voddler (DayZ) 367 Posted November 2, 2013 If you have a radio, which will be highly unlikely, then yes.You sure most Chernarussian soldiers didn't have a radio? Seems a bit weird they would be VERY RARE if most militaries uses them? I doubt a radio would survive a helicopter crash, but finding them in military bases shouldn't be a big problem or infected Chernarussian soldiers. 1 Share this post Link to post Share on other sites
killerc22@gmail.com 11 Posted November 2, 2013 LOL im with him.Mate theres no way in hell im gonna read that wall of text xDDbut it gave me a good laugh(: Share this post Link to post Share on other sites
Private Evans 1303 Posted November 2, 2013 (edited) If you have a radio, which will be highly unlikely, then yes. Since official cross server radio stations will be implemented I can not imagine radios to be that rare (headsets for communiction might be rare though). beside that people could spread word... Edited November 2, 2013 by Private Evans 1 Share this post Link to post Share on other sites
voddler (DayZ) 367 Posted November 2, 2013 (edited) Since official cross server radio stations will be implemented I can not imagine radios to be that rare (headsets for communiction might be rare though). beside that people could spread word... I was thinking about military headsets, but they should be way more rare than normal radios. Chernarus is a poor country, so I doubt the civilians would own a radio. The military is pretty big though. Edited November 2, 2013 by voddler Share this post Link to post Share on other sites
ZlobaRUS54 441 Posted November 2, 2013 I was thinking about military headsets, but they should be way more rare than normal radios. Chernarus is a poor country, so I doubt the civilians would own a radio. The military is pretty big though. a 10c transistor radio for listening only should not be rare :) Share this post Link to post Share on other sites
voddler (DayZ) 367 Posted November 2, 2013 a 10c transistor radio for listening only should not be rare :)True, true. But wouldn't that just be for listening to other people? You wouldn't be able to communicate with others, right? Share this post Link to post Share on other sites
SJKSJK 225 Posted November 2, 2013 *mental exercise to follow* Think about Minecraft (as that's the poster-boy game of 'alpha release' or 'Minecraft model'... Notch paved the way for the concept). Its hard to imagine if you bought Minecraft a while ago, or even at first release. Where the game was back then (Ive been playing Minecraft for about 2 years now myself). Where it was then to where it is now. If you were to take someone that just today bought into Minecraft and starts playing it. Then throw them into say a release of 18 months ago. Things you see as staple items, today didnt exist 'then', like "The End", emeralds, fireworks, them light towers, carrots to steer pigs to make them saddles useful etc. Thats what an 'alpha release' is. Thats what the 'Minecraft model' is. Sure DayZ SA is not Minecraft, but is being released under that development model. That model is what it is. Release a fundamentally working piece of software, add to and enhance it over time until it becomes a fully functional, fully robust piece of software. Minecraft is how old, and still being worked on?I see SA being very bare when first released. Many glitches, and much frustration. Over the course of the next year or so after release however I expect to see vast amounts of fixes, content, and hours/days/months/years of enjoyment from the initial low price of getting in for a 'maybe-no-threat-zombie-few-weapon-glitchy-crafting-system-three-style-motorbike-helmet-headgear-holy-crap-this-sucks' alpha release.TL;DR tuff go back and read it if you don't understand what 'alpha' release means.*mental exercise to follow*^stopped reading there Share this post Link to post Share on other sites
Katana67 2907 Posted November 2, 2013 (edited) LOL im with him.Mate theres no way in hell im gonna read that wall of text xDDbut it gave me a good laugh(: I bet libraries are a barrel of laughs then. :D I also didn't intend for that reply to be so wordy, but a lot of folks replied while I was asleep. Edited November 2, 2013 by Katana67 Share this post Link to post Share on other sites
dvsilverwing 241 Posted November 2, 2013 I bet libraries are a barrel of laughs then. :D I also didn't intend for that reply to be so wordy, but a lot of folks replied while I was asleep. Easy solution: don't sleep. Sleeping is such an unproductive use of time anyway, who needs that amirite? 1 Share this post Link to post Share on other sites
zfleming12 395 Posted November 2, 2013 Easy solution: don't sleep. Sleeping is such an unproductive use of time anyway, who needs that amirite?*looks at you with her baggy eyes and then at the long day of work she has ahead of herself*Nah we don't need it :P Share this post Link to post Share on other sites
dvsilverwing 241 Posted November 2, 2013 Work on a Saturday? Ouch. 1 Share this post Link to post Share on other sites
ZlobaRUS54 441 Posted November 2, 2013 (edited) True, true. But wouldn't that just be for listening to other people? You wouldn't be able to communicate with others, right? Could be useful for "public service announcemenst" :) such as the aforementioned market events, or major threats appearing (hordes, bandit raids) Edited November 2, 2013 by ZlobaRUS54 2 Share this post Link to post Share on other sites
ZlobaRUS54 441 Posted November 2, 2013 Sitting here half asleep from the lack of sleep last night, thinking....what exactly going to happen next? Is this the final lap? Ugh my brain is too broken today to think e.eEdit: Okay now that I have had a few sips of cold tea. With the new zombie system in place does that mean new zombies actions, movements, animations, etc or does that just mean that now they can be in large numbers and have a better pathing system? Sorry for rather oblivious question in advance Watch the player count http://steamdb.info/graph/221100/ when you see Peak hitting 50+ people the Imminence level will go to Orange. Share this post Link to post Share on other sites
Katana67 2907 Posted November 2, 2013 Could be useful for "public service announcemenst" :) such as the aforementioned market events, or major threats appearing (hordes, bandit raids) And there could be some sort of signal capacity not dependent on voice. Hell, I'd even be in favor of radios having a text capability. Meaning that a player who has found/constructed/repaired a radio would have access to some sort of chat channel with other people with radios (depending on a particular frequency). Share this post Link to post Share on other sites
sav112g 114 Posted November 2, 2013 And there could be some sort of signal capacity not dependent on voice. Hell, I'd even be in favor of radios having a text capability. Meaning that a player who has found/constructed/repaired a radio would have access to some sort of chat channel with other people with radios (depending on a particular frequency). I watch a lot of DayZ and its various forms on Twitch and while I understand radios could be a nice touch it could just be a headache to implement right. I know its not realistic but players working with friends using third party communications out with the actual game seems the way to go. Its clear and works. You often get some talking in game and then the players chats with team mates that are all over the map till they meet up. Share this post Link to post Share on other sites
Private Evans 1303 Posted November 2, 2013 Could be useful for "public service announcemenst" :) such as the aforementioned market events, or major threats appearing (hordes, bandit raids) exactly.... Share this post Link to post Share on other sites
Katana67 2907 Posted November 2, 2013 (edited) I watch a lot of DayZ and its various forms on Twitch and while I understand radios could be a nice touch it could just be a headache to implement right. I know its not realistic but players working with friends using third party communications out with the actual game seems the way to go. Its clear and works. You often get some talking in game and then the players chats with team mates that are all over the map till they meet up. Which is why I've (controversially) in the past, suggested some method of marginalizing TS in favor of a more robust in-game communication system. It might be an impossible premise, but third-party communication programs which are not integrated into the game absolutely ruin the experience for me, and (in my opinion) should be prohibited. Certainly not a popular position, but it's not even a matter of "realism" or preference for me. It's a matter of cheapening the experience. Why care about your life when you can always arrange a consequence-less helicopter ride with your clan back to collect your things or find new stuff? Too much is taken for granted in the mod currently. Edited November 2, 2013 by Katana67 Share this post Link to post Share on other sites
zfleming12 395 Posted November 2, 2013 Which is why I've (controversially) in the past, suggested some method of marginalizing TS in favor of a more robust in-game communication system. It might be an impossible premise, but third-party communication programs which are not integrated into the game absolutely ruin the experience for me, and (in my opinion) should be prohibited. Like I said, certainly not a popular position. It's not even a matter of "realism" for me. It's a matter of cheapening the experience. Why care about your life when you can always arrange a consequence-less helicopter ride with your clan back to collect your things or find new stuff? Too much is taken for granted in the mod currently.I can actually agree and understand this point of view. When I was part of the TMW team, we had a whole arsenal at our disposal making it easy access to pretty much anything. Now that I'm back to just lone wolfing (Untill SA arrives) I can appriciate not even using TS and just laying low.That and for some reason I like being by myself on servers where it's just me and the zombies to fight :P 1 Share this post Link to post Share on other sites
finalstraw 193 Posted November 2, 2013 (edited) Nothing can really be done about third party voice (teamspeak, mumble) really, I plan on using when I play with friends like any other game. The only thing I think you could do is have another voice channel, one that transmits similar to the standard version but can only be heard within a few feet of the player. This way players can "whisper" to each other in-game. This would be handy even for strangers if you don't want to make lots of noise, or if you don't want a more distant player hearing the conversation. The regular channel would be best for trying to get another players attention, but obviously can be heard from reasonable (yet realistic) distances. Edited November 2, 2013 by -lOldBoyl- Share this post Link to post Share on other sites
SJKSJK 225 Posted November 2, 2013 There's some positive information about the zombies if you look at Rockets twitter.https://twitter.com/rocket2guns/status/396339865735811072This has been mentioned before by others in this thread :)Hey also, they're gonna make a stand alone version of the mod!!!!!!!!!! Share this post Link to post Share on other sites
Wayze 549 Posted November 2, 2013 You sure most Chernarussian soldiers didn't have a radio? Seems a bit weird they would be VERY RARE if most militaries uses them? I doubt a radio would survive a helicopter crash, but finding them in military bases shouldn't be a big problem or infected Chernarussian soldiers.You need the batteries, which will run out pretty fast. But, sure if we speak of realism you would be able to find many radios. Now, thinking from a gameplay perspective, this is probably not a very good idea, if you want to keep the immersion.Look, if there are many radios, people will just troll. All the day, troll, troll, troll. You will see everywhere speakers with music turned on, electro will be a massive zombie party. Well, would that happen in real life? No way, who would be that crazy?Will that happen in a game? Yes it will. Share this post Link to post Share on other sites
zfleming12 395 Posted November 2, 2013 You need the batteries, which will run out pretty fast. But, sure if we speak of realism you would be able to find many radios. Now, thinking from a gameplay perspective, this is probably not a very good idea, if you want to keep the immersion.Look, if there are many radios, people will just troll. All the day, troll, troll, troll. You will see everywhere speakers with music turned on, electro will be a massive zombie party. Well, would that happen in real life? No way, who would be that crazy?Will that happen in a game? Yes it will.*has an image of a kid sitting in cherno in a safe spot playing "Can't touch this" through the radio while a bandit sneaks up behind him* Share this post Link to post Share on other sites
HumanBeing25 299 Posted November 2, 2013 Anyone know the radius of the radio? Will it be able to be used to troll people by camping on a roof and playing bad music? Share this post Link to post Share on other sites
elf cakes 559 Posted November 2, 2013 Would be nice if we could get a short 1 minute clip of the new zombies while we're waiting, and hopefully the zombies work like they do in Killing Floor the game.killing floor zombies in dayZ i came all ogre my screen when i read that Share this post Link to post Share on other sites
sav112g 114 Posted November 2, 2013 Which is why I've (controversially) in the past, suggested some method of marginalizing TS in favor of a more robust in-game communication system. It might be an impossible premise, but third-party communication programs which are not integrated into the game absolutely ruin the experience for me, and (in my opinion) should be prohibited. Certainly not a popular position, but it's not even a matter of "realism" or preference for me. It's a matter of cheapening the experience. Why care about your life when you can always arrange a consequence-less helicopter ride with your clan back to collect your things or find new stuff? Too much is taken for granted in the mod currently.I heartedly agree, its an imbalance when you can tell five team mates sometimes on the other side of the Town or Village were to find the guy shooting and to help heal you. Your always going to have a massive disadvantage if a squad with com’s comes after you. Same thing with that third person. I’ve seen streamers use third person to spot, move about and communicate positions from behind cover, Jump up knowing were the other player is perfectly because they have been able to watch. Worse still the same streamer then bitches because they have got owned by someone doing the same. Its like they do it, its all part of the tactics and skill but the other guy doing it is a scum cheat. Share this post Link to post Share on other sites