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Third Person View should be Over-the-Shoulder, NOT a bird's eye view.

Do you think the Third Person Camera Should be Changed?  

264 members have voted

  1. 1. Do you think the Third Person Camera should be changed?

    • No, it is fine as is and shouldn't be changed.
      117
    • Yes, it should be changed to a closer over-the-shoulder view.
      64
    • Yes, but in some other way.
      21
    • There should be no Third Person option in DayZ.
      62


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jebus this might be the VERY first time we have EVER agreed on something...

However there is one compelling reason why the proposed solution isnt very good.

It divides the community

It arguably creates a less rich gaming experience.

Among other things.

 

A good mental exercise is what if the game were released without including third person  would anyone have really cared? I personally was shocked that this game of all games had third person. I think it was unfortunately left in just because arma had it, and that now it would be an 'issue' to remove it.

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However there is one compelling reason why the proposed solution isnt very good.

It divides the community

 

 

um no it doesnt.... and i'll tell you why..

 

. the community has always been divided.. you can only ever play with what 40-50 people at a time on a server ? Dayz's community has ALWAYS been divided into thousands of tiny communitys across hundreds of servers..

 

you can never play with those players on other servers, so lets not try to pretend there is ONE massive server WE ALL PLAY ON..

 

cuz thats not true nor will it ever be true.

 

now wether some of those communitys are FPV or 3rd person view isnt important... the fact is u can only play with the "community" that exists on the server your playing on... everyone else might aswell not exist really... cuz whats gonig on on their server is of no effect to you on your server.

 

ps i never would have bought SA if there was no 3rd person...simple as that.

Edited by Siberian
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um no it doesnt.... and i'll tell you why..

 

. the community has always been divided.. you can only ever play with what 40-50 people at a time on a server ? Dayz's community has ALWAYS been divided into thousands of tiny communitys across hundreds of servers..

 

you can never play with those players on other servers, so lets not try to pretend there is ONE massive server WE ALL PLAY ON..

 

cuz thats not true nor will it ever be true.

 

now wether some of those communitys are FPV or 3rd person view isnt important... the fact is u can only play with the "community" that exists on the server your playing on... everyone else might aswell not exist really... cuz whats gonig on on their server is of no effect to you on your server.

 

ps i never would have bought SA if there was no 3rd person...simple as that.

I think you not only completely missed my point. But somehow also proved it true.

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I personally was shocked that this game of all games had third person. I think it was unfortunately left in just because arma had it, and that now it would be an 'issue' to remove it.

 

I was too.

 

Surely after all the complaints from Arma and in the mod they would have realized how much of a detriment to gameplay third person view is in its current form.

 

However they can still fine tune and mess with tpv in order to ensure that it does not allow for anything that can be considered bad for gameplay.

 

There are any number of things that can be done to ensure wall peeking is impossible while still allowing people to view their characters.

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I was too.

 

Surely after all the complaints from Arma and in the mod they would have realized how much of a detriment to gameplay third person view is in its current form.

 

However they can still fine tune and mess with tpv in order to ensure that it does not allow for anything that can be considered bad for gameplay.

 

There are any number of things that can be done to ensure wall peeking is impossible while still allowing people to view their characters.

Well, the fact that it exists fundamentally changes game-play. It changes the heart of the game. Unless they are going to completely take it out, over the shoulder or vanishing people will never change that.

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Well, the fact that it exists fundamentally changes game-play. It changes the heart of the game. Unless they are going to completely take it out, over the shoulder or vanishing people will never change that.

 

Forcing third person view to be a purely cosmetic view would however.

 

Having third person view be a locked perspective from the front, would solve the problem.

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Sigh, just leave the poor saps alone.  Let them play World of DayZ and admire how they look before they got shot in the head.

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Well, the fact that it exists fundamentally changes game-play. It changes the heart of the game. Unless they are going to completely take it out, over the shoulder or vanishing people will never change that.

All this ignoring that they may have intentionally set out to provide two fundamentally' different gaming experiences.

Just to flog a plague-ridden dead horse. ;) (horses are also weighed down to handicap, or staggered release on races sometimes too just to scratch that analogous itch).  They don't do this in F1 races however because they're fundamentally different things.

NB: i think we're two sides of the same coin, judo, to iron out any ambiguity in my quoting you.

Edited by q.S Sachiel

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But as stated before by the devs, if you are looking for a casual game, this is not the thingf or you.... I already think they made it allot easier because of the mass of new players that game with the standalone...

In fact, this game will offer possibilities for casual-gamers.

And sorry, but the majority of the players play on regular-servers ;)

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Why not add this to the topic that I started already earlier today instead of making an entirely new topic devoted to possible Third Person View changes? I started a topic this morning about it...why are you making an entirely new topic about the exact same thing?

I agree, you should bring this sort of issue to the attention of the Moderators.

Report.

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It divides the community

It arguably creates a less rich gaming experience.

Among other things.

 

 

What do you mean by 'divides the community'?

 

I see you come out with this time and time again when 'discussing' 1st/3rd viewpoints.  

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Well.

 

I just spawned into the Eastern barracks at NWAF, after a week or so long park and 8hours of mapping fault planes :(.

pop into life and all the doors are open, i've got my SKS fully loaded and i'm standing in the hallway.

Shit.

close entrance and clear rooms backwards, closing them as I advance.  I'm up the back and i go prone, deciding to wait a little and suss the place out while I know i'm relatively safe inside my barracks.

sure enough.

pitter patter of footsteps.

Clever girl.  He stands in front of the door, obviously recognizing me there with SKS up and proned on the tiles.  The door opens and he steps aside after a brief panicked jig and jag in front of the entrance (oho here we go, man couldn't stand off to the side to open the door. you know what this means...)

 

I start communicating, a little shocked and startled i'll add "woah woah woah put that gun down buddy" i say, thumbing for the rear door, still closed.  I get it open and get in the side.  He's gone around to that window and guns down, I can hear him shuffling beside the window.  3pp.  He's keeping an eye on me. 

"you're one of those silent killer types are you?  Too bad" I say.

shuffle shuffle shuffle.

He's now on the window opposite my door.  Gun comes up. RAT TAT TAT TAT!

I haven't heard this one before, I think that it's a AK101.  zero effect, but I panick off 3 shots of my own into the window.

"you're obviously pretty new at this, because you should know you can't hit me through the windows buddy.  You'll have to come inside an get me".

My starcrossed admirer seems a little deflated despite his mute personality.  He stops making shuffling noises for a few seconds then sure enough

shuffle shufle shuffle.

He's crouched at the edge of the window, and I move up to see him "oh hey, could I have some privacy" i joke.  This is it.  He's figuring out how he wants to play it, and he's 3pping me because he doesn't know any better.

My mouth starts flapping, and i know he's still on the eastern side corner.  Keep the bastard busy.  I sprint out the front, take a right and loop straight around the barracks.  I catch him shuffling, facing into the wall as I make the corner, and he pops off a few rounds himself.  Probably didn't aim well enough snapping the iron sights up from 3pp because not one hit lands me.  I sink all 7 into his chest (that motorcycle helmet didn't do much).

For some reason his body was unlootable, and he lay motionless on his side.

"That's what you get for shooting at me asshole" i say.  I chance another look to try to get a pulse or hide his body, but i can't seem to get my action menu to register, or F spam failed too... I book it out of there because i saw at least 7 players on there with 'HERO| tags'.  Not my kind of gig you know.  I even trawled over his body with inv open. Nothing poped up.  Even the fire-axe that was lying by his side clearly visible. (I also thought i saw a drum-mag on that weapon he had, but couldn't see it on ground and it didn't sound like the pop pop of the AKM..)

 

I come back and the body is gone.  I'm not sure how long it's been but i ran a ways out and sat in the forrest for a little bit.  Not sure if he was just unconscious or what, but i've had this failure to loot bug before.

ALL THAT SAID = 3pp can be just as disadvantageous as you can be easily target-fixated trying to conceal yourself and peak around corners at the same time (betraying a good 180+degrees of flank depending on what structure you're peeking about) and unless you really line them up (and compensate for angle mis-allignment) then you also don't have that snap-kill ability, or less so than a 1pp.  To my credit, i had the sks and had set up my angle of attack so that I could just strafe up and shoot, while he had to swing around and his gun was probably still to the left of me...

 

food for thought.  late night typing gets the mad paragraphs.

Edited by q.S Sachiel
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What do you mean by 'divides the community'?

 

I see you come out with this time and time again when 'discussing' 1st/3rd viewpoints.  

It splits the community(playerbase) into two different groups.  IMO this isn't a bad thing but when mods come out it will further segregate the community(Playerbase) which is bad.

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DayZ is still early in development and Rocket has openly acknowledged the issues surrounding the third person perspective in the past and he has also stated he personally prefers FP. The elevated camera does have a noticeably negative impact on PvP in certainly environmental situations (most noticeable in towns) and it's a fact. It's a shame that people get so defensive and unwilling to consider alternatives to actually try and improve the gameplay. Even the hint that using third person makes you a less 'skilled' player drives people mad and always flushes the discussion down the toilet in these threads fast.

 

Having a dynamic camera would be the most ideal solution to remove the overly exploited elevated camera from PvP situations, so in both modes players need to rely on sight, sound and personal skill to overcome the natural 'fog of war' rather than having the camera reveal everything and making all the former secondary... and almost redundant.

Edited by -lOldBoyl-

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When I started to play dayz i tried both of it and decided in the end that I like the 3rd person view more. Think I played to much RPGs during the last years so I am accustomed to the 3rd Person view.And for me dayz is not a shooter, it's more like a RPG. And 1st person view always reminds me of shooters.  I also enjoy the see my character ingame. So call me noob, say I don't have skill or whatever, I don't mind.

 

Look there are softcore servers and hardcore servers. If you don't like to play with players that use 3rd person view, than play hardcore servers. And yes, maybe there a not much of them. But that may have a reason and says that the majority of the players like to play 3rdPV or don't mind if the other players use it. So why should the view be changed to what the minority thinks is better?

 

 

btw:

 

Because schadenfreude is the core of the DayZ experience. 

 

I'm a little confused... do you really use this word? Is there no Translation to english? :-)

Edited by dirrly

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Just remove 3rd person. When vehicles are introduced make it like Battlefield - 3rd person optional in vehicles, but not on foot.

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All this ignoring that they may have intentionally set out to provide two fundamentally' different gaming experiences.

Just to flog a plague-ridden dead horse. ;) (horses are also weighed down to handicap, or staggered release on races sometimes too just to scratch that analogous itch).  They don't do this in F1 races however because they're fundamentally different things.

NB: i think we're two sides of the same coin, judo, to iron out any ambiguity in my quoting you.

I completely agree with you. In my personal opinion the game would have been better in first person, but that may not be rockets vision. However he has painted himself into a corner now.

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I'm a little confused... do you really use this word? Is there no Translation to english? :-)

Schadenfreude is an expression from psychology about taking pleasure in others misfortune. Example: Laughing your ass off when someone walks into a pole.

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Schadenfreude is an expression from psychology about taking pleasure in others misfortune. Example: Laughing your ass off when someone walks into a pole.

 

I know what it means. It's a german word and I am german. That was why I was confused to read this word. So I think there is no english word for this, right? ;-)

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What do you mean by 'divides the community'?

 

I see you come out with this time and time again when 'discussing' 1st/3rd viewpoints.  

People have to make a choice. This server or that server. They voice opinions on the forums 'what should or should not be done'. They take stances 'this is the best way'. These things are divisive because of how impactful the choice of perspective is in video games. Imagine gears of war in 1pp, or COD in 3pp. The games would be a fundamentally different experience.

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I know what it means. It's a german word and I am german. That was why I was confused to read this word. So I think there is no english word for this, right? ;-)

Nope we use your word! Good old English, stealing peoples words. Its a bandit in the grammar world!

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Forcing third person view to be a purely cosmetic view would however.

 

Having third person view be a locked perspective from the front, would solve the problem.

Honestly you want a more clever solution to this?

 

Polaroid cameras as a rare item. HOW COOL WOULD THAT BE? You could leave them lying around with notes and whatnot.

 

Edit: I REALLY need to learn how to use the multi-quote on this board at some point....

Edited by Judopunch

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Honestly you want a more clever solution to this?

 

Polaroid cameras as a rare item. HOW COOL WOULD THAT BE? You could leave them lying around with notes and whatnot.

 

Is a nice idea with or without 3rd person view ;-)

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if this was purely 1st person view, i would not play it. i wouldn't support any game like this that is.
if it was over the shoulder view like the last of us or some other shit arcade game, i would not play it or buy it.

 

"if it works, there is nothing to fix"

 

don't change something that's already good. 

if you feel it's to much of an advantage, play a first person hardcore server only.

 

there are several options for everyone of every skill to enjoy this game.

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People have to make a choice. This server or that server. They voice opinions on the forums 'what should or should not be done'. They take stances 'this is the best way'. These things are divisive because of how impactful the choice of perspective is in video games. Imagine gears of war in 1pp, or COD in 3pp. The games would be a fundamentally different experience.

 

 

So are you saying that Dean should have given us no choice and not catered to different preferences, while Bohemia should just have one server and all the players online at one time should be only able to log in onto that one official server? 

 

As for being a fundamentally different experience, luckily for us the DayZ devs have not railroaded us into one view point.  They have kindly given us the opportunity to experience DayZ in 1PP and 3PP, they even went so far as to enable 1PP only servers.  

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