Ruckol1 0 Posted June 19, 2012 Sound does not work for me or my friend, may be that the torrent package includes the OLD SFX package. Share this post Link to post Share on other sites
easton 1 Posted June 19, 2012 Sound does not work for me or my friend' date=' may be that the torrent package includes the OLD SFX package.[/quote']Make sure you're running the correct version and that the server you're on is running the same version. Often times if the versions don't match, you'll get no in-game sound. There is usually a very faint message (almost like a watermark) in the center of the screen telling you you're using the wrong version.Other than that, no idea. Share this post Link to post Share on other sites
creyo 0 Posted June 19, 2012 Low fps in cities.Low fps when Z's are chasing you.Low fps when they are searching for you.(Back to normal fps when the stop searching or server unloads them)Very high detecion radius. They detect you even in prone mode. (Don't know if intended)Haven't tested yet the melee weapons.You can escape them easly if you enter a building and wait for them to go inside and then run out. Share this post Link to post Share on other sites
Kumerle95 0 Posted June 19, 2012 Does anyone have problems with zombies? I'm crouch walking and I still aggro them from cca. 20 meters away..that never happened before patch 1.7.1.4 Share this post Link to post Share on other sites
punkekahh 0 Posted June 19, 2012 Yeah, indeed, its impossible to play.They never go away, they can see you from 300m away, they can see you through buildings, walls, they can hear you from 300m away, they can hear you through buildings and they keep looking for you.In 5 minutes i have to had 40 of them killed and hided in a barn, when i left the barn still had 12 of them outside and, obviously killed me.And the hatchet is bugged. When you get it you need to do something like reload it. And in despair times the last thing you wanna do is reload your hatchet.[attachment=1175][attachment=1176] Share this post Link to post Share on other sites
Vigil Vindex 8 Posted June 19, 2012 Hey Rocket,I am thinking it might be a good time to split your code into channels, one called stable and one called dev, this lets you put out a stable release for people that want to just play, and the rest that want to report bugs and test can run on dev. The whole "it's alpha" thing doesn't work when you have such a large userbase that just wants to play. From the sounds of it you are struggling with code management too, having to release big fixes with new features because you can't separate the new code. Proper version control systems such as git make this stuff pretty easy to manage.I know this might seem like an early step to take at this point, but making the leap to stable/dev channels will make everyones lives easier. Share this post Link to post Share on other sites
rotekz 18 Posted June 19, 2012 Unplayable - Its impossible to sneak past zombies. Going back to 1.6.0.1 until an update comes out that is reasonable with the aggro detection.. Share this post Link to post Share on other sites
Finch (DayZ) 0 Posted June 19, 2012 Inventory wiped except for pack contents. Defaulted to this "standard" kit that everyone seems to be getting when they get wiped on login.So long M14 :( Share this post Link to post Share on other sites
hedrex 2 Posted June 19, 2012 Various things dropping from main and side arm slots after picking up various bits of loot. Share this post Link to post Share on other sites
Snipes007 6 Posted June 19, 2012 Zed's heard me from 50m+ away with a building between us whilst crouched. Personnally I prefered the 1.7.1.2 with LOS on zed's. And I have had the crash with no error message does anyone else have this problem?Just that windows said that arma stopped working. Got all the latest patches ie. 1.7.1.4 and beta 93825 Share this post Link to post Share on other sites
sexacutioner 1 Posted June 19, 2012 The fps slow down a lot whenever zombies present now. Even more if they are actively engaged in the player.On the flip-side it runs much better when there are no zombies. Share this post Link to post Share on other sites
MASKOAA 0 Posted June 19, 2012 Suggestion......when you release an update and then a hotfix...DONT ADD NEW THINGS TO THE HOTFIX......every single time a hotfix has come out you've added 3-4 new things that cause a problem. Keep the new things for a proper update.I know you want us to test things but its getting kind of hard when we keep losing everything to find the motivation. Share this post Link to post Share on other sites
Greyjoy (DayZ) 0 Posted June 19, 2012 I'm also receiving random buffers every minute or so.fps drop on a respawnhatchet not working very well, if at allAlso zombies have super hearing if your walking etc. but seem completely oblivious to gun shots now Share this post Link to post Share on other sites
joeman4 23 Posted June 19, 2012 Yeah zombies Detection radius for sight alone is ridiculous, i wasn't at least 100m away crouch running (no exaggeration) and they immediately aggro ed me.Hatchets so far i noticed to be fine, but when ur in the open field and try to hit a zombie in front of you it misses like 3 times while ur getting hit. :@but when there walking inside i 1 hit swing kill them with 100% accuracy. My opinion is to make hatchet a side arm. :Doverall, the zombies make entering towns unbelievably hard, and losing zombies can be a chore due to the fact that they aggro real fast, so when i do just lose like say 9 if i even attempt to go prone to get away they still see men from 30-40m. :huh:NOT a rant:@ just FEEDBACK :)(Not to mention the seeing through walls still a problem) Share this post Link to post Share on other sites
vekien 84 Posted June 19, 2012 Zombie Range is insane!! Have to crawl everywhere. Share this post Link to post Share on other sites
sivart 85 Posted June 19, 2012 lets stop repeating things here. i think rocket gets the point. Share this post Link to post Share on other sites
Mr Fleshy 9 Posted June 19, 2012 I'm not having problems with the Z detection radius, my gear on login was the same (cz550, m1911 and assorted goodies). I have notice an FPS improvement from 1.7.0 as well.Looking good from here. Share this post Link to post Share on other sites
Redic 0 Posted June 19, 2012 Infected seeing me from 50 meters and 100 meters away is this normal? Share this post Link to post Share on other sites
Powell (DayZ) 734 Posted June 19, 2012 Yeah' date=' indeed, its impossible to play.They never go away, they can see you from 300m away, they can see you through buildings, walls, they can hear you from 300m away, they can hear you through buildings and they keep looking for you.In 5 minutes i have to had 40 of them killed and hided in a barn, when i left the barn still had 12 of them outside and, obviously killed me.And the hatchet is bugged. When you get it you need to do something like reload it. And in despair times the last thing you wanna do is reload your hatchet.[/quote']So you approach a barn full of zombies while crouch running and dont expect to be detected?AND EVERYONE WHINING "whaa zombies saw me" LEARN TO SLOW THE FUCK DOWN, HOLY FUCK. I played for a good hour in towns and didn't aggro a single zombie Share this post Link to post Share on other sites
punkekahh 0 Posted June 19, 2012 I just saw one zed running through a wall from inside a building like 50m away to attack me and when i got inside, zeds started to spawn around the building and coming inside and, obviously, nothing to defend myself.We should know how to kick them at least.You, sir Rocket, just brought the hell to earth.If that was your intention sir, then, you succeded with your crowd of super-zeds-spawing-from-nowhere.Not fun on testing anymore. Share this post Link to post Share on other sites
MASKOAA 0 Posted June 19, 2012 Yeah' date=' indeed, its impossible to play.They never go away, they can see you from 300m away, they can see you through buildings, walls, they can hear you from 300m away, they can hear you through buildings and they keep looking for you.In 5 minutes i have to had 40 of them killed and hided in a barn, when i left the barn still had 12 of them outside and, obviously killed me.And the hatchet is bugged. When you get it you need to do something like reload it. And in despair times the last thing you wanna do is reload your hatchet.[/quote']So you approach a barn full of zombies while crouch running and dont expect to be detected?Honestly no...what good is crouch running if you have to be a football field away to use it? Share this post Link to post Share on other sites
punkekahh 0 Posted June 19, 2012 Yeah' date=' indeed, its impossible to play.They never go away, they can see you from 300m away, they can see you through buildings, walls, they can hear you from 300m away, they can hear you through buildings and they keep looking for you.In 5 minutes i have to had 40 of them killed and hided in a barn, when i left the barn still had 12 of them outside and, obviously killed me.And the hatchet is bugged. When you get it you need to do something like reload it. And in despair times the last thing you wanna do is reload your hatchet.[/quote']So you approach a barn full of zombies while crouch running and dont expect to be detected?Nope man, i was running from zeds and got inside the barn to kill some. And so i did, but they couldnt stop from spawning around, as you can see in my second picture, so i runned to another barn and took a picture from that one and took a hatchet and went out. Share this post Link to post Share on other sites
Piratesteve 0 Posted June 19, 2012 Hey Rocket,Got the Battleye kicked for script restriction #1 Message 2 times in about 1 hour.The bug where you take a special item like a map will still force you to lay down items such as ammunition.Keep up the good work !! Share this post Link to post Share on other sites
CosmicKirby 0 Posted June 19, 2012 Booted it up and found myself in an Apartment building on the third floor. I took a few steps while crouch walking and drew the aggro of 2 zombies, one on the 2nd floor below me and one outside of the building. Either crouch running is producing too much sound as a bug, or zombies are too sensitive to hearing now. The few posts I read about Zs flooding in from the other side of town lets me think it's the latter, but who knows. None of my items were blorked and my FPS only dipped a bit when those two Zs went searching for me (I went prone in one of the rooms above). Share this post Link to post Share on other sites
Horrendus 2 Posted June 19, 2012 I think the idea of super zombies got too deep into Rockets head last night. Share this post Link to post Share on other sites