rocket 16567 Posted December 19, 2013 (edited) Status:LiveNew:Config: added anim hooks for zombie feeding(should allow for zombie to deal damage to unconscious players)Config: greeting with 2 handed weapon now possible without disarmingUI: Inspect option in the inventory screen (shows item in 3D, draft system only)Engine: Servers with incompatible version marked in the server browserEngine: The „Player uses modified data“ message is removed from CHATDesign: you can craft splint and fix broken limbs with itDesign: players who disconnect when unconscious will dieDesign: players who disconnect when restrained will dieNew weapon: Magnum .357 Revolver + ammo (Actual weapon in later patch)Fixed:Config: removed a small delay before the animation for un-shouldering a weapon starts playing when changing weapons (kneel and prone)Config: fix a minor issue with one handed items not being correctly placed in right hand for a surrender transitionConfig: m4 bolt and magazine animation improvedConfig: adjusted collision shape for armed player(should fix occasional issues going up stairs)Config: fixed an issue where unshouldering/shouldering weapon while moving forward caused the player to stopAnimations: Sprint updated (Unarmed) - Unarmed sprint faster nowAnimations: Mosin Nagant Reload - Hand doesn't clip into scope when opening and closing bolt after each shot, weapon more stable nowUI: Early Access warning dialogueEngine: Fix of players being able to talk globally when dead through Direct ChatDesign: damage is transferred from closed can to open oneDesign: licking a battery now displays the battery's state properlyDesign: wooden sticks model fits inventory slots better nowCrash: Occurs when pushing details twice on MP server browserEngine: Updated rain texture with refractionDesign: Player blood and health not regenerating naturally Edited December 28, 2013 by Powell Added Patch as prefix 213 Share this post Link to post Share on other sites
corey2k 2 Posted December 19, 2013 Is there still an issue with some people not being able to see servers on the server browser at all? Also when they try to join a friends game they can't connect that way either. 2 Share this post Link to post Share on other sites
Spiritus (DayZ) 4 Posted December 19, 2013 Why you no fix daytime?? ಠ_ಠ 4 Share this post Link to post Share on other sites
VooDooator 4 Posted December 19, 2013 Great work! 1 Share this post Link to post Share on other sites
SammyD 300 Posted December 19, 2013 (edited) Engine: Fix of players being able to talk globally when dead through Direct Chat THANK YOU SO SO SO MUCH! Edit: Wait, will this also fix it for when they are alive? I've heard live players talking as well... Edited December 19, 2013 by SammyD 4 Share this post Link to post Share on other sites
KyrosWolfe 14 Posted December 19, 2013 No fix for losing our gear when disconnecting from a seerver and connecting to a new one? i am dissapoint. 10 Share this post Link to post Share on other sites
BlurGaming 16 Posted December 19, 2013 ༼ つ ◕_◕ ༽つGIVE SERVER FILES :) 8 Share this post Link to post Share on other sites
Scoobeus 18 Posted December 19, 2013 (edited) Engine: The „Player uses modified data“ message is removed from CHAT Ah YES! Now I won't have to look down there every time I see the color red. Very excited about this patch. 3 patches in 3 days. Very good work, team. Also question: Design: you can craft splint and fix broken limbs with it With what? Sticks and tape? Edited December 19, 2013 by Scoobeus 7 Share this post Link to post Share on other sites
kichilron 8550 Posted December 19, 2013 (edited) Why you no fix daytime?? ಠ_ಠ It's a serverside option! It's under the control of the Administrators. Edited December 19, 2013 by kichilron 4 Share this post Link to post Share on other sites
jake_krieger 10 Posted December 19, 2013 (edited) The recent updates and this update in particular really improve the Standalone to an almost presentable state :PWith this rate we´re gonna be out of Alpha in no time , right guys :D ? Edited December 19, 2013 by PVT.Krieger 3 Share this post Link to post Share on other sites
TheSleepyGhost 10 Posted December 19, 2013 No fix for losing our gear when disconnecting from a seerver and connecting to a new one? i am dissapoint."Alpha"Period. 10 Share this post Link to post Share on other sites
KyrosWolfe 14 Posted December 19, 2013 The recent updates and this update in particular really improve the Standalone to an almost presentable state :PWith this rate we´re gonna be out of Alpha in no time , right guys :D ? Not if they dont fix characters resetting and losing everything each time they disconnect and connect to a new server q___q 1 Share this post Link to post Share on other sites
Guest Posted December 19, 2013 (edited) Status: Design: players who disconnect when unconscious will die I recall in the mod a glitch whereby the timer would hit 0, but your guy would still be unconcious, has this been fized in the alpha prior to implementation of this system, otherwise a bad move in my books Edited December 19, 2013 by Guest Share this post Link to post Share on other sites
djshauny1 222 Posted December 19, 2013 Rocket, when will more zombie and more loot be added? Please dont add one without the other. Cheers 5 Share this post Link to post Share on other sites
KyrosWolfe 14 Posted December 19, 2013 "Alpha"Period.well no shit bro, but this is a game breaking bug compared to "sprinting faster and crafting splints" q__q 3 Share this post Link to post Share on other sites
The Burned Man 20 Posted December 19, 2013 Why you no fix daytime?? ಠ_ಠBecause it's not broken. 9 Share this post Link to post Share on other sites
Foxtrot Nine 131 Posted December 19, 2013 Also question:Design: you can craft splint and fix broken limbs with itWith what? Sticks and tape?Maybe rags. Share this post Link to post Share on other sites
GamingCrewX 2 Posted December 19, 2013 Rocket thanks for the updates! You guys are amazing 2 Share this post Link to post Share on other sites
DirtyDuckling 13 Posted December 19, 2013 The rate of these lovely updates is really proving a good thing. I love it! Thanks a bunch to all parties included in the development! 6 Share this post Link to post Share on other sites
Luthor Chickenfeet 29 Posted December 19, 2013 New weapon: Magnum .357 Revolver + ammo Boner. :D 3 Share this post Link to post Share on other sites
booshee 24 Posted December 19, 2013 that team does not waste any time. great stuff. Did you consider increasing zombie spawn in near future? Or maybe increasing the number of players on each server? Which of these is the priority at this stage? 2 Share this post Link to post Share on other sites
Swordfish (DayZ) 23 Posted December 20, 2013 I'm loving these daily updates! How long are the daily updates going to continue? Share this post Link to post Share on other sites
ZlobaRUS54 441 Posted December 20, 2013 (edited) Design: players who disconnect when unconscious will die I recall in the mod a glitch whereby the timer would hit 0, but your guy would still be unconcious, has this been fized in the alpha prior to implementation of this system, otherwise a bad move in my books Will this also fix the reported bug when you disconnect when dead and rejoin the same (?) server your character is resurrected? Edited December 20, 2013 by ZlobaRUS54 1 Share this post Link to post Share on other sites
VeNoM56k 158 Posted December 20, 2013 I am really impressed at the speed at which the updates are coming. So glad to be apart of the alpha. 3 Share this post Link to post Share on other sites