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sausagekingofchicago

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About sausagekingofchicago

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    Lord of the Piggies

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  1. Stress Test vol.33

    Guess what? I've got a fever, and the only prescription is more Stress Tests.
  2. Meeting up with friends SHOULD be more accessible in .63.

    People have asked for this since the mod without considering the negative impacts this would have.
  3. Stress Test vol.11

    Only complaint I have with the build is the animated movement forward when striking in melee. It steals control from the player and makes combat very awkward. Otherwise I love it.
  4. General Discussion

    I like the need to manually load ammo and also like how we can now break from eating/drinking/etc but there's an extra step in there that isn't needed. I'm starting to feel like we may need a separate hotbar for weapons and one for commonly used or basic items similar to the toolbelt in arma but reached with alt+1-2-3-4 etc. I'm still testing things (had to move and work sucks) but there's some fat that can be trimmed out of the current 100% unfinished system. Couple things, quick eject mag to hands would be nice. (alt-1 has long animation where mag is removed and gun is put on back while keeping mag in hands? that would speed up reloading without making it too fast imo.) Allowing hotbar to function while in inventory could remove a bit of clunk in crafting and reloading. (no doubt suggested already somewhere) Ability to have can opener in hand, point at can of food on ground, choose open option, and then can opener is placed back into inventory and food goes to hand once completed. That alone saves some unnecessary clunk as it takes a grip to eat anyway, a couple seconds of inventory juggling isn't really necessary right? To somewhat balance, breaking of the action would leave the half opened can on the ground. And yes, I know nothing is finalized. Just spitting out thoughts in my safest of places.
  5. Status Report - 26 September 2017

    I play all sorts of games but I won't waste my time playing a survival game without freelook or eye zoom. I can certainly play a game made of nothing but blocks or even a game in a tiny arena but I wouldn't be happy if DayZ became something like that. Since someone else mentioned the change increasing the need to use of binos and optics, yes, I use them too as they are far more effective than eye zoom but the ability to scan your surroundings with a bit more detail still helps. Unless binocs become super common this change for whatever technical reason will lead to less interaction and more KOS. I for one am far more likely to let someone carry on about their way if I don't already have them zeroed in with my crosshairs on center mass. (btw, i loathe this new forum software.. yuck.. where's my raw post so I can properly multiquote?)
  6. Status Report - 26 September 2017

    Here's my problem, I never stare in one direction for very long. I play like a paranoid bunny with freelook because you never know when some a-hole pops up behind you over the ridge. This is probably a behavior I learned in the mod when hackers would pop up behind you but it is what it is and has saved me even in the SA.
  7. Status Report - 26 September 2017

    The combat looked really smooth at the end of the video otherwise. Someone else pointed out the range and fire mode being in the center of the screen near the crosshairs, kudos for that for damn sure.
  8. Status Report - 26 September 2017

    Oh, and I've not read, heard, or seen anything about leaning. That too is required in my humble opinion. I can't even imagine playing this game without either of those features. (not being a hater, I'm a hardcore fan but.. the fact there's even a discussion on the dev level about not including the eye zoom worries me)
  9. Status Report - 26 September 2017

    This is counterproductive. I use the eye zoom for much more than fights. In fact use it to AVOID fights. I use it literally ALL the time. The solution above is simply not a solution. Now if we want to just look at something with a greater zoom in order to determine what it is we'll need to raise our weapons AND aim down the sites? A raised weapon is an indicator of hostile intentions and needing to ADS just to see if what you saw was a player or something interesting is going to lead to more KOS and even more fumbling with keys to accomplish simple acts that many of us have been using for 5 years. Eye zoom is a requirement for this game. There is no way around it.
  10. What song are you listening to right now?

  11. What song are you listening to right now?

  12. What song are you listening to right now?

  13. What song are you listening to right now?

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