NomadZ 33 Posted June 13, 2015 3PP is a feature, not an exploit. There are ways to exploit 3PP, but they are even working on changing the 3PP mechanics to further prevent exploitations in an over-the-shoulder camera perspective. Why do you choose to ignore the fact that combat logging is an exploit, thus breaking one of only a few rules that are globally accepted in this game.I had 30 seconds to logout and I did. If you feel bad about it it's your problem. Good luck! Share this post Link to post Share on other sites
NomadZ 33 Posted June 13, 2015 (edited) I had 30 seconds to logout and I did within 30 seconds. They lost me, their fault. So, after reading some posts here I cam to conclusion that I'm not ashamed of it anymore. I will do it as much as suits me until it's fixed. If you don't like it, I'm not ashamed of it too. I've learned some new insights and things. Thanks for an eye-opening new ideas to approach this my own way. It's ok to logout, actually. If people don't like it's their problem. Now, I'm done here. Thanks again. You guys can keep debating about it if you want. Good luck to you all! Edited June 13, 2015 by NomadZ 1 Share this post Link to post Share on other sites
solodude23 649 Posted June 13, 2015 (edited) 1. I was running away from them. I dodged buildings, trees, and zig-zaged, until they lost track of me.2. I went to a nearby shed, in an unusual place, where they would not have any idea to check it. I decided to log out. Why not? I successfully logged out within 30 seconds. Which is fair enough.3. It's their fault, not mine, that they started the chase and failed to find me. I'm not gonna sit there and wait for them to come over. I didn't want to "reward" their desires.4. I used the 30 second successfully, and they couldn't.5. Logging off in that situation is like I ESCAPED.6. I'm not ruining any experience. I still enjoy playing it the way I want to play it.If you lost them, then whey did you feel the need to log out? The escaping part wasn't you logging off, it was you running away and losing the dudes. Logging off was simply you leaving the game to avoid confronting them again (from the sound of it). But if you were just logging off because you were done playing, then I don't really see it as combat logging. I had 30 seconds to logout and I did within 30 seconds. They lost me, their fault.You're seriously blaming them for not getting to you before the 30s timer expires? 30s is next to nothing in a game like DayZ. It goes by in a flash. I'd be more than happy if this time was doubled to at least work as a slightly better deterrent to your sort of behavior. I'm not sure it's possible to outright "fix".Just know that combat logging isn't a play-style or, really, isn't playing the game at all. It's quite literally leaving the game world to avoid elements of the game itself. If that's how you like to go about your business, fine, but it's not playing the game. Edited June 13, 2015 by solodude23 1 Share this post Link to post Share on other sites
emuthreat 2837 Posted June 13, 2015 I'd say that if you outran them and hid in a shed, it was fair to log out; you escaped. If you were exchanging fire from inside a building, and realized you were outnumbered, that would be cheap to log out inside of that building. Running away, and hiding in a building to log out is acceptable in my book. If you then logged back into a different server, you were exploiting the logout. But honestly, a shed is such a poor choice of places to make a stand, that they could have easily come in the single entrance and wasted you if they had not lost visual. I prefer sitting in a corner with a shotgun pointed at the door for ten minutes, then running at least a few hundred yards away to log. It dilutes the stink of coward's sweat to a more tolerable level. You are not required to engage in every firefight you can. People who play the game with the sole mission to rack up a kill count will be mad to hear this, but it is okay to stop playing the game at any point in your day, for any reason. But if you immediately log back into a different server to continue playing, you are using cheap tactics and cheating yourself out of actually learning how to survive. If it is any consolation, people who have killed my running partners would often just run off into the woods and log, sometimes without even looting the body. Is that combat logging, even if they didn't know I was stalking them and waiting for a clean shot from good cover and the advantage of elevation? In fact most groups I have played with will usually switch servers after an encounter. Almost like it is basic human nature to want to escape a dangerous area as soon as the chance presents itself... I think you know what combat logging is, and I'm pretty sure you know that it is a cheap and cowardly way to end a gun battle that you initiated or had already participated in. But if you are getting harassed, and want none of it, then it is perfectly fine to escape; and you are free to safely log out if you have properly escaped and hidden. I'm not sure what some people expect. It's almost like a few folks out there think that if they spot you, then you are contractually obligated to stay in that server for as long as it takes them to kill you. Ignore those people, there are still plenty who play DayZ who don't feel that your only puprose in Chernarus is to provide them with something to shoot. People say you are missing out on interaction; thier KOSing will also rob you of interaction. We can all make a death screen on our own, quite easily; that is not interaction, in my book. Feeding bullets at high velocity does not count as quality interaction, nor does sending others back to the beach do anything to enrich their play experience. Share this post Link to post Share on other sites
JonySK 60 Posted June 13, 2015 (edited) If you lose those who are chasing you, its not combat logging. If they can't find you, its not combat logging. Where is the line between combat logging and not combat logging? If someone is looking for you. You are not obliged to stay on the server until they find you. If I want to swap server to a safer one I can and I will unless I have a gun to defend myself. Edited June 13, 2015 by JonySK 1 Share this post Link to post Share on other sites
yazar8 584 Posted June 13, 2015 I only combat log at hacker encounters. 1 Share this post Link to post Share on other sites
mercules 1290 Posted June 13, 2015 You're the one who's trolling. I'm done with you. Bye. I am not the one who felt the need to thumb my nose at the community by posting about performing combat logging as if daring them to tell me it is wrong and then endlessly trying to justify my questionable actions. Enjoy your life. If you honestly think I'm trolling you report me and we can see if the mods agree with you, but I think you might be wasting their time. Share this post Link to post Share on other sites
IgnobleBasterd 161 Posted June 14, 2015 2. Not everyone will do it. In fact the majority of people won't do it. If you play on private servers it becomes even more rare as people will develop reputations and don't want to be, "That Guy" who combat logs in shame. I tend to disagree. 1 Share this post Link to post Share on other sites
zeotrope 76 Posted June 15, 2015 Survival is about gaining as much as possible at the expense of as little energy as possible. This is why we are lazy by nature. Defining "exploiting" becomes quite difficult, almost philosophical. The rules are determined by the programmers, and the rules may or may not be intentional. The rule about being able to combat log, for example, is most likely unintentinonal. It is, however, still allowed considering you are perfectly free to do so. Now translate this to reality. If five people came at you with guns blazing, and you had the ability to teleport to safety, would you not do so because you thought it was against the "rules" that god or whatever entity had made up? I am exaggerrating intentionally, of course. There will never be "everyone" doing "this or that", but the vast majority will.Understood. But logging out during combat is ethically a no go. Optional yes. Frowned upon yes. Cheating, No. Exploitative.....You bet ! Share this post Link to post Share on other sites
varobun 19 Posted June 15, 2015 Maybe when base building is implemented they can introduce another mechanic where when you logout you DONT dissappear, instead your character goes to sleep where you logoff, requiring you to be in a SAFE and SECURED area. This mechanic may not work with public hives due to obvious limitations. This idea comes directly from another game... not sure if allowed to name it Share this post Link to post Share on other sites
mercules 1290 Posted June 15, 2015 I tend to disagree. I played on countless private servers in the mod. Combat logging was uncommon among the regulars of a server. Sure someone brand new might do it... but the regulars honestly didn't want that reputation. In fact the regulars would do things like shoot you, then offer to pick you up wherever you spawned and give you a ride to someplace safe. Sometimes they would even strip your gear off your body and tuck it into your vehicle and return it to you. Even those that labeled themselves as bandits would often be helpful. They wouldn't trust you, mind you, but they would do things like pick you up and drop you somewhere so you could re-gear. That doesn't mean everyone would be that way, but it does mean that the supposition that anyone who can take an advantage will is wrong and my experiences on private servers shows that it seems even rarer on them that someone would combat log for an advantage. Share this post Link to post Share on other sites
Wili 156 Posted June 16, 2015 I think the time for logging out should be at least 1 minute, if you have been injured in the last 5 minutes or shots have been fired on less than 1000 meters away from your position, the timer for logging out should increase to 5 minutes or something like that. Share this post Link to post Share on other sites
BlinkingRiki182 54 Posted June 16, 2015 (edited) How are they different? With both you are using a limitation or bug in the game to gain an advantage. The obviously can't have our characters hanging around in game for 10 minutes after we log out as people in 'safe' areas would get killed 8 minutes after they logged out by a random zombie or someone who was not in the area before. The 30 seconds is supposed to help and I wouldn't want it much higher than that, but it's not always easy to realize someone is logging out while in cover. It boils down to someone saying to themselves that they are going to play a game where part of the draw is that you can lose everything in a heartbeat, but then exploit the logout to prevent the main feature of the game from happening. Oh they are pretty different bro. Duping is NOT an intended behavior, while combat logging is an intended behavior as the devs implemented it that way.There are many ways in which the devs can prevent combat loggingl, not only by increasing the timer but apparently they either have too much work right now or don't think that combat logging is such a big deal. To me it isn't. Apparently it is to you though. Edited June 16, 2015 by BlinkingRiki182 Share this post Link to post Share on other sites
soulfirez 901 Posted June 16, 2015 Oh they are pretty different bro. Duping is NOT an intended behavior, while combat logging is an intended behavior as the devs implemented it that way.There are many ways in which the devs can prevent combat loggingl, not only by increasing the timer but apparently they either have too much work right now or don't think that combat logging is such a big deal. To me it isn't. Apparently it is to you though.combat logging is an intended behaviour ?? are you for real ... Why did they bother to take time out of there busy schedule to implement the 30 second your body stays in game mechanic, if they had as you say ment you to just combat log they wouldnt have put any time limit in at all. Next you will be tellin g people they ment for players to ghost , that they implemented it that way :facepalm: Personally i couldnt give a fuck if people combat log i am not out for a kill but my god you guys talk some serious bull shit.... Share this post Link to post Share on other sites
BlinkingRiki182 54 Posted June 16, 2015 (edited) combat logging is an intended behaviour ?? are you for real ... Why did they bother to take time out of there busy schedule to implement the 30 second your body stays in game mechanic, if they had as you say ment you to just combat log they wouldnt have put any time limit in at all. Next you will be tellin g people they ment for players to ghost , that they implemented it that way :facepalm: Personally i couldnt give a fuck if people combat log i am not out for a kill but my god you guys talk some serious bull shit.... Actually, it's not my problem that you cannot distinguish between a bug in the game and a behavior that is, from developers perspective, intentional. And I'm talking about software behavior here, not player behavior. Players decide when to quit the game and the developers, taking into account your concerns, implemented the 30 seconds rule you mentioned. But they didn't do anything else, which means that they think what we currently have is enough. On the other hand, duping is seen as a major bug that needs to be fixed asap because it is game braking. Do you see the difference now or do you wish to remain in lala land? Edited June 16, 2015 by BlinkingRiki182 Share this post Link to post Share on other sites
Jex 1104 Posted June 16, 2015 Ask yourself why you felt the need to come on the forums and seek approval for your action then. ??????? Not only that but he keeps repeating himself like he's trying to convince how right he is. He isn't, he's a pussy for logging and we all know it. Who's he trying to kid or troll here? Share this post Link to post Share on other sites
Jex 1104 Posted June 16, 2015 Two reasons for you to make a post like this. 1. Guilt and you feel the need to be justified that your actions were okay(even if you definitely defend them all you are doing is trying to justify it to yourself). 2. Trolling... which I know you wouldn't do since it is against the forum policy... right? <_< THIS! Share this post Link to post Share on other sites
phoboss 224 Posted June 16, 2015 (edited) Combatlogging is wrong end of story. I don't get why everybody here feels the need to discuss this any further. There is no other side to this. Combat and dying are part of this game, combatlogging is the pussy way out. Whoever disagrees is a loser and should go play a singleplayer game. Edited June 16, 2015 by phoboss Share this post Link to post Share on other sites
soulfirez 901 Posted June 16, 2015 Actually, it's not my problem that you cannot distinguish between a bug in the game and a behavior that is, from developers perspective, intentional. And I'm talking about software behavior here, not player behavior. Players decide when to quit the game and the developers, taking into account your concerns, implemented the 30 seconds rule you mentioned. But they didn't do anything else, which means that they think what we currently have is enough. On the other hand, duping is seen as a major bug that needs to be fixed asap because it is game braking. Do you see the difference now or do you wish to remain in lala land?I never said it was in the same league as duping (is reading my bad writing the problem or you just making stuff up because you made your self look like a tosser??). Hmm so what your saying its intentional for them to let you log out when you wish , well no shit sherlock, what is not intended is loging out during combat for the express purpose of survival . Its possible and if you need to log out due to real life it is an option to do so with possible consequences.Now the only person talking about software (which is a load of shit) is you , the thread is about everyone being able to play as they want and as such are free to combat log (which they are with possible consequences)Both duping and combat logging ARE CLASSED AS EXPLOITS! one is way more damaging than the other and yes has had more resources applied to it , but both have had work done to prevent them as combat logging is not intended behavior(thats player behaviour AS THE WHOLE THREAD HAS BEEN ABOUT PLAYER BEHAVIOUR) which is what you wrote and underlined like you knew what you were saying, not this stupid cover up garbage you try to retort with. Share this post Link to post Share on other sites
sneakydudes 278 Posted June 16, 2015 You're the one who's trolling. I'm done with you. Bye.No don't do that, you asked the man if it was ok, they expressed opinions now your upset. Myself I would fight it out, if I lose I lose but hey I am a man. Unless I am logging for the night. If someone chased me to find me, I didn't know Oh well, guess that's combat logging or is that plain logging for the night, but gets miscued as combat logging. Now if I was shooting at someone, they logged behind a bush. That sucks honestly. Because it happens more time then not. Even by the people that appear to be honest on these forums. Share this post Link to post Share on other sites
BlinkingRiki182 54 Posted June 16, 2015 (edited) I never said it was in the same league as duping (is reading my bad writing the problem or you just making stuff up because you made your self look like a tosser??). Hmm so what your saying its intentional for them to let you log out when you wish , well no shit sherlock, what is not intended is loging out during combat for the express purpose of survival . Its possible and if you need to log out due to real life it is an option to do so with possible consequences.Now the only person talking about software (which is a load of shit) is you , the thread is about everyone being able to play as they want and as such are free to combat log (which they are with possible consequences)Both duping and combat logging ARE CLASSED AS EXPLOITS! one is way more damaging than the other and yes has had more resources applied to it , but both have had work done to prevent them as combat logging is not intended behavior(thats player behaviour AS THE WHOLE THREAD HAS BEEN ABOUT PLAYER BEHAVIOUR) which is what you wrote and underlined like you knew what you were saying, not this stupid cover up garbage you try to retort with. Uh oh, the butthurt is strong with that one. Combat logging isn't classified as an exploit. Why? Because it isn't an exploit, it's the intended behavior of the software. In other words, combat logging isn't a bug and if you go and create an issue for it in the DayZ bugtracker, it will be closed with the remark "intended behavior", won't fix. Maybe I didn't make it clear enough in my first post that I was talking about software behavior but I pretty much assumed people will understand that, maybe partly because I'm working as a full time software tester and I use this terminology daily, kinda makes you forget not everyone uses those terms like that. Anyway, if you can't understand the obvious difference between combat logging and duping after such an explanation, I'm afraid talking to you is as productive as talking to a wall. Bottom line - combat logging is here ONLY because the devs decided that the current logout mechanic is OK (for now, as we are in alpha, yes?). Period. If it's morally right to do it is a completely different topic (in my original post I asked if someone really compare duping with combat logging, not if it's morally right to combat log), the fact is that combat logging and duping are NOT comparable in technical terms and hence combat logging can't be seen as exploiting a bug. Edited June 16, 2015 by BlinkingRiki182 Share this post Link to post Share on other sites
soulfirez 901 Posted June 16, 2015 (edited) Uh oh, the butthurt is strong with that one. Combat logging isn't classified as an exploit. Why? Because it isn't an exploit, it's the intended behavior of the software. In other words, combat logging isn't a bug and if you go and create an issue for it in the DayZ bugtracker, it will be closed with the remark "intended behavior", won't fix. Maybe I didn't make it clear enough in my first post that I was talking about software behavior but I pretty much assumed people will understand that, maybe partly because I'm working as a full time software tester and I use this terminology daily, kinda makes you forget not everyone uses those terms like that. Anyway, if you can't understand the obvious difference between combat logging and duping after such an explanation, I'm afraid talking to you is as productive as talking to a wall. Bottom line - combat logging is here ONLY because the devs decided that the current logout mechanic is OK (for now, as we are in alpha, yes?). Period. It's not your decision, it's the decision of the devs. If it's morally right to do it is a completely different point, the fact is that combat logging and duping are NOT comparable in technical terms and hence combat logging can't be seen as exploiting a bug.AH i see the problem now your not smart enough to know what an exploit is... Definition of an exploit is the use of a bug or the use of a game mechanic in a manner NOT INTENDED BY THE DEVELOPER (some times things that have been classed as an exploit have ended as a feature of the game , combat logging is not one of those.) It would be closed on the bug tracker because it is not a bug it is a game mechanic..(same as use of the fov slider for on the fly increased magnification . not a bug but use of game mechanic in non intended manner and the use of the gamma slider at night time, not a bug to be listed on the tracker as its a mechanic being EXPLOITED.... My god do they require an IQ test when you become a software tester ( i guess not).... Edited June 16, 2015 by SoulFirez Share this post Link to post Share on other sites
jiggyjoe 43 Posted June 16, 2015 Im' dishin' out a contract on this guy right there !!Whoever brings me a video of him taking down that guy ! I'll give him my tent that has 1 Aug in it and other goodies !! :D Now let's see if you can combat log against everyone that is reading this (Yes my english is not perfect, that ain't my main language) Share this post Link to post Share on other sites
BlinkingRiki182 54 Posted June 16, 2015 (edited) AH i see the problem now your not smart enough to know what an exploit is... Definition of an exploit is the use of a bug or the use of a game mechanic in a manner NOT INTENDED BY THE DEVELOPER (some times things that have been classed as an exploit have ended as a feature of the game , combat logging is not one of those.) It would be closed on the bug tracker because it is not a bug it is a game mechanic.. My god do they require an IQ test when you become a software tester ( i guess not).... No, it will be closed because it is not an exploit - simple. The day they put those 30 seconds time after log out, they were essentially telling you "That is our fix regarding combat loggers". Maybe it will change down the road but for now, this is the intentional behavior of the software. It would be closed on the bug tracker because it is not a bug it is a game mechanic.. What were you saying about IQs? Edited June 16, 2015 by BlinkingRiki182 Share this post Link to post Share on other sites
soulfirez 901 Posted June 16, 2015 No, it will be closed because it is not an exploit - simple. The day they put those 30 seconds time after log out, they were essentially telling you "That is our fix regarding combat loggers". Maybe it will change down the road but for now, this is the intentional behavior of the software.The old saying is true you can lead a horse to water but you cant make it drink (lol i hope you looked up the definition of a exploit as it relates to the gaming industry, might help your, um career if you actually know what the terminology means.......... Share this post Link to post Share on other sites