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emenius (DayZ)

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About emenius (DayZ)

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    On the Coast
  1. emenius (DayZ)

    New Map Idea for DayZ

    If they make anything new, they might as well start fresh. More detailed building types would be nice. I don't see why they don't allow the community to create some maps/models, and incorporate them into the final game. I mean this all came about from the Arma community first anyways. Maybe even a mapping competition, to be included in the final game. Of course they'd have to supply some basic editor of course, but wouldn't that be sooo sweet. We could have all those map types.
  2. emenius (DayZ)

    A new map?

    I searched "map" on here and nothing came up, so... Has anyone heard anything on this?? It seems almost necessary that they create a new map for beta at least, since so many players will be tired of the same old chernarus, either from playing SA or the Mod. I would, and I'm sure a lot of others, would work for free to do this. I know they may support community maps later on, but a new official map would be amazing. Even chuck the current one on release. Has there ever been a map/terrain editor for Arma2, that we could use?
  3. emenius (DayZ)

    animals

    I want to be able to shoot roaming cattle, chickens and other farm animals though. I mean once they get camps/encampments working. Seeing a cow in the fields would be like hitting the jackpot. Plus, at least a deer, moose or bear needs to be included.
  4. Can you please add duct tape abilities, especially taping flashlight to guns??
  5. emenius (DayZ)

    Melee attacks; Grab and stab.

    Huh, that is very weird, and unsettling!?! :D I am a clone. Except my idea is slightly different. Thanks for the weird out.
  6. emenius (DayZ)

    Melee attacks; Grab and stab.

    I do want them to perfect it, but I have some experience in developing games, just personal hobby stuff, and being a perfectionist will get nothing finished. You kind of have to work with what you got, in terms of engine. And, this method I think would be more effective. I meam there are no collisions to calculate, just blending some animations, applying some damage. Although of course, I really hope they hire some more people to specialize in certain areas, now that they got a well deserved kickstart($$$). Some people (me) want this game done ASAP!! :)
  7. emenius (DayZ)

    Clothing/pack repair w/ duct-tape

    I too hope the duct tape becomes more useful. I REALLY hope they add the ability to tape the flash light to a gun. Or, duel weild the flashlight and gun, something needs to change in that respect, very badly. I can't go on night servers because I can't hit the damn zombies.
  8. emenius (DayZ)

    Melee attacks; Grab and stab.

    The short: Something like FarCry3. And, before anyone gets all upset about how this would affect development of other more important aspects, I mean just a few different ones, for use on zombies. The long: So as we can all tell the developers are planning on adding some foley sequences. For example when you fall, you'll notice you are frozen for a second, this short period of time is a placeholder for getting up, or stumbling most likely. I was hoping that they could also implement a few simple melee sequences too, because trying to melee with the current system is a bit wonky. This would have the positive side effect of the devs not having to work on perfecting the current system too much more, since a sequence is, in my opinion, more obivious and impressive. Take for instance: Fists(no weapon): a simple push down, so you can run away. Axe/shovel: chop off head, or more likely lethal head/neck wound. Knife, bayonet, cleaver etc: grab, stab head region. Others, like crowbar or bat could just be the same smashing animation to the head region. I make this suggestion not to create more work for the devs, but maybe it would reduce some work, seriously. It looks like the engine is limited (http://forums.dayzgame.com/index.php?/topic/151780-melee-reddit-post-from-rocket/), so we may never get nice looking melee hits, this would ensure that what you mean to do to the zombie is done(head damage!). I think most people would be satisfied with this, and some additional tweaking or the current melee system too of course. I don't think these should be implemented in the case of survivor on survivor, except the one case of sneak attack from behind with knife, since you'd be doubling the work creating blocks and such. Keep it simple as possible with greatest effect. In the end, all we want are their heads anyways, am I right?? YES, I am. Also, I hope they can fix the blood streaming effect, and localize it to the actual area of impact.
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