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Found 41868 results

  1. mithrawndo

    DayZ Vehicles MEGATHREAD

    Whilst I love a lot of these vehicles, don't forget that Chernarussia is a fictional former soviet bloc country that gained independence in 1991 and is not stuck in a time warp. We don't know when the game is supposed to be set, but those countries who were behind the iron curtain have all long since moved on - in Bohemia's lore for the country, they've been mostly run under a capitalist government. That's not to say that a lot of these things don't still exist, but a quick google search shows that countries like Ukraine, Moldova, Armenia and other Black Sea countries (the "Green Sea" is surely analogous with it) are driving around in modern Mercedes, VW/Audi and the like. Whilst I'd love to see some of the vehicles in this thread in game, I'll be disappointed if we end up with a tired "In Soviet Russia..." cliche as a setting, rather than these vehicles cohabiting the world alongside semi-modern eurocars like the Mercedes W124, the VW Passat and the Volvo 940 to name but a few! Edit: This map image here (in Tajiktstan) demonstrates what I mean; a modern-ish post soviet taxi alongside a brand new Toyota. This one from Moldova's capital shows how few of these old things you can see in one of Europe's poorest countries.
  2. Damnyourdeadman

    DayZ Vehicles MEGATHREAD

    UPDATE! I will be creating a poll in the near future. The ones that receive the most upvotes,will be added in the list. Here's a list of a few modern... Russian Vehicles. Moskvitch 412 Production: 1967—1982 (Source) Lada Nadezhda Production: 1998–2007 (Source) VAZ-1111 Production: 1988-1998 (Source) VAZ-2103 Production: 1972–1984 (Source) Lada Kalina Production: 2004–present (Source) Izh 2125 Production: 1973—1997 (Source) Izh_2126 Production 2004–present (Source) Lada 111 Production 1998–present (Source) - Lada 112 Production 1999–2008 (Source) UAZ Simbir Production 2000-2004. (Source) Ural-5323 Production 1990-present (Source) ZIL-114 Production 1970–1978 (Source) Suggested Models Mercedes W124 Production: 1985–1996 (Source) - Mithrawndo VW Pasat B4 Production: 1993-1997 (Source) - Mithrawndo VW Golf MK2 Production: 1983-1992 (Source) - Axezeroone Volvo 940 Production: 1990-1998 (Source) - Mithrawndo HMMWV H1 Production: 1992-2004 (Source) - Chaingunfighter What i'm asking from you,the community is to help me contribute to the improvement and growth of the list by making your personal vehicle models suggestions. Preferably i'm looking for models manufactured from early 90s to early 20s. It goes without saying that i will be giving credit for your contributions. Thank you in advance. :)
  3. Your right, polished zombies and hoards of them could vary well change the way we approach the game. I think vehicles were only seeing the beginning of. There is now a prison island, which is def a hint boats will be put in possibly. The have stated late in there will be aircraft. The vary reason people play could change sure. I think when it hits beta we will probably have a cleat more clear idea of what its going to be like. One thing I have noticed is many who play, play just after patches then stop til next experimental hits or patch. That's just an observation. But once it becomes more complete it will be interesting to see how every one adapts. I hope it allows for many different play styles. I pro game freedom. One thing I know for sure we have ARMA 2 & 3 hard military simulators. If I want hard military simulation I will play. There great for what they do, but DayZ is different right? DayZ I think should set it self apart as a apocalyptic survival simulation, were pvp is just one aspect were survival plays a huge role.
  4. Old_Crow_Whiskey

    What do you think will be the lifeblood of this game?

    Once the disease/medical system is fully implemented the game will morph into something we have never seen before. It's hard to predict the knock on effects of that level of realism at this point. Of course there will be clan activity and banditry dominating certain servers but I think that largely the bread and butter of this game will be simple survival in small bands. As vehicles become more valuable and an actual asset for survival and time savings we are likely to see a lot of play focused around that particular mechanic.
  5. Guten Tag Community Mein Name ist Steven und ich bin 20 Jahre Jung. Gerne möchte ich euch unseren noch sehr Jungen Server vorstellen. Nähere Infos zum Server, Addons, Mods und sonstigem, findet ihr im nachfolgenden Text. HIGHLIGHT: Gold Coin based Single Currency & Banking System! • Jeder Spieler verfügt über ein eigenes Bankkonto, in welchem die Coins gesichert werden. • Auf der Map findet ihr viele Banken, wo die Coins entweder bezogen, oder auf das Konto eingezahlt werden. • Solltet ihr einmal sterben, hat jeder Spieler die Möglichkeit eure Coins an sich zu nehmen. • Ebenfalls besteh die Möglichkeit die Coins auszutauschen/ überweisen. • Zombies die durch einen Headshot getötet werden, machen euch um einen Coin reicher • Die einzige Währung im Spiel sind COINS demzufolge sind auch alle Preise einheitlich in Coins angegeben! • Die "Alte Währung", inkl. Edelsteine, Iron, Silver, Gold Ore können bei den Tradern gegen Coins eingetauscht oder bezogen werden. Scripte und Infos: • Fliegende Festung. • NPC Heli. • Stand MG. • Random Loot-Boxen. • Armored Vehicles. • Npc's auch ausserhalb der Mauern. • NPC's mit Custom skin. • Donator Loadout. Weitere Infos und Scripte: • Snap Build Pro ( Basebuild Deluxe ) • Build Vectors ( Dreht alle eure Wände, Böden etc. in jede beliebige Richtung ) • Fast Trading • Safe TraderZone ( ohne Zombies ) • Walk amongst the dead. • ViewDistance Kann vom Spieler definiert werden. • Tow and Lift für ungelockte Fahrzeuge • Alle Overpoch und Epoch "Items/ Fahrzeuge/ Boote" bei den Tradern erhältlich. • WICKED AI Missions ( u.a. mit Hero Bandit Missionen, Minen und Raketenwerfer ) • Custom Loot ( Overpoch/ Epoch). • Take Clothes. • Special Clothing ( beinahe alle Arma Skins integriert ). • Deploy Bike, Moped und Mozie und noch mehr… • Custom Player HUD ( u.a. mit Coins Anzeige ). • Self BB. • und noch mehr Anregungen für weitere Scripte, Missionen oder sonstigem werden gerne entgegen genommen und umgesetzt. Allgemeine INFOS: Alle 4 Stunden Restart ( 12,16,20,24,4,8 ) PVP ist erwünscht! High FPS. Was wir sonst noch zu bieten haben: • Reife, aktive Admins • Eine noch wachsende Community, die sehr guten Umgang hat und hilfsbereit ist. • Unsere Website ( welche auf dem aktuellsten Stand ist und Spieler z.B. über Serverupdates, Events etc. informiert ). • Ebenso bieten wir Spielern die Möglichkeit bei uns im TS ein Channel einzurichten. Unsere Server IP: 46.4.58.205 PORT: 2502 Unser Teamspeak: tsde2.vilayer.com:10001 Unsere Website: www.gmc-community.com Additional Launch Parameters ( Dayz Launcher): -mod=@DayzOverwatch;@DayZ_Epoch Für weitere Fragen stehen wir natürlich gerne zur Verfügung. Schreibt dazu einfach mich NightCrawler_99 oder Philipp via TS oder Website an.
  6. AngryZ|DayZChernarus|1.8.6.1|UTC-11|Spawn w/Gear|Veteran+ Time zone is UTC-11 New spawns start with an AK-74, two 30-round clips, a map, a can of soda, a can of beans, flares, a bandage, and a backpack. Vehicles are scarce and spawn in varying states of repair. The level of fuel is also random. Side-channel is on and intended for text chat only. Voice chat is not allowed in side-channel but can be used either direct or vehicle channels. If you want to voice chat with your ‘team’ we have a TeamSpeak server: tschi1.vilayer.com:9998 Feel free to join!!! Other settings: 3rd Person: On Death Messages: On Tagging: Off Waypoints: Off Map Plotting: Off – A Map is just a map. You’ll need a GPS to know your exact location. Spawn Selection: On Though we are not technically a ‘vanilla’ server, most of our settings are ‘out-of-the-box’ DayZ Mod – Chernarus. Think vehicles and loot are scarcer than on other servers running other mods? They are. They’re meant to be. You might have to scrounge around a bit to find stuff. And if you do find a vehicle, you might have some work to do to get it going. That’s DayZ. Nothing is easy. Nothing is automatic. Anything ‘good’ you find really is a treasure, especially those vehicles. Zombies? Yeah. There are lots of them. And they are quite dangerous, especially in numbers. Other players, however, can be deadly and MUCH harder to predict. Can you survive for long? Join us and see…
  7. gibonez

    Question about draw distance

    Player render distance should absolutely be atleast 5km. This goes for vehicles also. Scouting and looking in advance should be a very powerful took in dayz.
  8. Damnyourdeadman

    DayZ Vehicles MEGATHREAD

    One can argue that "older" vehicles fit the setting of the game better. :) Most of these were common around the Soviet Era. With the help of a little research,i will post in this comment about every vehicle's production date. And who knows...maybe i will edit the information later in the post. :) VAZ-2101 Жигули “Копейка” Production: 1970–1988 (Source) VAZ -2106 "Шестерка" Production: 1976-2001 (Source) VAZ -2107 "Семерка" Production: 1982– present (Source) VAZ -2108/2109 ''Зубило'' Production: 1984–2003 (Source) ZAZ -965 Production 1960–1969 (Source) (Wiki) ZAZ -966 a newer Zaporozhec' Production: 1966-1972 (Source) Moskvitch Москвич-408/412/Москвич-Комби Production 1964—1976 as Moskvich (Source) Москвич-407 and Москвич-423 Production: 1956—1965 (Source) Moskvitch 2141 Production: 1998-2003 (Source) Gaz-21 Volga Production: 1956–1970 (Source) Gaz-24 Volga Production: 1970-1985 (Source) Gaz-3102 Volga Production: 1982–2009 (Source) Gaz M-20 ГАЗ-М-20 Production: 1949–1958 (Source) VAZ-2121 "Niva" Production: 1977–present (Source) Buses Laz-695 Production: 1957-1958 (Source) Laz-4202 Production: 1978-1993 (Source) PAZ-672 Produced: 1968-1989 (Source) (Wiki) PAZ-3205 Production: 1989-present (Source) KAvZ-685 Production: 1973–1993 (Source) ZIS-155 Production: 1949-1957 (Source) Ikarus-280 Production: 1971-1997 (Source) LiAZ-677 Production: 1967–1996 (Source) Сivillian trucks ZIL-130 Production: 1964-1994 1995-2010 (Source) GAZ-53 Production: 1961-1993 (Source) Kamaz-5511/5320/5325 Production: 1976-2000 (Source) MAZ-504 Production: 1965-1970 (Source) BELAZ Production: 1961-1971 (Source) Medical/Paramedical Emergency vehicles: RAF-977И Production: 1958-1976 (Source) GAZ-22 Production: 1962-1970 (Source) (Wiki) RAF-2914 Production: 1976—1997 (Source) UAZ-3962 Production: 1965-present (Source) Here are some other special purpose cars: Firetrucks: Zil-157 firetruck Production: 1958-1966,1966-1994 (Source) Zil-131 firetruck Production: 1995-2010 (Source) Zil-130 Production: 1964-1994 1995-2010 (Source) Ural-4320 Production: 1977-present (Source) МАЗ-543 Production: 1967-1983 (Source) Military trucks: GAZ-66 Production: 1985-1996 (Source) Zil-131 Production: 1967-1994 (Source) Ural-4320 Production: 1977-present (Source) KRaZ-255Б Production: 1967–1994 (Source) KAMAZ 4326,4310,6350 Production: 1976-2000 (Source) MAZ-543 Production: 1965-1976 (Source) MAZ-537 Production: 1959-1990 (Source) Soviet vans: UAZ-452 Produced in: 1965-1985(upgraded) (Source) (Wiki) РАФ-2203 Production: 1976–1997 (Source) ЕрАЗ-762 Production: 1967-1996 (Source) Soviet-style small SUV’s, jeeps and off-roaders: ЛуАЗ-969 ''Волинянка'' Production: 1979-1992 (Source) УАЗ-469 Production: 1971–present (Source) Gaz-69 Production: 1953-1972 (Source) Motorcycles: Ява Jawa Production: 1954-1992 (Source) Ural Урал М-67-36 Production 1976-1983 (Source) Tractors and Crop harvesters: Т-25 Production: 1945 - 1948 (Source) DT-75 Production: 1949-1963 (Source) T-4A Production: 1964-1970 (Source) К-700 Production: 1962 - 2000 (Source) T-130 Production: 1969-1988 (Source) (Wiki) ATC-59 and ATC-59Г Production: 1960-1989 (Source) SK-5 Niva Production: 1940–1960 (Source) SK-6 Kolos Production: 1974-1979 (Source) Czech cars Škoda 1203 Production: 1968-Present (Source) Škoda 105, 120, Garde/Rapid Production: 1976–1990 (Source) Tatra 148 and Tatra 138 Production 1972-1982 (Source) Tatra 815 Production: 1983 - present (Source) Škoda 706 LIAZ Production: 1946-1951 (Source) Praga V3S Production: 1953-1985 (Source) Газ-3302 2705, etc ''Gazel'' Production: 1994-2010 (Source) ГАЗ-3307 Production: 1989–current (Source) East-German, Polish and Romanian Trabant Production: 1957–1990 (East Germany) (Source) Wartburg 311 and Wartburg 353 Production: 1966 — 1988 (Source) Barkas B1000 Production: 1961-1989 (Source) Robur LO1800 Production: 1960-1967 (Source) Multicar 2577 Production: 1990-Present (Source) Dacia 1300 Production: 1969–1979 (1310 model)1979-2004 (Source) Maluch Polish Fiat P126 Production: 1972-1980 (Source) FSC Żuk and FSC Nysa Production: 1958 - 1998 (Source) Tarpan 239D Production: 1973 - 1994 (Source) FSO 125P Production 1967-1972 (Source) Edit: (WIP) too much data :D
  9. Damnyourdeadman

    DayZ Vehicles MEGATHREAD

    Since developers announced that vehicles were being worked on, here is a revised and comprehensive list of vehicle models that would properly fit in DayZ environment: Сivillian Cars VAZ-2101 Жигули “Копейка” Production: 1970–1988 (Source) : aka “Coin/Penny” because of the characteristic round frontlights VAZ -2106 "Шестерка" Production: 1976-2001 (Source) : aka 'Sixth' VAZ -2107 "Семерка" Production: 1982– present (Source) : aka 'number 7' VAZ -2108/2109 ''Зубило'' Production: 1984–2003 (Source) : aka 'Сhisel', is one of the modern ones.It would be a wet dream for local hoodlums from Prigorodki or Cherno outskirts.Gopniki in all post-soviet area simply adore this car. Pure ‘class’.Don't forget to put your track suit pants, leather shoes and thick leather jacket on.Get a knife, bat or at least a screwdriver, hop in with your pal and circle around your city district to find someone who simply doesn't belong there... ZAZ -965 Production 1960–1969 (Source) (Wiki) : Behold a crown jewel of Soviet car production, the fabulous Ukrainian Zaporozhec', produced in Zaporizhzhya. ZAZ -966 a newer Zaporozhec' Production: 1966-1972 (Source) : The former is called 'Горбатий' or 'Brokeback/Humpbacked'.The latter is just 'Zapor' or 'Constipation'. What a beauty. Every Chernorussian grandpa should drive this as it was generously provided by the beloved government due to his disabilities after war in Takistan 20 years ago. The unstoppable senior veterans, they endure post-soviet hardships and still breach! No Cherno trafic light could stop them! Moskvitch Москвич-408/412/Москвич-Комби Production 1964—1976 as Moskvich (Source) : An alternative to ЗАЗ that grandpa uses to transport potatoes from his 'dacha' (decrepit suburban private house with a garden) to a marketplace. Москвич-407 and Москвич-423 Production: 1956—1965 (Source) : were resilient cabbage carriers. Moskvitch 2141 Production: 1998-2003 (Source) : newer Moskvitch, still used for the same purpose. Because you can't escape the reputation, even after the hull upgrade and redesign... go on, load potatoes and beetroots into the trunk. All 3 of GAZ Volga models that are listed below were hard to get and object of much envy. Most of them nowadays are just regular junk. Gaz-21 Volga Production: 1956–1970 (Source) Gaz-24 Volga Production: 1970-1985 (Source) [CONFIRMED] : the one we have in DayZ so far, as a police car Gaz-3102 Volga Production: 1982–2009 (Source) : the most modern of three, considered to be a luxury car back in mid and late 90's. Gaz M-20 ГАЗ-М-20 Production: 1949–1958 (Source) : ''Pobeda'' (''Victory'') a rival to Gaz-21 in terms of soviet luxury. Chernorussian grandpa still keeps this one in his garage: VAZ-2121 "Niva" Production: 1977–present (Source) [CONFIRMED] : "Нива", or "Cropfield" a beloved civilian off-roader. It still is very popular now, but was really hard to obtain 20 years ago. A mandatory car for Chernarus. Buses in Chernarus should be represented by: Laz-695 Production: 1957-1958 (Source) (Wiki): The most popular and wide spread soviet bus. Laz-4202 Production: 1978-1993 (Source) : his successor. PAZ-672 Produced: 1968-1989 (Source) (Wiki) : these things, most of which were painted yellow, could be spotted everywhere. As well as next one, PAZ-3205 Production: 1989-present (Source) : both were typical means of commute within the city limits. KAvZ-685 Production: 1973–1993 (Source) ZIS-155 Production: 1949-1957 (Source) : an old-school from 50's, still around Ikarus-280 Production: 1971-1997 (Source) [CONFIRMED] : that's the bus that is in DayZ mod, this actually was higher-class type bus. A trip in Ikarus = luxurious trip in Soviet mind. LiAZ-677 Production: 1967–1996 (Source) : Squeeze yourself with a hundred other poor souls into this crowded coffin. When the infection broke out those must have been ‘party’ buses indeed! Сivillian Trucks typical Chernorussian models: ZIL-130 Production: 1964-1994 1995-2010 (Source) : there should be no Chernorussian city or town without this truck. GAZ-53 Production: 1961-1993 (Source) : a lighter one, but used just as widely. Notice a milk cistern, bread truck, fish and sewage-sanitation vehicles based on this one.This truck is as soviet as soviet can be. Bringing fresh and hot bread to the bread store early in the morning. Collecting milk in KOLXOZ at dawn.They sold fish from their water tanks at the marketplace. And sprayed water at dawn upon desolate summer city streets... Kamaz-5511/5320/5325 Production: 1976-2000 (Source) : and others. Камаз doesn't even need a description. The heavy working horse of Soviet industry! MAZ-504 Production: 1965-1970 (Source) : his counterpart. BELAZ Production: 1961-1971 (Source) : Various models of quarry monsters. An old soviet joke is that you shouldn't be afraid of anything on the road when driving Kamaz. Unless you ever encounter Belaz. Medical/Paramedical Emergency vehicles: RAF-977И Production: 1958-1976 (Source) : I'd love to see these torn to shreds somewhere around Cherno hospital. GAZ-22 Production: 1962-1970 (Source) (Wiki) RAF-2914 Production: 1976—1997 (Source) : the most popular one, pure classic. UAZ-3962 Production: 1965-present (Source) : served in rural areas Here are some other special purpose cars: Firetrucks: Zil-157 firetruck Production: 1958-1966,1966-1994 (Source) : pretty ancient one, but still remains functioning and serves in rural areas. Zil-131 firetruck Production: 1995-2010 (Source) : basic vehicle in a fire department. Those were supplemented by firetrucks based on other soviet workhorse, Zil-130 Production: 1964-1994 1995-2010 (Source) and heavier ones, Ural-4320 Production: 1977-present (Source) МАЗ-543 Production: 1967-1983 (Source) : true monsters, confined mostly to airfields, a rare find elsewhere Military Trucks: Regarding military trucks. I don't want to stress here, but these mentioned below are absolutely essential. Many of them got into civilian hands and after some modifications its conversions serve as lumber transporters, buses in highlands, etc. GAZ-66 Production: 1985-1996 (Source) : Superb off-road capabilities. If there was a military unit around - this thing was there. Most of them were somewhat modified and are widely used today in mountainous areas by local population. Zil-131 Production: 1967-1994 (Source) : used for lumber theft nowadays. Ural-4320 Production: 1977-present (Source) : At least we've got this one in DayZ mod! The thing goes everywhere. Literally. KRaZ-255Б Production: 1967–1994 (Source) : even bigger Ukrainian monster KAMAZ 4326,4310,6350 Production: 1976-2000 (Source) : these, along with Urals are main military trucks nowadays, that still in operation, not just storage. MAZ-543 Production: 1965-1976 (Source) : the beast MAZ-537 Production: 1959-1965 (Source) : former one's predecessor. Now, to shift focus from military and semi-military trucks, these are few of the most popular vans. Soviet Vans: UAZ-452 Production in: 1965-1985(upgraded) (Source) (Wiki) : 'Буханка' or 'Bread loaf'. This one is literally everywhere. РАФ-2203 Production: 1976–1997 (Source) : hearing the word 'van' is USSR implied you were picturing this in your head. ЕрАЗ-762 Production: 1967-1996 (Source) : also very popular, but adjusted to carry goods. Soviet-style small SUV’s, Jeeps and Off-Roaders: ЛуАЗ-969 ''Волинянка'', Production: 1979-1992 (Source) : a ''Girl from Volyn" this weird thing actually is a great off-roader, particularly popular in villages. УАЗ-469 Production: 1971–present (Source) : much beloved SUV from DayZ mod. No need for introduction. *Special notice though - this should be one of standard-issue police vehicles. Gaz-69 Production: 1953-1972 (Source) : is an older one, still can be found in rural areas. And of course, Lada Niva, which has already been mentioned above. Motorcycles: Ява Jawa Production: 1954-1992 (Source) : made in Czechoslovakia, best available soviet light motorbike Ural Урал М-67-36 Production 1976-1983 (Source) : and other models were heavy, also used by road police. And check out those sweet sidecars! There were others, like Иж Планета, Юпитер 4-5, Dnipro Днепр Tractors and Crop Harvesters: Т-25 Production: 1945 - 1948 (Source) : A much beloved tractor from DayZ mod And these are his bigger brethren, from smaller to largest: DT-75 Production: 1949-1963 (Source) T-4A Production: 1964-1970 (Source) К-700 Production: 1962 - 2000 (Source) T-130 Production: 1969-1988 (Source) (Wiki) My personal favorites, tractor-bus-offroader hybrids. Simply the best in swampy areas: ATC-59 and ATC-59Г Production: 1960-1989 (Source) And these should be found rusting on Chernarus crop fields: SK-5 Niva Production: 1940–1960 (Source) SK-6 Kolos Production: 1974-1979 (Source) UPD1. Czech Cars,obviously... Škoda 1203 Production: 1968-Present (Source) Škoda 105, 120, Garde/Rapid Production: 1976–1990 (Source) Tatra 148 and Tatra 138 Production 1972-1982 (Source) Tatra 815 Production: 1983 - present (Source) Škoda 706 LIAZ Production: 1946-1951 (Source) : Czech truck, assembled in Eastern Germany. Exported into all Soviet block countries with much success. Praga V3S Production: 1953-1985 (Source) [CONFIRMED] These are the most prominent Czech vehicles that would fit the scenery. Regarding concerns of somewhat 'more modern' Russian-made vehicles: the main point is that they don't really change the production line that often (means that car with same looks might be produced for tens of years and many of those on the list are still in production). There are few 'new' typical Russian cars, though: Газ-3302 2705, etc ''Gazel'' Production: 1994-2010 (Source) : super-popular van used for literally everything possible ГАЗ-3307 Production: 1989–current (Source) : basically a modernized GAZ-53 truck UPD2. Here you go, the East-German, Polish and Romanian. GDR was pumping them out like hot buns and sending all over the Eastern block. Trabant 1957–1990 (East Germany) (Source) : Plastic car with 26HP engine. Soviet citizens drooled over this imported vehicle. Wartburg 311 and Wartburg 353 Production: 1966 — 1988 (Source) Barkas B1000 Production: 1961-1989 (Source) : another East-German. An extremely popular van. Robur LO1800 Production: 1960-1967 (Source) : GDR-made truck. Multiple modifications, ubiquitous usage. Multicar 2577 Production: 1990-Present (Source) : a small GDR truck. What a sweet resilient pony. Dacia 1300 Production: 1969–1979 (1310 model)1979-2004 (Source) : ubiquitous Romanian working horse. Maluch Polish Fiat P126 Production: 1972-1980 (Source) : aka 'a little one' was Polish gem in the Eastern block. FSC Żuk and FSC Nysa Production: 1958 - 1998 (Source) : Communist Polish vans. Tarpan 239D Production: 1973 - 1994 (Source) : 'Polish Toyota Hilux' a tough pickup. FSO 125P Production 1967-1972 (Source) : another socialist Polish Fiat, not so cute this time. Main Index List Here: UPDATE 1 : Added each Vehicle's Production Date and Information Source. The majority of sources are linked to the specified vehicle's main Wikipedia page. There were a few exceptions where Wikipedia didn't provide the manufacturing date,so i linked a different Webpage Source. Nevertheless i revisited these few exceptions and added the Wikipedia link along with the Source. A very small portion of the provided Wikipedia Sources were in Foreign Languages (Russian,Czech,Ukrainian etc.) I plan on editing the respected English Wikipedia Sources in the near future. UPDATE 2 : Made Paragraphs and tweaked the Text's Letter Size and Fonts to improve readability. Added a Main Index List for easier information access. I will be Creating Polls in the near Future. This is a Chance to Show Your Support for the MEGATHREAD!!! Suggest your own Vehicle Model Preferences for DayZ. We need Models Manufactured Between Early 90s and Early 20s. The Ones that Receive most Upvotes will be Added in the List along with the Contributor's Username. ALL CREDIT GOES TO REDDIT'S ORIGINAL TOPIC CREATOR : WALT_UA
  10. GER USA UK FIN AND MORE! Server: 142.4.215.203:3002 THE FIRST SERVER FOR THE PLAYERS We have unleashed the new beginning of DayZ Mod gaming, with 50+ add-ons and a combination of choosing your destiny by developing your character you want to have a fight in the apocalypse like never before, Chernarus has been rejoiced with over flooded areas, military and bandit bases, 5 Airfields and new cities it has become the number one place to get a full feeling of what is Possible in this game. Become part of the Military Which is trying to restore Chernarus, or become part of the Bandits who try to push out the Military and overtake the lead in Chernarus. Or team up with your friends and rebel towards bothsides .. OFFICIAL TRAILER !! : Https://www.youtube.com/watch?v=kWE6mv9tffE&feature=youtu.be The choice is yours, and the action will follow! Become part of the Bandits and plan a ambush on the military, use your weaponry for what it is made, sturdy and deadly, but not as modern, so kick ass fast and pull back out! Or become part of the Military, plan your attack at the base and use the advantage of high tech weaponry, use the power of range, and avoid confrontation! Features Server: 142.4.215.203:3002 Tavianna Bridges From Elektro To Cherno From Vybor over Pracovnik (custom city) to Industrial (custom area) 3 Mission Systems Running! 3 Self-made Custom Cities (Elektro sized) King Of The Hill! Big Ass Custom Missions! Snap Pro! Flooded Chernarus! Tavianna oriented Chernarus! Major mission system [bMMS]! Group management! Elevator Script! Door Management! Selfmade Care Package Script!! User Menu (Self BB, Suicide and more!) Custom Debug Monitor! Organized Player Interface! Self BB! Suicide! Flip Vehicle! Harvest Weed ! Smoke Weed! Hints and Tips! Deploy Menu (Bike / Gyro / Motorcycle)! Only Doors are destructible! Buy Care Package! Pack Created Vehicle ! 15 + Colour Corrections! 15 + View Distances! BIG GUNS! ANTI AIR GUN! Sell weed! Weed Plantations (harvest)! Smoke weed! Missions! 100.000 + Custom Map Objects! 5 Airfields! Lumber-Town! Categorized Overwatch Trader City! Refuel / Repair at Gas Stations! Map updates! Safe Zoned Traders! 5000 Vehicles ! Events! Instant Build! Snap Build Pro! No Plot Pole! NO WEIGHT! New server! Active and Friendly Admins! (18+) Great community! Custom Overpoch AI Missions! Custom loot spawn! Start loadout! NO weight! NO desync! How do things work on our Server? (FAQ) Q: What are the Bandit and Hero Bases? A: At each base only the Bandits or Heroes can enter, inside the Base are: - usable shooting ranges (to practice) - a trader adjusted to the side (Hero AS50/Cheytac, Bandit KSVK/M107) Q: How does the Major Mission System work? A: It is the ground structure of a campaign for DayZ, sadly the lack of time has caused it to stay a mission system. Works like this: Clear the checkpoint (marked on the map) after doing so the next one spawns, finish them all and see where the story leads you. (estimated time to compelte: 45min - 2hours) Q: Why isn't the server permanently full? A: Ask god, he punished us I suppose. (jk) Q: My question isn't listed here, where can I get more information? A: Contact us on our Ts3, we have staff which will gladly help you! OUR CUSTOM SERVER MAP: The map contains all important information you need to get started on our server! Marked: - Main Military Loot - Main Industrial Loot - Map custom cities - Map custom waters DOWNLOAD: https://www.dropbox....ap-FGC.gif?dl=0 Website http://firebladegaming.com/ Many more addons coming! (You may also request any Wished addons via TS, PM or on our website.)
  11. bfisher

    What to expect from Prison Island?

    It's a pretty big space. Lots of floors and cells and courtyards where someone might hide. But I did manage to come away with a fully loaded AK and pump action shotgun. So I have that going for me. Personally, I hope they make more little islands and add boats as vehicles
  12. I don't think you should get your hopes up that this game will EVER be optimised. I know that all of you ALFER squeekers will be outraged by that statement, but let's look at some facts. http://forums.dayzgame.com/index.php?/topic/64335-dayz-standalone-confirmed/ Dayz Standalone game announced 08/08/2012. "There will be continued support for DayZMOD alongside DayZ game." - Bullshit. As soon as the standalone was announced, all mod support was dropped. What, 2 or 3 updates since then is not "continued support". http://www.eurogamer.net/articles/2012-09-27-dayz-standalone-release-this-year-says-dean-hall "IT HAS TO BE OUT BY THE END OF THE YEAR" announced by Dean Hall 27/09/12. - LOL The top priority is tackling hackers. That's "the" issue, he stressed. - LOL 15 MONTHS LATER THE ALPHA VERSION IS RELEASED And here we are, another 14 MONTHS since release. So they've had almost 2.5 YEARS to get this game in a playable condition, and yet here we are. And what exactly do we have? Well that's for all of you to decide, but my opinion is not much at all. On top of that, we have some MORON from battleye announcing, NO MORE HACKERS, which of course inspires DOUGGEM to write and release a hack THE VERY NEXT DAY. Also, if you read the article I linked, Hall specifically states that VEHICLES WILL BE AN ENDGAME ITEM. "Vehicles he said were a longer-term, "end-game" feature to implement." ALL I SEE IS LIES. I DON'T BELIEVE ANYTHING THAT ANYBODY FROM DAYZ SAYS ANYMORE. But hey, we've got new jumpers and raincoats!!!!!!
  13. Dayz Epoch Panthera Server Promotion.TheBurntBush-Epoch Panthera Server IP 184.170.244.239:2302 The Burnt Bush clan has just started a Epoch Panthera server. The server is hosted byVilayer.com. We also have Teamspeak3, modified channels for clans, groups or solo players and a channel for beginners. The server is 100% playable but we are still in the process of adding more scripts. We are looking for players of all ages to join our server and hope you make our dayz server your home. Currently we are accepting applications for Moderators/Administrators. The application process is measured by knowledge, maturity and patients. The Burnt Bush Epoch Panthera server currently has these scripts listed below: 1.(Self Bloodbag)-modified script, less animation, more blood, less infection. 2.(Snap-Pro)-Modified script, 1 stage building (One animation). 3.(Slow-Zeds)-Modified script, Zombies are super slow, but they hit hard, 75% chance of infection. 4.(Zero-Weight)- Allows you not to become over burden by items in inventory. 5.(Trader-Safe-Zone) Apply's god mod when entering a trader city, guns are deactivated. 6.(Instant-Trade)-Modified script, Allows trades to be done with "Dropping Animation" 10x faster. 7.(InfiSTAR-Anti-Hack/Admin-Tools) Allows best possible anti hacker security and allows for custom designs and Superior service for players in-game. 8.(indestructableCinder) Cinder blocks cannot be destroyed, safe base.9.(DeployBike)- Turns tool box into a bike... 10.(PlotPole4Life)- no need to maintain your bases, copy, pack, alter and change the location of your base with a simple click of a button.11.(View-Distance)- Use binoculars or Rangefinders to increase your view distance up to 3k. 13.(Wicked-Ai/SargeAI), We have moderately easy to very hard random Patrolling missions. Band/Hero (currently customizing custom spawns/patrols with improved loot).14.(Macas Right Click Script), Toolbox, blood bags, radio, Binos/rangefinders... Addons that will be released in the next few weeks are listed below: (DoorManagment)- Eye scanner script, removes the combo locks and uses a eye scanner instead. (Militarized) Arma2 armed vehicles will be added to traders and exotic weapons. (Onstar-key) script, helps you locate a vehicle with key on map.(so if you kill someone and they have a key, look and see if its close by) and many many more to come. We hope to see you stop by our server. We are dedicated to serving the arma 2 community with our server. We will have our website up in a couple of days. drop by our server, join our TS we love to have as many people as possible, oh ya, no pay to win.
  14. hekp

    Lets post some screen shots (Standalone)

    I was about to ask where is this convoy :D TY. Altho in much smaller scale it really reminds me of those abandoned USSR vehicles you get to see in photos. Nice scene. Random shot for the sake of being ontopic;
  15. Tatanko

    Lets post some screen shots (Standalone)

    Have you been up that way yet? This is a whole string of wrecked military vehicles outside Krasnoe. It's like a "light" version of a military base (kind of like Turovo, but better).
  16. Jesus Christ The Goblin

    Véhicules that are returned + Persistence.

    After hiding 10 vehicles on a persistent server and finding not a single one was where I left it, Then trying to hide 3 vehicles on a different persistent server I came to the conclusion that either 1) They do respawn after some time limit 2) The servers lie and aren't persistent 3) Persistent vehicles don't work right on public servers
  17. jdizzy

    Rangefinder

    The rangefinder takes three men to operate. One to reload, one to fire, and one to drive. It can easily decimate whomever is unlucky enough to be caught in the sights. However to balance it, massive buckshot is the primary ammo. The roubdsare heavy and are incapable of doing any real damage to vehicles. Such massive canisters of plastic fodder are tough to lug around.
  18. stielhandgranate

    Surplus Wehrmacht uniforms/helmets

    Reenactors play both sides of a major conflict. This hobby is even popular in Russia and other parts of East Europe. These photos are from Ekaterinburg, Russia. http://englishrussia.com/2009/01/23/playing-world-war-2/ Makes me pretty envious seeing all those cool replica vehicles and vintage weapons.
  19. Booter

    Network bubble for sound.

    I came on here to make an audio suggestion, I guess it kinda fits into this topic so I'll lay it out here. "Echo's on the wind" or "Whispers on the wind" is the concept. Think, Namalsk map and the ambient children sounds but take the concept and apply events actually happening due to players on the map. If you lone wolf it a lot then you rarely come across anybody in the wilds of Chernarus. Hearing distorted ambient sounds based on actual other player interactions (direct chat/gunfire/vehicles/startled animals etc..) in a given extended radius around the player would help to guide players towards each other. It would create/increase possible player interactions/tracking players in the wilds. Even if this concept was applied to the status messages, like, "I can hear voices on the wind from the North" etc...or "I hear running animals close by on my left". Just an idea, I think having it as actual audio "Echos" or "Voices on the wind" would be most immersive but the status message updates would also be a good 2nd choice. Thanks for reading.
  20. Click Logo To Go To Our Website Our Servers: 74.63.242.30:2302 ts3.deadmansland.com | Dead Man's Land | Dead Mans Land is a small gaming community that consists of gamers that can be found all around the world, from the canals of Panama to the open skies of Texas. DML might be small, but we are growing everyday and will soon have our very own DayZ server up and running and ready to play. So whether you are running from zombies in Cherno or fighting skeletons in Minecraft, feel free to join us and be among the first to build a community unlike any other. Server Features - Friendly Players and Staff - - Hundreds of Vehicles Spread Throughout The Map - - Static AI Encampments - - Great Mission Loot - - Military Camps - - Paint Vehicles - - No Glitchy Coin System - - Hemp Farming and Smoking - - Take Clothes - - Suicide - - Eye Scan Management System - - Zombie Free 50m Plot Pole - - Plot Pole For Life - - Base Decay - - Snap & Vector Building - - Cinder is Indestructible - - Weather - - Day & Night - - Self Bloodbag - - Auto Refuel/Repair/Rearm - - Tow and Lift - - Deployable Bike and Mozzie - - Weight System - - 1 Person Flip Vehicle Option - - Veteran Difficulty - - High FPS - - 3 Hour Restarts - - Infistar Anti-hack - - Zero Admin Abuse Policy - Player's Who Register On DML's Website Receive Emergency Supplies - Building Supplies - - Free Vehicle - ONE OF A KIND FEATURES - DML AI Mission System - - Different Levels of Difficulty - - In Game Help/FAQ/Rules Menu - Customized Map - Custom Trader Cities - - Additional Buildings - - Surprise Areas - - DML Event Arena - | DML Website Coin System* | Dead Man's Land offers a one of a kind way to purchase select items found in our shop by using DML-Coins. DML-Coins are an exclusive luxury that are unique and custom to DML making them something you will find no where else. This coin system was implemented as a way to thank our community's staff and members for their loyalty and to ensure that all players, no matter if they are active donators or active members, an option to purchase items without spending a dime of their own money. You will start receiving DML-Coins upon registration to our website and every 2 weeks of website activity you will receive an extra 200 coins, but if you are inactive for longer than 30 days, points will be taken away from you. Unfortunately, coins can not be bought, but if our monthly donation goal of $100 is met, all users registered to our website will receive an extra 400 coins as a "Thank You" gift from the founders.
  21. emuthreat

    The reason behind KoS: ?

    You may have missed a large part of my point. The playstyle you described is very much in the spirit of the game, but I have never encountered anyone who plays that way. My current frustration is that I must play alone and stick to raiding the small villages and such to keep a charachter alive for more than a couple days, it gets boring fast. I would much rather have oportunities to team up with random people in the world and share vehicles and stashes, but the fear of KOS is so severe that even people with good intentions run at the first sign of life. Sitting on a hill or rooftop shooting everbody who crosses FOV adds no value to the game, and is basically just trolling. If those players never even interact with the players aside from killing off their character--not even to check the bodies, they may as well be in a PVE server that overlays actual player positions from other servers to give them their target practice; unless their enjoyment is based in cutting someone else's enjoyment short. Maybe go check out some of the promotional materials for the game and see if they focused on confederation and basebuilding, or avoiding pointless sniper fire. I still play the game and have fun at it, but the poor state of relations between the players reeeaaaalllllllyyy limits the options for fun. I'm trying really hard to stay busy and enjoy the game without turning to the dark side and opportunistically stealing other people's time for no good reason.
  22. gibonez

    Question about draw distance

    Pretty much. Not only that but the draw distance seems to have been a bit nerfed from Arma 2 in dayz and arma 3. In Arma 2 I remember playing ace mod and being able to see out to 5km out with players being visible at 2500m + Vehicles visible at 3000m+ and bases visible out past 5km. Problem lies with the object and character render distance.
  23. TOMATENSOEP OVERPOCH CHERNO Single Currency Refuel/Repair/Rearm Vehicle Locator Banking Wicked Ai DZMS Dayz Ai (AI Castle) Tow/Lift Deployables Advanced Trader ESS - Enhanced Spawn Selection Group Management Door Management Walking Zombies Snapping Pro Plot 4 Life Custom Balota AI Castle More Custom addons will be added later on Server Rules: No stealing in Traders No camping at traders No voice in side chat No cursing in side chat No griefing of players Leaving vehicles in traders will be ported outside Do not whine to admin = you will get kicked / banned Any hacks or use glitches to your advantage = Perma banned Questions/Info: http://tsoverpoch.enjin.com/ teamspeak: tsoverpoch.no-ip.org SERVER IP: 78.21.242.26:2302 !!! The Server Does Not Appear In The DayzCommander!!! Use DayzLauncher or SurvivalLauncher instead
  24. New Load outs have been added to the donator list they are some 7.62 weapons but no snipers. Only the weapons listed are available but you may ask for something of equal caliber and class. To counter this players now spawn with a primary weapon.For the moment it is a KAR 98 but it is being experimented with and may be changed to the Lee Enfield soon. The non AI missions have been added and have created some stunning PVP battles already. The 3 hours restarts have been reduced to 2 hours for the time being to combat a issue with certain players not receiving there load outs when the player count is near full. This is just to test if it prevents the error from happening.and may be changed back soon. We currently have some polls running on the website. They are to do with making bases indestructible and certain new vehicles being added to the trader. Server is receiving a large mission file clean up too and should drastically improve performance even further. As always guys join the TS if you need help with anything ;)
  25. That gameplay is being added gradually with each updates. I've been playing for some 7 months, and in that time they've added basic iterations of barricading, climate effects, horticulture, trapping and vehicles, on top of an ever growing list of craftable items and improvements across the board, and despite what these nay-sayers would have you think, buggy things are steadily being improved. It's been four or five updates since I've seen a zombie glitch through almost every door.It still happens, but if you're paying attention, you know where and how to avoid it. Same with the rampant killings. If people spent less time complaining about getting shot all the time, and more time on actively avoiding getting shot, there'd be a lot less corpses, and most of them would be idiots killing each other. If people claim the game is nigh unplayable because of the existing problems, then really, they're not trying very hard, and they'll die even quicker when the game is polished, and Chernarus is really trying its hardest to kill you at every turn. Survival is the skill to adapt and overcome hostile environments, whether they are hostile by design or because of certain flaws really doesn't matter. If I can survive despite bugs and trigger-happy people, everyone can. Consider it practice for the real deal.
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