Ranadaine 35 Posted January 16, 2014 Still curious how fast we actually go.By combining this data and data from your hunger/thirst/stomach video we could more or less reliably convert food into the distance you can travel using it. This can be useful in situations when you are extremely limited in terms of resources and space (i.e. surviving without backpack, for instance, or carrying supplies for a newly spawned friend). So yay. 1 Share this post Link to post Share on other sites
Pinx0 4 Posted January 16, 2014 Speed results: https://docs.google.com/spreadsheet/ccc?key=0AtZIoFTfDofBdDJORmRZWm1fc2NIeENvMGRzSnBkNGc&usp=drive_web#gid=0 They may have a considerable error because most of them have been measured just twice, but more or less those are the speeds. 4 Share this post Link to post Share on other sites
(TMW) Merino 507 Posted January 17, 2014 Uuuh I get all giddy when I see numbers going in on one side, science happening and different numbers coming out the other side - good job :) 2 Share this post Link to post Share on other sites
mammut0815 111 Posted January 19, 2014 (edited) Jeah Mr. White, Science! B) thx for research, very useful :thumbsup: got a question: How did u gather the basic data?like Health max is 5000 or vomiting losses 1000 Water etc.? thx anyway Edited January 19, 2014 by mammut Share this post Link to post Share on other sites
(TMW) Merino 507 Posted January 20, 2014 Those numbers came originally from http://dayzdb.com/guide/11-standalone-status-effects which in turn come from the game files. By now I'm also able to cross-check those numbers myself, which helps a lot with verifying observations :) 2 Share this post Link to post Share on other sites
mammut0815 111 Posted January 20, 2014 :thumbsup: :thumbsup: :thumbsup: :thumbsup: now we're talking B) thx and have my :beans: Share this post Link to post Share on other sites
c4ptmiles 5 Posted January 20, 2014 Hey Merino. Thx for your work and those awesome videos! You have my beans :beans: ! Would you also do one about all the medical stuff and when to use it. Like the injection vial and all the different tablets. all the bestCaptain Miles Share this post Link to post Share on other sites
(TMW) Merino 507 Posted January 22, 2014 (edited) New video: All Medical Items - To keep or not to keep? Jump markers: 0:40 Alcohol Tincture 2:10 Tetracycline Antibiotics 2:41 Bandages 3:26 Blood Bag IVs and Saline Bag IVs 5:03 Charcoal Tablets 6:00 Defibrilator and Epinephrine (Update: Defibs work as intended in 0.31.114500) 9:33 Disinfectant Spray 10:28 Injection Vial 10:42 IV Starter Kits 11:15 Morphine and Medical Splints 12:18 Painkillers 12:35 Syringes 12:47 Vitamins 13:20 Water Purification Tablets 13:48 Conclusion - What to keep and what not to keep? Edited January 22, 2014 by (TMW) Merino 7 Share this post Link to post Share on other sites
darthbane67 92 Posted January 22, 2014 You did it again man keep up the great work & thank your assistants for kicking your ass. Share this post Link to post Share on other sites
YeBittenDog 106 Posted January 22, 2014 Amazing guides. Thank you and great job! Share this post Link to post Share on other sites
Pinx0 4 Posted January 23, 2014 Great job as always, any tip on what you will do next? balistics maybe? Share this post Link to post Share on other sites
(TMW) Merino 507 Posted January 23, 2014 Great job as always, any tip on what you will do next? balistics maybe? I'm not sure yet. One big thing on my list is revising my first two videos and updating them to the current builds and including various bits and pieces of knowledge gained from the following videos. Also, I'd like to break them up into 2-3 parts to make future edits easier and to provide a shorter overview that does not give numbers for those who aren't interested in the details plus the option to view the more detailed, up to date part with the current numbers. Not sure about how I could do that, but I'm thinking about it. I think I covered all topics about your characters' well being now, so other than maintaining the existing ones I'm waiting for the update that brings infectious diseases. That's obviously going to be a big topic. n the meantime I might in fact turn towards ballistics, but I cannot give a time frame for that. Not an easy one for me as somebody who usually doesn't even carry a gun, but I'll give it a shot (pun intended). 1 Share this post Link to post Share on other sites
Xarg 6 Posted January 24, 2014 Love the new video! I see you made a brief mention of severe food poisoning, listing berries as a cause for it, I imagine you'll be breaking up the sickness video into 3-4 videos (light, medium, severe food, and chemical poisonings)? Can't wait to see how brutal severe food poisoning is, and any cures/mitigations that might work, especially when I ponder whether or not we'll be able to harvest fruit off the orchard south of Berezino.. Keep up the good work :) Share this post Link to post Share on other sites
(TMW) Merino 507 Posted January 24, 2014 (edited) I'm having a pretty hard time deciding what a good granularity for the videos would be. I am in fact thinking about having a central one per big topic (e.g. sicknesses, hunger/thirst, blood/health, in the future transmissible diseases) that covers the general basics and then several specialized ones for people who want the details which are listed inside the main ones. I'll probably sketch some ways of doing this over the weekend. Anyway, I was asked about severe food poisoning a while back, so I already plotted the graph for it shortly after my video on sicknesses. Here it is - quite similar in severity to chemical poisoning. Edited January 24, 2014 by (TMW) Merino 5 Share this post Link to post Share on other sites
Zatilla7 1 Posted January 24, 2014 Merino, Could you see what happens when you spray dissinfectant spray onto an open can of food and then eat it? 1 Share this post Link to post Share on other sites
darthbane67 92 Posted January 24, 2014 Merino, Could you see what happens when you spray dissinfectant spray onto an open can of food and then eat it? FOR SCIENCE!!! Share this post Link to post Share on other sites
Salomonese 3 Posted January 26, 2014 Hello,great videos! Very informative +beans One question though: You mentioned berries as a source of food poisoning. Have you tried this? If yes, where did you find berries and how did you collect them? Ihave been running around for quite some time only to come up empty... Share this post Link to post Share on other sites
BushmasterTD 1 Posted January 27, 2014 Wow man, awesome info! Beans for you! Share this post Link to post Share on other sites
Munchermanjz 36 Posted January 27, 2014 I salute you good sir, this was a much needed insight to the new intricacies of DayZ SA. My only fear now is how much more complicated this game has yet to become, but with someone such as yourself heading the medical research department of DayZ SA, I feel those of us who take the time to admire your hard work and efforts will have the best chances of survival in the harsh world of gun toting, gas mask wearing, jerks who... die with a backpack full of food. To many victories! Share this post Link to post Share on other sites
(TMW) Merino 507 Posted January 28, 2014 Hello,great videos! Very informative +beans One question though: You mentioned berries as a source of food poisoning. Have you tried this? If yes, where did you find berries and how did you collect them? Ihave been running around for quite some time only to come up empty... Unfortunately I wasn't able to locate them myself despite looking for several hours and after googling a lot and not being able to find any external references or direct witnesses in TeamSpeak, I'm pretty sure they aren't active in the game yet. They are in the code though, which is where I found their stats, including the chance to cause severe food poisoning. I salute you good sir, this was a much needed insight to the new intricacies of DayZ SA. My only fear now is how much more complicated this game has yet to become, but with someone such as yourself heading the medical research department of DayZ SA, I feel those of us who take the time to admire your hard work and efforts will have the best chances of survival in the harsh world of gun toting, gas mask wearing, jerks who... die with a backpack full of food. To many victories! Thanks! I intend to accompany DayZ during its entire development and afterwards, for as long as my time to do it permits. I'm really looking forward to more topics to tackle, especially the infectious diseases that are on the horizon. 3 Share this post Link to post Share on other sites
Exention 0 Posted January 29, 2014 (edited) Made an account on the forum just to say a very very big THANK YOU!!! This is incredibly helpful for a new DayZ player, like myself, who hasn't played the mod either. Can of beans for you good sir :beans: :D Edited January 29, 2014 by Exention Share this post Link to post Share on other sites
WolfgangErikson 127 Posted January 31, 2014 Hey Merino, I'm a big fan of yours and a TMW recruit as well. Thank you for the great info. I was curious about the new stomach and hunger changes that are coming.Have you even played on experimental yet? Do you think the changes are enough to warrant a new experiment? Were you investigating this now in "experimental", or if you were waiting until the "stable" patch. Are you possibly planning on waiting a few patches to make sure the changes "stick" before you re-do the whole experiment?Sorry for all the questions, and thank you so much. 1 Share this post Link to post Share on other sites
darthbane67 92 Posted January 31, 2014 I want to know the same things as Wolfgang I know you are busy and are probably doing it all. I just feel bad that they keep changing the stomach so much before you can update your shit. Dont worry I will rage for you lol just kidding good luck and have fun. Share this post Link to post Share on other sites
Elie 11 Posted February 1, 2014 These tutorials so displays the depth of the game , I feel as if going back to school again to study survivalism.Pretty awesome to see there's people out there who experiment with this health issue like you do.The people in your team are Lucky to have such a dedicated person aside them. I take off my (atm) pink hat and bow deeply to you sir for being a teacher in medical treatment. Good luck with trying to keep this up with the updates to become, your efforts are clearly helping a lot of people out bigtime ! And they give me hope, knowing there's still survivors out there who keep their humanity/empathy. Share this post Link to post Share on other sites
(TMW) Merino 507 Posted February 1, 2014 Hey Merino, I'm a big fan of yours and a TMW recruit as well. Thank you for the great info. I was curious about the new stomach and hunger changes that are coming.Have you even played on experimental yet? Do you think the changes are enough to warrant a new experiment? Were you investigating this now in "experimental", or if you were waiting until the "stable" patch. Are you possibly planning on waiting a few patches to make sure the changes "stick" before you re-do the whole experiment?Sorry for all the questions, and thank you so much. I want to know the same things as Wolfgang I know you are busy and are probably doing it all. I just feel bad that they keep changing the stomach so much before you can update your shit. Dont worry I will rage for you lol just kidding good luck and have fun.1. No, I have not been on the exerimental servers yet. I've been pretty sick for about a week and only returned to work yesterday to catch up on some stuff. This weekend I'm back to DayZ and the videos. 2. Yes and no. It is possible to see a number of changes directly in the files, namely how they changed the stomach values and the indicators and the requirements for blood and health regeneration. I annotated those changes soon after the patchnotes were available, but there are a few things in the notes that I'm not sure about. Those will require new experimentation, definitely. 3+4. I wanted to get the last video on medical items out while the patch was still in experimental to make it as up to date as possible. A few hours (!) later there were news about a new experimental build that already made some information obsolete, namely the function of the defib, and another build the next day after. I decided after that to do gather all the information during experimental and prepare as much as I can, but not release the video until the current experimental build hits live and keep it up to date until then. Since the current experimental build is scheduled for 5-7 February, wednesday to friday next week, I plan to release revised versions of my older videos probably by next weekend. @Kaserin The stomach changes weren't that sweeping: maximum capacity is the same, thresholds reduced, indicators implemented. One interesting aspect though is that overeating heavily will now cause you to vomit multiple times. The reason is simple: The maximum capacity is 4000, the threshold for vomiting was 3900, for fully stuffed 3500 and you lose 500 stomach volume when you vomit. Due to the cap of 4000, unless you continued to eat or drink while already vomiting, you would usually only vomit once, maybe twice. Now you start vomiting at 3300, need to drop below 2800 and still lose 500 per vomit. But now instead of a "buffer" of 100 volume (3900 > 4000) you can actually put 700 more volume into your stomach (3300 > 4000) so it's possible to overdrink/overeat much more and to vomit multiple times. Remember that vomiting is also a heavy drain on energy and especially water. Vomiting three times would cause you to lose 3000 water and your stomach is still so full that you can't replenish your water levels, making vomiting a serious threat to cause dehydration now if you are careless about your stomach. 1 Share this post Link to post Share on other sites