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Rolling Update Rev. 0.30.113860

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Is there still an issue with some people not being able to see servers on the server browser at all? Also when they try to join a friends game they can't connect that way either.

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  • Engine: Fix of players being able to talk globally when dead through Direct Chat

 

 

THANK YOU SO SO SO MUCH!

 

Edit: Wait, will this also fix it for when they are alive? I've heard live players talking as well...

Edited by SammyD
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No fix for losing our gear when disconnecting from a seerver and connecting to a new one? i am dissapoint.

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  • Engine: The „Player uses modified data“ message is removed from CHAT

 

Ah YES! Now I won't  have to look down there every time I see the color red.

 

Very excited about this patch. 3 patches in 3 days. Very good work, team.

 

 

Also question:

 

  • Design: you can craft splint and fix broken limbs with it

With what? Sticks and tape?

Edited by Scoobeus
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Why you no fix daytime?? ಠ_ಠ

 

 

It's a serverside option! It's under the control of the Administrators.

Edited by kichilron
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The recent updates and this update in particular really improve the Standalone to an almost presentable state :P

With this rate we´re gonna be out of Alpha in no time , right guys :D ?

Edited by PVT.Krieger
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The recent updates and this update in particular really improve the Standalone to an almost presentable state :P

With this rate we´re gonna be out of Alpha in no time , right guys :D ?

 

 

Not if they dont fix characters resetting and losing everything each time they disconnect and connect to a new server q___q

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Status:

 

  • Design: players who disconnect when unconscious will die

 

 

 

I recall in the mod a glitch whereby the timer would hit 0, but your guy would still be unconcious, has this been fized in the alpha prior to implementation of this system, otherwise a bad move in my books

Edited by Darryl Dixon
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Rocket, when will more zombie and more loot be added?

 

Please dont add one without the other.

 

Cheers

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"Alpha"

Period.

well no shit bro, but this is a game breaking bug compared to "sprinting faster and crafting splints" q__q

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The rate of these lovely updates is really proving a good thing.  I love it!  Thanks a bunch to all parties included in the development!

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that team does not waste any time. great stuff. Did you consider increasing zombie spawn in near future? Or maybe increasing the number of players on each server? Which of these is the priority at this stage?

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  • Design: players who disconnect when unconscious will die

 

I recall in the mod a glitch whereby the timer would hit 0, but your guy would still be unconcious, has this been fized in the alpha prior to implementation of this system, otherwise a bad move in my books

 

Will this also fix the reported bug when you disconnect when dead and rejoin the same (?) server your character is resurrected?

Edited by ZlobaRUS54
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I am really impressed at the speed at which the updates are coming. So glad to be apart of the alpha.

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