felthat 84 Posted August 21, 2013 i love m4 model and how it looks in first person :thumbsup: Share this post Link to post Share on other sites
Max Planck 7174 Posted August 21, 2013 You should just have shot him for being so snarky. 1 Share this post Link to post Share on other sites
scaramoosh 162 Posted August 21, 2013 This build looks a lot better HOWEVER. I want space to jump, I hate not being able to jump in games, we have these walls we have to run all around, when in real life you can just jump over them. Nice to see they've turned off the stupid post processing effects and all the horrible blur and bloom it gives. Share this post Link to post Share on other sites
NightmareGER 21 Posted August 21, 2013 (edited) There is a option to jump over the knee high fences.That has been shown in one of the First Dev Blog videos. So no worries about them fences. Edited August 21, 2013 by NightmareGER Share this post Link to post Share on other sites
tinu1212 14 Posted August 21, 2013 This build looks a lot better HOWEVER. I want space to jump, I hate not being able to jump in games, we have these walls we have to run all around, when in real life you can just jump over them. Nice to see they've turned off the stupid post processing effects and all the horrible blur and bloom it gives.You can actually see him hop over a fence at the 5 minute mark. And I think rocket has mentioned that he'd like to rebind what used to be on the scroll wheel button to the space key, so I'm assuming the 'jumping' will still be on V as it is now. (Don't quote me on this stuff) As for the blur, I think that's going to be an in-game option. Share this post Link to post Share on other sites
SoulHunter (DayZ) 233 Posted August 21, 2013 (edited) This build looks a lot better HOWEVER. I want space to jump, I hate not being able to jump in games, we have these walls we have to run all around, when in real life you can just jump over them. Nice to see they've turned off the stupid post processing effects and all the horrible blur and bloom it gives.You'll be able to bind any function to any key whenever you desire. Edit:PS: http://www.youtube.com/watch?v=s3rjez7dTzw Edited August 21, 2013 by SoulHunter Share this post Link to post Share on other sites
St. Jimmy 1631 Posted August 21, 2013 Edit:PS: www.youtube.com/watch?v=s3rjez7dTzwPrivate :( Share this post Link to post Share on other sites
SoulHunter (DayZ) 233 Posted August 21, 2013 Private :( 1 Share this post Link to post Share on other sites
ALlVe 14 Posted August 21, 2013 Agreed. I think Dyslexis vid and the discussion following it both here and in testing has highlighted to the team how important it is to the players to get right.I do not want to be an asshat but it is actually Dslyecxi. And yes there is a big difference ;) Share this post Link to post Share on other sites
Fraggle (DayZ) 15720 Posted August 21, 2013 I do not want to be an asshat but it is actually Dslyecxi. And yes there is a big difference ;)Well I'm dyslexic so tbh his name's a fucking nightmare for me. 5 Share this post Link to post Share on other sites
Maxgor 2314 Posted August 21, 2013 Now that's a quote lol Rocket: "The E3 build was fucked, this is less fucked". 5 Share this post Link to post Share on other sites
dgeesio 1034 Posted August 21, 2013 he had to keep it cool for the 13 year olds ;) the game is looking better. as for people on about 3rd person still some love 3rd person some like first dont try and force one way on anyone its a choice dont make it a must. Share this post Link to post Share on other sites
St. Jimmy 1631 Posted August 21, 2013 Well I'm dyslexic so tbh his name's a fucking nightmare for me.Lol :lol: Now I understand his username.Lets just call him "The Sexy" 3 Share this post Link to post Share on other sites
barrett_killz 229 Posted August 21, 2013 Didn't see how zombies behave ATM, were they improved or not, but everything else looks much better to me. TBH for a pre-alpha it's a pretty strong project. Share this post Link to post Share on other sites
DemonGroover 8836 Posted August 21, 2013 There is improvement with every update. Share this post Link to post Share on other sites
-Gews- 7443 Posted August 21, 2013 I hope they seriously tone down that Hollywood muzzle flash for the final release: 17 Share this post Link to post Share on other sites
Fraggle (DayZ) 15720 Posted August 21, 2013 I hope they seriously tone down that Hollywood muzzle flash for the final release: Haha, they will. 1 Share this post Link to post Share on other sites
DemonGroover 8836 Posted August 21, 2013 (edited) A bit of DayZ backstory? Can anyone translate some of the notes? http://imgur.com/a/87lCG Skalisty prison anyone?? Edited August 21, 2013 by DemonGroover 1 Share this post Link to post Share on other sites
-Gews- 7443 Posted August 21, 2013 Oh, that is quite nice: I wonder if the MOD survival knife will make an appearance: 1 Share this post Link to post Share on other sites
St. Jimmy 1631 Posted August 21, 2013 (edited) I hope they seriously tone down that Hollywood muzzle flash for the final release: Very likely. In Arma 3 you only see them in night time. It also looks too big when you're watching it from those angles in 3rd person view but in reality (in the game) the muzzle flash is around as long as the gun. At least in Arma 3 the muzzle flash looks very big when watching from that angle but that DayZ flash seems to be bit bigger what MX rifles have in A3. Edited August 21, 2013 by St. Jimmy 1 Share this post Link to post Share on other sites
SoulHunter (DayZ) 233 Posted August 21, 2013 (edited) Very likely. In Arma 3 you only see them in night time. It also looks too big when you're watching it from those angles in 3rd person view but in reality (in the game) the muzzle flash is around as long as the gun. At least in Arma 3 the muzzle flash looks very big when watching from that angle but that DayZ flash seems to be bit bigger what MX rifles have in A3.You only see that at nights cus it is only seen at nights. Being able to see them in day time is by no way realistic, but looks cool tho. Edited August 21, 2013 by SoulHunter Share this post Link to post Share on other sites
Cap'n (DayZ) 1827 Posted August 21, 2013 This build looks a lot better HOWEVER. I want space to jump, I hate not being able to jump in games, we have these walls we have to run all around, when in real life you can just jump over them. Nice to see they've turned off the stupid post processing effects and all the horrible blur and bloom it gives.NO! Bloom is everything to me! So is blurrrrr! Don't kill my dreams! Share this post Link to post Share on other sites
Cap'n (DayZ) 1827 Posted August 21, 2013 I think there should be some US Marine infected models to supplement the CDF infected models. After all, there is a US military presence in Chernarus(Specifically, the Marines. Based off of ArmA 2 campaign, of course :P). Share this post Link to post Share on other sites
DemonGroover 8836 Posted August 21, 2013 I think there should be some US Marine infected models to supplement the CDF infected models. After all, there is a US military presence in Chernarus(Specifically, the Marines. Based off of ArmA 2 campaign, of course :P).Are they NATO forces? So you could have many differing countries, not just the US - it would make a nice variety. Share this post Link to post Share on other sites
IkaikaKekai 1957 Posted August 21, 2013 I think I'm in Love. This will be my favorite weapon in Standalone I think. 2 Share this post Link to post Share on other sites