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S3V3N

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About S3V3N

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  1. Hi, for the first time in years I'm thinking about getting an AMD card again. I found the RX480 does everything I need and wonder if anyone is using the card with Dayz. For one reason it's not as power-hungry as the NVidia ones I can get for the price. Secondly, I don't want to buy a used card and this is in a good price/value relation. If any other cards come to mind that would be a good buy in the upcoming months, please let me know below.
  2. S3V3N

    Is steam workshop still planned?

    Probably better not to ask about it... Like everything else, Modding Tools are long overdue and will be the last thing we'll see. It's hilarious, how they promised us new social media and insight into the game development and completely failed at it, once again. These devs should make their game and we should take what we get, because we tried over and over again: constructive criticism, suggestions, q+a; nothing improved about the information strategy for Dayz. Things are announced, never release in time, and then nobody ever gives us further/new info about it. I don't even remotely understand how you can be so bad at promoting your own game. So yeah, Mod tools - were supposed to be released in the beginning of 2016, from what I recall. What a joke...again. I can love this game and hate this team at the same time. I'm pretty good at it after three years of practice.
  3. S3V3N

    DayZ Dreams

    Write them down and make a cartoon from it! I actually would like to draw something called "The Ghillie Brothers". I wrote down a first episode based on a session with my friend. The idea is basically good cop bad cop, except that the bad cop is batshit crazy. Yes, my friend I mean you ;) I never dream of Dayz. I always dream of Mars. But seriously write that shit down bro! In ten years you'll find it and cherish the memories. Or maybe really make a cartoon of sorts.
  4. S3V3N

    Ask your questions.

    Was there a Yeti-sighting near Tisy base? Does this confirm the team is working on a Donald Trump zombie?
  5. S3V3N

    gamma cranked up high

    But this is a matter of habit, I think. Even in the mod I hated nights. It's because you could crank up gamma there, too. True, you see everything, but the game looks like shit. Night, when done right, will be scary time in Dayz. It will be a different experience from daytime, instead of the same with higher gamma. I'm just really concerned about flashlights. The things are so darn bright - I don't know if I'll use them. We'll probably use them more for seconds to check inside houses than have them turned on permanently. We need a keybind for the flashlight and for switching on/off sights. Perhaps there already is a key? I for one can't wait until someone comes up with a solution to the night issue. I played a few nights without raising gamma and it was quite cool. A problem I see is that the stars and moon are actually real sky representations. That means in a night without moon it is just stupidly dark no matter how good the renderer. I'd prefer it more if there was a randomized pattern where you have a full moon cycle every night. I know it sounds like too much , but in reality you just can't have too much moon ;) The game will just look glorious with a full moon! And there will still be dark patches and they will be predictable enough to take advantage of when stealthing.
  6. S3V3N

    Status Report - 21 Jun 2016

    So development does speed up. Great! That's all I needed to see. Sounds like 0.61 will be a lot of fun. I'll try not to watch any vids and let myself be surprised by how predators attack. Adventure time :)
  7. Yesterday when I was about to log off, I found my first canteen (there seem to be more water bottles). Then, after I picked it up there was a server restart. Of course it was a small rollback and I had to run to the house with the canteen again. On the way I saw that every piece of loot was still in the right place. The only thing missing was the canteen, which didn't make it into my inventory or back on the ground. Pity. I have some tanned leather though, so it is finally a good thing to craft some leather pouches. The model is a bit comical, because it is so large. I wish they scaled that down a bit.
  8. I found a CR 527 mag and a longhorn.
  9. S3V3N

    Remove fog from the coast on sunny days

    I think the fog is there so bandits don't have such an easy time sniping everyone. I've seen it quite fog free, though admittedly it always seems to be hazy near the coast. The only town where I observed fog inlands is Novodmitrovsk. It looks kinda right though. Zambies and fog are a winning combination. With hordes and thick fog, I hope there will be situations where you just stumble into them, occasionally.
  10. S3V3N

    gamma cranked up high

    Oh, those damn guys using Teamspeak, instead of direct chat! Makes it impossible to pin down where they are sitting in the bushes. Luckily I had my gamma raised and took out all three of them. -> See what I did there? Don't complain, raise your gamma! Until it is fixed there is no other option. And in all honestly idk how this can really be fixed. But what else can we do? It's a shame we can't play at night, but night is not making too much sense at the moment. Can't avoid raising gamme, imo.
  11. S3V3N

    How was your Day(Z)?

    I think it is a pity people go down so quickly. I wish it was easier to just knock them out, not kill them. I've been in similar situations and tried to heal the guy I shot and take him prisoner (until I can figure out what he's made of). Unfortunately they always go down. I hardly ever get the chance to actually heal anyone but myself. Which is a pity.
  12. S3V3N

    How was your Day(Z)?

    Did you get hit by any infected by chance? They ruined my MP5 by hitting me and I had to get another one; which took about five minutes, because it happened near a poilice station. All attachments luckily stayed pristine. Would be interesting to know if the worn or damaged bullets actually damage the rifles. Good point! I always assumed all they do is jam your gun, but if damaged bullets destroy a rifle too...idk - seems like overkill. Almost all the bullets I find are worn or damaged.
  13. S3V3N

    Lets post some screen shots (Standalone)

    Awesome! I just made my first camp by the sea and I'm looking forward to catching these guys! Have you tried making a fish trap yet? Hopefully I'll find some netting. Here is the start of my Camp Seaborn:
  14. S3V3N

    Dayz Gold release + Reliability

    I do understand you Elander, but you are taking the topic into a direction I didn't mean to take. I don't want to be judgemental, I'd just like to be better informed. Why is it always such a heckle to get to the bits of useful information? Why do we have to always ask and ask again only to be given pieces of information we're unable to put together? I can't understand how Dayz will reach Beta soon with so much left to do. What are the updated plans now that we have 0.60, even though it came a bit late? Surely they can't hope to start the beta as soon as they hoped to. That's okay for me, but when will be we informed about when things are going to happen? How can development be sped up? I'd really like to play the full game in 2016 and I hope the best for it. But I simply can't see this happening right now.
  15. S3V3N

    Dayz Gold release + Reliability

    Hmm, thanks for the credit, but I've actually been banned from this forum 2x now (a whole month last time). And probably rightfully so, but to call me a fanboy is a bit harsh:p I am not that interested in seeing all their roadmap goals reached in time, but I have been pleading for a different approach about informing us about the state of the game. It's always been this way and there were big announcements and nothing happened. I just want a realistic timeframe for once. In the final year of development this should become predictable for the devs. If I appear to be a fanboy that's because I love this game and the concept, but I'm finding it hard to love the team behind it. I give them credit for creating a beautiful game with 0.60. It has its share of problems, but I'm ready to accept most of them and find a work around. It isn't a predictable environment to create a true sandbox and the scale and options you have in Dayz are unique. I really want to start trusting this development, but in order to do that I need reliability. The main reason why I may appear disgruntled is because I think these devs could be more popular with a few easy tweaks to their communication routines. It puzzles me how and why they refuse to do the right thing.
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