taytaythekiller 5 Posted July 14, 2014 So any news on a release date for 1.8.2 yet? Share this post Link to post Share on other sites
r4z0r49 4761 Posted July 14, 2014 Not yet, for now i don't have time to do anything the 24th was picked because it was the best time for everyone we over shot that date due to waiting for permission to release. Now i'm stuck working we have the go ahead to release its just a case of sorting out the best date to do that. Bis/Matt don't work weekends my best time to do a release. We will work something out. 5 Share this post Link to post Share on other sites
Borges (DayZ) 40 Posted July 15, 2014 (edited) That's the broken Arma beta 112555, not DayZ Mod 1.8.1Once my server moved on to a newer Arma beta the exhaustion bug was gone. I've tried 103718, 112555, and now I currently (or was) playing on 124879 and the bug was on all versions. The bug is still present on 124879 and always has been since 1.8.1. Is that your server in your signature? It's running 125402 which appears in the arma dayz mod client but I don't think any populated vanilla US servers are running that at the moment. Edited July 15, 2014 by Borges Share this post Link to post Share on other sites
kravock 4 Posted July 16, 2014 I've tried 103718, 112555, and now I currently (or was) playing on 124879 and the bug was on all versions. The bug is still present on 124879 and always has been since 1.8.1. Is that your server in your signature? It's running 125402 which appears in the arma dayz mod client but I don't think any populated vanilla US servers are running that at the moment. We've fixed it in 1.8.2 Share this post Link to post Share on other sites
LoveAffair 329 Posted July 16, 2014 Humanity gain has been fixed its back to 250 on a completed transfusion. (interrupted does not count) Why was it moved back ? I thought it was nice at 25 , It should be very very hard to get a Hero Skin , Anyone can get it in 15 min now that it's back at 250. Share this post Link to post Share on other sites
kichilron 8550 Posted July 16, 2014 Why was it moved back ? I thought it was nice at 25 , It should be very very hard to get a Hero Skin , Anyone can get it in 15 min now that it's back at 250. As I said: it's tedious to discuss it, as it's subject to change. We want to redo the system anyway. Share this post Link to post Share on other sites
r4z0r49 4761 Posted July 16, 2014 Why was it moved back ? I thought it was nice at 25 , It should be very very hard to get a Hero Skin , Anyone can get it in 15 min now that it's back at 250.We don't control when/how the mod is released. We had a date we past all the info to who needed it before that date and then had to wait. It's out of our hands. Share this post Link to post Share on other sites
Borges (DayZ) 40 Posted July 16, 2014 Why was it moved back ? I thought it was nice at 25 , It should be very very hard to get a Hero Skin , Anyone can get it in 15 min now that it's back at 250. It was perfectly fine at 250. It still IS hard to get a hero skin. The hardest part about the hero skin is that one mistake can set you back a thousand or a couple thousand humanity, which is where the challenge in hero is. It rewards consistent humanity gain, and at 25 it is far too low. Share this post Link to post Share on other sites
TIC 1050 Posted July 16, 2014 (edited) Speaking of which, there should be a max limit of humanity. Maybe the range should be about -3000 to 8000? I know many people who had the bandit skin from self defense(Myself included) and given up to regain humanity since they're so deep in the humanity hole. I'd like to share a few suggestions for the future :) Make the surrender animation working and able to go through player's inventory once animation is used.Gutting a cow/goat would produce wool/cow hide which could be used for crafting (Maybe an improvised tent, backpacks, so-forth)Maybe an ability to shoot down birds and gutting them?Replace raw bacon with raw pork. (More relevant than gutting a pig only for the bacon)An ability to make a rain catcher with a crate and new trash loot item; trash bags. This could help with base building in the future. Edited July 16, 2014 by TIC321 Share this post Link to post Share on other sites
EQQQQQ 3 Posted July 16, 2014 Is it really that hard to comprehend? As I said: it's tedious to discuss it, as it's subject to change. We want to redo the system anyway. Share this post Link to post Share on other sites
r4z0r49 4761 Posted July 17, 2014 We will not be explaining how the new features work until they have been released. There are a few reasons why look over hundreds of other posts to find that out. Share this post Link to post Share on other sites
endreu 25 Posted July 17, 2014 any news about 1.8.2 realise date?becose im planing to move to steam patched serversThx. Share this post Link to post Share on other sites
r4z0r49 4761 Posted July 18, 2014 The dayz patch has little to do with the steam patch just update. The mod will be released when we get time to release. Share this post Link to post Share on other sites
taytaythekiller 5 Posted July 19, 2014 The dayz patch has little to do with the steam patch just update. The mod will be released when we get time to release.Dayz mod in steam still using 112555?If so kinda worried seeing this being spammed. Share this post Link to post Share on other sites
kichilron 8550 Posted July 19, 2014 Dayz mod in steam still using 112555?If so kinda worried seeing this being spammed. It'S out of our hands what Server-Admins chose to use. We opted for 11255 at the time of the release, because it was the newest available version. Any server we're hosting is using more recent versions and we have actually been the only ones always being up2date with the ARMA 2 OA versions (most Server-Admins are still on either 1.62 or 1.63.112555) We are very well aware of the issues, don't worry. Share this post Link to post Share on other sites
taytaythekiller 5 Posted July 19, 2014 It'S out of our hands what Server-Admins chose to use. We opted for 11255 at the time of the release, because it was the newest available version. Any server we're hosting is using more recent versions and we have actually been the only ones always being up2date with the ARMA 2 OA versions (most Server-Admins are still on either 1.62 or 1.63.112555) We are very well aware of the issues, don't worry.Ok cool. It's just because amazingly most people on my server join via steams dayz mod and not commander etc. (crazy I know) 1 Share this post Link to post Share on other sites
kichilron 8550 Posted July 19, 2014 Ok cool. It's just because amazingly most people on my server join via steams dayz mod and not commander etc. (crazy I know) The Steam-Version has more versions than the 112555 version, though. So I don't understand your post? Share this post Link to post Share on other sites
taytaythekiller 5 Posted July 19, 2014 The Steam-Version has more versions than the 112555 version, though. So I don't understand your post?Learn something new every day didn't even know that :/I just thought arma 2: Dayz Mod launched with 112555. Share this post Link to post Share on other sites
Max Brand 1 Posted July 20, 2014 There is no truth to the rumor that canned goods have no effect on your hunger and thirst. It is true however that it doesn't always work, logging to the lobby and back fixes this for me. For me the problem occurs the first time I log on (US 3480) and does notreappear again during my play session. thanks Max 1 Share this post Link to post Share on other sites
r4z0r49 4761 Posted July 22, 2014 Ok so we have the all clear and we have the new person to publish for us. As long nothing else happens we should be looking within the next two weeks to release. Just a quick update. 3 Share this post Link to post Share on other sites
TIC 1050 Posted July 22, 2014 Ok so we have the all clear and we have the new person to publish for us. As long nothing else happens we should be looking within the next two weeks to release. Just a quick update. So does this mean we'll no longer expect any delays on mod updates? Share this post Link to post Share on other sites
LoveAffair 329 Posted July 22, 2014 The next hour or two could be part of those next to weeks ? ( Fingers Crossed ) Share this post Link to post Share on other sites
BC_Hawke 276 Posted July 22, 2014 Fantastic news! I know this has been brought up and is no fault of the DayZ mod dev team, but is there anything that can be done between you guys, dot josh, and DayZ mod server admins to get everyone on the same page with the A2 patch? Is there some angle that hasn't been looked at yet? It's really sad to see server population dying off on so many servers due to the Game Spy SNAFU. :( Share this post Link to post Share on other sites
kichilron 8550 Posted July 22, 2014 Fantastic news! I know this has been brought up and is no fault of the DayZ mod dev team, but is there anything that can be done between you guys, dot josh, and DayZ mod server admins to get everyone on the same page with the A2 patch? Is there some angle that hasn't been looked at yet? It's really sad to see server population dying off on so many servers due to the Game Spy SNAFU. :( Yes, there is something you can do. Use either Steam-Version of DayZ (won't produce any problems) - or use this: http://dayzlauncher.com/ 1 Share this post Link to post Share on other sites
BC_Hawke 276 Posted July 22, 2014 Yes, there is something you can do. Use either Steam-Version of DayZ (won't produce any problems) - or use this: http://dayzlauncher.com/Yup, I personally am already running the Steam version and have been directing as many people as possible to do the same (search for posts by BC_Hawke on reddit, I chime in whenever anyone asks why they can't connect to DayZ mod servers and direct them to your troubleshooting post). I just wish there was some way to get dotjosh and server admins to update. It's damn near impossible to squash the momentum that DZC has built up. 99% of the "how do I install DayZ mod?" posts on Reddit are still immediately met with "Get DZC and call it a day!". :( I'll drop it if you feel this doesn't contribute in any way. I just wanted to keep the conversation going to brainstorm on a way to get people on the same page so they can move forward without the fear of losing their player base who doesn't know better. Share this post Link to post Share on other sites