Jump to content
SaviorSixx

Killed a combat logger...

Recommended Posts

A huge problem with this game are people like you, who condone every combat logger and server hopper in the  name of misplaced player freedom. You're destroying the game by attempting to justify cowardly and exploitative practices by condoning them on the forums for all to see. 

Im not destroying anything but its funny watching you get upset like this. lol

Share this post


Link to post
Share on other sites

Because in THIS situation he was server hopping. Sure he could've been attending to family responsibilities, or taking out the trash. But he wasn't. It's obvious. You did the right thing by killing him. And Deathlove, its not deeming everyone guilty. It's sayin a guy's server hopping and combat logging when he CLEARLY is.. WHICH RUINS THE GAME. So its only deeming this one guy guilty. ;)

But again how is this going to be justified latter when server hopping will be encouraged latter on for items down the line? I UNDERSTAND the meaning of group effort but you know everyones going to hop just to find parts and stuff.

 

Im perfectly fine with staying on one server for a long period of time but when they start adding in mechanics to encourage it thats going to pretty much kill all stances against it.

Share this post


Link to post
Share on other sites

If server hopping is going to be encouraged then that is a deep, deep error on the part of the devs. I trust they have the common sense not to go that way.

  • Like 3

Share this post


Link to post
Share on other sites

But again how is this going to be justified latter when server hopping will be encouraged latter on for items down the line? I UNDERSTAND the meaning of group effort but you know everyones going to hop just to find parts and stuff.

Im perfectly fine with staying on one server for a long period of time but when they start adding in mechanics to encourage it thats going to pretty much kill all stances against it.

So by your logic, if the devs design the game to encourage server hopping, it's ok for people to server hop. Ok, except that parts aren't locked to servers yet and server hopping isn't necessary.

Secondly, IF server hopping is designed into the game, who are you to say that it isn't ok for the OP or anyone else to kill a player while he's logging out? If it wasn't ok, by your logic, the devs would design the game to prevent it from happening.

Please stop flinging illogical arguments into every thread. It's so fucking tiresome and slows down real discussion.

Share this post


Link to post
Share on other sites

But again how is this going to be justified latter when server hopping will be encouraged latter on for items down the line? I UNDERSTAND the meaning of group effort but you know everyones going to hop just to find parts and stuff.

 

Im perfectly fine with staying on one server for a long period of time but when they start adding in mechanics to encourage it thats going to pretty much kill all stances against it.

 

 

If server hopping is going to be encouraged then that is a deep, deep error on the part of the devs. I trust they have the common sense not to go that way.

 

 

So by your logic, if the devs design the game to encourage server hopping, it's ok for people to server hop. Ok, except that parts aren't locked to servers yet and server hopping isn't necessary.

Secondly, IF server hopping is designed into the game, who are you to say that it isn't ok for the OP or anyone else to kill a player while he's logging out? If it wasn't ok, by your logic, the devs would design the game to prevent it from happening.

Please stop flinging illogical arguments into every thread. It's so fucking tiresome and slows down real discussion.

 

Even if the devs implement something that promotes server-hopping (which, from what I've read, wasn't the current devs. It was Rocket.), does it really count if there will only be 10-20 vehicles per server?

 

http://www.reddit.com/r/dayz/comments/2iax7g/hicks_opinion_no_more_than_10_vehicles_on_an/

 

At that rate, the chances of you finding a vehicle and having to hop for parts is very low, basically statistically irrelevant.

Edited by Whyherro123

Share this post


Link to post
Share on other sites

But again how is this going to be justified latter when server hopping will be encouraged latter on for items down the line? I UNDERSTAND the meaning of group effort but you know everyones going to hop just to find parts and stuff.

 

Im perfectly fine with staying on one server for a long period of time but when they start adding in mechanics to encourage it thats going to pretty much kill all stances against it.

Look here, if people want to server hop then that's their choice. But 3 out of 5 people do not server hop, and in the future they wont either. I'm positive that '3 out of 5' players have enough respect for the game that they will play it the way that it is supposed to be played. Lmfao.. and it's a flipping zombie apocalypse for Christ Sakes, there's no form of justification. If you are sure someone did something because all of the pieces fit together, then they did it. What are we gonna do? Take the server hopper to trial? This is just a game, get a hold of yourself, bro. :facepalm:

Edited by therandomredstone

Share this post


Link to post
Share on other sites

Please stop flinging illogical arguments into every thread. It's so fucking tiresome and slows down real discussion.

Well combat logging and server hopping is tied in with the preservation of self loot and finding new stuff so it kind of fits. This whole topic is just one big recycling of other peoples issue on the topic like it i see nothing different with it except for the individual experience .

Share this post


Link to post
Share on other sites

Look here, if people want to server hop then that's their choice. But 3 out of 5 people do not server hop, and in the future they wont either. I'm positive that '3 out of 5' players have enough respect for the game that they will play it the way that it is supposed to be played. Lmfao.. and it's a flipping zombie apocalypse for Christ Sakes, there's no form of justification. If you are sure someone did something because all of the pieces fit together, then they did it. What are we gonna do? Take the server hopper to trial? This is just a game, get a hold of yourself, bro. :facepalm:

What are you talking about? Im the one that said it was just a game. Ppl are getting all upset over some controversy lol.

Share this post


Link to post
Share on other sites

What are you talking about? Im the one that said it was just a game. Ppl are getting all upset over some controversy lol.

I'm trying to make my side of the argument valid, but at the same time, funny. Well... at least to those on my side. Cause I'm a funny guy, ya know?

  • Like 1

Share this post


Link to post
Share on other sites

I'm trying to make my side of the argument valid, but at the same time, funny. Well... at least to those on my side. Cause I'm a funny guy, ya know?

*Offers you a cherry pepsi* :P

Share this post


Link to post
Share on other sites

Well combat logging and server hopping is tied in with the preservation of self loot and finding new stuff so it kind of fits. This whole topic is just one big recycling of other peoples issue on the topic like it i see nothing different with it except for the individual experience .

Wut? Preservation of self loot? Finding new stuff? Big recycling of other peoples issues? Nothing different with it except for the individual experience????

I wish I had a Sam Jackson "English mother fucker, do you speak it!!" Imgur on my phone right now...

  • Like 1

Share this post


Link to post
Share on other sites

Wut? Preservation of self loot? Finding new stuff? Big recycling of other peoples issues? Nothing different with it except for the individual experience????

I wish I had a Sam Jackson "English mother fucker, do you speak it!!" Imgur on my phone right now...

who! who!

 

are you an effin owl?

 

say who again

Share this post


Link to post
Share on other sites

LOL this thread is hilarious.

 

1) The first laugh comes from the victim's inventory, water bottles and canteens???

 

rofl.gif

 

Who the hell carries these! The last guy my friend and I killed at the NW airfield had 3 in a protector case.

 

2) Second rule of DayZ which you should all know by now - what happens at the NWAF stays at the NWAF - it's open season up there and if you can't survive then that's just the way it goes.

 

3) The player was probably server hopping so we don't care - Imagine his little face when he spawned into the next server and was wondering why he was on the coast with no gear and how desperately he restarted his game 10 times thinking his gear had bugged out and how mad he got...

 

BUWAHAHAHAHAHAHAHAAAAAA

 

big_rofl.gifSmiley-ROFL.gifrofl.gif

 

3) Another thread highlighting to others some of the things that are unacceptable in DayZ.

  • Like 1

Share this post


Link to post
Share on other sites

LOL this thread is hilarious.

 

1) The first laugh comes from the victim's inventory, water bottles and canteens???

 

rofl.gif

 

Who the hell carries these! The last guy my friend and I killed at the NW airfield had 3 in a protector case.

 

2) Second rule of DayZ which you should all know by now - what happens at the NWAF stays at the NWAF - it's open season up there and if you can't survive then that's just the way it goes.

 

3) The player was probably server hopping so we don't care - Imagine his little face when he spawned into the next server and was wondering why he was on the coast with no gear and how desperately he restarted his game 10 times thinking his gear had bugged out and how mad he got...

 

BUWAHAHAHAHAHAHAHAAAAAA

 

big_rofl.gifSmiley-ROFL.gifrofl.gif

 

3) Another thread highlighting to others some of the things that are unacceptable in DayZ.

 

this made me smile

  • Like 1

Share this post


Link to post
Share on other sites

LOL thread indeed. OP killed a guy who was loggin off...yeah, interesting news. Someone call BBC, they should cover this. Just some quick considerations:

* OP's victim was NOT combat logging. There was no interaction between them, the guy could be blissfuly unaware that someone was inside the building, it was simply logging out

* cross-checking threads shows how a lot of the KILL 'EM ALWAYS crowd display the same sanctimonious attitude no matter what the topic of discussion is (my playstyle IS the playstyle DayZ was conceived on, yours is worthless)

* I'm at loss trying to reconcile a community who (on paper) despise KOS and then promptly support KOS-ish behaviour in something like 80% of the circumstances

Long story short: no, I don't kill people logging out and I don't think anyone should. I kill people who combat log - as in, people who flee or retreat from combat and then when they think they're safe try to log out. Ah, DayZ community...number #1 reason why there are so many lone wolves in this game.

Share this post


Link to post
Share on other sites

Somebody is logging out of the game so that they don't have to interact with you, they are cowards. That's one of the most lowdown, despicable, shameful things you can do in a video game.

I find zero evidence provided in the OP that that was what was going on. It may likely have been a server hopper considering the place he was logging out in, but there is no reason to think he would have known about the present of OP. His game could have crashed for all any of us could know.

If I was a relative newspawn and saw a fully geared guy logging out I wouldn't think twice about killing him and taking his gear, but I am not particular fond of making up unlikely excuses for what I am doing. I take advantage of his vulnerable position, and I kill him for his gear, not because it "is despicable that he would log out in order to avoid interaction" or some similar nonsense.

  • Like 2

Share this post


Link to post
Share on other sites

So guys..........why are we even talking about this anymore? Everyone who who has played this game for more then a couple days knows to log out in a hidden area away from were player tend to lurk. Becuase of this really really basic knowlege, its pretty dam rare I ever see random players logging in or out. It was at a base too......I mean come on....really? The anser is clear as day....shoot him, easy money. He was being lazy and dumb, if he really did just decide to log out there. If your a geared player you better be careful were you log in and out. If you dont that's your own fault and I have no pitty. My theory is who ever that was he shot was a careless server hoper. Why you gonna log out in the middle of a base....Maybe he DCed. Anyways who the F cares. 

Edited by CJFlint

Share this post


Link to post
Share on other sites

Though I completely agree that combat logging is low, I feel wrong killing someone when you see them in that pose. 

 

To Explain:

What if your getting shot at in the game, and all of a sudden you need to leave your house because you forgot to pick up your kids, or you need to be somewhere, or something happened etc...?

 

I wouldn't say "Play it safe," kill him because more than 90% of those situations the person is combat logging, I recommend "Playing it Safe" that this may be that ONE guy that needs to leave. 

 

Its SUPER Difficult to make that determination when you get shot at and then the person tries to CLog out... Idk

 

I guess my point is is that it's not clear cut and dry the way some of you guys are talking about it.

Share this post


Link to post
Share on other sites

I have all the capacity i just dont feel like hunting some self righteous game player that deems everyone guilty they see that logs out of the game.

I think your thinking of this wrong. Try thinking of it like this: You are trying to survive the zombie apocalypse, you go to bed for the night open and exposed, zombies bears bandits wolfs mountain lions find you while you sleep and your done. You choose your resting place poorly.

 

The fact is if you cant find a place to log out for 30 whole seconds you dun screwed up. Same if your afk, its part of the game. 

Share this post


Link to post
Share on other sites

I am with Jexter on this one.... reading this thread made me laugh my ass off!  As far as the OP is concerned, you took advantage of an opportunity, no more no less.  The player "logging out" may rack his death up to a glitch, not "teaching" him anything.  In game, I am an opportunistic predator, using any and all means at my disposal to maintain the advantage...this was as easy as taking candy from a baby.  Since no "combat" was engaged I cannot in good conscience label this person as such because there is no reason to do so.  

  • Like 2

Share this post


Link to post
Share on other sites

I am with Jexter on this one.... reading this thread made me laugh my ass off!  As far as the OP is concerned, you took advantage of an opportunity, no more no less.  The player "logging out" may rack his death up to a glitch, not "teaching" him anything.  In game, I am an opportunistic predator, using any and all means at my disposal to maintain the advantage...this was as easy as taking candy from a baby.  Since no "combat" was engaged I cannot in good conscience label this person as such because there is no reason to do so.  

Beans for that white bangle tiger pic! :o

Edited by Deathlove

Share this post


Link to post
Share on other sites

If server hopping is going to be encouraged then that is a deep, deep error on the part of the devs. I trust they have the common sense not to go that way.

Private shards will make this never and issue.

 

I think what hes talking about is something odd the devs said about 'having to join multipul servers to complete vehicles because all the parts may not be on one server'. Not sure what I think about it, but also I wouldn't necessary call it server hoping. If you are playing on different servers for more then 10 minutes at a time, your just playing on a different server. If you go to a high loot area(s) and run through them and log out rinse and repeat then your hopping. That however, will also be less beneficial as already seen in persistence servers, if no one is looting the surrounding area there will simply not be any loot at the common server hopping spots.

 

The problem is self correcting the way I see it. The problem is the number of 'lots of loot 2 hour restart' servers. When persistence is forced, well, someone get the 'brace yourself' meme ready.

Share this post


Link to post
Share on other sites

So, just some background, I just broke 400 hrs. after some time off, so am not in the super elite territory.  I know where to go, what to do, and how to do it.  I cant stand server hopping hoarders, even though I admit I've done it a few times after a new patch for the shiny shiny, (we all have, if you say you haven't, well its your life).

 

So.....

 

I was travelling up north after a particularly bad spawn down in Elektro, another story, near the tower. I spawned into a nighttime server, Proctor U.  I quickly found a shotgun and only 2 rounds of ammo, a sledge, and some food.  I searched the tower and found a couple of pistols but no ammo. I noticed that there was no zeds and that put me on my feet, head moving 360 as I moved from spot to spot, as that usually means someone been there.

 

Nothing...

 

I ran into the round top building, (prison, jail idk), and found an empty fnx clip.  Quickly searched the area as I have had the most pvp experiences here.  Headed west and bugged out of town before I was capped by a bandit group, (im a lone wolf).

 

Running...

 

I started to run by the industrial complex to my left, and thought, "hey I can get a fireaxe in there in case I need to build a fire", and moved into the complex area.  I felt pretty secure no on was there since it was a low loot area, (i know better now), and quickly started moving through the buildings.  Last was the construction office building, (don't know what its called but that's what I call it, 2 floors and a bathroom). Downstairs, couple of cans of soda, nothing special, so I ran upstairs, (no zeds in area, so am running with my shotgun out).....

 

Surprise...

 

In the top floor a quickly look about, and find a player hunched over in the logout crouch.  I didn't even think, I blew him away, don't try to escape from me, I play for the game not for the loot, and my thought was he was trying to log to avoid interaction, not necessarily combat log .  I killed him and searched him, most of his upper half was ruined, but I did find a pristine AK with 3 clips, a longhorn with 1 stack of ammo, 2 water bottles full, Canteen Full, all in a mountain backpack with plenty of food, and a Uk assault vest.

 

(TLDR)So.....

 

My question is, if you find someone in the logout pose, do you kill them to teach them a lesson, or leave them be?

. So how do you know he even knew you were there? Combat logging is when they start a fight and try to log when they figure they are loosing. Were shots or words exchanged? If not then you just happened on some guy logging out.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×