pilgrim* 3514 Posted May 8, 2014 (edited) [ cry in your beards, M4 lovers ] Edited May 8, 2014 by pilgrim 6 Share this post Link to post Share on other sites
newguyzombie 122 Posted May 8, 2014 any stats known from the akm? dmg, possible optics etc? Share this post Link to post Share on other sites
antykain 200 Posted May 8, 2014 (edited) any stats known from the akm? dmg, possible optics etc? Not sure on weapon stats, but as for the optics, The PU scope will fit it, and I'm sure the PSO-1 will be coming for it as well. That'll be a given. along with any other side mounted scope that may be coming. :) Edited May 8, 2014 by Antykain 1 Share this post Link to post Share on other sites
BadAsh (DayZ) 1513 Posted May 9, 2014 (edited) AKM (with 30 and 75 round mags, and PSO scope attachable) in next experimental has been confirmed by Hicks in this video, as well as camp fires, new clothing, new huge city (bigger than Cherno, including new industrial building), working bow and more (jail glitch fixed): Edited May 9, 2014 by BadAsh 6 Share this post Link to post Share on other sites
BadAsh (DayZ) 1513 Posted May 9, 2014 (edited) any stats known from the akm? dmg, possible optics etc? According to the video I linked it is going to have SKS damage (uses same rounds). Edited May 9, 2014 by BadAsh Share this post Link to post Share on other sites
hombrecz 832 Posted May 9, 2014 (edited) I love the VZ so much, I've been slowly working on a "next gen" version with baked maps and whatnot for a ARMA3. Unfortunately I talked to Mr. Torchia and he doesn't feel it has a place in the game. Can't wait to gety my hands on the AKM though. W..w..what? Did Torchia guy really said that vz.58 has no place in game, even when they said zillion times they are somewhat modeling the Chernarus after Czech rep?Come on, he must have been joking right? They will add tons of weird guns and they would omit Vz.58? I CANT BE TRUTH! Edited May 9, 2014 by Hombre Share this post Link to post Share on other sites
BadAsh (DayZ) 1513 Posted May 9, 2014 #ThrowBackWednesday That poor gun. What have they done to it? 2 Share this post Link to post Share on other sites
irishroy 1347 Posted May 9, 2014 (edited) but the hunting pistol...the hunting pistol... :( Will we be able to retrieve bolts properly from "dead" Zeds and players? and SKS-damagewith 75 rounds,and a PSO scope(0.o) Edited May 9, 2014 by irishroy 1 Share this post Link to post Share on other sites
BadAsh (DayZ) 1513 Posted May 9, 2014 and SKS-damagewith 75 rounds,and a PSO scope(0.o) I think you will see a move by the coastal newspawn killers from the m4 to the akm. 2 Share this post Link to post Share on other sites
Irish. 4886 Posted May 9, 2014 Its gonna be spray and pray city over there in Berezino come AKM time.. I have a feeling the dispersion will be horrendous to balance the overall stats of the weapon vs. others. And unlike the M4 you more than likely wont be able to better that dispersion through attachments. Or it will be completely OP and the weapon of choice for EVERYONE.. lol Share this post Link to post Share on other sites
hells high 676 Posted May 10, 2014 W..w..what? Did Torchia guy really said that vz.58 has no place in game, even when they said zillion times they are somewhat modeling the Chernarus after Czech rep?Come on, he must have been joking right? They will add tons of weird guns and they would omit Vz.58? I CANT BE TRUTH! Here's his response when I asked about it: Internally I know its a different gun but its functionally identical to the AKM and its not too visually distinct either. I was very disappointed. :c 1 Share this post Link to post Share on other sites
hombrecz 832 Posted May 10, 2014 Here's his response when I asked about it: I was very disappointed. :c I could understand that this gun is not a priority, since it isn't that ultra different than AKM.But it should be included at some point, same as Skorpion vz.61 (they could chose the model using 9 mm Makarov ammo). These babies need to be in game :( Share this post Link to post Share on other sites
pilgrim* 3514 Posted May 10, 2014 That poor gun. What have they done to it? Yeah sorry about that, real tragedy..Here, to make it up - all we could find you was this old 47 with Bling OK? 3 Share this post Link to post Share on other sites
Daemonkid 493 Posted May 10, 2014 Here's his response when I asked about it: Internally I know its a different gun but its functionally identical to the AKM and its not too visually distinct either. I was very disappointed. :cOmfg. Did he really say that? What kind of shit are they doing over there at Bohemia to my precious DayZ?! The great thing about the mod was finding different weapons. No one wants to be running around with the same carbon copy weapons all the time. Availability also dictated which weapon you would use, but a lot of people had their favorites based on the weapons visual appearance, even if functionally identical to the next weapon. This saddens the fuck out of me, and pisses me off at the same time. The lazy sodding bastard. 1 Share this post Link to post Share on other sites
Quicky 5 Posted May 13, 2014 So today I checked for an update to experimental ( in Steam I opted for experimental brach) and it's updating about 150mb. Do you guys know anything about this? Or it's just a troll bug or something? Share this post Link to post Share on other sites
Gugolas 228 Posted May 13, 2014 There aren't experimental servers up atm.We don't know when those will be up, I personally hope they'll start today but that's just hope.The exp branch has been down since the last stable update but in the few bits we managed to see...there are AKM and P1 pistol.They have tested loot respawn for one night and the 64 bit server.We don't know anything else, except that the exp branch should come up soon. Share this post Link to post Share on other sites
Deathlove 2286 Posted May 13, 2014 So today I checked for an update to experimental ( in Steam I opted for experimental brach) and it's updating about 150mb. Do you guys know anything about this? Or it's just a troll bug or something?Trolls live under bridges and eat the flesh of humans that pass by. They don't bother trolling bugs. Share this post Link to post Share on other sites
DropBearChick 1216 Posted May 13, 2014 Cant wait for the next update, though i hope when it goes through exp it goes through fast cause the exp will be flooded with people wanting to try out the new stuff, and hopefully there smart and put up the 40 servers again rather than the 2-5 of late. Share this post Link to post Share on other sites
Very Ape 748 Posted May 13, 2014 I want them all to stop working on any items, work on the core of the game.... Why? It sucks badly, sad but true. Brace!!!! Share this post Link to post Share on other sites
Chaingunfighter 917 Posted May 13, 2014 (edited) Omfg. Did he really say that? What kind of shit are they doing over there at Bohemia to my precious DayZ?! The great thing about the mod was finding different weapons. No one wants to be running around with the same carbon copy weapons all the time. Availability also dictated which weapon you would use, but a lot of people had their favorites based on the weapons visual appearance, even if functionally identical to the next weapon. This saddens the fuck out of me, and pisses me off at the same time. The lazy sodding bastard.The mod was worse with "carbon-copies".There were only a few variants of AKs & M4s, pretty much every other gun only had 1-2 other kinds (the M14 for instance)Meanwhile the current M4A1 has a plethora of attachments to make it "you", and the AKM will likewise. The SKS, Mosin, and most of the pistols have a good amount of attachments, too. Also, all of the wooden rifles (SKS, Mosin, Blaze & Sporter) can be spray-painted. Not to mention the awesome amount of clothes & melee weapons to complement them. I don't think he ever said it wasn't possible, just that it's not something worth making at this stage right when they're just releasing the AKM. There are other weapons in need of more priority than another 7.62x39mm AK variant right off the bat. Edited May 13, 2014 by Chaingunfighter Share this post Link to post Share on other sites
horrorview 56 Posted May 13, 2014 So today I checked for an update to experimental ( in Steam I opted for experimental brach) and it's updating about 150mb. Do you guys know anything about this? Or it's just a troll bug or something? Whenever you change back and forth between experimental and stable there's a small-ish download required. Share this post Link to post Share on other sites
Daemonkid 493 Posted May 13, 2014 The mod was worse with "carbon-copies".There were only a few variants of AKs & M4s, pretty much every other gun only had 1-2 other kinds (the M14 for instance)Meanwhile the current M4A1 has a plethora of attachments to make it "you", and the AKM will likewise. The SKS, Mosin, and most of the pistols have a good amount of attachments, too. Also, all of the wooden rifles (SKS, Mosin, Blaze & Sporter) can be spray-painted. Not to mention the awesome amount of clothes & melee weapons to complement them. I don't think he ever said it wasn't possible, just that it's not something worth making at this stage right when they're just releasing the AKM. There are other weapons in need of more priority than another 7.62x39mm AK variant right off the bat.Indeed, the original mod yes. But Origins and others implemented a lot of weapon variety.Regarding the priority, Russian and eastern bloc weapons should be implemented first, the RPD, Saiga, and some old school stuff. We still don't have the makrov, a mod staple. Share this post Link to post Share on other sites
Chaingunfighter 917 Posted May 13, 2014 Indeed, the original mod yes. But Origins and others implemented a lot of weapon variety.Regarding the priority, Russian and eastern bloc weapons should be implemented first, the RPD, Saiga, and some old school stuff. We still don't have the makrov, a mod staple.I'd rather them focus on things other than guns at the moment, we just got 4 recently (technically 5 if you count the Engraved 1911), and we've got another three coming soon (AKM, P1 & Thompson Contender). That's 15 guns since release (including the sawed-off IZH-43 & engraved 1911). And don't forget the AK-74, Remington 870, M203 & GP-25, and SVD that are eventually coming. Obviously plenty more guns will come out by the year's end and the RPD & Makarov are something I'd want a lot, but they should really focus on adding new food, medical supplies, clothes, etc. Share this post Link to post Share on other sites
agouti 105 Posted May 15, 2014 The mod was worse with "carbon-copies".There were only a few variants of AKs & M4s, pretty much every other gun only had 1-2 other kinds (the M14 for instance)Meanwhile the current M4A1 has a plethora of attachments to make it "you", and the AKM will likewise. The SKS, Mosin, and most of the pistols have a good amount of attachments, too. Also, all of the wooden rifles (SKS, Mosin, Blaze & Sporter) can be spray-painted. Not to mention the awesome amount of clothes & melee weapons to complement them. I don't think he ever said it wasn't possible, just that it's not something worth making at this stage right when they're just releasing the AKM. There are other weapons in need of more priority than another 7.62x39mm AK variant right off the bat. It's not an AK variant. As said in another thread, let's have a comparison of the two. The vz-58 uses a tilting bolt action, much like the SKS. It also has a separate piston inside of the gas tube that is not directly attached to the bolt as in the AK. This is called short stroke instead of long stroke. It also has a projection in the bolt that strikes the primer, called a striker, instead of a separate firing pin as found in the AK and SKS. Also, the Vz-58 has a bolt hold open device, and a safety which doesn't require you to change hands to operate. However, the key points are the tappet (the separate piston) and the action, which is tilt bolt, unlike the AK which is a rotating bolt. All of these features culminate in a vastly superior weapon. This is not just an AK clone, it's a completely different rifle which was finalized with a similar shape. I mean, you have to put the gas tube somewhere, either above or below. (Or maybe the side, but that hurts my head to think about). The Stg-44 has a similar layout, is this all related? It is not. This may be apples and oranges, but compare the thylacine (tasmanian tiger)to the wolf. Both have a very similar body plan, but one is a eutherian (true mammals, gives live birth and have a placenta) and the other is a metatherian (also live birth, but the fetus is born much earlier and has to live in a pouch, and doesn't use a placenta). This means the makeup of the two is very very different, but the body plan is an emergent property, which seems to fit this niche. I believe the same is true regarding rifles, the basic concept of a metal receiver, instead of surrounded by a wooden one which totally encompasses the receiver, a detachable magazine below the receiver, and a gas tube either above or below the rifle is something of an emergent property which just makes sense when designing assault rifles. Share this post Link to post Share on other sites
-Gews- 7443 Posted May 15, 2014 It's not an AK variant. Real life yes, but it's the same thing in game. Thirty rounds of 7.62x39. ARMA 2's SA58V and SA58P had no differences from ARMA 2's AKM and AKMS. They copy-pasted almost every single value. Different skin, same filling. Share this post Link to post Share on other sites