LimeMobber 47 Posted June 1, 2014 I LOVE the arrogant whining threads from the super hardcore players that make up maybe 5% of the player base and want the game tailored to them. You make me LOL over and over again. The revs want to make money, catering the game to a very small minority is just plain dumb. Share this post Link to post Share on other sites
Hikurac 115 Posted June 1, 2014 (edited) I don't understand how cans of food would be all that rare really, clearly any kind of evacuation in this place failed hence all the dead people running around. Unless you just don't stock well look in your cupboards, how many cans of food are there? I guarantee there won't be just one most people have at least 10 and then say there's 60 houses in a town, 600 cans of food so I don't see why there should only be a couple it's unreasonable that everyone would have been able to pack everything in the panic. This is one of the "realistic" aspects of the game...that isn't really. I'm not saying that there should be tons of cans in each house as that would be too easy but toning it down to like 3 per town is ridiculous, especially since 64 bit servers are coming which means a lot more time before a server is reset, every town would just be looted for those 3 cans by like the 3 hour mark."clearly any kind of evacuation in this place failed hence all the dead people running around"... Last I checked there might be 5 zeds per large city. As for the amount of loot and being lore friendly, its simple. Just say it's Chernarus in the future, 5-10 years after the outbreak. This little bit of information alone would justify the lack of bullets and food. Hence the years of fighting, killing, and scavenging. Edited June 1, 2014 by Hikurac Share this post Link to post Share on other sites
pilgrim* 3514 Posted June 1, 2014 (edited) Do the characters In The Walking Dead have infinite food? Do the characters In The Walking Dead have infinite food? I guess so...they are always running out of fuel and looking for medical supplies - but food ?where DO they get enough food to feed everyone every day ? (maybe they find cans in houses) ? Edited June 2, 2014 by pilgrim Share this post Link to post Share on other sites
Hikurac 115 Posted June 1, 2014 And yet I played it before the mod became popular and loved it the entire time. I don't think you understand how fun works.Well if your idea of fun is casual gaming and instant pleasure then your a lucky man, there is plenty of it. If people keep complaining and streamlining DayZ, then you might as well add that onto the casual list as well. That's seems to be the direction its headed in order to obtain or keep its large audience. Share this post Link to post Share on other sites
Hikurac 115 Posted June 1, 2014 (edited) there's just one little problem: if you are starving you will die before your meat or fish will become Cooked on a campfire.. IMHO the cooking time must be reduced or at last, since it seems the cooking time depends on the quantity you put on, you must be able to cut the meat in smaller pieces so they can be cooked faster If your sitting still keeping track of the meat, then you shouldn't be starve by the time the meat cooks. Also, I think most people prefer the semi-realistic cooking time, it's just a matter of patience. Edited June 1, 2014 by Hikurac Share this post Link to post Share on other sites
noother10 6 Posted June 2, 2014 Not really there's more than enough food for that currently you just have to explore to find it.Plus hunting and fishing, they seem like unlimited food supplies that require some work, so I think it's pretty much fine now. My friend and I walk through a bunch of towns and check for loot/food and may find enough to make it to the next town, or maybe less or maybe more. The larger towns have a lot but the smaller ones do not, at least not until they make all buildings spawn loot. Now if you have 100+ people running through towns on the server picking up everything as they go, there won't be much, let alone materials to actually make what you need to hunt and cook in the first place. You need a decent mix of both since hunting can't be done as a fresh spawn. Share this post Link to post Share on other sites
maninthewall 470 Posted June 2, 2014 I hope you realize that not everyone who plays DayZ plays it hardcore. I don't play to rack up my "Days survived" stats. I play to run around, enjoy the feel of looting a pristine item, maybe kill a zombie or two, eventually die, and learn from it. I am here for the fun, not to be competitive.Well this is after all a zombie apocalypse simulator, and I'm sure you don't "run around, enjoy the feel" in real life, so why in a game that simulates it.I understand people can play how they want, but in my opinion what really makes this game boring at the moment is that people don't take it seriously.Shoot on sight instead of taking risks, go all Rocky Balbao on a person just because he's got better gear, sprinting through a town expecting not to call any attention etc.. 3 Share this post Link to post Share on other sites
maninthewall 470 Posted June 2, 2014 Scavenging for berries is now a lot easier, too! Make canned foods like gold, bullets too!I totally agree with this, people have no idea how much that could change the game in so many positive ways. Share this post Link to post Share on other sites
Caboose187 (DayZ) 3036 Posted June 2, 2014 And yet I played it before the mod became popular and loved it the entire time. I don't think you understand how fun works.Which mod? Self blood bags, 1000 vehicles, starting gear? 3 Share this post Link to post Share on other sites
Capo 323 Posted June 2, 2014 (edited) As much as I want that to be the case. If they do that, the pacth will last 2-3 days tops if they reduce food spawns The Devs will have to revert back to infinite food spawns or risk drowning in the tears Well they've made 60 million, I reckon they can afford to tell the whingers to fuck right off. Edited June 2, 2014 by Capo Share this post Link to post Share on other sites
gorvi 189 Posted June 2, 2014 I can sell radroach meat outside of freeside? 1 Share this post Link to post Share on other sites
agentneo 337 Posted June 2, 2014 (edited) Yes yes yes, now they begin to understand Survival is far too easy. We need food and drinks about 10% of the level they are now. Reduce everything by 90 % . Make a hardcore survival please. On a fresh server restart there is ridiculous quantities of loot in every single building. -Some buildings should be empty-I should have to go nthrough several towns not just one to gear up-Water should require me to boil it on a fire otherwise risk 50% infection chance-Cooked food steaks should go stale in a few days and carry infection chanceI know a lot of people ask them to add more and more stuff, making them game easier, vechicles, weapons etc etc. but I want to shout out here for all the guys that want a truely difficult zombie game, me and my group want the zombies to be a serious threat, not a joke that you can run rings around. I want to run away from zombies, not charge at them with an axe for a onetap knockout. Its too easy , and thats why PVP ruins the game and turns it into deathmatch. Please increase the game challenge- environmental- lack of items - and zombie difficulty .... drastically harder. people should be dying ten mins after spawning repeatedly. Its supposed to be hard.!!!Thanks! Edited June 2, 2014 by AgentNe0 1 Share this post Link to post Share on other sites
randomspawn 215 Posted June 2, 2014 Yes yes yes, now they begin to understand Survival is far too easy. We need food and drinks about 10% of the level they are now. Reduce everything by 90 % . Make a hardcore survival please. On a fresh server restart there is ridiculous quantities of loot in every single building. -Some buildings should be empty-I should have to go nthrough several towns not just one to gear up-Water should require me to boil it on a fire otherwise risk 50% infection chance-Cooked food steaks should go stale in a few days and carry infection chanceI know a lot of people ask them to add more and more stuff, making them game easier, vechicles, weapons etc etc. but I want to shout out here for all the guys that want a truely difficult zombie game, me and my group want the zombies to be a serious threat, not a joke that you can run rings around. I want to run away from zombies, not charge at them with an axe for a onetap knockout. Its too easy , and thats why PVP ruins the game and turns it into deathmatch. Please increase the game challenge- environmental- lack of items - and zombie difficulty .... drastically harder. people should be dying ten mins after spawning repeatedly. Its supposed to be hard.!!!Thanks!We are testing. If the developers feel that hunting is worthwhile and adds to the game, I would suspect they will adjust it to have more importance. If hunting a deer isn't any harder than hunting a zed, why bother? Saying they are adding hardcore stuff will help is only true if the hardcore stuff is fluid and engaging. If it is a clunk-fest like the zeds running through walls, or deer spawning every 20 minutes at the same spot(like zed respawning), then it isn't fun, it's just boring. Also, for realism, deer hunters often go days or weeks without seeing an animal(fishing too sometimes). Are you really gonna sit in a deer stand for 5 straight days? That will be the worst game in history. Scavenging for berries is now a lot easier, too! Make canned foods like gold, bullets too!If canned goods are rare, and so are bullets, the only thing being hunted is YOU. No ammo to kill the animals, what are you going to do? Wrestle down the deer by the horns? Share this post Link to post Share on other sites
agentneo 337 Posted June 2, 2014 We are testing. If the developers feel that hunting is worthwhile and adds to the game, I would suspect they will adjust it to have more importance. If hunting a deer isn't any harder than hunting a zed, why bother? Saying they are adding hardcore stuff will help is only true if the hardcore stuff is fluid and engaging. If it is a clunk-fest like the zeds running through walls, or deer spawning every 20 minutes at the same spot(like zed respawning), then it isn't fun, it's just boring. Also, for realism, deer hunters often go days or weeks without seeing an animal(fishing too sometimes). Are you really gonna sit in a deer stand for 5 straight days? That will be the worst game in history. If canned goods are rare, and so are bullets, the only thing being hunted is YOU. No ammo to kill the animals, what are you going to do? Wrestle down the deer by the horns?This is about balancing the game so that it actually feels like a zombie apocalypse. Games like Fallout, Stalker, Project Zomboid and 7 days to die, all have much better loot balance than Day Z and some of those are also alpha. Basically, there is way too much guns and ammo everywhere. Secondly., there is way too many canned food goods.Its apocalypse, most of the towns should be desitute and already looted. With Animals hunting , and respawning loot shortly, we need a lower base level for loot. As it currently is + respawning would be so easy. You can survive easily just with a few cans of food, drinking water from wells constantly hydrated and energised,. its too easy. I never had to ask a friend 'please can i borrow 2 canteens.' or for food, because its so easy to find. If everything was rarer, people would have to be careful and ration their supplies. Bullets need to be rare to reduce the amount of KOS. everyone is walking around like a super soldier with endless ammo boxes and multiple weapons. To kill an animal, as you expressed, all i need to do is hit it once with a hatchet or fire a cross bow at it. I dont need bullets everywhere. Perhaps 'Hardcore' mode needs to actually start been hardcore for people who want a difficult zombie survival game (and not a 'deathmatch' with loot and bullets spawning everywhere) Yes I know its alpha, things balance etc,... The Point is. It's best to start balancing now, its only going to get worse with more and more guns added- eg. AK with 75 drum mag - you think thats going to help everyone trigger happy KOS paranoia. We need more stuff to encourage team play and co-peration.,i have said my ideas many times... in summary they are: -harder and more of zombies (2 or 3 zombies spawning in every house for realism population to zombie ratio)-Firing a gun should attract zombies within 1000m , not 100m as currently. Firing a gun should have such huge consequence of hordes it is discouraged.!-zombies can bite and infect-Zombies sprint speed is slightly below player un-armed sprint, but slightly above player armed / jog-infection chance from un-boiled water-food goes stale or rotten after a few days-Ammunition and guns spawn reduce drastically-more melee and non fatal weapons- stun gun, tazers, machete, rubber bullets, etc etc-Zombies Die from headshot / head melee only (essential to make zombies a threat) i could go on. Basically the harder the game the more chance of people working together. Also ,. the game isn't much fun once your fully geared and running around like Rambo. The time to go from Noob with no items, to Rambo, should be much longer and not a 'walk in the park'.Try harder! 2 Share this post Link to post Share on other sites
brumey 116 Posted June 2, 2014 (edited) you could also just Play cod if you like Shooting! WE NEED THE GAME TO BE A LOT HARDER! LIKE REAL "CRY SOME MORE" HARD! they made the right step in making the Zombies not die in 1 hit from the axe! which is already gone in experimental (dont know for stable).... -harder and more of zombies (2 or 3 zombies spawning in every house for realism population to zombie ratio)-Firing a gun should attract zombies within 1000m , not 100m as currently. Firing a gun should have such huge consequence of hordes it is discouraged.!-zombies can bite and infect-Zombies sprint speed is slightly below player un-armed sprint, but slightly above player armed / jog-infection chance from un-boiled water-food goes stale or rotten after a few days-Ammunition and guns spawn reduce drastically-more melee and non fatal weapons- stun gun, tazers, machete, rubber bullets, etc etc-Zombies Die from headshot / head melee only (essential to make zombies a threat) i could go on. Basically the harder the game the more chance of people working together. Also ,. the game isn't much fun once your fully geared and running around like Rambo. The time to go from Noob with no items, to Rambo, should be much longer and not a 'walk in the park'.Try harder!pretty much this +BEER KEGS, GAS CONTAINERS, persistent storage under bars, beer taps+bananas being able to put in Holsters and shwoing up on the character model! Edited June 2, 2014 by brumey Share this post Link to post Share on other sites
UltimateGentleman 355 Posted June 2, 2014 Well this is after all a zombie apocalypse simulator, and I'm sure you don't "run around, enjoy the feel" in real life, so why in a game that simulates it.I understand people can play how they want, but in my opinion what really makes this game boring at the moment is that people don't take it seriously.Shoot on sight instead of taking risks, go all Rocky Balbao on a person just because he's got better gear, sprinting through a town expecting not to call any attention etc..In what way are we supposed to take it seriously? It's not hard to survive at all so it just gets boring right now once you get everything you need what are you supposed to do just aimlessly wander around? Super exciting. Or are you supposed to just walk up to people and assume they'll talk to you when like 99.9999% of the time they'll just shoot you anyway.There's no reason to take it seriously right now because there's nothing to do once you can survive, that's the only reason I accept bandits but KoS guys who should fresh spawns are dicks. My friend and I walk through a bunch of towns and check for loot/food and may find enough to make it to the next town, or maybe less or maybe more. The larger towns have a lot but the smaller ones do not, at least not until they make all buildings spawn loot. Now if you have 100+ people running through towns on the server picking up everything as they go, there won't be much, let alone materials to actually make what you need to hunt and cook in the first place. You need a decent mix of both since hunting can't be done as a fresh spawn.Well bad luck really some houses always have food(unless taken obviously) once you know which ones do you can just not bother with all the houses that only have like a hat or something in them. All they really need to do is make hunting supplies more common or alternate ways to get stones and wood and light fires. Share this post Link to post Share on other sites
blackberrygoo 1416 Posted June 5, 2014 (edited) No, by more then that, there is way too much food.It needs to be toned down by ninety percent.Ya I don't think 90% is plausible , it's only been a few months after the apocalypse supposedly , and there's literally billions if not more canned goods on the earth now , so I think maybe if anything it should be reduced by ~ 25% and the animals need a HUGE boost in population cuz the animals can't get infected in dayz (according to what deans explanation of the dayz virus is , it makes people go mad) so there should be thousands of animals roaming around (maybe not that many but you get the picture ). Edited June 5, 2014 by Grapefruit kush Share this post Link to post Share on other sites
Longs 42 Posted June 5, 2014 I like this idea but I think it needs to wait until the game is finished. At the moment I feel making it too hard to find food will scare people away to other games Share this post Link to post Share on other sites
Katana67 2907 Posted June 5, 2014 Ya I don't think 90% is plausible , it's only been a few months after the apocalypse supposedly , and there's literally billions if not more canned goods on the earth now , so I think maybe if anything it should be reduced by ~ 25% and the animals need a HUGE boost in population cuz the animals can't get infected in dayz (according to what deans explanation of the dayz virus is , it makes people go mad) so there should be thousands of animals roaming around (maybe not that many but you get the picture ). We don't know the timeline of DayZ, so we don't know if it's 24 hours post-outbreak or 24 years. There are too many inconsistencies for us to tell by looking at Chernarus either (i.e. fresh food spawning on shelves and rusty cars that look like they've been there for decades). The balancing of looted food/drink and foraged food/drink, is just that, a balance issue. I doubt it'll be attended to for a while, but it certainly needs to be. Share this post Link to post Share on other sites
calabam 55 Posted June 5, 2014 (edited) And how many wild animals are wandering this island you lot are living on it would need to be like a safari park to sustain a population of hungry players ! Idiots Also can we get the game to beta first before we turn it into a borefest survival simulator Edited June 5, 2014 by calabam Share this post Link to post Share on other sites
coltonlong 211 Posted June 5, 2014 Dayz Souls. Thats all we want. Nuff said. Share this post Link to post Share on other sites
Whyherro123 2283 Posted June 5, 2014 We are testing. If the developers feel that hunting is worthwhile and adds to the game, I would suspect they will adjust it to have more importance. If hunting a deer isn't any harder than hunting a zed, why bother? Saying they are adding hardcore stuff will help is only true if the hardcore stuff is fluid and engaging. If it is a clunk-fest like the zeds running through walls, or deer spawning every 20 minutes at the same spot(like zed respawning), then it isn't fun, it's just boring. Also, for realism, deer hunters often go days or weeks without seeing an animal(fishing too sometimes). Are you really gonna sit in a deer stand for 5 straight days? That will be the worst game in history. If canned goods are rare, and so are bullets, the only thing being hunted is YOU. No ammo to kill the animals, what are you going to do? Wrestle down the deer by the horns? 3 Share this post Link to post Share on other sites
Whyherro123 2283 Posted June 5, 2014 -Zombies Die from headshot / head melee only (essential to make zombies a threat) For one, they are't "zombies", they are people infected with a disease, like rabies or somesuch. And, making them a head-wound-only kill is STUPID AND FOOLISH. If anything, melee weapons need to be buffed, but made more difficult to use. There are many reasons why soldiers today use firearms instead of swords and spears, and the ease of use/lowered training times is one of them. Protip: if you ran at me, and I sidestepped and hit you in the chest with a splitting axe, ALL OF YOUR RIBS WOULD BE BROKEN. You would have bone fragments in the bloodstream, perforated lungs, and spears of your own ribs punching through your heart. You would be dead, especially with the medical treatment there is in-game. 1 Share this post Link to post Share on other sites
chekovp 89 Posted June 5, 2014 That means canned goods should become super rare. There are now animals, at least in Experimental, that we can hunt down and kill. The need for abundant canned beans and bacon is now nonexistent. One town should not have enough food to energize you, it should have barely any food at all. There are now alternatives to scavenging for food. This means... We can make the game harder! The food spawns can be toned down. Players will have to be patient and hunt so that they can't starve. Food can be a challenge! It can! It should! So, will we be seeing food spawns toned down? I hope so!Only problem I have with this, is that canned food is very common and pretty much every house in the world has some. Share this post Link to post Share on other sites
SniperwolfMR 153 Posted June 5, 2014 43 days since last stable update. Share this post Link to post Share on other sites