Firewarrior64 69 Posted June 2, 2013 Will all these questions ever be answered? 16 Share this post Link to post Share on other sites
Skint (DayZ) 138 Posted June 2, 2013 Are there any plans to improve the useability of boats now that you have added two more islands to Chernarus+?eg: add storage function like cars and heli's; increase speed of Small Boat and Fishing Boat; ability to stand on boat to do actions (maybe actually go in the boat cabin too?). 2 Share this post Link to post Share on other sites
guisho 258 Posted June 2, 2013 (edited) Are there any plans to improve the useability of boats now that you have added two more islands to Chernarus+?eg: add storage function like cars and heli's; increase speed of Small Boat and Fishing Boat; ability to stand on boat to do actions (maybe actually go in the boat cabin too?).What wait? Another island apart from Utes? It's not sarcasm believe me, but I lurk this forum and the subreddit forum every day and I've never saw anything related to another island except from the addition of Utes. Edited June 2, 2013 by Guisho Share this post Link to post Share on other sites
Va3ryn 36 Posted June 2, 2013 Another inventory question.Is the 10th item in the backpack a condom?Maybe used for waterproofing items such as matches?Would be terrible to get a STD from a zombie Share this post Link to post Share on other sites
colekern 1364 Posted June 2, 2013 How will ping affect the standalone? 2 Share this post Link to post Share on other sites
colekern 1364 Posted June 2, 2013 How do you plan to implement fistfighting? 1 Share this post Link to post Share on other sites
leviski 2152 Posted June 2, 2013 Hey get a Moderator to see this and one of them might be able to forward it onto RocketHe might see it, but chances are better if you get it to a higher-up person in commandI would PM boneboys OP Share this post Link to post Share on other sites
Clumzy (DayZ) 377 Posted June 2, 2013 Oh, I've got another one: Will we be able to shoot out of vehicles? 6 Share this post Link to post Share on other sites
Stoddy15 19 Posted June 2, 2013 Will it work on really low end pcs or integrated graphics cards? Share this post Link to post Share on other sites
St. Jimmy 1631 Posted June 2, 2013 (edited) Will you add fatigue system that goes at least as far as A.C.E. so you really need to stop to catch breath or otherwise the game forces you to stop? Edited June 2, 2013 by St. Jimmy 7 Share this post Link to post Share on other sites
BSB Jimmy 360 Posted June 2, 2013 will vehicles be more durable (like the ones in arma 3) 5 Share this post Link to post Share on other sites
BSB Jimmy 360 Posted June 2, 2013 will there be spaceships in the standalone. 3 Share this post Link to post Share on other sites
Henryllex~ 407 Posted June 2, 2013 Will you add windage? Will you add Sniper rifles and auto-weapons that are not russian at all? 2 Share this post Link to post Share on other sites
homeslice1986 9 Posted June 2, 2013 Will you be able to learn as go? e.g get better/faster at doing actions the more you do them? 2 Share this post Link to post Share on other sites
joe_mcentire 2074 Posted June 2, 2013 How satisfied are you with the swamp so far? Will there be special content like fog, audio or loot? Will there be secrets buried under the soil? 2 Share this post Link to post Share on other sites
joe_mcentire 2074 Posted June 2, 2013 Is "DayZ Standalone" only the "working title"? Have you ever thought about an independent title for the SA? Share this post Link to post Share on other sites
joe_mcentire 2074 Posted June 2, 2013 Have you thought about extrem weather effects? Do you think hail would be a nice and fairly easy thing to implement? Share this post Link to post Share on other sites
HKilf 15 Posted June 2, 2013 To what extent will you be able to affect other players?i.e actions like handcuffing, drugging, trapping... oh, and of course giving backrubs, treating illnesses and bodily seaches :) 5 Share this post Link to post Share on other sites
TD-4242 12 Posted June 2, 2013 Will it be possible to seamlessly stitch servers and their maps together so you can travel from one server to another by car, boat or foot? 1 Share this post Link to post Share on other sites
m.w. vindicator 880 Posted June 2, 2013 Is "DayZ Standalone" only the "working title"? Have you ever thought about an independent title for the SA?There is DayZ, which is the game (a.k.a standalone) and DayZ Mod, which is the mod. 2 Share this post Link to post Share on other sites
Katana67 2907 Posted June 3, 2013 (edited) Will there be specific attachments for weapons? (i.e. .308 suppressor, 5.45x39 suppressor, .303 suppressor). Will some of these be crafted? (i.e. MagLite suppressor, oil filter suppressor, potato suppressor, bottle suppressor with decreased longevity). Edited June 3, 2013 by Katana67 2 Share this post Link to post Share on other sites
methr1k2dop3 323 Posted June 3, 2013 Oh, I've got another one: Will we be able to shoot out of vehicles?please! Share this post Link to post Share on other sites
Hetstaine 10852 Posted June 3, 2013 (edited) Horses. When will we be able to bareback.edit- will there be saddles also. Edited June 3, 2013 by Hetstaine 4 Share this post Link to post Share on other sites
Sensemann 145 Posted June 3, 2013 How will you encourage players to play at nighttime and not make the babies switching servers once it's getting dark? 9 Share this post Link to post Share on other sites
joe_mcentire 2074 Posted June 3, 2013 You recently said, that at the moment the game seems to be all about crafting (exaggerated) so this is going to be a core concept. What is the ultimate goal in terms of crafting? Is there an idea to improvise all kind of stuff to gain any new kind of stuff? keywords: alienation, improvisation, ideas from Fallout-Series. Share this post Link to post Share on other sites