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Arma3 Alpha release potential Impact on Dayz Mod/SA

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Hello there

Like many of you I am rather chuffed to know that in a few days the lite version of the A3 bundle will be available and there'll be some keys given to us by those lucky enoughh to have bought the alpha.

But with the release of this goodness will it raise/lower your expectations of the SA?

Will playing the mod in A2 feel poor by comparison?

Will it have no impact at all?

For me, I had always envisaged the SA to be released first, then perhaps 6 months later the community alpha for A3 to be released.

Do you think this could take the SA down a route that is closer to A3 than we first imagined?

Do you see DAYZ mod quickly ported over to A3?

I'd be interested to know your thoughts.

This post is from me wearing my "players hat" rather than my "mod cap"

Rgds

LoK

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I think the merging of the engines is a natural step. Dayz SA would greatly benifit from the new mechanics in arma3. I really hope they port the mods FAST :D

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I think it would be interesting to have a ported mod onto a different location with some new weapons, gear, etc...but if the hacking issue is not resolved then we'll be at the same position we are now.

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On DayZ mod, yes. On DayZ Standalone? No.

DayZ Standalone can't be won by some ArmA 3 mod. I trust in Rocket, the clothing system was just a sneak peek on the awesome features of the Standalone.

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if what i believe is right then the SA will be harder to script on, that fact alone makes it for me, Arma3 does look sweeter of course and no doubt a 'Dayzmod2' based on Arma3 is already being worked on, which will just prompt a 'Dayz SA2' based on the Arma3 and Arma4? engines.

Progress.......it's all good as far as i see it.

Edited by wabbit

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I can totally see DayZ being ported over to A3, but not QUICKLY. (Though, the popularity of the mod might prove me wrong.)

But will A3 lower my expectations from DayZ? No. Two different games.

Will it raise my expectations? No. I don't want Rocket to work harder just because of an AAA title that's been worked on for ages.

I want quality, not quantity.

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Standalone has much more functions than ArmA 3 will have and thus the mod will have. I'll stick to the SA for sure!

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I have different expectations for both games so as of now (without playing A3) I will say it wont raise or lower expectations for the SA. But I will say this may change after playing A3. I already love what ive seen from the A3 showcase videos. I guess it really comes down to how does the TOH engine look and feel when compared to the A3 engine.

I wont dislike the SA if it doesnt match up visually with A3 ill still buy it love it play it but in the back of my mind I may say damn I wish I could see this game on the A3 engine.

I havent had my morning coffee yet so I hope what I said makes sense.

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I'll probably buy both and see which one looks amd plays better. Right now I'm just going to be happy with Arma2 mod and wait and see.

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For sure, I will be buying both games.

They both look outstandingly well done!

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On DayZ mod, yes. On DayZ Standalone? No.

DayZ Standalone can't be won by some ArmA 3 mod. I trust in Rocket, the clothing system was just a sneak peek on the awesome features of the Standalone.

Hmmm... A "mod" (A3DZ), which has endless possibilities, wouldn't stand a chance against a "locked-down" (DZSA) game?

Hasn't this already been proven to be just the opposite?

Standalone has much more functions than ArmA 3 will have and thus the mod will have. I'll stick to the SA for sure!

Huh?

SA is having "functions" which were deemed unnecessary, removed. A3, being mod-able, will have more "functions" available to mod creators.

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I think people realize that they are two different games. I personally am most likely going to buy both (maybe today) but DayZ SA is going to be awesome so is ARMA 3.

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Huh?

SA is having "functions" which were deemed unnecessary, removed. A3, being mod-able, will have more "functions" available to mod creators.

I meant functions as in f.e. the inventory / clothing and weapon modification part. Those are actually the things i like the best about it.

Tossing in a little quote from the dayzdev tumblr page:

"Inventory system

Based on feedback and development, changes continue with this area. It’s starting to operate really well. Our programmer here, Jirka, will eventually move onto the crafting system. He has been wanting to move onto this for some time, as it is a personal area of interest for him.

As part of the inventory system, we have started detailed work on the attachment system. Like the customization of characters, we want to allow maximum ability for the customization and development of a players weapons. As part of this, all weapons being introduced into DayZ are being redeveloped from scratch at extremely high detail. The work being produced so far is outstanding! This means that, on release, there will be less weapons in the standalone - but it allows us the ability to continue each week to release content updates with new weapons and items.

Edited by Azziax
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ill venture to say we see dayZ ported to Arma iii, before we see dayzSA (release).

im actualy looking forward to playing arma iii, if u had asked me this question a couple of months back, id have said NO, to buying arma iii.

but recently ive really amped up my Arma ii (and mods) time both in SP and MP, (not including Dayz). and been really enjoying it.

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I'll almost definitely be getting both, I don't think a DayZ mod will make it into the alpha, and even if it did the map would be too small for me to really enjoy it. I think once Altis is out someone will probably port DayZ to A3.

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I plan on owning both but preorders to get into alpha isn't really my cup of tea.

Quite a few people will shell out a sum just to play a mod for A3 but the novelty might wear off pretty quickly if it's a rush job. I just hope that isn't going to be taken advantage of.

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if someone make a mode with that gameplay.. wow (just love the new instances!!!) if Sa don't have it i will don't buy anymore, so for me is do a impact, make my expectation hi for the SA!

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In the case of the modification being transferred, it is without a doubt that DayZ will be recollected by Arma III, while SA stands as a individual game for the true developers to contribute to.

Who will take the place for the mod when that comes out is uncertain, as R4ZOR might have to do a complete overhaul to transfer the engine over to the game, even if still have similar coding. Hopefully, the origin of this mod will never die after Standalone is released, and proposed that R4ZOR does well, we might have ourselves the cult classic zed survival simulator.

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I honestly hope arma 3 comes out before the SA. Dont get me wrong the SA looks great, but nothing beats arma. I honestly hope the current mod stays with ArmA2 and doesnt ruin another game

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I honestly hope arma 3 comes out before the SA. Dont get me wrong the SA looks great, but nothing beats arma. I honestly hope the current mod stays with ArmA2 and doesnt ruin another game

How did Dayz ruin Arma2/OA?

One could argue they spammed the browser but a simple filter solves that.

Remember Im an Arma player first and a Dayz player second. For me they both have their place.

Rgds

LoK

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I admit that i knew absolutely nothing about Arma before i stumbled upon DayZ. Playing DayZ gave me reason to try out some of the other features and mods of Arma 2. I would never have played a military simulator if it wasn't for the DayZ mod.

I dont think it will be long before a DayZ mod comes out for Arma 3 (assuming Rocket allows it of course) so this could have a drastic effect on the DayZ mod in Arma 2. I don't think anything will affect the SA though as i view them completely separate and tbh the SA is all i really care about at the moment. I do think that Arma 3 could give us a bit of insight into some of the things we may see in the SA.

Arma 3 looks cool and i am downloading now but as soon as SA is released publically i can see myself playing that non stop once again.

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biggest things that ruin dayz is tied to arma engine so no im happy waiting for stanalone on a newer better engine suited to dayz.

arma 3 dayz will just continue like this mod with scripters just doing same just prettier

standalone alpha has to be out before april 1st so no im not too bothered either.

before anyone chips in why will it .

rocket goes away to everest for 7 months is it ?

you really think this game can wait till then you wrong it has to come out before rocket goes away .

games are released in sales periods in parts of the year easter is a big period for games next is near christmas. so gear up and be ready for standalone cause its only a few weeks away. there is no chance they going to miss this period.

Edited by dgeesio
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i bought the arma 3 alpha, cant say that it blows my mind, but it is really awesome how it runs better on my pc than arma 2 ever did, while giving better visual results^^

I hope the modding community will be as active in arma 3 as in arma 2 and can't wait to see if a "Stratis-Live" or "Wasteland - Arma 3" mod will come out, maybe even a dayz mod for arma 3 though that probably wont be on par with the standalone

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How did Dayz ruin Arma2/OA?

One could argue they spammed the browser but a simple filter solves that.

Remember Im an Arma player first and a Dayz player second. For me they both have their place.

Rgds

LoK

I play arma for the realism, and lets get serious, there arent many realism-rp esque dayz players. Not saying there isnt any, but there isnt as many. After the influx of players that dayz brought, OA and more specifically, ACE servers got tons of dayz players. People just driving jets into convoys, team killing and ultimately dicking around made the server count dwindle. Aswell, I find it a bit sad that there were arma updates specifically for dayz that further took away from arma.

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