Leo (DayZ) 1 Posted July 24, 2012 Q: With all due respect, how much of the threads in the suggestion forum board are actually read by rocket? I put quite some thought and time in trying to provide useful feedback so I'd like to know if the info was actually brought over. Share this post Link to post Share on other sites
MartinCB 3 Posted July 24, 2012 Q: when will we get the dog companion you teased us about awhile ago? Share this post Link to post Share on other sites
Max Planck 7174 Posted July 24, 2012 (edited) Excited to hear about the cosmetic city carnage and clothing system thingy being a priority!Can't wait for the next batch of answers.You and me both.I've stickied it now, replies will be up tomorrow. Thanks so much for organizing this, it is a good way of dealing with things.Thank you for answering, we all know you are busy. Well, you better be!Q. Servers are down, Do you know when they will be up again?Just wondering if you know or maybe its something not to do with you I'm not sure.Try this: http://dayzmod.com/f...wn-how-to-play/ it shows you how to join servers via the 'remote' button.Q: Since when is a hatchet reloadable? J/k Real Question: In the standalone, will the map be the same? Different? Bigger? Smaller?Map question added.Q: With all due respect, how much of the threads in the suggestion forum board are actually read by rocket? I put quite some thought and time in trying to provide useful feedback so I'd like to know if the info was actually brought over.I'll answer that myself: All of them! He's hardly coding these days, only reading pony threads.Q: when will we get the dog companion you teased us about awhile ago?The dog turned out to be a bastard, wouldn't run up hills. Like zeds.I'll add it anyway. Edited July 24, 2012 by Max Planck Share this post Link to post Share on other sites
notemedown 2 Posted July 24, 2012 Do you plan on removing the black models?, for obvious reasons Share this post Link to post Share on other sites
Max Planck 7174 Posted July 24, 2012 Do you plan on removing the black models?, for obvious reasonsWhat the buggery fuck is that supposed to mean? 3 Share this post Link to post Share on other sites
Rickets 0 Posted July 24, 2012 (edited) Q: Are there plans for future additions to the map? Such as a new city, rivers, etc.? Edited July 24, 2012 by Rickets Share this post Link to post Share on other sites
Madmoody 0 Posted July 24, 2012 Is it possible for game to mark the killer victim relationship so a loot limitation system can be set up survivor not lootable by bandits this might lead to interesting stand offs pressured trades or other non lethal interactions instead of the shoot first we have now? Share this post Link to post Share on other sites
herd 69 Posted July 24, 2012 Q Are you aware of the immediate players body despawns after death and dead body sound without any bodies and will you fix it both ? Share this post Link to post Share on other sites
RSF TheCapulet 45 Posted July 24, 2012 (edited) Q: Is it possible that we can get versions of some of the simple features/solutions to common problems from other mods like ACE, such as: Grenade launcher reticle adjustments and foldable leaf sights, combat deafness, fast roping, fire, non-leathal devices, grenade throw adjustments, NVG adjustments, map tools, wire cutters, weapon resting/bipods, etc?Q: One of the things I got used to years ago with my experience in emergant gameplay/persistant worlds are "game masters", or trusted in-game 'moderators' (staff) who helped advance player/world story lines in ways not possible from simple player clients while always staying within the scope of the lore/narrative. Is this something you've thought about at all for DayZ? Edited July 24, 2012 by TheCapulet Share this post Link to post Share on other sites
Max Planck 7174 Posted July 24, 2012 (edited) New questions added, except:Is it possible for game to mark the killer victim relationship so a loot limitation system can be set up survivor not lootable by bandits this might lead to interesting stand offs pressured trades or other non lethal interactions instead of the shoot first we have now?I'm not completely sure I understand, do you mean that 'bandits' should not be able to loot 'survivors'? If so, he has said that there will be no obstacles to pvp other than those we make ourselves (paraphrased).Q Are you aware of the immediate players body despawns after death and dead body sound without any bodies and will you fix it both ?I'm very sure he is aware of it, if not, he is now.From now on I will update this thread once daily. Edited July 24, 2012 by Max Planck Share this post Link to post Share on other sites
adrianadrian 1 Posted July 25, 2012 Q: When Day Z goes standalone, are there any plans to increase the amount of loot/heli crash/vehicle spawns to increase immersion (e.g. more scavenging rather than going directly to the spots you know loot will be) and to make it harder for players to use out of game item maps to grind for vehicles and good loot? I find it takes some of the survival feel out of the game if you know exactly where to go in order to find the good stuff.alsoQ: are there any plans to add more interiors to buildings prior to standalone? Share this post Link to post Share on other sites
Xiroth 191 Posted July 25, 2012 Q: In the future will you enable players to become infected with the zombie virus, infecting others they come in contact with and eventually succumbing to the infection becoming a zombie themselves? I think player controlled zombies would be a really exciting addition, and infected people would cause all sorts of backstabbing, mistrust etc. Share this post Link to post Share on other sites
Max Planck 7174 Posted July 25, 2012 Q: When Day Z goes standalone, are there any plans to increase the amount of loot/heli crash/vehicle spawns to increase immersion (e.g. more scavenging rather than going directly to the spots you know loot will be) and to make it harder for players to use out of game item maps to grind for vehicles and good loot? I find it takes some of the survival feel out of the game if you know exactly where to go in order to find the good stuff.I did a little creative editing:Q: When Day Z goes standalone, are there plans to add more random loot/heli crash/vehicle spawns?Happy?Q: In the future will you enable players to become infected with the zombie virus, infecting others they come in contact with and eventually succumbing to the infection becoming a zombie themselves? I think player controlled zombies would be a really exciting addition, and infected people would cause all sorts of backstabbing, mistrust etc.More creative editing:Q: Will you enable player to become infected with zombie virus, and to infect others?See what I did? To the point, without opinion. 4 Share this post Link to post Share on other sites
adrianadrian 1 Posted July 25, 2012 I did a little creative editing:Q: When Day Z goes standalone, are there plans to add more random loot/heli crash/vehicle spawns?Happy?much more succinct, thankyou : ) Share this post Link to post Share on other sites
Hetstaine 10852 Posted July 25, 2012 Nice thread Max, glad to see it got pinned. Inbound beans my man :) Share this post Link to post Share on other sites
whfbee@gmail.com 1 Posted July 25, 2012 (edited) Q Will a new map/maps be built for the standalone or even the mod and if so what sort of features can we expect in this map? Edited July 25, 2012 by whfbee 1 Share this post Link to post Share on other sites
Masi_23 3 Posted July 25, 2012 Q: Do you have a timetable of rolling out a new map/s? Share this post Link to post Share on other sites
cutzero 5 Posted July 25, 2012 Q: How far away are we from the new website design you showed us at "rezzed"? Share this post Link to post Share on other sites
sheaf 2 Posted July 25, 2012 Q: What do you think of adding local notification sounds and messages for player logins and logouts? Share this post Link to post Share on other sites
jTw1n 0 Posted July 25, 2012 Hacking has clearly become a major issue. What can players and server admins do towards reporting and assisting with identification and banning of these players? Share this post Link to post Share on other sites
Catman (DayZ) 23 Posted July 25, 2012 Q: There just aren't enough of each vehicle in game. Can we get some more vehicle spawns please? Share this post Link to post Share on other sites
davidcastle 19 Posted July 25, 2012 Will you fix the rampant hacking? (ie. i can't play a server more than an hour without some obvious sign. and that's during an 8 hour play session 3 days in a row.) Share this post Link to post Share on other sites
Wulfsok 11 Posted July 25, 2012 (edited) Q. Do you plan on implementing radios in the Alpha? On the subject, what are your plans for the radio system?I'm aware of the talks about Baby Monitors. Personally I don't like the idea: Lots of programming for something that can only broadcast so far, realistically.I've listed my ideas for the radio system in the Suggestions thread: http://dayzmod.com/f...s/page__st__100 Edited July 25, 2012 by Wulfsok Share this post Link to post Share on other sites
blackout14@live.com 51 Posted July 25, 2012 What new features in Arma3 do you see being the most likely to be added to the mod? (i.e. diving for food, new lighting ideas, etc) [supplice VI] Share this post Link to post Share on other sites
Max Planck 7174 Posted July 25, 2012 (edited) Q Will a new map/maps be built for the standalone or even the mod and if so what sort of features can we expect in this map?Q: Do you have a timetable of rolling out a new map/s?No more map questions please, already asked...Q: How far away are we from the new website design you showed us at "rezzed"?Added.Q: What do you think of adding local notification sounds and messages for player logins and logouts?Added.Hacking has clearly become a major issue. What can players and server admins do towards reporting and assisting with identification and banning of these players?You can report it in the appropriate places.Q: There just aren't enough of each vehicle in game. Can we get some more vehicle spawns please?Already asked...Will you fix the rampant hacking? (ie. i can't play a server more than an hour without some obvious sign. and that's during an 8 hour play session 3 days in a row.)What do you expect him to say? "No I will not fix hacking, I love it too much"? He already answered this many times, you can read all his posts in his profile.Q. Do you plan on implementing radios in the Alpha? On the subject, what are your plans for the radio system?I'm aware of the talks about Baby Monitors. Personally I don't like the idea: Lots of programming for something that can only broadcast so far, realistically.I've listed my ideas for the radio system in the Suggestions thread: http://dayzmod.com/f...s/page__st__100Please don't do that with the size and font, I like to be able to cut and paste. Your question is no more important than anybody else's.What new features in Arma3 do you see being the most likely to be added to the mod? (i.e. diving for food, new lighting ideas, etc) [supplice VI]Already in there, close to the top. I'll rephrase it so it becomes more clear.Please guys, read the questions before posting. Updating this thread is a bit of a bitch, please help me out a little. No need for duplicates, opinion, concealed whines or colossal letters.Thank you. Edited July 25, 2012 by Max Planck 2 Share this post Link to post Share on other sites