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Get an Alpha out!!

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Ok, im starting to worry that SA could end up DOA.....if it ever even arrives. Just look at the falling views on the dev blogs Im not moaning here I just want to raise some issues that are worrying me.

 

Firstly is this Dead Nation thing. Im guessing its not an official dayz thing (might be wrong). I mean the website is a complete rip off of this one, and the gameplay is not far off the same.

 

Some of the good stuff from the SA is gonna be the new weps, the mass inventory system and of course the updated map. Arma 3 has the mass system....and a huge range of new weapons and a completely new map to explore. I have already heard friends say that if the mod gets good enough they may not even buy SA.

 

Another thing is, how long will it take a game company to "Ok, this is taking too long". I fear they may shelf it if the player base drops and moves to the A3 version. Also worrying that this may make them look at it from a purely financial standpoint, eg. deciding they missed the opportunity to cash in on its success.

 

I think we need an Alpha asap, no matter how buggy. I mean did you see the state of the arma 3 alpha.....even to this day it dosent have a full compliment of vehicles or even a campaign. Maybe a similar set up with an SA Alpha....buy into it for 20 quid, help find bugs simply by playing it, and receive the full version on relace.

 

Theres probably other points iv missed, so, what do you guys think?

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^ this

 

I heard news like month before last that the SA was really close.

 

Guess not eh?

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Are you nuts? Why would you want to pay for a half assed game that's unfinished. I'd rather wait til the game provides some things to do rather than a week of the same shit. Let them do their work and provide a game we will actually like rather than them rush the game and result in 1000 of idiots screaming the game sucks. The game you are asking for is WarZ and look where it got them. 

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Soon™

Edited by SmashT
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Are you nuts? Why would you want to pay for a half assed game that's unfinished. I'd rather wait til the game provides some things to do rather than a week of the same shit. Let them do their work and provide a game we will actually like rather than them rush the game and result in 1000 of idiots screaming the game sucks. The game you are asking for is WarZ and look where it got them. 

 

Not asking for warz at all.....an alpha is a test version not a complete game. You would get the game for a little cheaper by participating in the alpha (1 bonus) and no one finds glitches and bugs better than players. Arma 3 development moved on leaps and bounds when the alpha came out and I think SA could benefit form the same. People saying  the game sucks when playing the alpha I don't think would be taken seriously by anyone who knows what the purpose of an alpha is ;)

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It seems the reasons you listed are only concerns for the company, not for us. Can't really see why we as players "need" the alpha out. Unless the reason you are being "concerned" about the financial success of BIS is just your own impatience in disguise. :)

 

Also the point about the state of A3 would support a later release date, not sooner. A very buggy alpha release would probably damage DayZ as a brand more than taking more time to finish things.

Edited by Terrorviktor
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It seems the reasons you listed are only concerns for the company, not for us. Can't really see why we as players "need" the alpha out. Unless the reason you are being "concerned" about the financial success of BIS is just your own impatience in disguise. :)

 

Also the point about the state of A3 would support a later release date, not sooner. A very buggy alpha release would probably damage DayZ as a brand more then taking more time to finish things.

 

Oh il admit there is a degree of frustration for me as a player. But those issues will effect us players if it leads to the death of SA.

 

The thing with A3 is that when the alpha came out its like they went into a higher gear, sorting out issues that hadn't even been conceived. An early alpha would bring these things to light faster, and in turn, sort them out faster :)

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It is going to be released in Alpha either way. It will be broken and that's the way it's going to work. Even if the Alpha is released that isn't going to be a full game. If you just want the full game you will still have to wait a long time. And saying you wouldn't want to pay for a "half assed game" - that's going to happen either way.

Rocket said the Alpha is going to be cheaper than the actual full game. You get rewarded for playing it early, but it might be annoying as hell, because of the frequent bugs.

But you're a DayZ-player. Nothing new there anyway.

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Imagine if the DayZ forum was in an old fashioned paper format instead of online.

Then I could paper the walls of my whole neighborhood with 'release-the-game-now' threads.

 

I miss paper, but what a waste it would be.

 

 

On topic, it will be released when the devs think it is ready. They have all the information and we have none, why question their judgement on this?

It's just a game after all, it'll probably be a good one too. If it is, we'll play it!

Edited by Max Planck
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when is ready for release rocket release this shit

 

we don't want bullshit like Rome 2 where they release game is fucked don't work million bugs shit game >:(

 

is hard for me also wait on this but I trust dev team

 

for sure they doing best and work hard make release happen soon as possible :thumbsup:  :)

 

better have alpha we can enjoy than alpha we hate and get frustrate feel

 

I don't want to have negative experience with this game

 

is game I wait for more rhan any other ones, make it right way no rush please :D

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A very buggy alpha release would probably damage DayZ as a brand more then taking more time to finish things.

A very buggy Alpha is literally the definition of what an Alpha should be. This is why we can't have nice things.

DayZ missed the perfect release window at the end of Summer. I am not saying they should have released to hit an arbitrary date but too many good games drop in the next month that would definitely overshadow a DayZ release. Some will say that is a good thing (dobut BIS sees it that way) and will allow the game to iron out any kinks without the unwashed masses making demands, but it will only work out if the game is truly great and grows like the mod did through word of mouth.

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I don't want them to rush it but man its been literally years since BI took rocket on to make it. And now I feel its under threat from A3 immitations. Just getting it out there as buggy alpha could generate some more hype and publicity. And if ya don't wanna play the alpha ya don't have to. You can always wait for the full releace ;)

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I don't think the mods will ever be able to accomplish the same kind of features that standalone development can reach. Why? Well mods are just that, modifications. They can only work with whatever is already there. However, the standalone is going to have totally rewritten zombie ai, (which requires professional programmers), brand new netcode (which is designed specifically for this kind of multiplayer game) and of course all the features that we can see in the dev blogs (like item degradation, crafting, ect.) These can only be accomplished effectively by professionals.

 

Let's also not forget that Arma 3 is probably going to be hacked, which means any DayZ mod for it will also be subject to lots of hacking activity - whereas the standalone uses the server to dictate all actions on the map, thereby making hacking pretty much impossible.

 

So regardless of what people do with the mod; I have faith the Standalone will surpass it.

 

 

As for the whole dead nation thing - that game looks dumb. Players absorb bullets like sponges. I see a lot of survival horror games coming out in the wake of DayZ, but none of them are DayZ. It's the only place I can get this particular experience. So I don't really anticipate the game to be DOA.

Edited by SalamanderAnder

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As for the whole dead nation thing - that game looks dumb. I see a lot of survival horror games coming out in the wake of DayZ, but none of them are DayZ. It's the only place I can get this particular experience. So I don't really anticipate the game to be DOA.

 

But its dayz on A3 lol, used all the dayz files (dayzcode.pbo, dayzweapons.pbo). It is dayz, just on altis map with new features from A3.  Not having a go or anything....jus sayin isn't that a bit like sayin dayz is dumb lol :P

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But its dayz on A3 lol, used all the dayz files (dayzcode.pbo, dayzweapons.pbo). It is dayz, just on altis map with new features from A3.  Not having a go or anything....jus sayin isn't that a bit like sayin dayz is dumb lol :P

 

Actually at first I thought you were talking about Dead Nation for the ps3, but anyway.

 

Player damages are completely fucked in the Arma 3 version. Also, loot spawns in weird ways, and of course it won't have the robust server architecture and server side anti-hacking measures of the DayZ Standalone. To me, hacking is the most crippling problem with DayZ right now. No matter what happens, one day you're going to end up with a character you've played for like 30 days and then a hack shows up and nukes you or some dumb crap.

 

Hence why the Standalone will always surpass any mod. The devs need control over the gameplay to make a persistent experience, which is a more satisfying experience. To me, the question is not "who releases their zombie game first," it's "who releases the best zombie game?"

Edited by SalamanderAnder
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Are you nuts? Why would you want to pay for a half assed game that's unfinished.

Still better than 99% or should I say 100% of the games out there.

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sigh another one of these posts.
I dunno when the alpha will come out I know it would be great for it to come out but they are going to get it out in maybe a year at least.

And then its going to be alpha so it will take to maybe untill 2020 for the full game.

by then no one will give a shit about dayz anyways so who cares? just play the mod I mean it might as well be the full game it is at least a beta.

They just call it alpha so no one can compare it to warz because this is a alpha mod,and then when the alpha SA comes out its only a alpha somehow so ya.
Not being mean to the game or saying the horrible warz is better.

Just saying!
Thanks

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To me, hacking is the most crippling problem with DayZ right now.  No matter what happens, one day you're going to end up with a character you've played for like 30 days and then a hack shows up and nukes you or some dumb crap.

 

That is going to happen anyway because I can guarantee there will be plenty of people sporting aimbots and wallhacks.  Cheaters love pissing people off and what better way to piss people off then easily stripping them of stuff they worked forever on.

Edited by Zero3ffect

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Oh il admit there is a degree of frustration for me as a player. But those issues will effect us players if it leads to the death of SA.

 

The thing with A3 is that when the alpha came out its like they went into a higher gear, sorting out issues that hadn't even been conceived. An early alpha would bring these things to light faster, and in turn, sort them out faster :)

Let's hope that someone doesn't say "we will be v1.0 at x date" like in Arma 3 or some very bad press will come. Arma 3 in reality is in beta still.

Though we can expect long support from Bohemia and that's why Arma 3's rushed release isn't really that bad.

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sigh another one of these posts.

I dunno when the alpha will come out I know it would be great for it to come out but they are going to get it out in maybe a year at least.

And then its going to be alpha so it will take to maybe untill 2020 for the full game.

by then no one will give a shit about dayz anyways so who cares? just play the mod I mean it might as well be the full game it is at least a beta.

They just call it alpha so no one can compare it to warz because this is a alpha mod,and then when the alpha SA comes out its only a alpha somehow so ya.

Not being mean to the game or saying the horrible warz is better.

Just saying!

Thanks

 

This isn't an "Iwant an alpha now!" post, more a discussion of the new threats to the SA. As salamanderAnder said the SA will obviously be better than any mod....but....if the team doing the A3 version really has till 2020 (I know that's a guess) to polish it up and make it good. Then I just carnt see people paying good money for an updated game that's years old. Especialy when theres an alternative out there that would in essence give you 2 games for the price of 1.

 

I have waited patiently and haven't mentioned an alpha before now. The reason I decided to talk about it now was these new things that could damage SA. I feel the window to make it a success is closing fast.....and I really really want it to be sccessfull :D

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That is going to happen anyway because I can guarantee there will be plenty of people sporting aimbots and wallhacks.  Cheaters love pissing people off and what better way to piss people off then easily stripping them of stuff they worked forever on.

 

Then you clearly don't know what server control over player damage means. If the server is dictating ballistics, then you can't hack. Hacking is based on altering client values. If the client behaves in a way that is incongruent with the server information, then they can automatically be detected and global banned. Otherwise, the real issue with hacking is actually not aimbots or wallhacks. It's the creation of gear, teleportation, and invincibility. Again, all of this (including player damage and ballistic impacts) are going to be dictated server side. There is basically no way to hack against a server dictated system. You would have to directly attack the server, a form of hacking that is actually illegal.

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Continuing to defend the SA is getting as old as these threads. The fact of the matter is, Rocket is either failing or lying. Is he going to release the SA as an alpha or not? If yes, then it should be done by now. Period. Seeing Dev updates the likes of "we modeled some new clothes this week" is utter bullshit. None of that crap is needed for an alpha. Arguments to this point about wanting a good game are not even relevant. The basis of the game is sound and in place. The damn inventory system upgrade, handcuffs, motorcycle helmets and whether a can of beans in your backpack will stop a bullet has nothing to do with whether the game will be good or not.

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Continuing to defend the SA is getting as old as these threads. The fact of the matter is, Rocket is either failing or lying. Is he going to release the SA as an alpha or not? If yes, then it should be done by now. Period. Seeing Dev updates the likes of "we modeled some new clothes this week" is utter bullshit. None of that crap is needed for an alpha. Arguments to this point about wanting a good game are not even relevant. The basis of the game is sound and in place. The damn inventory system upgrade, handcuffs, motorcycle helmets and whether a can of beans in your backpack will stop a bullet has nothing to do with whether the game will be good or not.

The sad truth is this guy may be right.

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Continuing to defend the SA is getting as old as these threads. The fact of the matter is, Rocket is either failing or lying. Is he going to release the SA as an alpha or not? If yes, then it should be done by now. Period. Seeing Dev updates the likes of "we modeled some new clothes this week" is utter bullshit. None of that crap is needed for an alpha. Arguments to this point about wanting a good game are not even relevant. The basis of the game is sound and in place. The damn inventory system upgrade, handcuffs, motorcycle helmets and whether a can of beans in your backpack will stop a bullet has nothing to do with whether the game will be good or not.

 

1: Creating new models does not have anything to do with creating new netcode. These things can occur simultaneously, and usually models come out faster than CODE.

 

2: The game has been in standalone development sicne AUGUST 2012. It's OCTOBER 2013. Now why don't you go research any other game's development timeline. I can GUARANTEE you that none of them took a year and one month to finish.

 

http://en.wikipedia.org/wiki/The_Elder_Scrolls_V:_Skyrim#Development Skyrim - 4 years.

 

http://en.wikipedia.org/wiki/Watch_Dogs#Development Watch Dogs - since 2009, four years and counting (see link below). 

 

http://www.nytimes.com/2013/10/17/business/international/maker-of-assassins-creed-delays-release-of-2-games.html?_r=0 - Watch dogs delayed until next year.

 

http://en.wikipedia.org/wiki/Grand_Theft_Auto_IV#Development Grand theft auto 4 - 4 years.

 

http://en.wikipedia.org/wiki/Chivalry:_Medieval_Warfare#Development Chivalry modern warfare - 2 years (twice as long as dayZ's current development time)

 

http://en.wikipedia.org/wiki/Half-Life_2 - FIVE YEARS OF DEVELOPMENT.

 

Now shut up and learns some patience. This kind of thing takes time. Oh I know, why don't you try to develop a massively multiplayer, persistent zombie apocalypse sandbox that can support up to 100 players on a server and allows them to do all the things DayZ allows you to do.

 

AND MAKE IT SNAPPY.

Edited by SalamanderAnder
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