Baty Alquawen 3688 Posted November 8, 2018 Hello Survivors, we need to test this update on the Experimental branch first because of a modding issue. And if everything will be fine, we are going to push it to Stable in a few hours. What is new: fixes in crafting system fix for a stuck character after quickbar crafting fix for vehicles dealing damage to characters inside fixes for filling power generator fixed AP remaining active after connecting 2 devices together fixed a stability issue with splitting fixed hold breath fixed heavy melee attack fixed backpack taken from a dead character getting stuck in hands slot fixed animation freeze when turning while swimming fixed: mod.cpp could not be loaded when mod folder name contained @ pumpkin needs to be cut to be eaten disabled camonetshelter Don't forget to use our Feedback Tracker if you will find anything suspicious. FYI: We are turning off the Stress Test branch, it is not needed anymore. 1 8 Share this post Link to post Share on other sites
Ricardo Jantarada 1 Posted November 8, 2018 (edited) Is a base wall supposed to be broken down from the outside within seconds with a splitting axe or is just a bug? Edited November 8, 2018 by Ricardo Jantarada 1 Share this post Link to post Share on other sites
robbhimself 5 Posted November 8, 2018 is the workshop issue fixed? Share this post Link to post Share on other sites
Bazim 4 Posted November 8, 2018 Still no possibility to change keybindings? 2 Share this post Link to post Share on other sites
DarthRogue 8 Posted November 8, 2018 Wait...you're pushing to stable without fixing the ability for people to remap key binds?? Really?!?! Wow.... 1 Share this post Link to post Share on other sites
robbhimself 5 Posted November 8, 2018 Just now, DarthRogue said: Wait...you're pushing to stable without fixing the ability for people to remap key binds?? Really?!?! Wow.... a little late there bud Share this post Link to post Share on other sites
kopo79 426 Posted November 8, 2018 (edited) thanks for update and its not raining anymore on every server but.... every server in experimental is night... ofc...i can wait for the day but it would help to test things straight away Edited November 8, 2018 by kopo79 Share this post Link to post Share on other sites
kfiat 6 Posted November 8, 2018 What about fixing hit register issue. today i shot 3 mags to kill one guy. Second one is key bindings, it is pain in the ass to aim. 1 1 1 Share this post Link to post Share on other sites
Ricardo Jantarada 1 Posted November 8, 2018 (edited) 2 minutes ago, kfiat said: What about fixing hit register issue. today i shot 3 mags to kill one guy. Second one is key bindings, it is pain in the ass to aim. I shot a guy with an m4 in the head, saw blood coming out and nothing. Then i shot him 5 more times with blood coming out and he just kept running.... Edited November 8, 2018 by Ricardo Jantarada Share this post Link to post Share on other sites
Deviil01 1 Posted November 8, 2018 (edited) there was a HUGE bug with using cars yesterday, they would bounce around like mad and sometimes just Drive all by them selves into the nearest tree r house , also ITS TOO DARK nighttime is ridiculous its like ive thought i know il play Dayz with my Monitor Turned off ---_____---- Edited November 8, 2018 by Deviil01 Share this post Link to post Share on other sites
kataro 59 Posted November 8, 2018 Characeter wipe wow tank you . ...... _|_ for stress test its ok a character wipe for new test... but for beta -_- Share this post Link to post Share on other sites
Deviil01 1 Posted November 8, 2018 this is experimental not stable wipes r expected 1 Share this post Link to post Share on other sites
Ricardo Jantarada 1 Posted November 8, 2018 did they wipe placed barrels and everything? Share this post Link to post Share on other sites
whatteverr 7 Posted November 8, 2018 (edited) What is missing (except known as postponed after 1.0) and broken. Missing: - holding F for taking to hands and slow opening the doors, key for empty hands, key for dropping items - player can fall after heavy attack - zombies can broke/open door in period of time - fast moving in prone stance - illness - temperature effect on character - soft skills - spoiling food, fridge - vegetation on building walls - wounds can be visible - corpse decomposing Broken: - gun changing position in inventory after use hotkey (for example pistol in holster) - surrender state - melee combat player / player, player/zombie - navigation of zombies - changing items to hands (item stay in backpack) - shadow of trees appearing and disappearing while player looking opposite way, but can see that shadows in front of him - raining while is just a little cloudy - not possible to restrain unconscious player Is going to be sorted out before 1.0 ? thnx Edited November 8, 2018 by whatteverr Share this post Link to post Share on other sites
LordBlackwolf 656 Posted November 8, 2018 3 hours ago, Bazim said: Still no possibility to change keybindings? They've already mentioned elsewhere that changing keybindings won't be officially supported until after 1.0 Share this post Link to post Share on other sites
LordBlackwolf 656 Posted November 8, 2018 3 hours ago, kataro said: Characeter wipe wow tank you . ...... _|_ for stress test its ok a character wipe for new test... but for beta -_- Stable branch is the one you want to play on if you don't want to worry about wipes, otherwise expect wipes on experimental. Share this post Link to post Share on other sites
Revenge (DayZ) 0 Posted November 8, 2018 Are we now running two server builds? Stable and Experimental? if so can you publish the APP ID's for both for steamcmd ???? Thanks Share this post Link to post Share on other sites
Whitesnake1979 1 Posted November 8, 2018 Please fix the darkness in the nightime!!! It's ridiculously dark. 1 1 Share this post Link to post Share on other sites
Deviil01 1 Posted November 8, 2018 (edited) 100 % correct i just have to server hop to another daytime server, as nighttime in unplayable so cant really touch Private hives Edited November 8, 2018 by Deviil01 Share this post Link to post Share on other sites
bingo_fuel 205 Posted November 8, 2018 While I also think that nighttime is too dark I still like it because it's a challenge to navigate and loot cities during the night. I nearly got lost in Berezino because it was raining and dark but it was not unplayable. 2 Share this post Link to post Share on other sites
Sy8282 21 Posted November 8, 2018 Which files were changed need to know don't want to lose my edits Share this post Link to post Share on other sites
whatteverr 7 Posted November 8, 2018 now is useful compass for navigate in longer distance during night time. Share this post Link to post Share on other sites
Seitan 161 Posted November 8, 2018 Can't open cans. Can opener, knife. Can't combine. Canned spaghetti. 1 Share this post Link to post Share on other sites
Batlan 2 Posted November 8, 2018 (edited) Seems I can't slice pumpkins with knife anymore (or take out seeds). Also couldn't make bow combining long stick with rope. Seems combining some items for different functions is broken at the moment. Edited November 8, 2018 by Batlan 1 Share this post Link to post Share on other sites