CapricornOne (DayZ) 379 Posted August 24, 2013 Still will be delayed ! The video 's show that it will be delayed and delayed .... once again You're right... I think I saw the network bubble actually popping in the above video @4.23 Not good enough.. Share this post Link to post Share on other sites
fluxley 2228 Posted August 24, 2013 Combat logging from zombies, oh the shame! 4 Share this post Link to post Share on other sites
Private Evans 1303 Posted August 24, 2013 (edited) Regarding the zombie animations...would be nice if there could be some conditions added that would stop zombie attack animations as long as no player is really close in a specific radius...also zombies should only start attack animations when looking in the right direction....as long as these condditions are not complied the zombies wouid only run or walk but not start their attack anims...I think this would help a lot :) Edited August 24, 2013 by Private Evans 1 Share this post Link to post Share on other sites
Hosty 647 Posted August 24, 2013 That reporter, she was extremely good at the game and knew everything about DayZ. I barely had to give her any instructions She was hot too :3 Share this post Link to post Share on other sites
St. Jimmy 1631 Posted August 24, 2013 (edited) Rocket have you seen what Sakura_Chan is doing for the action menu in Arma 3? This would help people to pick stuff from the ground and open the doors without drinking your water bottle for example or whatever you've put in the action menu. He just hasn't changed action menu but he has changed how you interact with doors and objects way better than before in Arma games so you won't open the wrong door.http://forums.bistudio.com/showthread.php?161146-KEYS-No-action-menu No more clunky door opening: Now you can see what item you're watching on the ground: What Sakura is doing is amazing improvement. Edited August 24, 2013 by St. Jimmy 4 Share this post Link to post Share on other sites
Aimstrong 50 Posted August 24, 2013 (edited) It's in english ;) Edited August 24, 2013 by BaconTrooper Share this post Link to post Share on other sites
Hosty 647 Posted August 24, 2013 "You have drunk a soda can" DRUNK? Share this post Link to post Share on other sites
St. Jimmy 1631 Posted August 24, 2013 "You have drunk a soda can" DRUNK?Drink, drank, have drunk.Maybe it would be better "You drank a soda can" Share this post Link to post Share on other sites
kevsta545 451 Posted August 24, 2013 If SA had a premium hardcore special bandit edition preorder option for 100$ i would so get it XD Share this post Link to post Share on other sites
Death_Dealer 3155 Posted August 24, 2013 If SA had a premium hardcore special bandit edition preorder option for 100$ i would so get it XD :facepalm: Share this post Link to post Share on other sites
Aimstrong 50 Posted August 24, 2013 If SA had a premium hardcore special bandit edition preorder option for 100$ i would so get it XD I'll go with the "Super Duper Looper Trooper Hero Zero"-Edition Share this post Link to post Share on other sites
Private Evans 1303 Posted August 24, 2013 I'll go for the hot coffie mod version including dirty mags secretely imported from russia :P 1 Share this post Link to post Share on other sites
Max Planck 7174 Posted August 24, 2013 I'll go for the hot coffie mod version including dirty mags secretely imported from russia :P Dirty mags makes your weapon jam more often. 2 Share this post Link to post Share on other sites
sabre05 351 Posted August 24, 2013 (edited) Dirty mags makes your weapon jam more often. I c wat u did thur. I'm sure that if Dean and co will allow players to do custom skins and such, the books in the game will be re-textured into porno mags.EDIT: Of course you would have to install the modified textures and only you and others with them would see. But if that ever happened I guarantee that 60% of the deaths would be by one handed reading. Edited August 24, 2013 by sabre05 Share this post Link to post Share on other sites
donrumato 1 Posted August 24, 2013 amazing gob, Dean! Dayz seems to be the deepest game ever seen before. Thank you. Share this post Link to post Share on other sites
Private Evans 1303 Posted August 24, 2013 (edited) Dirty mags makes your weapon jam more often. cleaning your gun and reading some dirty mags will probably be the only kind of entertainmet in old Chernarus for a good while ... in this case I really hope to find an old gramophone and some old Rachmaninow records :) Edited August 24, 2013 by Private Evans Share this post Link to post Share on other sites
NightmareGER 21 Posted August 24, 2013 Really strange that during and after E3 there was so much footage of DayZBut now with Gamescom there is not as much. Hopefully people will upload some more videos when they close their gates! Share this post Link to post Share on other sites
joe_mcentire 2074 Posted August 24, 2013 apparently dean already changed the "take ammo out of box - load clip" procedure to "load clip directly from box" after some gc feedback Share this post Link to post Share on other sites
sabre05 351 Posted August 24, 2013 apparently dean already changed the "take ammo out of box - load clip" procedure to "load clip directly from box" after some gc feedback Well from the Matt Lightfoot video a few pages back, he seemed to just drag the box to the clip and load it that way. So Dean must have done that change rather early on. Share this post Link to post Share on other sites
SoulHunter (DayZ) 233 Posted August 24, 2013 (edited) apparently dean already changed the "take ammo out of box - load clip" procedure to "load clip directly from box" after some gc feedbackYeh.. Because as you could see from the interviews, peeps who tried the game so far got confused how the game actually works. Most of them have not played the mod before.. And many of them did not know english very well, so they could not understand/give so much attention to the warnings that pop up whenever they would fail to do something. They could not understand what the problem is. Most of the peeps there could not do anything else other than just running around lawl. And Dean took this case as the ammo pack is so much complicated for the peeps to understand they need to click "Empty" I guess. I mean.. It is not like all the peeps who would buy the game know english very well or have an experience of dayz from the mod. Many ppl will have no idea about it when they start playing it. I think with some tutorials people would learn the basics far easier. It is not like emptying an ammo box is a very complicated action. It is just something that is not in other famous games like most of the other features of StandAlone. Emptying ammo will not be the only thing that the peeps will get stuck in the first time. Let's then change the whole game and make it CoD. I think tutorials on the case is the key to solve this issue. Edited August 24, 2013 by SoulHunter Share this post Link to post Share on other sites
Max Planck 7174 Posted August 24, 2013 (edited) Back in the day, when we lived in caves and hunted for dinosaurs and OrloKs, we got something called a 'manual' along with the games we purchased.I haven't seen one of those in a while. though, if we can figure out how to make one, it might be a good stand-in for a tutorial. Edited August 24, 2013 by Max Planck 1 Share this post Link to post Share on other sites
SoWeMeetAgain 100 Posted August 24, 2013 Call me a fanboy, because I am.But not because of fanboyism but because of THISISFUCKINGAWESOMEISM Share this post Link to post Share on other sites
SoulHunter (DayZ) 233 Posted August 24, 2013 Back in the day, when we lived in caves and hunted for dinosaurs and OrloKs, we got something called a 'manual' along with the games we purchased.I haven't seen one of those in a while. though, if we can figure out how to make one, it might be a good stand-in for a tutorial.Hmm.. Weird because I generally see in all the games that popped up in the last 10 years detailed tutorials not only to show the way the game works, but also the basics (maybe some strategies along) of game-play. Share this post Link to post Share on other sites
Max Planck 7174 Posted August 24, 2013 Hmm.. Weird because I generally see in all the games that popped up in the last 10 years detailed tutorials not only to show the way the game works, but also the basics (maybe some strategies along) of game-play. And I'm suggesting that, instead of ingame tutorials, we get a good old manual. Would probably be a good deal faster to make, and could be more informative. 2 Share this post Link to post Share on other sites