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Found 41868 results

  1. Deathlove

    The TANK Thread

    A trader or two would be cool but they should sell more reasonable things like maybe food or aid nothing like guns and ammo or high powered military vehicles. Just survival stuff for living that doesn't involve ammo.
  2. New additions: (Speak to server owner: ConradtheNomad , with any issues you find or post them here). - Locked Vehicles will not take damage (players exploiting this for cheats will be banned). Personally for me there's nothing worse than logging in to find that some douche has found your base and blown up your vehicles while you were offline. I'd still highly recommend buying a safe to store your valuables though, and bases are NOT indestructible, still :P - ESP for Tagged Friends: You can now tag a player as friendly and see their location on your map, you will also get a nametag (ESP style) when playing in 3rd or 1st person. This will make it easier to keep track of your comrades and avoid shooting the wrong person during a clan war for example. - EVAC Heli: See previous post. We will be increasing the cost of building these to 3 briefcases in the next few days. TO BE ADDED: - We will have web stats up and running by Monday. This will be a scoreboard with most zed kills, most bandit kills etc.. We won't be including anything else, so don't worry this isn't like the other stat sites that let people see what gear you've got etc.
  3. captainvette2112

    Yesterday I played the Mod after 200 hours of Standalone.

    Wow. You went full retard with this post. Never go full retard bro. Content, as in crafting, scavenging, base building, persistent objects, player economy... you know all the things that make a game a fucking game? SA has none of those things. The MOD (particularity EPOCH) has all of them. Helicopters and vehicles in general are not content... they are items. SA has a ton of items, worthless items with nothing to do with them. The content comes from repairing, building, re-fueling vehicles... that is CONTENT. The infrastructure surrounding an item
  4. FrostDMG

    The TANK Thread

    Please do go back to Battlefield or maybe try something more challenging for once i.e Arma 3. Military vehicles do not belong in a survival game. Unless the entire map is literally an abandoned military complex with unlocked vehicles everywhere, they have no place in the game. People played on those servers because people like you look for the easy experience so obviously you want to flock to the servers where you're instantly rewarded with DMR + gear and there's about 50,000 vehicles everywhere. People do play on the hardcore servers, just because you might be too ADHD to handle the travelling/quiet periods doesn't mean you should generalize the entire community like that.
  5. captainvette2112

    The TANK Thread

    I say put them in.... there is a reason EPOCH is the most popular most played MOD. Tanks/Heli's/Military loot will be in game sooner or later anyway when they start allowing private mod servers. Its going to be funny listening to the vocal minority cry about it just like they cried about the empty 1pp only servers..... "all the servers with vehicles and mil spec loot are full, no one ever plays on our hardcore nothing to do servers... they need to make everyone play ours servers"
  6. Tatanko

    Castles no more?

    I agree, even with no real changes to the castles or the area around them, we will see more action at them again someday. Right now, there just aren't enough people in a server and there's a complete lack of motivation to visit them. Newer players likely don't know they exist, and three of the five you kind of have to go out of your way to get to (Devil's and Black Mountain can be seen from a distance and attract your attention). Once there are vehicles, traveling will be less of a chore and people will be more prone to exploring I think. They will want to see what they've been missing. I also foresee castles being a great place to setup camp once that's a possibility.
  7. xalienax

    The TANK Thread

    Exactly my feelings. The Vehicles and base building/hunting/raiding MADE the whole experience.
  8. Element47

    Yesterday I played the Mod after 200 hours of Standalone.

    you do realize that the mod has loot tables tuned for gameplay, while in standalone the devs throw items at player in obscencely overabundant amounts for testing purposes? seems you dont. i agree though that the mod is an enjoyable experience to have, as long as you stick to vanilla and dont go onto that "100000 vehicles, spawn with GPS and DMR" private hives or that disneyland epoch mod
  9. xalienax

    The TANK Thread

    If everyone were a good guy this wouldn't be dayZ. it would be an pure RPG. im sorry but if they put any effort into the audio you should have more then amble time to hide in a house from a tank before it even know your there. (you should hear it long before it can see you). with that said the extremely rare ammo means PvPers wont want to waste it blasting random houses in hoes that "maybe hes in that one" but rather use it for killing other groups' vehicles in squad fights.
  10. IF they were to add tanks and armored vehicles I would prefer they remain to the faction specifics that Cherno operated in ArmA II. This includes BRDM2, BMP2 ZSU 23-4 Shilka, Ural truck variants, UAZ, and T-72 among a few.
  11. TheWizard14

    Please say NO to Biplanes

    The vast majority of us have played the mod and know the joys and pains of having airplanes - broken windows causing fuel to leak, scrap parts being nowhere in sight when you needed them, the joy of fixing your first airplane... Then taking to the skies to find every possible clan island/base on the land... Good times! However, thanks to the mod I have experienced the potential benefits and downsides of having boats and came to the conclusion that they should NOT be included in the stand alone. My main gripe with boats is simple - whoever has one, controls the skies/land. Airplanes not only nullify distance, but also the threat of other players. When you're moving fast along the skies, way off land, you're not in any danger at all. Small arms fire barely tickles you, if it even reaches you far off in the sky. This is a huge problem in my opinion, as it allows on group of players to have an immense advantage over everyone else. Players who can die can instantly be picked up at the shore and dropped off at an airfield or a base to regear in no time. At least when you're taking a car down the shore, you're risking not only the vehicle but also your gear - is it really worth it risking your car just to pick someone else up? Groups who control airplanes have supreme reign over the server's coastal areas and quite frankly destroy the server - trust me, finding tents, forest bases, among other things, in a biplane is very easy, these are the only things holding groups to a server, so when they're gone, so are they. Biplanes are basically too good. You can make them only have space for 2 players, and my opinion would remain the same. All the other vehicles have serious disadvantages. In my opinion the period of time when biplanes were disabled, but cars were about was some of the most fun I've had on DayZ. Searching for players and camps on foot with my squad, yes please! C130 Gunships IMO could work, since they require a good bit of hard work and tire your character out, not to mention don't have the raw speed advantage when it comes to raiding the coast. If 3rd person is disabled, it's very hard to see anything around you, or behind you, as easily. Thoughts, opinions? (Parody of: http://forums.dayzga...o-helicopters/)
  12. hombrecz

    The TANK Thread

    Well they could add even spaceship, if they wanted, does not mean it would do game any good. I freely confess I did not read the whole 1st post, but I dislike the idea of tanks in the game. Even if one could realisticly find a tank, even if it is easier to drive a tank then fly a heli, it would pose a bigger gameplay issues having armed tanks or APC's roaming around. Surely then one would request having RPG's and .50 cals back in the game, in order to protect himself from armored vehicles, and before you know, the whole DayZ would turn into some Wasteland with zombies. Regarding being able to weld metal plates to cars, that idea I kinda like.
  13. xalienax

    The TANK Thread

    I think thier viable, and tbh are much more interesting of a mechanic. I know some would like just bare bones but i like diversity. I think the idea of someone cutting metal from old buildings or vehicles and welding makeshift armor to a flatbed truck much more likely then the average civilian mainting say.. a huey with its turbojet engine
  14. NFG Gaming Epoch Chernarus Server Server Rules No hacking, scripting or glitching (obviously)No voice in sidechat & English onlyNo advertising or bulling in sidechatNo building in high value locationsNo leaving vehicles at tradersOur Details DayZ Epoch - 212.83.162.43:2302 (50 slots) (Dedicated Box) (3 hour restarts) TeamSpeak 3 Server - ts3.nfgclan.com:10017 Open to public, however some rooms are locked Website - www.nfgclan.com Sign up now to join NFG and play in a relaxed mature atmosphere Our Scripts Added vehicles & Weapons450+ vehcilesSelf bloodbagSafe zonesRefuel/repair/rearm vendorsSnap buildingAnimated heli/plane crashesElevatorsMaster keyDeployable bikesImproved weather/visibilityCustom restarts (1 day, 1 dusk, 1 dawn)AntihacksAi CampsCustom Loot TablesVehicle impoundsIncreased walls/door durabilityWith all the above scripts, we are still achieving a server side FPS of ~50 and we're constantly adding/changing our scripts based on community feedback. We also use an antihack with our own verification process that further reduces hackers. As of this post we are a fresh server, so if anyone would like to join and build your bases this is your time!
  15. Introducing [RGC] Lag free server..... Rejects Gaming Community Server IP: 176.227.219.186:2702 Website: http://rejectgaming.enjin.com Dedicated TeamSpeak: IP: Rejectgaming.enjinvoice.com Every day starts with daytime hours and then after 11:00pm night time till 6am (real-time) - subject to change and what the community feels is relevant With state of the Art server hardware, with unique one off mods that cannot be found elsewhere Server Location; London UK Battleye: Enabled 1. 40 player server (due to be upgraded) 2. some of the exiting stuff we have for example are 3. Single currency (no more worrying about silver, copper etc) 4. Skalisty prison with towns and barracks -Ai mission coming soon 5. New Balotta Airfield revamp 6. Heli Taxi 7. regular events with prizes 8. Spawn selector 9. Free safes for the first 30 days that you get to keep 10. Massive missions with 10-15 Ai and fantastic Loot! 11. Self blood bag 12. Zombie anticamp 13. AS50 sometimes spawn at crash sites. 14. 350 + Vehicles 30+ Aircraft 15. Restarts every 3 hrs. for fresh loot, 16. Huge New City created near Novy lug 17. Anti-hax admin controlled surveillance 18. uniform removal from dead bodies 19. Anti-combat log 20. Kill Messages 21. Repair Stations 22. Map Legend and Icons 23. Auto Refuel & Repair 24. Added Military Camps full of high value military loot. 25. Tag your friends, see them map. 26. Auto Refuel. 27. Friendly understanding, Fair and active admins. 28. Supply Drops. 29. Animated Heli & AN2 Crashes with rare loot finds. 30. Dance Animation 31. SNAP Building with fast speed 32. Destructible bases (cinder & metal are destructible, wood can be destroyed) 33. Extra Vehicles (Bell Heli, M113_MEV_EP1, BTR40_TK_GUE_EP1, M113AMBUL_UN_EP1, Merlin Helicopter) 34. New Traders & Changes to trader camps. 35. Hidden Caves. 36. Side Missions (EMS) with loot. 37. Load objects into vehicles (put an ATV in your Helicopter cargo area) 38. Static wrecks spawn loot. 39. Tow unlocked vehicles. 40. EVAC Chopper (call your helicopter to pick you up). 41. Bridge to Skalisty Islands from Otmel 42. Safezones Rejects Gaming Community Server IP: 176.227.219.186:2702Website: http://rejectgaming.enjin.com Dedicated TeamSpeak: IP: Rejectgaming.enjinvoice.com We are a New Community with fresh land to build on and discover - So come and join us today for your free safe and lag free gaming
  16. Server crashes: Objects stay due to persistence. Shut down: This is a subject many people don't understand as how user made objects are saved onto the server. From an Arma 2 standpoint, the server uses a file from the hosting PC that basically depicts what is in the actual map. It contains buildings, loot, vehicles...basically everything that makes a map. That file is constantly changing. Whenever someone builds, say, a cinderblock wall in DayZ Epoch, it gets saved into that file. So, back to the main point, if the server shuts down, the host will still have that file and everything that was placed or built onto the map will still technically be there.
  17. PineappleWolf

    Please, say NO to boats.

    The vast majority of us have played the mod and know the joys and pains of having boats - broken windows causing fuel to leak, propeller parts being nowhere in sight when you needed them, the joy of fixing your first boat... Then taking to the seas to find every possible clan island/base on the seas... Good times! However, thanks to the mod I have experienced the potential benefits and downsides of having boats and came to the conclusion that they should NOT be included in the stand alone. My main gripe with boats is simple - whoever has one, controls the sea/coasts. Boats not only nullify distance, but also the threat of other players. When you're moving fast along the seas, way off coast, you're not in any danger at all. Small arms fire barely tickles you, if it even reaches you far off in the waves. This is a huge problem in my opinion, as it allows on group of players to have an immense advantage over everyone else. Players who can die can instantly be picked up at the shore and dropped off at an island or a coastal base to regear in no time. At least when you're taking a car down the shore, you're risking not only the vehicle but also your gear - is it really worth it risking your car just to pick someone else up? Groups who control boats have supreme reign over the server's coastal areas and quite frankly destroy the server - trust me, finding islands, coastal bases, among other things, in a boat is very easy, these are the only things holding groups to a server, so when they're gone, so are they. Boats are basically too good. You can make them only have space for 2 players, and my opinionwould remain the same. All the other vehicles have serious disadvantages. In my opinion the period of time when boats were disabled, but cars were about was some of the most fun I've had on DayZ. Searching for players and camps on foot with my squad, yes please! Paddle boats IMO could work, since they require a good bit of hard work and tire your character out, not to mention don't have the raw speed advantage when it comes to raiding the coast. If 3rd person is disabled, it's very hard to see anything around you, or behind you, as easily. Thoughts, opinions? (Parody of: http://forums.dayzgame.com/index.php?/topic/195288-please-say-no-to-helicopters/)
  18. Karmicdebt

    Parachuting...

    well dont know about australian paratroopers but I have 32 jumps out of hueys and chinooks and another 30 out of fixed wing.granted they were hollywood jumps. Combat limits on altitude is 600ft. Peace time altitude is 800ft. its possible to jump from 500ft This along with 52 hours flight time, Personally I think the maintenance on air vehicles would be prohibitively monumental. what is it, 20 hours of maintenance for each hour flown.
  19. I personally would like to see bicycles added to the game - vehicles would need capable mechanics to make them works and keep them working - a bicycle however gives you unlimited fuel as long as your fed and watered you can go anywhere :) As soon as cars/boats/helicopters get added then this will cease to be a zombie apocalypse and become the same as any other mod/game....
  20. Walking sucks, but i CAN wait for vehicles because in the current state of playermentality, i think as soon as Helis/Cars are implemented that by the moment someone sees your heli it will be under heavy fire.. And not like in the mod, where it was more like: "please don´t see me" First there must be more to for the players ingame so there is not that much of pvp/kos ongoing Then, hell yes.. modding..?!? How about stanalone epoch namalsk with vehicles,perma-contruction, banks and of course LESS loot. The only thing that bugs me about the current stateis, that there are close to no "help-i-am-gonna-diiie" tension moments. Just waaay too much ammo & too much food With less ammo, we wouldn´t have so much coastal-bambi-killing-rambo-kiddies +some groups would think twice before shooting/kos´ing unknowns Also i would love the dev´s to work on shivering beeing implemented so you would need to stay inside a building if outside for long in cold or make a fire, to not die. Now THAT would be survival i like. Vehicles/Helis: Yes More Loot ? .. Hell ,No!!111111 Just my 2 cents
  21. xalienax

    Please, say NO to helicopters.

    i see dayZ as a struggle between the groups on a server. hoarding a natural extension of that. vehicles raise the stakes thats all.
  22. I say no. The map is big, but even bicycles will make traversing the map a mere matter of minutes. If vehicles were somehow "locked" to roadways only, then I could agree with this post.
  23. How about stick epoch abomination where the sun dont shine i want to play Dayz not bloody epoch. Epoch did add some cool things but over all IMHO it was the worst Dayz spin off ever buying shit from NPCs in a bloody apoch what the who the fuck wants metal bars when your trying to survive pure garbage so was the idea of having to much military vehicles. If you want to play with that much stuff play arma, I am not against helicopters civilian ones as the devs said they were going to put in specially if they follow there original plan of using the take on helicopters flight model. Why because 95% of the players will not be able to bloody fly the things not for a long time( well unless they buy TOH to practice flying) in that it would be authentic. You know epoch mod is still running and popular why dont you go play it..
  24. FrostDMG

    Please, say NO to helicopters.

    ??? You're the one referring to epoch and not even the vanilla game. I'm talking legit vehicles not spawned in via scripts.
  25. FrostDMG

    Please, say NO to helicopters.

    I'm running out of ways to get my point across. Have you ever played on a server with every vehicle (I do mean EVERY) safely stashed away in an admin camp? I have. You know what happens if you invade their camp and steal their vehicles? They get them all back within 30min-1hour depending if they're online. Without helicopters, they would have to actually RISK their vehicles and gear going on the ground either driving through woods or walking. This would also take them plenty more time and give you the opportunity to hide the goods. This also gives normal players the opportunity to cap 'em bitches. Once you get the heli you'll spend most of your time in the air since it's so damn fast and safe, only time you'll be on the ground to raid or stock up in your camp.
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