died . best game ever 1 Share this post Link to post Share on other sites
Jack Dant 158 Posted February 6, 2014 Where are all the zombies? I've looted 4 unlooted towns in experimental (UK something) and see a total of 3 zeds. Anyone else noticed that? Share this post Link to post Share on other sites
listed_mad 2 Posted February 6, 2014 Where are all the zombies? I've looted 4 unlooted towns in experimental (UK something) and see a total of 3 zeds. Anyone else noticed that? weird, i find many Share this post Link to post Share on other sites
martin.th@gmx.de 17 Posted February 6, 2014 Crafting: Cannot chamber/load magazine with ruined ammunition You should definately be able to load a magazine that has ruined ammunition in it,maybe not a ruined mag, but there is no difference in knowing what is ruined currently? Share this post Link to post Share on other sites
ssi_kaRmakaze 0 Posted February 6, 2014 Keep up the good work guys, have looked forward to a game like this for a long time. Share this post Link to post Share on other sites
BlueBlighty 15 Posted February 6, 2014 Crafting: Cannot chamber/load magazine with ruined ammunition You should definately be able to load a magazine that has ruined ammunition in it,maybe not a ruined mag, but there is no difference in knowing what is ruined currently? If you have ruined bullets, split them until your left with 1 ruined bullet and the rest will be pristine. I did that once. Share this post Link to post Share on other sites
dayzintel 39 Posted February 6, 2014 (edited) 762 loader not work for mosin :-) and MAGNUM have normal sound now I'm confused, is this for the Mosin, or the SKS?EDIT: OK I trawled through the thread- it's for the hunting rifle, but is the hunting rifle in game now? And is the 'hunting rifle' really just a ruger 10/22? Edited February 6, 2014 by DayZ Intel Share this post Link to post Share on other sites