Bat (DayZ) 230 Posted June 12, 2013 now i watched matts footage again. they def. should addsome variety in these zed blows and the consequential tripping/tumbling. the quick'n'dirty "flying 3m back on your arse" is really not to look at. How about weaker impacts for example? i'm confident they will sort things out eventually.There is weaker impacts, you can see the character "losing balance" as he gets hit by zombie while running, looks pretty good! I'm sure the running speed and all animations will be tweaked to feel better and more realistic. 2 Share this post Link to post Share on other sites
joe_mcentire 2074 Posted June 12, 2013 after getting knocked down i was sure to see "The Humping" tbh Share this post Link to post Share on other sites
St. Jimmy 1631 Posted June 12, 2013 I do think the character moves too fast. Could just be an illusion though. I'll have to wait to watch the rest of the videos.I got the same illusion that running and jogging are pretty fast but the weaponless running animation looked perfect. Share this post Link to post Share on other sites
Elo 44 Posted June 12, 2013 Wow, they should not release in this / a slightly more polished stateYes, yes, alpha and such, but here's the thing - most gamers simply don't careThey'll buy the game on release, experience all the bugs, missing content and general unpolished features of this game and they'll complain, leading to a lot of negative publicity Share this post Link to post Share on other sites
dgeesio 1034 Posted June 12, 2013 but that is exactly what dean was talking all along, to get that special feeling back.. straight from the very beginnings of the mod. i know you don't want to hear it, but maybe you would have more fun with wasteland from now on (that's why i've chosen the quote above). The changes that were made are not surprising at all, we were pretty much prepared for it by dean (and his blatancy). They wanted to get back "to the roots" and this is more or less what we can expect (besides the fine-tuning and balancing).The quote above, is just the opposite to i guess everything dean wants in this game.i cite: "anti-game"that's why they also said: many will be disappointed!i'm really sorry because of how many really care about this game and are (going to be) now completely fed up...haha what makes this even more funny is i knew exactly how the patch for eg was going to work out as i tested some of it on the 1.7.7 though not right at the very end and as said the knock down thing is a joke.as to go play wastealnds how is that even helpful. everyone who dont like new changes to dayz go play warz. that doenst help does it?also this update hasnt made th game go back to how it was at the beginning .zombies were never like this and loot wasnt this basic. i know i played back then.it was still more fun but the recent updates arnt. Share this post Link to post Share on other sites
joe_mcentire 2074 Posted June 12, 2013 snipbeans for your well stated doubts :beans:when you see the video with matt and NOW read deans comments on reddit...this isn't good...not at all. especially at E3?! Share this post Link to post Share on other sites
radrussian1 (DayZ) 23 Posted June 12, 2013 (edited) im starting to feel like the only way to get people excited about your game is to completely manipulate them and lie to them in some staged ass gameplay demo(bf3, the diviosion, ect). noone had shit to say when the developers of those games acted dumb as fuck just to make the games wayyy fucken sweet dynamic ohmygod.all the dayz team did was try to make an honest atempt to show the community the current build and some people couldnt just let it go. they have to call it shit and they have to bitch. WHY THE FUCK IS IT THAT PEOPLE CANT UNDERSTAND THAT THIS IS A SMALL TEAM WORKING ON A VERY LARGE GAME. they literally just started working on the project (half a year is nothing) and all some people want to do is bitch and whine about how it doesn't look good enough for them. im not a fan boy, i dont even know if ill be interested in getting the game when it releases. but being snobby and expecting the developers to treat me like their fucking king is ridiculous. i wish the developers would have pushed back this game atleast 4 more years with no coverage at all so you cunts would really have something to talk about.this game is barely done. its probably about 5% of what its actualy gonna be. thats what dayz is! its what its always been. its been its own creature. changing and morphing into a game that we all want to play.its only flaw was the people. Edited June 12, 2013 by radrussian1 edited for language 4 Share this post Link to post Share on other sites
joe_mcentire 2074 Posted June 12, 2013 Wow, they should not release in this / a slightly more polished stateYes, yes, alpha and such, but here's the thing - most gamers simply don't careThey'll buy the game on release, experience all the bugs, missing content and general unpolished features of this game and they'll complain, leading to a lot of negative publicitywell for those the game wasn't made then i guess.when someone clearly doesn't understand what alpha means...yeah what should you do as developer and/or publisher? Share this post Link to post Share on other sites
King Tubbs 224 Posted June 12, 2013 (edited) zzzzzzzzzzzzzzz alpha blindness is comming in fastplease remeber people this is and alpha and not a carry on from the mod but a WHOLE NEW GAMEthe build he was plaing was single player and only had 1 gun the AKthe game IS NOT READY YET thats why we can play it yet Edited June 12, 2013 by King Tubbs Share this post Link to post Share on other sites
barrett_killz 229 Posted June 12, 2013 IMHO, it's still bugged as hell. I'm afraid we won't get our hands on it this summer. Share this post Link to post Share on other sites
joe_mcentire 2074 Posted June 12, 2013 (edited) as to go play wastealnds how is that even helpful. everyone who dont like new changes to dayz go play warz. that doenst help does it?neither is it helpful to say "i want to play this game not the other one, but it must be so and so just as i want it to be" (exaggerated) i guess there will be some rebalancing and more weaker impacts for the blows dealt out by zeds anywhy over time.i'm certain: dean wanted this update especially so ppl will see and know how the Standalone will more or less feel like. Edited June 12, 2013 by joe_mcentire Share this post Link to post Share on other sites
Private Evans 1303 Posted June 12, 2013 (edited) There is only one thing I am not happy with and that's the inventory "items on the ground window" (taken from Arma 3). It seems to make looting very easy or do I miss anything ? Edited June 12, 2013 by Private Evans Share this post Link to post Share on other sites
Fraggle (DayZ) 15720 Posted June 12, 2013 (edited) There is only one thing I am not happy with and that's the inventory "items on the ground window" (taken from Arma 3). It seems to make looting very easy or do I miss anything ?It uses line of sight so items will only show in the "vicinity" part of the inventory if you can directly see them. Edited June 12, 2013 by Fraggle 1 Share this post Link to post Share on other sites
radrussian1 (DayZ) 23 Posted June 12, 2013 (edited) There is only one thing I am not happy with and that's the inventory "items on the ground window" (taken from Arma 3). It seems to make looting very easy or do I miss anything ?its only the things you see in your "field of vision". the shit under the beds/shelves/ect wont show in the menu. you gotta work for it. Edited June 12, 2013 by radrussian1 Share this post Link to post Share on other sites
YZ250 248 Posted June 12, 2013 zzzzzzzzzzzzzzz alpha blindness is comming in fastplease remeber people this is and alpha and not a carry on from the mod but a WHOLE NEW GAMEthe build he was plaing was single player and only had 1 gun the AKthe game IS NOT READY YET thats why we can play it yetNothing to do with the newly created "Alpha Blindness" :) , if you haven't already read some of my above comments.Interesting " please remember people this is and alpha and not a carry on from the mod but a WHOLE NEW GAME" NO it isn't the Map is the Same, Buildings are the SAME, yes they are more 95% enterable and some random differences . What about Sounds ?? Have we heard SOUNDS yet, most sound the Same. This is E3 , Not hey Look what we Havent done ! .......check all Stands before answering. Share this post Link to post Share on other sites
Fraggle (DayZ) 15720 Posted June 12, 2013 (edited) Nothing to do with the newly created "Alpha Blindness" :) , if you haven't already read some of my above comments.Interesting " please remember people this is and alpha and not a carry on from the mod but a WHOLE NEW GAME" NO it isn't the Map is the Same, Buildings are the SAME, yes they are more 95% enterable and some random differences . What about Sounds ?? Have we heard SOUNDS yet, most sound the Same. This is E3 , Not hey Look what we Havent done ! .......check all Stands before answering.Regarding sounds Rocket has stated that they will be added at a later date:"Sounds aren't even a consideration now because it is a trivial change and until we have completed changing the zombie behaviour.. required sounds could change a great deal. They won't be recorded until that is completed. All sounds are placeholder per normal development practice. In fact, many pre alpha's I have played didn't even have sound effects for most things." Edited June 12, 2013 by Fraggle Share this post Link to post Share on other sites
mr_chabowski@live.co.uk 2416 Posted June 12, 2013 Considering they've spent ~6 months rewriting the engine to MMO-mode (something absolutely VITAL which nobody will EVER notice, because it's invisible), I think they're showing a decent amount of progress.Nobody is being shy about things being buggy and broken. You get it as-is. No bullshit. Share this post Link to post Share on other sites
joe_mcentire 2074 Posted June 12, 2013 (edited) Nothing to do with the newly created "Alpha Blindness" :) , if you haven't already read some of my above comments.Interesting " please remember people this is and alpha and not a carry on from the mod but a WHOLE NEW GAME" NO it isn't the Map is the Same, Buildings are the SAME, yes they are more 95% enterable and some random differences . What about Sounds ?? Have we heard SOUNDS yet, most sound the Same. This is E3 , Not hey Look what we Havent done ! .......check all Stands before answering.http://dayzmod.com/f...40#entry1364941they are brutally honest. that's why they have the guts to go to E3 and present an alpha build which teems with bugs and none-existent content. as said before: the could blatantly lie or divert or do some tricks... they don't. Edited June 12, 2013 by joe_mcentire Share this post Link to post Share on other sites
YZ250 248 Posted June 12, 2013 http://dayzmod.com/f...40#entry1364941they are brutally honest. that's why they have the guts to go to E3 and present an alpha build which teems with bugs and none-existent content. as said before: the could blatantly lie or divert or do some tricks... they don't.Brutally honest, they have no choice. It's fcking Amateur Hour . BI OWN DayZ, not Rocket. BI are a small tiny Company . Rocket just Announced to Machinima today , Vehicles MAY be added to the SA from the MOD, obviously whilst they create the SA Modable Vehicles. Goes against everything thats ever been stated. Share this post Link to post Share on other sites
tilen 19 Posted June 12, 2013 Gosh I want to play this game so bad that I'm going to start a hunger strike until it's released.I love your signature pic! LOL!! 1 Share this post Link to post Share on other sites
Fraggle (DayZ) 15720 Posted June 12, 2013 Brutally honest, they have no choice. It's fcking Amateur Hour . BI OWN DayZ, not Rocket. BI are a small tiny Company . Rocket just Announced to Machinima today , Vehicles MAY be added to the SA from the MOD, obviously whilst they create the SA Modable Vehicles. Goes against everything thats ever been stated.He said they may be added ages ago? Share this post Link to post Share on other sites
tilen 19 Posted June 12, 2013 (edited) On-topic though: I like what I saw! The gray skies, the gritty feeling- yeah man! I hope it'll have some eery, ambiental music to go with it as well. Then throw in some gas-masks, hazmat suits etc. in there and I'm going to drool! :POh boy I'm sure glad I'll be able to play this game come 2015 :D Edited June 12, 2013 by Tilen Share this post Link to post Share on other sites
YZ250 248 Posted June 12, 2013 He said they may be added ages ago?Ohhh OK. No Offense if someone asks ...here we go " Rocket will you be able to breast Feed if you a Female in the Game "......response " Not in the initial release, but something we are looking at down the track fpr the SA "Question to ALL , what is the Game actually listed as at E3 , DAYZed, DAYZed SA, or other ? Kinda weird if it was called DayZ Stand Alone. But who would know, certinally not anyone Involved. What is BI going to call it ? Share this post Link to post Share on other sites
purepassion 383 Posted June 12, 2013 The brand name is "DayZ" and thus the standalone will be called "DayZ", whereas the mod will be DayZ Mod. :)For now the attribute "standalone" is needed to make it apparent to the readers Share this post Link to post Share on other sites
ZlobaRUS54 441 Posted June 12, 2013 (edited) Roark, you have a good point. I agree with you that you can't look past the defects. But in my case, I see the bad but also the good. There is a lot of good in there that Im excited about. I like the direction the thing is going in. I see the unfinished state of it, trust me, but I think its a matter of perspective. I expected a total mess, and it is! but its not anywhere close to being finished. But I can see the basics and like it., I figured when we got it, it would have basic functionality and thats it, no bells or whistles, hardly any added features. I thought we'd be able to run around, pick up stuff, get killed by Zombies, see a basic UI. A bunch of placeholders, yada yada yada.Now if in 6 months after alpha release, nothing has changed, then the screaming horde descending down upon BIS and Rocket will have a point.There is definitely progress and as long as Rocket preserves and enhances that special magic mix of fear, anxiety survival and combat the game will be successfull even if it willnever look as polished as AAA titles.But one thing still bothers me, Rocket talks about how they do not have funds for 3rd-party tools or time to implement better tech [because of lack of resources]. I wonder if Rocket was wrong to go with Bohemia which seem to be treating SA as a low-budget side-project, maybe he should have gone with Kickstarter to fund the game, in the it's heyday the mod could have gathered a truly obscene amount of money, enough to send Rocket to the Moon for two months and still have left over to license any engine/tools and complete creative freedom. A project I just sponsored ( http://www.kickstart...iance-flashback ) collected almost 400K from 7 thousand people, imagine what DayZ could have got from hundreds of thousands! Edited June 12, 2013 by ZlobaRUS54 1 Share this post Link to post Share on other sites