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Found 41868 results

  1. I've lost faith. Millions of dollars in sales. More than a hundred people working on it, and they still can't push fixes and development at a decent pace. I seriously doubt vehicles will be in before 2015. They can't get a handle on the rampant hacking situation, and there are huge bugs that they haven't even addressed on the bug tracker other than to say "acknowledged." The sardine art is a tuna can and the tuna art is a sardine can. How hard is it to switch those?
  2. robbyquinn

    NEW SERVER GOOD

    Hi, Im a host of a DayZ mod server, im looking for some people who want to play with experienced Players on a Well managed 24/7 Server. we have many Clans that play on our servers and we have the lone wolfs, We support: DayZ Launcher 198.27.80.213:2702 Server name DayZ Epoch ACES host is Vlayer.com High FPS Rates for all members 500MB Bandwith Average 25+ Members on Everyday Pay to Win is Available Epoch Server with 20+ Scripts 500+Cars 50+ Air Vehicles Rank 23 GameTracker leaderboards Email me at [email protected] or goto the Server and meet me there.
  3. Chaingunfighter

    What "End Game Gear" Should Theoretically Be Like At Release

    And the few more calibers don't need to be redundant ones, like 9x18mm. They should be ones that actually promote varied gameplay rather than merely separating the same class of firearms based on location of manufacture. I don't see how sticking to one specific bullet for some pistols and some smgs, with 4 other unique rounds being used for the same overall weapon groups, is streamlining the game, especially considering you don't even need the other bullet type to get the same weapons. Hurt animations were confirmed, and even shown off already, but they're probably awaiting engine improvement, weapon jamming will obviously be a thing considering the weapon cleaning kit, diseases are confirmed.... they are capitalizing on them. Not adding one bullet type isn't going to change a thing. I'd not just limit it to gear, but more so progression in general. The point at which you have everything you need and no longer need to focus on improving, just expanded to include shelters/forts, vehicles, and whatever else beyond inventory gear is planned.
  4. Otis.Driftwood

    Hyperthermia Guide Exp. 0.49

    Yep, i agree. It will be a big mistake if you can die from these effects whenvehicles are not added. I am not a "add vehicles" troll, i am just making sense.
  5. mrnubbins

    Vehicles.

    Just give us something other than our feet please that's all I want and everyone else that I talk to. We need a car, the mod had cars and more why aren't they working on something we need instead of adding in new towns and a lame crossbow, lol if they added cars so many people would play this game even in the alpha stage. By the time they do add vehicles and release this game they will have lost all their players to the game H1Z1. I hope someone important reads this and can light a fire under someone and get us something to drive :)
  6. First I'd like to say that I do not own this video and not taking any credits for it. But I would like to use it for example of what would be awesome to do with game in future! Adding things like: - Sound echo from gunshots or other loud sound such as explosions or crashing.. - Vision effect from wearing the glasses, helmets and other items what can effect your sight.. - Barricades ofc, while watching this video, I say myself in this game, in my own barricaded house with supplies in it! resting near fireplace.. listen in the sounds from outside being careful and prepared to deal with any danger such as wild predators, zombies and even bandits, damn that would be awesome! And.. one final though for that famous crying about vehicles, i'd make it that way that we never ever can get fully functional care in game, i'd make it that you have to search and salvage other damaged (not functional cars) same type as yours! to get parts you need to make your vehicle functional and ready for drive. And yes, they would never look like cars in DayZ MOD where cars look like they are freshly made and delivered out from factory. They would be like they are now in game, but roadworthy.. Hehe, I'd leave you guys to dream a bit about your fantasies that will never be implemented :D
  7. scriptfactory

    September Rant Topic.

    The whole problem is the shitty DayZ engine and the scope of this project. The H1Z1 guys have a smaller team and the amount of in-game features they have added is staggering. But look at the difference in what they added. - Vehicles: Very basic vehicles. No interchangeable parts (yet) but they work. DayZ will have complex cars with parts and shit. - Bases and barricading: Very awesome. I have nothing bad to say about the way they have implemented base building. I hope DayZ does something just as good. - Horticulture: awesome. I guess DayZ will have something similar one day. - Loot: most loot comes in the form of world containers. Kinda' lame. The DayZ system is much better but I do hope they get world containers working as soon as item persistence is done. - HUD: Arcadey. Health bars. etc. Kinda' lame but so are the DayZ status messages. Both games need to improve their user interface. So, while they have made good progress, the actual in-game features are kinda' more basic and will be made more complex over time. DayZ is going straight for the advanced features. I prefer the H1Z1 method of agile development but DayZ is definitely doing OK. I seriously thought we would have working tents in April, though, like Rocket said. Kinda' strange how long it is taking to add in the basics of barricading, zombies and item persistence.
  8. acdc_bag

    Should Rocket go sooner rather than later?

    If you don't realize that the Standalone is miles beyond the mod at this point, you're either kidding yourself or delusional. The mod took ALREADY available models and used them for functions in the game. They're doing all new models, all new designs, new playability, new everything. The medical system is a big feature, the clothing and inventory system is a big feature. You can cast them all aside because "not vehicles bro" all you want, but the gameplay is drastically different and advanced.
  9. terminal_boy

    September Rant Topic.

    I'm going to have to disagree here and point to the thousands of design and safety standards that modern motor vehicles have to comply with. Growing up driving 3rd hand death traps built in the 1970s and 1980s, my 2014 Honda feels like it's from a different planet rather than just a different century. Class action suits have long since made the old "cheaper to settle out of court than fix a bad design" a non-starter.
  10. ☣BioHaze☣

    Poll about Hackers

    In the Mod and SA it is never a good idea to join an unoccupied server. As a lone wolf I prefer servers that have between 2-8 people maximum and I rarely have encountered hacking in the Mod or SA (honestly). The Mod also had weird whitehat scripters who were sometimes lonely and desperate for friends so they would offer you hacked gear and vehicles.
  11. General Zod

    Your thoughts on the newest implementations

    The word is that vehicles and even bicycles will be rare.
  12. Bicycles and other vehicles will mitigate this tension. I also expect that when horticulture/stashing/barricading start coming into play, roaming as we currently have it won't be so much of a thing for a portion of the playerbase. I expect you'll have lone-wolf wanderers who take longer to get from place to place by foot, or perhaps slightly faster with rudimentary vehicles. You'll also have larger organized groups who use more advanced transportation for deliberate travel to some specific destination or task.
  13. Fancy a fresh server with tons of loot, vehicles and a free starter pack? Then come check us out! We're a friendly bunch and be you bandit or hero or even a bit of both we're the place for you!
  14. Sirwarriant12

    September Rant Topic.

    I thought the last few updates have actually been going fairly fast. We got fairly large chunks of the game like hunting, the start of the zombie fixes, melee fixes, the start of item persistence, the start of the advanced weather effects and so on. Really the only thing we have left is building and vehicles tell it has as much as the mod. All the bugs are here due to it being a fucking alpha so shut the fuck up,read the disclaimers and come back in a year when the game is farther along if your to immature to deal with a playable alpha.
  15. From their pov, it's should we invest time and money fixing vulnerable code that we are going to replace anyway? I can understand that. They could detect and fix speed hacking tomorrow by just testing peoples average speed but that would be defunct when vehicles come in so they don't. What's sad is hackers can detect other hackers at the moment by detecting average speed and so could bohemia but they've made the decision not to. I say detect them now, ban them, ban their pcs and then if the code becomes obsolete...so what!?
  16. Rammur

    So where have all the Mosins gone?

    check vehicles i been finding them laying around trucks and stuff
  17. Xbow

    Sharpening Tools

    Yeah of course I know a rock will sharpen a blade HALF ASS but I want real sharpening tools not a fucking rock that can get a badly damaged axe or blade up to damaged. That sucks actually. bautschi said, "Either way, rare items that allow stuff got get back to really good condition would not hurt." I agree 100% I do my skinning and quartering with a machete and in a pristine state it produces +90 steaks but in a worn state 75% or less. I would certainly take the time to sharpen and hone my edged weapons up to pristine after use...its part of survival. Some folks are talking vehicles, tanks, choppers and God guns and simple sharpening tools are not available....thats absurd. Have some beans bautschi :beans:
  18. 81.19.211.120:9502 Evilzeds New Epoch server http://www.evilzeds.enjin.com/ we are now on the latest update [125548] ready for 1.0.5.2 patch Team speak Evilzeds.cwvoice.com Gametracker: http://www.gametracker.com/server_info/81.19.211.120:9502/ A Dayz server for EPOCH, fun and friendly admins nearly always online and available if there are any problems.donators will receive a starter box! ,Main aim with this server is to have a good time and enjoy yourself! * Starting Loadout: glock17 and 2 clips, GPS, Meds, Food/Drink, Torch,Toolbox & Hatchet * Deployable Bike - From toolbox * Self Bloodbag * Free Refuel * Lift & Tow * Restart Warnings * Advanced wicked AI Missions * AI Island * Safe Zones-At traders cities * Building Snapping * Additional Buildings and Custom Airfields * Indestructible Bases[after every restart] * Suicide[right click pistol] * Checkpoints *Gem Traders [At Black Market stary] *Kamenka cave mine [GO mine for Gems & Gold] * All locked Vehicles have Godmode Combination lock now added at Stary M107 now at black-market Stary newly added to the server: AI at Kamenka cave mine. Qdoba Ai city removed and Skalisty AI island added UAZ_MG_CDF jeep added to hero and bandit UH60M_EP1_DZ black hawk added to hero and bandit there not cheep so save up!!! also the ammo for them was added to the hero and bandit 2000 RND & 50 RND.
  19. Rags!

    So where have all the Mosins gone?

    Mosins can be found on the backs of brown pickup trucks as well. Never forget to check the vehicles. There are two types of pickups...one has the trailer door hanging diagonally from the back. These spawn loot in the form of backpacks, food, magazines, residential weapons, clips, ammunition... But the brown trucks that have the pipe in the bed never spawn loot. Know the difference, always check the right one.
  20. James Hawke

    Vehicular Travel.

    Mh... have you played the mod? There was quite a variety of vehicles... bicycles, motorbikes, atv, several different cars, even humvees and military trucks, buses, helicopters, planes, some servers even had an Osprey VTOL aircraft. But the idea with the horse - Yes, please! :D
  21. lakweeta12

    Vehicular Travel.

    So I know vehicles are probably a long ways a way... However, how far are vehicles like Mountain Bikes away? Will something like that be released first? :o
  22. lakweeta12

    Vehicular Travel.

    I do want vehicles to be rare, I want that sense of "omg I made this" once It's up and running. And why I suggested bicycles first.. Just something so it's not a running simulator I guess? Just make bikes go a tiny faster than run speed to give the sense of travel I suppose o:. And bikes would be the easiest to make, I THINK! don't quote me on that :P!
  23. heradon89

    Vehicular Travel.

    Lol what? It used to be many vehicles in the mod? I almost spewed all my cereal there. It was like around 25ish vehicles, in the old mod. It could vary a little because vehicle save and spawn was bugged. Ppl were crying coz they couldn't even find a bike. We had 50 slot server, which was always full at daylight. It took 2 weeks before some hackers from reddit figured out where my team had our camp. Our camp wasn't even placed outside the border. We had about 20 vehicles in that csmp... No one was asking for a ride in the chat, coz there was no global chat back then. 20-30 vehicle's was perfect for the old Chernarus map. I quit playing when helis and too many ppl were hacking. Helis were to OP and having a base was pointless. The pilots would easily spot them.
  24. desolace1

    Vehicles.

    Please add bicycles before cars. It's not as much work as when making other vehicles, and it would be amazing cuz now it's run simulator. Imagine that you run a long way in dayz, and finally you have spotted a bike standing by the fence or one of the houses in dayz And you can get on him and ride, travel further or with your friend sitting in the back ;D Please don't forget to add this.
  25. soulfirez

    Vehicular Travel.

    Hey i like your ideas and hope they implement them in pretty much that fashion ( the idea that vehicles would be rare isnt so much that they themselves are rare but working ones driven by people will be if they are as hard to get running and maintain as they should be and you yourself have sugested. Vehicles were not rare in the mod between the 1000 vehicle servers and the mods of the mod eg epoch where you could buy a vehicle!! I for one would hope we dont go down that track when they are rare they are special ( that fear as a lone wolf hearing a vehicle coming running for cover or in a group going hmm can we gank that ride etc. But besides a mil vehicle or if its possible a heavily modified crafted vehicle i cant see it being a huge game changer, sure they will allow for faster flow around the map but if there are few running then it will just be one or 2 groups moving aqround fast while the rest of us go about our day to day ( with maybe the added quest of hmm can i stalk the vehicle wait for clan we awesome to hide there vehicle in the bush and gank that shit.. Civ vehicles will be pretty weak to small arms fire so risking your new ride in a possible shoot out will be costly time and parts wise(not to mention potentially lethal. Dont get me wrong i look forward to seeing how they put them in but for the many people here who seem to think it will be like the mod ( or like epoch were almost everyone got a vehicle) I hope there sadly mistaken more and more of something lessens the value of it . You know they think everyone will get one by the why add a stamina in now wait to vehicles type cry when anything that may slow your movement happens( they all think there walking/jogging /running dayz will be over there all going to be low riding that shizzz..
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